| /* | 
 |   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> | 
 |  | 
 |   This software is provided 'as-is', without any express or implied | 
 |   warranty.  In no event will the authors be held liable for any damages | 
 |   arising from the use of this software. | 
 |  | 
 |   Permission is granted to anyone to use this software for any purpose, | 
 |   including commercial applications, and to alter it and redistribute it | 
 |   freely. | 
 | */ | 
 |  | 
 | /* Simple program:  draw as many random objects on the screen as possible */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <time.h> | 
 |  | 
 | #ifdef __EMSCRIPTEN__ | 
 | #include <emscripten/emscripten.h> | 
 | #endif | 
 |  | 
 | #include "SDL_test_common.h" | 
 |  | 
 | #define NUM_OBJECTS 100 | 
 |  | 
 | static SDLTest_CommonState *state; | 
 | static int num_objects; | 
 | static SDL_bool cycle_color; | 
 | static SDL_bool cycle_alpha; | 
 | static int cycle_direction = 1; | 
 | static int current_alpha = 255; | 
 | static int current_color = 255; | 
 | static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; | 
 |  | 
 | int done; | 
 |  | 
 | void | 
 | DrawPoints(SDL_Renderer * renderer) | 
 | { | 
 |     int i; | 
 |     int x, y; | 
 |     SDL_Rect viewport; | 
 |  | 
 |     /* Query the sizes */ | 
 |     SDL_RenderGetViewport(renderer, &viewport); | 
 |  | 
 |     for (i = 0; i < num_objects * 4; ++i) { | 
 |         /* Cycle the color and alpha, if desired */ | 
 |         if (cycle_color) { | 
 |             current_color += cycle_direction; | 
 |             if (current_color < 0) { | 
 |                 current_color = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_color > 255) { | 
 |                 current_color = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         if (cycle_alpha) { | 
 |             current_alpha += cycle_direction; | 
 |             if (current_alpha < 0) { | 
 |                 current_alpha = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_alpha > 255) { | 
 |                 current_alpha = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color, | 
 |                                (Uint8) current_color, (Uint8) current_alpha); | 
 |  | 
 |         x = rand() % viewport.w; | 
 |         y = rand() % viewport.h; | 
 |         SDL_RenderDrawPoint(renderer, x, y); | 
 |     } | 
 | } | 
 |  | 
 | void | 
 | DrawLines(SDL_Renderer * renderer) | 
 | { | 
 |     int i; | 
 |     int x1, y1, x2, y2; | 
 |     SDL_Rect viewport; | 
 |  | 
 |     /* Query the sizes */ | 
 |     SDL_RenderGetViewport(renderer, &viewport); | 
 |  | 
 |     for (i = 0; i < num_objects; ++i) { | 
 |         /* Cycle the color and alpha, if desired */ | 
 |         if (cycle_color) { | 
 |             current_color += cycle_direction; | 
 |             if (current_color < 0) { | 
 |                 current_color = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_color > 255) { | 
 |                 current_color = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         if (cycle_alpha) { | 
 |             current_alpha += cycle_direction; | 
 |             if (current_alpha < 0) { | 
 |                 current_alpha = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_alpha > 255) { | 
 |                 current_alpha = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color, | 
 |                                (Uint8) current_color, (Uint8) current_alpha); | 
 |  | 
 |         if (i == 0) { | 
 |             SDL_RenderDrawLine(renderer, 0, 0, viewport.w - 1, viewport.h - 1); | 
 |             SDL_RenderDrawLine(renderer, 0, viewport.h - 1, viewport.w - 1, 0); | 
 |             SDL_RenderDrawLine(renderer, 0, viewport.h / 2, viewport.w - 1, viewport.h / 2); | 
 |             SDL_RenderDrawLine(renderer, viewport.w / 2, 0, viewport.w / 2, viewport.h - 1); | 
 |         } else { | 
 |             x1 = (rand() % (viewport.w*2)) - viewport.w; | 
 |             x2 = (rand() % (viewport.w*2)) - viewport.w; | 
 |             y1 = (rand() % (viewport.h*2)) - viewport.h; | 
 |             y2 = (rand() % (viewport.h*2)) - viewport.h; | 
 |             SDL_RenderDrawLine(renderer, x1, y1, x2, y2); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void | 
 | DrawRects(SDL_Renderer * renderer) | 
 | { | 
 |     int i; | 
 |     SDL_Rect rect; | 
 |     SDL_Rect viewport; | 
 |  | 
 |     /* Query the sizes */ | 
 |     SDL_RenderGetViewport(renderer, &viewport); | 
 |  | 
 |     for (i = 0; i < num_objects / 4; ++i) { | 
 |         /* Cycle the color and alpha, if desired */ | 
 |         if (cycle_color) { | 
 |             current_color += cycle_direction; | 
 |             if (current_color < 0) { | 
 |                 current_color = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_color > 255) { | 
 |                 current_color = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         if (cycle_alpha) { | 
 |             current_alpha += cycle_direction; | 
 |             if (current_alpha < 0) { | 
 |                 current_alpha = 0; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |             if (current_alpha > 255) { | 
 |                 current_alpha = 255; | 
 |                 cycle_direction = -cycle_direction; | 
 |             } | 
 |         } | 
 |         SDL_SetRenderDrawColor(renderer, 255, (Uint8) current_color, | 
 |                                (Uint8) current_color, (Uint8) current_alpha); | 
 |  | 
 |         rect.w = rand() % (viewport.h / 2); | 
 |         rect.h = rand() % (viewport.h / 2); | 
 |         rect.x = (rand() % (viewport.w*2) - viewport.w) - (rect.w / 2); | 
 |         rect.y = (rand() % (viewport.h*2) - viewport.h) - (rect.h / 2); | 
 |         SDL_RenderFillRect(renderer, &rect); | 
 |     } | 
 | } | 
 |  | 
 | void | 
 | loop() | 
 | { | 
 |     int i; | 
 |     SDL_Event event; | 
 |  | 
 |     /* Check for events */ | 
 |     while (SDL_PollEvent(&event)) { | 
 |         SDLTest_CommonEvent(state, &event, &done); | 
 |     } | 
 |     for (i = 0; i < state->num_windows; ++i) { | 
 |         SDL_Renderer *renderer = state->renderers[i]; | 
 |         if (state->windows[i] == NULL) | 
 |             continue; | 
 |         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | 
 |         SDL_RenderClear(renderer); | 
 |  | 
 |         DrawRects(renderer); | 
 |         DrawLines(renderer); | 
 |         DrawPoints(renderer); | 
 |  | 
 |         SDL_RenderPresent(renderer); | 
 |     } | 
 | #ifdef __EMSCRIPTEN__ | 
 |     if (done) { | 
 |         emscripten_cancel_main_loop(); | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 | int | 
 | main(int argc, char *argv[]) | 
 | { | 
 |     int i; | 
 |     Uint32 then, now, frames; | 
 |  | 
 |     /* Enable standard application logging */ | 
 |     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); | 
 |  | 
 |     /* Initialize parameters */ | 
 |     num_objects = NUM_OBJECTS; | 
 |  | 
 |     /* Initialize test framework */ | 
 |     state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | 
 |     if (!state) { | 
 |         return 1; | 
 |     } | 
 |     for (i = 1; i < argc;) { | 
 |         int consumed; | 
 |  | 
 |         consumed = SDLTest_CommonArg(state, i); | 
 |         if (consumed == 0) { | 
 |             consumed = -1; | 
 |             if (SDL_strcasecmp(argv[i], "--blend") == 0) { | 
 |                 if (argv[i + 1]) { | 
 |                     if (SDL_strcasecmp(argv[i + 1], "none") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_NONE; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_BLEND; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_ADD; | 
 |                         consumed = 2; | 
 |                     } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { | 
 |                         blendMode = SDL_BLENDMODE_MOD; | 
 |                         consumed = 2; | 
 |                     } | 
 |                 } | 
 |             } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { | 
 |                 cycle_color = SDL_TRUE; | 
 |                 consumed = 1; | 
 |             } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { | 
 |                 cycle_alpha = SDL_TRUE; | 
 |                 consumed = 1; | 
 |             } else if (SDL_isdigit(*argv[i])) { | 
 |                 num_objects = SDL_atoi(argv[i]); | 
 |                 consumed = 1; | 
 |             } | 
 |         } | 
 |         if (consumed < 0) { | 
 |             SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n", | 
 |                     argv[0], SDLTest_CommonUsage(state)); | 
 |             return 1; | 
 |         } | 
 |         i += consumed; | 
 |     } | 
 |     if (!SDLTest_CommonInit(state)) { | 
 |         return 2; | 
 |     } | 
 |  | 
 |     /* Create the windows and initialize the renderers */ | 
 |     for (i = 0; i < state->num_windows; ++i) { | 
 |         SDL_Renderer *renderer = state->renderers[i]; | 
 |         SDL_SetRenderDrawBlendMode(renderer, blendMode); | 
 |         SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | 
 |         SDL_RenderClear(renderer); | 
 |     } | 
 |  | 
 |     srand((unsigned int)time(NULL)); | 
 |  | 
 |     /* Main render loop */ | 
 |     frames = 0; | 
 |     then = SDL_GetTicks(); | 
 |     done = 0; | 
 |  | 
 | #ifdef __EMSCRIPTEN__ | 
 |     emscripten_set_main_loop(loop, 0, 1); | 
 | #else | 
 |     while (!done) { | 
 |         ++frames; | 
 |         loop(); | 
 |         } | 
 | #endif | 
 |  | 
 |  | 
 |     SDLTest_CommonQuit(state); | 
 |  | 
 |     /* Print out some timing information */ | 
 |     now = SDL_GetTicks(); | 
 |     if (now > then) { | 
 |         double fps = ((double) frames * 1000) / (now - then); | 
 |         SDL_Log("%2.2f frames per second\n", fps); | 
 |     } | 
 |     return 0; | 
 | } | 
 |  | 
 | /* vi: set ts=4 sw=4 expandtab: */ |