| /* | |
| Simple DirectMedia Layer | |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | |
| This software is provided 'as-is', without any express or implied | |
| warranty. In no event will the authors be held liable for any damages | |
| arising from the use of this software. | |
| Permission is granted to anyone to use this software for any purpose, | |
| including commercial applications, and to alter it and redistribute it | |
| freely, subject to the following restrictions: | |
| 1. The origin of this software must not be misrepresented; you must not | |
| claim that you wrote the original software. If you use this software | |
| in a product, an acknowledgment in the product documentation would be | |
| appreciated but is not required. | |
| 2. Altered source versions must be plainly marked as such, and must not be | |
| misrepresented as being the original software. | |
| 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #include "../../SDL_internal.h" | |
| #if SDL_THREAD_PSP | |
| /* An implementation of condition variables using semaphores and mutexes */ | |
| /* | |
| This implementation borrows heavily from the BeOS condition variable | |
| implementation, written by Christopher Tate and Owen Smith. Thanks! | |
| */ | |
| #include "SDL_thread.h" | |
| struct SDL_cond | |
| { | |
| SDL_mutex *lock; | |
| int waiting; | |
| int signals; | |
| SDL_sem *wait_sem; | |
| SDL_sem *wait_done; | |
| }; | |
| /* Create a condition variable */ | |
| SDL_cond * | |
| SDL_CreateCond(void) | |
| { | |
| SDL_cond *cond; | |
| cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); | |
| if (cond) { | |
| cond->lock = SDL_CreateMutex(); | |
| cond->wait_sem = SDL_CreateSemaphore(0); | |
| cond->wait_done = SDL_CreateSemaphore(0); | |
| cond->waiting = cond->signals = 0; | |
| if (!cond->lock || !cond->wait_sem || !cond->wait_done) { | |
| SDL_DestroyCond(cond); | |
| cond = NULL; | |
| } | |
| } else { | |
| SDL_OutOfMemory(); | |
| } | |
| return (cond); | |
| } | |
| /* Destroy a condition variable */ | |
| void | |
| SDL_DestroyCond(SDL_cond * cond) | |
| { | |
| if (cond) { | |
| if (cond->wait_sem) { | |
| SDL_DestroySemaphore(cond->wait_sem); | |
| } | |
| if (cond->wait_done) { | |
| SDL_DestroySemaphore(cond->wait_done); | |
| } | |
| if (cond->lock) { | |
| SDL_DestroyMutex(cond->lock); | |
| } | |
| SDL_free(cond); | |
| } | |
| } | |
| /* Restart one of the threads that are waiting on the condition variable */ | |
| int | |
| SDL_CondSignal(SDL_cond * cond) | |
| { | |
| if (!cond) { | |
| return SDL_InvalidParamError("cond"); | |
| } | |
| /* If there are waiting threads not already signalled, then | |
| signal the condition and wait for the thread to respond. | |
| */ | |
| SDL_LockMutex(cond->lock); | |
| if (cond->waiting > cond->signals) { | |
| ++cond->signals; | |
| SDL_SemPost(cond->wait_sem); | |
| SDL_UnlockMutex(cond->lock); | |
| SDL_SemWait(cond->wait_done); | |
| } else { | |
| SDL_UnlockMutex(cond->lock); | |
| } | |
| return 0; | |
| } | |
| /* Restart all threads that are waiting on the condition variable */ | |
| int | |
| SDL_CondBroadcast(SDL_cond * cond) | |
| { | |
| if (!cond) { | |
| return SDL_InvalidParamError("cond"); | |
| } | |
| /* If there are waiting threads not already signalled, then | |
| signal the condition and wait for the thread to respond. | |
| */ | |
| SDL_LockMutex(cond->lock); | |
| if (cond->waiting > cond->signals) { | |
| int i, num_waiting; | |
| num_waiting = (cond->waiting - cond->signals); | |
| cond->signals = cond->waiting; | |
| for (i = 0; i < num_waiting; ++i) { | |
| SDL_SemPost(cond->wait_sem); | |
| } | |
| /* Now all released threads are blocked here, waiting for us. | |
| Collect them all (and win fabulous prizes!) :-) | |
| */ | |
| SDL_UnlockMutex(cond->lock); | |
| for (i = 0; i < num_waiting; ++i) { | |
| SDL_SemWait(cond->wait_done); | |
| } | |
| } else { | |
| SDL_UnlockMutex(cond->lock); | |
| } | |
| return 0; | |
| } | |
| /* Wait on the condition variable for at most 'ms' milliseconds. | |
| The mutex must be locked before entering this function! | |
| The mutex is unlocked during the wait, and locked again after the wait. | |
| Typical use: | |
| Thread A: | |
| SDL_LockMutex(lock); | |
| while ( ! condition ) { | |
| SDL_CondWait(cond, lock); | |
| } | |
| SDL_UnlockMutex(lock); | |
| Thread B: | |
| SDL_LockMutex(lock); | |
| ... | |
| condition = true; | |
| ... | |
| SDL_CondSignal(cond); | |
| SDL_UnlockMutex(lock); | |
| */ | |
| int | |
| SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) | |
| { | |
| int retval; | |
| if (!cond) { | |
| return SDL_InvalidParamError("cond"); | |
| } | |
| /* Obtain the protection mutex, and increment the number of waiters. | |
| This allows the signal mechanism to only perform a signal if there | |
| are waiting threads. | |
| */ | |
| SDL_LockMutex(cond->lock); | |
| ++cond->waiting; | |
| SDL_UnlockMutex(cond->lock); | |
| /* Unlock the mutex, as is required by condition variable semantics */ | |
| SDL_UnlockMutex(mutex); | |
| /* Wait for a signal */ | |
| if (ms == SDL_MUTEX_MAXWAIT) { | |
| retval = SDL_SemWait(cond->wait_sem); | |
| } else { | |
| retval = SDL_SemWaitTimeout(cond->wait_sem, ms); | |
| } | |
| /* Let the signaler know we have completed the wait, otherwise | |
| the signaler can race ahead and get the condition semaphore | |
| if we are stopped between the mutex unlock and semaphore wait, | |
| giving a deadlock. See the following URL for details: | |
| http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html | |
| */ | |
| SDL_LockMutex(cond->lock); | |
| if (cond->signals > 0) { | |
| /* If we timed out, we need to eat a condition signal */ | |
| if (retval > 0) { | |
| SDL_SemWait(cond->wait_sem); | |
| } | |
| /* We always notify the signal thread that we are done */ | |
| SDL_SemPost(cond->wait_done); | |
| /* Signal handshake complete */ | |
| --cond->signals; | |
| } | |
| --cond->waiting; | |
| SDL_UnlockMutex(cond->lock); | |
| /* Lock the mutex, as is required by condition variable semantics */ | |
| SDL_LockMutex(mutex); | |
| return retval; | |
| } | |
| /* Wait on the condition variable forever */ | |
| int | |
| SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) | |
| { | |
| return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); | |
| } | |
| #endif /* SDL_THREAD_PSP */ | |
| /* vi: set ts=4 sw=4 expandtab: */ |