| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #if defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) |
| #include <unistd.h> |
| #endif |
| |
| // Common utility functions that aren't in the public API |
| |
| int SDL_powerof2(int x) |
| { |
| int value; |
| |
| if (x <= 0) { |
| // Return some sane value - we shouldn't hit this in our use cases |
| return 1; |
| } |
| |
| // This trick works for 32-bit values |
| { |
| SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32)); |
| } |
| value = x; |
| value -= 1; |
| value |= value >> 1; |
| value |= value >> 2; |
| value |= value >> 4; |
| value |= value >> 8; |
| value |= value >> 16; |
| value += 1; |
| |
| return value; |
| } |
| |
| Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b) |
| { |
| if (b == 0) { |
| return a; |
| } |
| return SDL_CalculateGCD(b, (a % b)); |
| } |
| |
| // Algorithm adapted with thanks from John Cook's blog post: |
| // http://www.johndcook.com/blog/2010/10/20/best-rational-approximation |
| void SDL_CalculateFraction(float x, int *numerator, int *denominator) |
| { |
| const int N = 1000; |
| int a = 0, b = 1; |
| int c = 1, d = 0; |
| |
| while (b <= N && d <= N) { |
| float mediant = (float)(a + c) / (b + d); |
| if (x == mediant) { |
| if (b + d <= N) { |
| *numerator = a + c; |
| *denominator = b + d; |
| } else if (d > b) { |
| *numerator = c; |
| *denominator = d; |
| } else { |
| *numerator = a; |
| *denominator = b; |
| } |
| return; |
| } else if (x > mediant) { |
| a = a + c; |
| b = b + d; |
| } else { |
| c = a + c; |
| d = b + d; |
| } |
| } |
| if (b > N) { |
| *numerator = c; |
| *denominator = d; |
| } else { |
| *numerator = a; |
| *denominator = b; |
| } |
| } |
| |
| bool SDL_startswith(const char *string, const char *prefix) |
| { |
| if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) { |
| return true; |
| } |
| return false; |
| } |
| |
| bool SDL_endswith(const char *string, const char *suffix) |
| { |
| size_t string_length = string ? SDL_strlen(string) : 0; |
| size_t suffix_length = suffix ? SDL_strlen(suffix) : 0; |
| |
| if (suffix_length > 0 && suffix_length <= string_length) { |
| if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| SDL_COMPILE_TIME_ASSERT(sizeof_object_id, sizeof(int) == sizeof(Uint32)); |
| |
| Uint32 SDL_GetNextObjectID(void) |
| { |
| static SDL_AtomicInt last_id; |
| |
| Uint32 id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
| if (id == 0) { |
| id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
| } |
| return id; |
| } |
| |
| static SDL_HashTable *SDL_objects; |
| |
| static Uint32 SDL_HashObject(const void *key, void *unused) |
| { |
| return (Uint32)(uintptr_t)key; |
| } |
| |
| static bool SDL_KeyMatchObject(const void *a, const void *b, void *unused) |
| { |
| return (a == b); |
| } |
| |
| void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid) |
| { |
| SDL_assert(object != NULL); |
| |
| if (valid) { |
| if (!SDL_objects) { |
| SDL_objects = SDL_CreateHashTable(NULL, 32, SDL_HashObject, SDL_KeyMatchObject, NULL, false); |
| } |
| |
| SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type); |
| } else { |
| if (SDL_objects) { |
| SDL_RemoveFromHashTable(SDL_objects, object); |
| } |
| } |
| } |
| |
| bool SDL_ObjectValid(void *object, SDL_ObjectType type) |
| { |
| if (!object) { |
| return false; |
| } |
| |
| const void *object_type; |
| if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) { |
| return false; |
| } |
| |
| return (((SDL_ObjectType)(uintptr_t)object_type) == type); |
| } |
| |
| void SDL_SetObjectsInvalid(void) |
| { |
| if (SDL_objects) { |
| // Log any leaked objects |
| const void *object, *object_type; |
| void *iter = NULL; |
| while (SDL_IterateHashTable(SDL_objects, &object, &object_type, &iter)) { |
| const char *type; |
| switch ((SDL_ObjectType)(uintptr_t)object_type) { |
| case SDL_OBJECT_TYPE_WINDOW: |
| type = "SDL_Window"; |
| break; |
| case SDL_OBJECT_TYPE_RENDERER: |
| type = "SDL_Renderer"; |
| break; |
| case SDL_OBJECT_TYPE_TEXTURE: |
| type = "SDL_Texture"; |
| break; |
| case SDL_OBJECT_TYPE_JOYSTICK: |
| type = "SDL_Joystick"; |
| break; |
| case SDL_OBJECT_TYPE_GAMEPAD: |
| type = "SDL_Gamepad"; |
| break; |
| case SDL_OBJECT_TYPE_HAPTIC: |
| type = "SDL_Haptic"; |
| break; |
| case SDL_OBJECT_TYPE_SENSOR: |
| type = "SDL_Sensor"; |
| break; |
| case SDL_OBJECT_TYPE_HIDAPI_DEVICE: |
| type = "hidapi device"; |
| break; |
| case SDL_OBJECT_TYPE_HIDAPI_JOYSTICK: |
| type = "hidapi joystick"; |
| break; |
| default: |
| type = "unknown object"; |
| break; |
| } |
| SDL_Log("Leaked %s (%p)\n", type, object); |
| } |
| SDL_assert(SDL_HashTableEmpty(SDL_objects)); |
| |
| SDL_DestroyHashTable(SDL_objects); |
| SDL_objects = NULL; |
| } |
| } |
| |
| static int SDL_URIDecode(const char *src, char *dst, int len) |
| { |
| int ri, wi, di; |
| char decode = '\0'; |
| if (!src || !dst || len < 0) { |
| return -1; |
| } |
| if (len == 0) { |
| len = (int)SDL_strlen(src); |
| } |
| for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) { |
| if (di == 0) { |
| // start decoding |
| if (src[ri] == '%') { |
| decode = '\0'; |
| di += 1; |
| continue; |
| } |
| // normal write |
| dst[wi] = src[ri]; |
| wi += 1; |
| } else if (di == 1 || di == 2) { |
| char off = '\0'; |
| char isa = src[ri] >= 'a' && src[ri] <= 'f'; |
| char isA = src[ri] >= 'A' && src[ri] <= 'F'; |
| char isn = src[ri] >= '0' && src[ri] <= '9'; |
| if (!(isa || isA || isn)) { |
| // not a hexadecimal |
| int sri; |
| for (sri = ri - di; sri <= ri; sri += 1) { |
| dst[wi] = src[sri]; |
| wi += 1; |
| } |
| di = 0; |
| continue; |
| } |
| // itsy bitsy magicsy |
| if (isn) { |
| off = 0 - '0'; |
| } else if (isa) { |
| off = 10 - 'a'; |
| } else if (isA) { |
| off = 10 - 'A'; |
| } |
| decode |= (src[ri] + off) << (2 - di) * 4; |
| if (di == 2) { |
| dst[wi] = decode; |
| wi += 1; |
| di = 0; |
| } else { |
| di += 1; |
| } |
| } |
| } |
| dst[wi] = '\0'; |
| return wi; |
| } |
| |
| int SDL_URIToLocal(const char *src, char *dst) |
| { |
| if (SDL_memcmp(src, "file:/", 6) == 0) { |
| src += 6; // local file? |
| } else if (SDL_strstr(src, ":/") != NULL) { |
| return -1; // wrong scheme |
| } |
| |
| bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/'); |
| |
| // Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive. |
| if (!local && src[0] == '/' && src[2] != '/') { |
| char *hostname_end = SDL_strchr(src + 1, '/'); |
| if (hostname_end) { |
| const size_t src_len = hostname_end - (src + 1); |
| size_t hostname_len; |
| |
| #if defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_APPLE) |
| char hostname[257]; |
| if (gethostname(hostname, 255) == 0) { |
| hostname[256] = '\0'; |
| hostname_len = SDL_strlen(hostname); |
| if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) { |
| src = hostname_end + 1; |
| local = true; |
| } |
| } |
| #endif |
| |
| if (!local) { |
| static const char *localhost = "localhost"; |
| hostname_len = SDL_strlen(localhost); |
| if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) { |
| src = hostname_end + 1; |
| local = true; |
| } |
| } |
| } |
| } |
| |
| if (local) { |
| // Convert URI escape sequences to real characters |
| if (src[0] == '/') { |
| src++; |
| } else { |
| src--; |
| } |
| return SDL_URIDecode(src, dst, 0); |
| } |
| return -1; |
| } |
| |
| // This is a set of per-thread persistent strings that we can return from the SDL API. |
| // This is used for short strings that might persist past the lifetime of the object |
| // they are related to. |
| |
| static SDL_TLSID SDL_string_storage; |
| |
| static void SDL_FreePersistentStrings( void *value ) |
| { |
| SDL_HashTable *strings = (SDL_HashTable *)value; |
| SDL_DestroyHashTable(strings); |
| } |
| |
| const char *SDL_GetPersistentString(const char *string) |
| { |
| if (!string) { |
| return NULL; |
| } |
| if (!*string) { |
| return ""; |
| } |
| |
| SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage); |
| if (!strings) { |
| strings = SDL_CreateHashTable(NULL, 32, SDL_HashString, SDL_KeyMatchString, SDL_NukeFreeValue, false); |
| if (!strings) { |
| return NULL; |
| } |
| |
| SDL_SetTLS(&SDL_string_storage, strings, SDL_FreePersistentStrings); |
| } |
| |
| const char *result; |
| if (!SDL_FindInHashTable(strings, string, (const void **)&result)) { |
| char *new_string = SDL_strdup(string); |
| if (!new_string) { |
| return NULL; |
| } |
| |
| // If the hash table insert fails, at least we can return the string we allocated |
| SDL_InsertIntoHashTable(strings, new_string, new_string); |
| result = new_string; |
| } |
| return result; |
| } |