| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifndef SDL_touch_c_h_ |
| #define SDL_touch_c_h_ |
| |
| typedef struct SDL_Touch SDL_Touch; |
| |
| // Initialize the touch subsystem |
| extern bool SDL_InitTouch(void); |
| |
| // Returns true if _any_ connected touch devices are known to SDL |
| extern bool SDL_TouchDevicesAvailable(void); |
| |
| // Add a touch, returning the index of the touch, or -1 if there was an error. |
| extern int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name); |
| |
| // Get the touch with a given id |
| extern SDL_Touch *SDL_GetTouch(SDL_TouchID id); |
| |
| // Send a touch down/up event for a touch |
| extern void SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, SDL_EventType type, float x, float y, float pressure); |
| |
| // Send a touch motion event for a touch |
| extern void SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, float x, float y, float pressure); |
| |
| // Remove a touch |
| extern void SDL_DelTouch(SDL_TouchID id); |
| |
| // Shutdown the touch subsystem |
| extern void SDL_QuitTouch(void); |
| |
| // Send Gesture events |
| extern int SDL_SendPinch(SDL_EventType type, Uint64 timestamp, SDL_Window *window, float scale); |
| |
| #endif // SDL_touch_c_h_ |