| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| // Public domain murmur3 32-bit hash algorithm |
| // |
| // Adapted from: https://en.wikipedia.org/wiki/MurmurHash |
| |
| static SDL_INLINE Uint32 murmur_32_scramble(Uint32 k) |
| { |
| k *= 0xcc9e2d51; |
| k = (k << 15) | (k >> 17); |
| k *= 0x1b873593; |
| return k; |
| } |
| |
| Uint32 SDLCALL SDL_murmur3_32(const void *data, size_t len, Uint32 seed) |
| { |
| const Uint8 *bytes = (const Uint8 *)data; |
| Uint32 hash = seed; |
| Uint32 k; |
| |
| // Read in groups of 4. |
| if ((((uintptr_t)bytes) & 3) == 0) { |
| // We can do aligned 32-bit reads |
| for (size_t i = len >> 2; i--; ) { |
| k = *(const Uint32 *)bytes; |
| k = SDL_Swap32LE(k); |
| bytes += sizeof(Uint32); |
| hash ^= murmur_32_scramble(k); |
| hash = (hash << 13) | (hash >> 19); |
| hash = hash * 5 + 0xe6546b64; |
| } |
| } else { |
| for (size_t i = len >> 2; i--; ) { |
| SDL_memcpy(&k, bytes, sizeof(Uint32)); |
| k = SDL_Swap32LE(k); |
| bytes += sizeof(Uint32); |
| hash ^= murmur_32_scramble(k); |
| hash = (hash << 13) | (hash >> 19); |
| hash = hash * 5 + 0xe6546b64; |
| } |
| } |
| |
| // Read the rest. |
| size_t left = (len & 3); |
| if (left) { |
| k = 0; |
| for (size_t i = left; i--; ) { |
| k <<= 8; |
| k |= bytes[i]; |
| } |
| |
| // A swap is *not* necessary here because the preceding loop already |
| // places the low bytes in the low places according to whatever endianness |
| // we use. Swaps only apply when the memory is copied in a chunk. |
| hash ^= murmur_32_scramble(k); |
| } |
| |
| /* Finalize. */ |
| hash ^= len; |
| hash ^= hash >> 16; |
| hash *= 0x85ebca6b; |
| hash ^= hash >> 13; |
| hash *= 0xc2b2ae35; |
| hash ^= hash >> 16; |
| |
| return hash; |
| } |