| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifndef SDL_keymap_c_h_ |
| #define SDL_keymap_c_h_ |
| |
| typedef struct SDL_Keymap |
| { |
| SDL_HashTable *scancode_to_keycode; |
| SDL_HashTable *keycode_to_scancode; |
| SDL_Scancode next_reserved_scancode; |
| bool auto_release; |
| bool layout_determined; |
| bool french_numbers; |
| bool latin_letters; |
| bool thai_keyboard; |
| } SDL_Keymap; |
| |
| /* This may return null even when a keymap is bound, depending on the current keyboard mapping options. |
| * Set 'ignore_options' to true to always return the keymap that is actually bound. |
| */ |
| SDL_Keymap *SDL_GetCurrentKeymap(bool ignore_options); |
| SDL_Keymap *SDL_CreateKeymap(bool auto_release); |
| void SDL_SetKeymapEntry(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate, SDL_Keycode keycode); |
| SDL_Keycode SDL_GetKeymapKeycode(SDL_Keymap *keymap, SDL_Scancode scancode, SDL_Keymod modstate); |
| SDL_Scancode SDL_GetKeymapScancode(SDL_Keymap *keymap, SDL_Keycode keycode, SDL_Keymod *modstate); |
| SDL_Scancode SDL_GetKeymapNextReservedScancode(SDL_Keymap *keymap); |
| void SDL_DestroyKeymap(SDL_Keymap *keymap); |
| |
| #endif // SDL_keymap_c_h_ |