| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_VIDEO_DRIVER_N3DS |
| |
| #include "../SDL_sysvideo.h" |
| #include "../../SDL_properties_c.h" |
| #include "SDL_n3dsframebuffer_c.h" |
| #include "SDL_n3dsvideo.h" |
| |
| #define N3DS_SURFACE "SDL.internal.window.surface" |
| |
| typedef struct |
| { |
| int width, height; |
| } Dimensions; |
| |
| static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim); |
| static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim); |
| static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim); |
| static int GetDestOffset(int x, int y, int dest_width); |
| static int GetSourceOffset(int x, int y, int source_width); |
| static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen); |
| |
| |
| bool SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) |
| { |
| SDL_Surface *framebuffer; |
| const SDL_DisplayMode *mode; |
| int w, h; |
| |
| SDL_N3DS_DestroyWindowFramebuffer(_this, window); |
| |
| mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(window)); |
| SDL_GetWindowSizeInPixels(window, &w, &h); |
| framebuffer = SDL_CreateSurface(w, h, mode->format); |
| |
| if (!framebuffer) { |
| return false; |
| } |
| |
| SDL_SetSurfaceProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, framebuffer); |
| *format = mode->format; |
| *pixels = framebuffer->pixels; |
| *pitch = framebuffer->pitch; |
| return true; |
| } |
| |
| bool SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) |
| { |
| SDL_WindowData *drv_data = window->internal; |
| SDL_Surface *surface; |
| u16 width, height; |
| void *framebuffer; |
| u32 bufsize; |
| |
| surface = (SDL_Surface *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, NULL); |
| if (!surface) { |
| return SDL_SetError("%s: Unable to get the window surface.", SDL_FUNCTION); |
| } |
| |
| // Get the N3DS internal framebuffer and its size |
| framebuffer = gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height); |
| bufsize = width * height * 4; |
| |
| if (SDL_BYTESPERPIXEL(surface->format) == 2) |
| CopyFramebuffertoN3DS_16(framebuffer, (Dimensions){ width, height }, |
| surface->pixels, (Dimensions){ surface->w, surface->h }); |
| else if (SDL_BYTESPERPIXEL(surface->format) == 3) |
| CopyFramebuffertoN3DS_24(framebuffer, (Dimensions){ width, height }, |
| surface->pixels, (Dimensions){ surface->w, surface->h }); |
| else |
| CopyFramebuffertoN3DS_32(framebuffer, (Dimensions){ width, height }, |
| surface->pixels, (Dimensions){ surface->w, surface->h }); |
| FlushN3DSBuffer(framebuffer, bufsize, drv_data->screen); |
| |
| return true; |
| } |
| |
| static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim) |
| { |
| int rows = SDL_min(dest_dim.width, source_dim.height); |
| int cols = SDL_min(dest_dim.height, source_dim.width); |
| for (int y = 0; y < rows; ++y) { |
| for (int x = 0; x < cols; ++x) { |
| const u16 *s = source + GetSourceOffset(x, y, source_dim.width); |
| u16 *d = dest + GetDestOffset(x, y, dest_dim.width); |
| *d = *s; |
| } |
| } |
| } |
| |
| static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim) |
| { |
| int rows = SDL_min(dest_dim.width, source_dim.height); |
| int cols = SDL_min(dest_dim.height, source_dim.width); |
| for (int y = 0; y < rows; ++y) { |
| for (int x = 0; x < cols; ++x) { |
| const u8 *s = source + GetSourceOffset(x, y, source_dim.width) * 3; |
| u8 *d = dest + GetDestOffset(x, y, dest_dim.width) * 3; |
| d[0] = s[0]; |
| d[1] = s[1]; |
| d[2] = s[2]; |
| } |
| } |
| } |
| |
| static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim) |
| { |
| int rows = SDL_min(dest_dim.width, source_dim.height); |
| int cols = SDL_min(dest_dim.height, source_dim.width); |
| for (int y = 0; y < rows; ++y) { |
| for (int x = 0; x < cols; ++x) { |
| const u32 *s = source + GetSourceOffset(x, y, source_dim.width); |
| u32 *d = dest + GetDestOffset(x, y, dest_dim.width); |
| *d = *s; |
| } |
| } |
| } |
| |
| static int GetDestOffset(int x, int y, int dest_width) |
| { |
| return dest_width - y - 1 + dest_width * x; |
| } |
| |
| static int GetSourceOffset(int x, int y, int source_width) |
| { |
| return x + y * source_width; |
| } |
| |
| static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen) |
| { |
| GSPGPU_FlushDataCache(buffer, bufsize); |
| gfxScreenSwapBuffers(screen, false); |
| } |
| |
| void SDL_N3DS_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) |
| { |
| SDL_ClearProperty(SDL_GetWindowProperties(window), N3DS_SURFACE); |
| } |
| |
| #endif // SDL_VIDEO_DRIVER_N3DS |