| <?xml version="1.0" encoding="utf-8"?> | 
 | <!-- Replace com.test.game with the identifier of your game below, e.g. | 
 |      com.gamemaker.game | 
 | --> | 
 | <manifest xmlns:android="http://schemas.android.com/apk/res/android" | 
 |     android:versionCode="1" | 
 |     android:versionName="1.0" | 
 |     android:installLocation="auto"> | 
 |  | 
 |     <!-- OpenGL ES 2.0 --> | 
 |     <uses-feature android:glEsVersion="0x00020000" /> | 
 |  | 
 |     <!-- Touchscreen support --> | 
 |     <uses-feature | 
 |         android:name="android.hardware.touchscreen" | 
 |         android:required="false" /> | 
 |  | 
 |     <!-- Game controller support --> | 
 |     <uses-feature | 
 |         android:name="android.hardware.bluetooth" | 
 |         android:required="false" /> | 
 |     <uses-feature | 
 |         android:name="android.hardware.gamepad" | 
 |         android:required="false" /> | 
 |     <uses-feature | 
 |         android:name="android.hardware.usb.host" | 
 |         android:required="false" /> | 
 |  | 
 |     <!-- External mouse input events --> | 
 |     <uses-feature | 
 |         android:name="android.hardware.type.pc" | 
 |         android:required="false" /> | 
 |  | 
 |     <!-- Audio recording support --> | 
 |     <!-- if you want to capture audio, uncomment this. --> | 
 |     <!-- <uses-feature | 
 |         android:name="android.hardware.microphone" | 
 |         android:required="false" /> --> | 
 |  | 
 |     <!-- Allow downloading to the external storage on Android 5.1 and older --> | 
 |     <!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="22" /> --> | 
 |  | 
 |     <!-- Allow access to Bluetooth devices --> | 
 |     <!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM --> | 
 |     <!-- <uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" /> --> | 
 |     <!-- <uses-permission android:name="android.permission.BLUETOOTH_CONNECT" /> --> | 
 |  | 
 |     <!-- Allow access to the vibrator --> | 
 |     <uses-permission android:name="android.permission.VIBRATE" /> | 
 |  | 
 |     <!-- if you want to capture audio, uncomment this. --> | 
 |     <!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> --> | 
 |  | 
 |     <!-- Create a Java class extending SDLActivity and place it in a | 
 |          directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java | 
 |   | 
 |          then replace "SDLActivity" with the name of your class (e.g. "MyGame") | 
 |          in the XML below. | 
 |  | 
 |          An example Java class can be found in README-android.md | 
 |     --> | 
 |     <application android:label="@string/app_name" | 
 |         android:icon="@mipmap/ic_launcher" | 
 |         android:allowBackup="true" | 
 |         android:theme="@android:style/Theme.NoTitleBar.Fullscreen" | 
 |         android:hardwareAccelerated="true" > | 
 |  | 
 |         <!-- Example of setting SDL hints from AndroidManifest.xml: | 
 |         <meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/> | 
 |          --> | 
 |       | 
 |         <activity android:name="SDLActivity" | 
 |             android:label="@string/app_name" | 
 |             android:alwaysRetainTaskState="true" | 
 |             android:launchMode="singleInstance" | 
 |             android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation" | 
 |             android:preferMinimalPostProcessing="true" | 
 |             android:exported="true" | 
 |             > | 
 |             <intent-filter> | 
 |                 <action android:name="android.intent.action.MAIN" /> | 
 |                 <category android:name="android.intent.category.LAUNCHER" /> | 
 |             </intent-filter> | 
 |             <!-- Let Android know that we can handle some USB devices and should receive this event --> | 
 |             <intent-filter> | 
 |                 <action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" /> | 
 |             </intent-filter> | 
 |             <!-- Drop file event --> | 
 |             <!-- | 
 |             <intent-filter> | 
 |                 <action android:name="android.intent.action.VIEW" /> | 
 |                 <category android:name="android.intent.category.DEFAULT" /> | 
 |                 <data android:mimeType="*/*" /> | 
 |             </intent-filter> | 
 |             --> | 
 |         </activity> | 
 |     </application> | 
 |  | 
 | </manifest> |