| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| |
| #ifdef SDL_memset |
| #undef SDL_memset |
| #endif |
| #if SDL_DYNAMIC_API |
| #define SDL_memset SDL_memset_REAL |
| #endif |
| void *SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len) |
| { |
| #if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC) |
| return __builtin_memset(dst, c, len); |
| #elif defined(HAVE_MEMSET) |
| return memset(dst, c, len); |
| #else |
| size_t left; |
| Uint32 *dstp4; |
| Uint8 *dstp1 = (Uint8 *)dst; |
| Uint8 value1; |
| Uint32 value4; |
| |
| // The value used in memset() is a byte, passed as an int |
| c &= 0xff; |
| |
| /* The destination pointer needs to be aligned on a 4-byte boundary to |
| * execute a 32-bit set. Set first bytes manually if needed until it is |
| * aligned. */ |
| value1 = (Uint8)c; |
| while ((uintptr_t)dstp1 & 0x3) { |
| if (len--) { |
| *dstp1++ = value1; |
| } else { |
| return dst; |
| } |
| } |
| |
| value4 = ((Uint32)c | ((Uint32)c << 8) | ((Uint32)c << 16) | ((Uint32)c << 24)); |
| dstp4 = (Uint32 *)dstp1; |
| left = (len % 4); |
| len /= 4; |
| while (len--) { |
| *dstp4++ = value4; |
| } |
| |
| dstp1 = (Uint8 *)dstp4; |
| switch (left) { |
| case 3: |
| *dstp1++ = value1; |
| SDL_FALLTHROUGH; |
| case 2: |
| *dstp1++ = value1; |
| SDL_FALLTHROUGH; |
| case 1: |
| *dstp1++ = value1; |
| } |
| |
| return dst; |
| #endif // HAVE_MEMSET |
| } |
| |
| // Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. |
| void *SDL_memset4(void *dst, Uint32 val, size_t dwords) |
| { |
| #if defined(__APPLE__) && defined(HAVE_STRING_H) |
| memset_pattern4(dst, &val, dwords * 4); |
| #elif defined(__GNUC__) && defined(__i386__) |
| int u0, u1, u2; |
| __asm__ __volatile__( |
| "cld \n\t" |
| "rep ; stosl \n\t" |
| : "=&D"(u0), "=&a"(u1), "=&c"(u2) |
| : "0"(dst), "1"(val), "2"(SDL_static_cast(Uint32, dwords)) |
| : "memory"); |
| #else |
| size_t _n = (dwords + 3) / 4; |
| Uint32 *_p = SDL_static_cast(Uint32 *, dst); |
| Uint32 _val = (val); |
| if (dwords == 0) { |
| return dst; |
| } |
| switch (dwords % 4) { |
| case 0: |
| do { |
| *_p++ = _val; |
| SDL_FALLTHROUGH; |
| case 3: |
| *_p++ = _val; |
| SDL_FALLTHROUGH; |
| case 2: |
| *_p++ = _val; |
| SDL_FALLTHROUGH; |
| case 1: |
| *_p++ = _val; |
| } while (--_n); |
| } |
| #endif |
| return dst; |
| } |
| |
| /* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls. |
| We will provide our own implementation if we're not building with a C runtime. */ |
| #ifndef HAVE_LIBC |
| // NOLINTNEXTLINE(readability-redundant-declaration) |
| extern void *memset(void *dst, int c, size_t len); |
| #if defined(_MSC_VER) && !defined(__INTEL_LLVM_COMPILER) |
| #pragma intrinsic(memset) |
| #endif |
| |
| #if defined(_MSC_VER) && !defined(__clang__) |
| #pragma function(memset) |
| #endif |
| // NOLINTNEXTLINE(readability-inconsistent-declaration-parameter-name) |
| void *memset(void *dst, int c, size_t len) |
| { |
| return SDL_memset(dst, c, len); |
| } |
| #endif // !HAVE_LIBC |
| |