| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| // Window event handling code for SDL |
| |
| #include "SDL_events_c.h" |
| #include "SDL_eventwatch_c.h" |
| #include "SDL_mouse_c.h" |
| #include "../tray/SDL_tray_utils.h" |
| |
| |
| #define NUM_WINDOW_EVENT_WATCH_PRIORITIES (SDL_WINDOW_EVENT_WATCH_NORMAL + 1) |
| |
| static SDL_EventWatchList SDL_window_event_watchers[NUM_WINDOW_EVENT_WATCH_PRIORITIES]; |
| |
| void SDL_InitWindowEventWatch(void) |
| { |
| for (int i = 0; i < SDL_arraysize(SDL_window_event_watchers); ++i) { |
| SDL_InitEventWatchList(&SDL_window_event_watchers[i]); |
| } |
| } |
| |
| void SDL_QuitWindowEventWatch(void) |
| { |
| for (int i = 0; i < SDL_arraysize(SDL_window_event_watchers); ++i) { |
| SDL_QuitEventWatchList(&SDL_window_event_watchers[i]); |
| } |
| } |
| |
| void SDL_AddWindowEventWatch(SDL_WindowEventWatchPriority priority, SDL_EventFilter filter, void *userdata) |
| { |
| SDL_AddEventWatchList(&SDL_window_event_watchers[priority], filter, userdata); |
| } |
| |
| void SDL_RemoveWindowEventWatch(SDL_WindowEventWatchPriority priority, SDL_EventFilter filter, void *userdata) |
| { |
| SDL_RemoveEventWatchList(&SDL_window_event_watchers[priority], filter, userdata); |
| } |
| |
| static bool SDLCALL RemoveSupersededWindowEvents(void *userdata, SDL_Event *event) |
| { |
| SDL_Event *new_event = (SDL_Event *)userdata; |
| |
| if (event->type == new_event->type && |
| event->window.windowID == new_event->window.windowID) { |
| // We're about to post a new move event, drop the old one |
| return false; |
| } |
| return true; |
| } |
| |
| bool SDL_SendWindowEvent(SDL_Window *window, SDL_EventType windowevent, int data1, int data2) |
| { |
| SDL_VideoDevice *_this; |
| bool post_event = true; |
| bool posted = false; |
| |
| if (!window) { |
| return false; |
| } |
| SDL_assert(SDL_ObjectValid(window, SDL_OBJECT_TYPE_WINDOW)); |
| |
| switch (windowevent) { |
| case SDL_EVENT_WINDOW_SHOWN: |
| if (!(window->flags & SDL_WINDOW_HIDDEN)) { |
| return false; |
| } |
| window->flags &= ~(SDL_WINDOW_HIDDEN | SDL_WINDOW_MINIMIZED); |
| break; |
| case SDL_EVENT_WINDOW_HIDDEN: |
| if (window->flags & SDL_WINDOW_HIDDEN) { |
| return false; |
| } |
| window->flags |= SDL_WINDOW_HIDDEN; |
| break; |
| case SDL_EVENT_WINDOW_EXPOSED: |
| window->flags &= ~SDL_WINDOW_OCCLUDED; |
| break; |
| case SDL_EVENT_WINDOW_MOVED: |
| window->undefined_x = false; |
| window->undefined_y = false; |
| /* Clear the pending display if this move was not the result of an explicit request, |
| * and the window is not scheduled to become fullscreen when shown. |
| */ |
| if (!window->last_position_pending && !(window->pending_flags & SDL_WINDOW_FULLSCREEN)) { |
| window->pending_displayID = 0; |
| } |
| window->last_position_pending = false; |
| if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
| window->windowed.x = data1; |
| window->windowed.y = data2; |
| |
| if (!(window->flags & SDL_WINDOW_MAXIMIZED) && !window->tiled) { |
| window->floating.x = data1; |
| window->floating.y = data2; |
| } |
| } |
| if (data1 == window->x && data2 == window->y) { |
| return false; |
| } |
| window->x = data1; |
| window->y = data2; |
| break; |
| case SDL_EVENT_WINDOW_RESIZED: |
| window->last_size_pending = false; |
| if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
| window->windowed.w = data1; |
| window->windowed.h = data2; |
| |
| if (!(window->flags & SDL_WINDOW_MAXIMIZED) && !window->tiled) { |
| window->floating.w = data1; |
| window->floating.h = data2; |
| } |
| } |
| if (data1 == window->w && data2 == window->h) { |
| SDL_CheckWindowPixelSizeChanged(window); |
| return false; |
| } |
| window->w = data1; |
| window->h = data2; |
| break; |
| case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED: |
| if (data1 == window->last_pixel_w && data2 == window->last_pixel_h) { |
| return false; |
| } |
| window->last_pixel_w = data1; |
| window->last_pixel_h = data2; |
| break; |
| case SDL_EVENT_WINDOW_MINIMIZED: |
| if (window->flags & SDL_WINDOW_MINIMIZED) { |
| return false; |
| } |
| window->flags &= ~SDL_WINDOW_MAXIMIZED; |
| window->flags |= SDL_WINDOW_MINIMIZED; |
| break; |
| case SDL_EVENT_WINDOW_MAXIMIZED: |
| if (window->flags & SDL_WINDOW_MAXIMIZED) { |
| return false; |
| } |
| window->flags &= ~SDL_WINDOW_MINIMIZED; |
| window->flags |= SDL_WINDOW_MAXIMIZED; |
| break; |
| case SDL_EVENT_WINDOW_RESTORED: |
| if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) { |
| return false; |
| } |
| window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED); |
| break; |
| case SDL_EVENT_WINDOW_MOUSE_ENTER: |
| if (window->flags & SDL_WINDOW_MOUSE_FOCUS) { |
| return false; |
| } |
| window->flags |= SDL_WINDOW_MOUSE_FOCUS; |
| break; |
| case SDL_EVENT_WINDOW_MOUSE_LEAVE: |
| if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) { |
| return false; |
| } |
| window->flags &= ~SDL_WINDOW_MOUSE_FOCUS; |
| break; |
| case SDL_EVENT_WINDOW_FOCUS_GAINED: |
| if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
| return false; |
| } |
| window->flags |= SDL_WINDOW_INPUT_FOCUS; |
| break; |
| case SDL_EVENT_WINDOW_FOCUS_LOST: |
| if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { |
| return false; |
| } |
| window->flags &= ~SDL_WINDOW_INPUT_FOCUS; |
| break; |
| case SDL_EVENT_WINDOW_DISPLAY_CHANGED: |
| if (data1 == 0 || (SDL_DisplayID)data1 == window->displayID) { |
| return false; |
| } |
| window->update_fullscreen_on_display_changed = true; |
| window->displayID = (SDL_DisplayID)data1; |
| break; |
| case SDL_EVENT_WINDOW_OCCLUDED: |
| if (window->flags & SDL_WINDOW_OCCLUDED) { |
| return false; |
| } |
| window->flags |= SDL_WINDOW_OCCLUDED; |
| break; |
| case SDL_EVENT_WINDOW_ENTER_FULLSCREEN: |
| if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| return false; |
| } |
| window->flags |= SDL_WINDOW_FULLSCREEN; |
| break; |
| case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN: |
| if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
| return false; |
| } |
| window->flags &= ~SDL_WINDOW_FULLSCREEN; |
| break; |
| default: |
| break; |
| } |
| |
| if (window->is_destroying && windowevent != SDL_EVENT_WINDOW_DESTROYED) { |
| return false; |
| } |
| |
| // Only post if we are not currently quitting |
| _this = SDL_GetVideoDevice(); |
| if (_this == NULL || _this->is_quitting) { |
| post_event = false; |
| } |
| |
| // The window might be destroyed in an event handler, so cache the topmost status first. |
| const bool window_is_topmost = !window->parent; |
| |
| // Post the event, if desired |
| SDL_Event event; |
| event.type = windowevent; |
| event.common.timestamp = 0; |
| event.window.data1 = data1; |
| event.window.data2 = data2; |
| event.window.windowID = window->id; |
| |
| SDL_DispatchEventWatchList(&SDL_window_event_watchers[SDL_WINDOW_EVENT_WATCH_EARLY], &event); |
| SDL_DispatchEventWatchList(&SDL_window_event_watchers[SDL_WINDOW_EVENT_WATCH_NORMAL], &event); |
| |
| if (post_event && SDL_EventEnabled(windowevent)) { |
| // Fixes queue overflow with move/resize events that aren't processed |
| if (windowevent == SDL_EVENT_WINDOW_MOVED || |
| windowevent == SDL_EVENT_WINDOW_RESIZED || |
| windowevent == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED || |
| windowevent == SDL_EVENT_WINDOW_SAFE_AREA_CHANGED || |
| windowevent == SDL_EVENT_WINDOW_EXPOSED || |
| windowevent == SDL_EVENT_WINDOW_OCCLUDED) { |
| SDL_FilterEvents(RemoveSupersededWindowEvents, &event); |
| } |
| posted = SDL_PushEvent(&event); |
| } |
| |
| // Ensure that the window is still valid, as it may have been destroyed in an event handler. |
| window = SDL_GetWindowFromID(event.window.windowID); |
| |
| if (window) { |
| switch (windowevent) { |
| case SDL_EVENT_WINDOW_SHOWN: |
| SDL_OnWindowShown(window); |
| break; |
| case SDL_EVENT_WINDOW_HIDDEN: |
| SDL_OnWindowHidden(window); |
| break; |
| case SDL_EVENT_WINDOW_MOVED: |
| SDL_OnWindowMoved(window); |
| break; |
| case SDL_EVENT_WINDOW_RESIZED: |
| SDL_OnWindowResized(window); |
| break; |
| case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED: |
| SDL_OnWindowPixelSizeChanged(window); |
| break; |
| case SDL_EVENT_WINDOW_MINIMIZED: |
| SDL_OnWindowMinimized(window); |
| break; |
| case SDL_EVENT_WINDOW_MAXIMIZED: |
| SDL_OnWindowMaximized(window); |
| break; |
| case SDL_EVENT_WINDOW_RESTORED: |
| SDL_OnWindowRestored(window); |
| break; |
| case SDL_EVENT_WINDOW_MOUSE_ENTER: |
| SDL_OnWindowEnter(window); |
| break; |
| case SDL_EVENT_WINDOW_MOUSE_LEAVE: |
| SDL_OnWindowLeave(window); |
| break; |
| case SDL_EVENT_WINDOW_FOCUS_GAINED: |
| SDL_OnWindowFocusGained(window); |
| break; |
| case SDL_EVENT_WINDOW_FOCUS_LOST: |
| SDL_OnWindowFocusLost(window); |
| break; |
| case SDL_EVENT_WINDOW_DISPLAY_CHANGED: |
| SDL_OnWindowDisplayChanged(window); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| if (windowevent == SDL_EVENT_WINDOW_CLOSE_REQUESTED && window_is_topmost && !SDL_HasActiveTrays()) { |
| int count = window ? 0 : 1; |
| for (SDL_Window *n = _this->windows; n; n = n->next) { |
| if (!n->parent && !(n->flags & SDL_WINDOW_HIDDEN)) { |
| ++count; |
| } |
| } |
| |
| if (count <= 1) { |
| if (SDL_GetHintBoolean(SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE, true)) { |
| SDL_SendQuit(); // This is the last window in the list, so send the SDL_EVENT_QUIT event |
| } |
| } |
| } |
| |
| return posted; |
| } |