|  | /* | 
|  | Simple DirectMedia Layer | 
|  | Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | 
|  |  | 
|  | This software is provided 'as-is', without any express or implied | 
|  | warranty.  In no event will the authors be held liable for any damages | 
|  | arising from the use of this software. | 
|  |  | 
|  | Permission is granted to anyone to use this software for any purpose, | 
|  | including commercial applications, and to alter it and redistribute it | 
|  | freely, subject to the following restrictions: | 
|  |  | 
|  | 1. The origin of this software must not be misrepresented; you must not | 
|  | claim that you wrote the original software. If you use this software | 
|  | in a product, an acknowledgment in the product documentation would be | 
|  | appreciated but is not required. | 
|  | 2. Altered source versions must be plainly marked as such, and must not be | 
|  | misrepresented as being the original software. | 
|  | 3. This notice may not be removed or altered from any source distribution. | 
|  | */ | 
|  | #include "../../SDL_internal.h" | 
|  |  | 
|  | #ifdef SDL_HAPTIC_ANDROID | 
|  |  | 
|  | #include "SDL_timer.h" | 
|  | #include "SDL_syshaptic_c.h" | 
|  | #include "../SDL_syshaptic.h" | 
|  | #include "SDL_haptic.h" | 
|  | #include "../../core/android/SDL_android.h" | 
|  | #include "SDL_joystick.h" | 
|  | #include "../../joystick/SDL_sysjoystick.h"     /* For the real SDL_Joystick */ | 
|  | #include "../../joystick/android/SDL_sysjoystick_c.h"     /* For joystick hwdata */ | 
|  |  | 
|  |  | 
|  | typedef struct SDL_hapticlist_item | 
|  | { | 
|  | int device_id; | 
|  | char *name; | 
|  | SDL_Haptic *haptic; | 
|  | struct SDL_hapticlist_item *next; | 
|  | } SDL_hapticlist_item; | 
|  |  | 
|  | static SDL_hapticlist_item *SDL_hapticlist = NULL; | 
|  | static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; | 
|  | static int numhaptics = 0; | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticInit(void) | 
|  | { | 
|  | /* Support for device connect/disconnect is API >= 16 only, | 
|  | * so we poll every three seconds | 
|  | * Ref: http://developer.android.com/reference/android/hardware/input/InputManager.InputDeviceListener.html | 
|  | */ | 
|  | static Uint32 timeout = 0; | 
|  | if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { | 
|  | timeout = SDL_GetTicks() + 3000; | 
|  | Android_JNI_PollHapticDevices(); | 
|  | } | 
|  | return (numhaptics); | 
|  | } | 
|  |  | 
|  | int | 
|  | SDL_SYS_NumHaptics(void) | 
|  | { | 
|  | return (numhaptics); | 
|  | } | 
|  |  | 
|  | static SDL_hapticlist_item * | 
|  | HapticByOrder(int index) | 
|  | { | 
|  | SDL_hapticlist_item *item = SDL_hapticlist; | 
|  | if ((index < 0) || (index >= numhaptics)) { | 
|  | return NULL; | 
|  | } | 
|  | while (index > 0) { | 
|  | SDL_assert(item != NULL); | 
|  | --index; | 
|  | item = item->next; | 
|  | } | 
|  | return item; | 
|  | } | 
|  |  | 
|  | static SDL_hapticlist_item * | 
|  | HapticByDevId (int device_id) | 
|  | { | 
|  | SDL_hapticlist_item *item; | 
|  | for (item = SDL_hapticlist; item != NULL; item = item->next) { | 
|  | if (device_id == item->device_id) { | 
|  | /*SDL_Log("=+=+=+=+=+= HapticByDevId id [%d]", device_id);*/ | 
|  | return item; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | const char * | 
|  | SDL_SYS_HapticName(int index) | 
|  | { | 
|  | SDL_hapticlist_item *item = HapticByOrder(index); | 
|  | if (item == NULL ) { | 
|  | SDL_SetError("No such device"); | 
|  | return NULL; | 
|  | } | 
|  | return item->name; | 
|  | } | 
|  |  | 
|  |  | 
|  | static SDL_hapticlist_item * | 
|  | OpenHaptic(SDL_Haptic *haptic, SDL_hapticlist_item *item) | 
|  | { | 
|  | if (item == NULL ) { | 
|  | SDL_SetError("No such device"); | 
|  | return NULL; | 
|  | } | 
|  | if (item->haptic != NULL) { | 
|  | SDL_SetError("Haptic already opened"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | haptic->hwdata = (struct haptic_hwdata *)item; | 
|  | item->haptic = haptic; | 
|  |  | 
|  | haptic->supported = SDL_HAPTIC_LEFTRIGHT; | 
|  | haptic->neffects = 1; | 
|  | haptic->nplaying = haptic->neffects; | 
|  | haptic->effects = (struct haptic_effect *)SDL_malloc (sizeof (struct haptic_effect) * haptic->neffects); | 
|  | if (haptic->effects == NULL) { | 
|  | SDL_OutOfMemory(); | 
|  | return NULL; | 
|  | } | 
|  | SDL_memset(haptic->effects, 0, sizeof (struct haptic_effect) * haptic->neffects); | 
|  | return item; | 
|  | } | 
|  |  | 
|  | static SDL_hapticlist_item * | 
|  | OpenHapticByOrder(SDL_Haptic *haptic, int index) | 
|  | { | 
|  | return OpenHaptic (haptic, HapticByOrder(index)); | 
|  | } | 
|  |  | 
|  | static SDL_hapticlist_item * | 
|  | OpenHapticByDevId(SDL_Haptic *haptic, int device_id) | 
|  | { | 
|  | return OpenHaptic (haptic, HapticByDevId(device_id)); | 
|  | } | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticOpen(SDL_Haptic *haptic) | 
|  | { | 
|  | return (OpenHapticByOrder(haptic, haptic->index) == NULL ? -1 : 0); | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticMouse(void) | 
|  | { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick) | 
|  | { | 
|  | SDL_hapticlist_item *item; | 
|  | item = HapticByDevId(((joystick_hwdata *)joystick->hwdata)->device_id); | 
|  | return (item != NULL) ? 1 : 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick) | 
|  | { | 
|  | return (OpenHapticByDevId(haptic, ((joystick_hwdata *)joystick->hwdata)->device_id) == NULL ? -1 : 0); | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick) | 
|  | { | 
|  | return (((SDL_hapticlist_item *)haptic->hwdata)->device_id == ((joystick_hwdata *)joystick->hwdata)->device_id ? 1 : 0); | 
|  | } | 
|  |  | 
|  |  | 
|  | void | 
|  | SDL_SYS_HapticClose(SDL_Haptic * haptic) | 
|  | { | 
|  | ((SDL_hapticlist_item *)haptic->hwdata)->haptic = NULL; | 
|  | haptic->hwdata = NULL; | 
|  | return; | 
|  | } | 
|  |  | 
|  |  | 
|  | void | 
|  | SDL_SYS_HapticQuit(void) | 
|  | { | 
|  | /* We don't have any way to scan for joysticks (and their vibrators) at init, so don't wipe the list | 
|  | * of joysticks here in case this is a reinit. | 
|  | */ | 
|  | #if 0 | 
|  | SDL_hapticlist_item *item = NULL; | 
|  | SDL_hapticlist_item *next = NULL; | 
|  |  | 
|  | for (item = SDL_hapticlist; item; item = next) { | 
|  | next = item->next; | 
|  | SDL_free(item); | 
|  | } | 
|  |  | 
|  | SDL_hapticlist = SDL_hapticlist_tail = NULL; | 
|  | numhaptics = 0; | 
|  | return; | 
|  | #endif | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, | 
|  | struct haptic_effect *effect, SDL_HapticEffect * base) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, | 
|  | struct haptic_effect *effect, | 
|  | SDL_HapticEffect * data) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, | 
|  | Uint32 iterations) | 
|  | { | 
|  | float large = effect->effect.leftright.large_magnitude / 32767.0f; | 
|  | float small = effect->effect.leftright.small_magnitude / 32767.0f; | 
|  |  | 
|  | float total = (large * 0.6f) + (small * 0.4f); | 
|  |  | 
|  | Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, total, effect->effect.leftright.length); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect) | 
|  | { | 
|  | Android_JNI_HapticStop (((SDL_hapticlist_item *)haptic->hwdata)->device_id); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | void | 
|  | SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect) | 
|  | { | 
|  | return; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, | 
|  | struct haptic_effect *effect) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticPause(SDL_Haptic * haptic) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticUnpause(SDL_Haptic * haptic) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | SDL_SYS_HapticStopAll(SDL_Haptic * haptic) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | int | 
|  | Android_AddHaptic(int device_id, const char *name) | 
|  | { | 
|  | SDL_hapticlist_item *item; | 
|  | item = (SDL_hapticlist_item *) SDL_calloc(1, sizeof (SDL_hapticlist_item)); | 
|  | if (item == NULL) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | item->device_id = device_id; | 
|  | item->name = SDL_strdup (name); | 
|  | if (item->name == NULL) { | 
|  | SDL_free (item); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if (SDL_hapticlist_tail == NULL) { | 
|  | SDL_hapticlist = SDL_hapticlist_tail = item; | 
|  | } else { | 
|  | SDL_hapticlist_tail->next = item; | 
|  | SDL_hapticlist_tail = item; | 
|  | } | 
|  |  | 
|  | ++numhaptics; | 
|  | return numhaptics; | 
|  | } | 
|  |  | 
|  | int | 
|  | Android_RemoveHaptic(int device_id) | 
|  | { | 
|  | SDL_hapticlist_item *item; | 
|  | SDL_hapticlist_item *prev = NULL; | 
|  |  | 
|  | for (item = SDL_hapticlist; item != NULL; item = item->next) { | 
|  | /* found it, remove it. */ | 
|  | if (device_id == item->device_id) { | 
|  | const int retval = item->haptic ? item->haptic->index : -1; | 
|  |  | 
|  | if (prev != NULL) { | 
|  | prev->next = item->next; | 
|  | } else { | 
|  | SDL_assert(SDL_hapticlist == item); | 
|  | SDL_hapticlist = item->next; | 
|  | } | 
|  | if (item == SDL_hapticlist_tail) { | 
|  | SDL_hapticlist_tail = prev; | 
|  | } | 
|  |  | 
|  | /* Need to decrement the haptic count */ | 
|  | --numhaptics; | 
|  | /* !!! TODO: Send a haptic remove event? */ | 
|  |  | 
|  | SDL_free(item->name); | 
|  | SDL_free(item); | 
|  | return retval; | 
|  | } | 
|  | prev = item; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  |  | 
|  | #endif /* SDL_HAPTIC_ANDROID */ | 
|  |  | 
|  | /* vi: set ts=4 sw=4 expandtab: */ |