| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| // General event handling code for SDL |
| |
| #include "SDL_events_c.h" |
| #include "SDL_eventwatch_c.h" |
| #include "SDL_windowevents_c.h" |
| #include "../SDL_hints_c.h" |
| #include "../audio/SDL_audio_c.h" |
| #include "../camera/SDL_camera_c.h" |
| #include "../timer/SDL_timer_c.h" |
| #ifndef SDL_JOYSTICK_DISABLED |
| #include "../joystick/SDL_joystick_c.h" |
| #endif |
| #ifndef SDL_SENSOR_DISABLED |
| #include "../sensor/SDL_sensor_c.h" |
| #endif |
| #include "../video/SDL_sysvideo.h" |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| #include "../core/android/SDL_android.h" |
| #include "../video/android/SDL_androidevents.h" |
| #endif |
| |
| // An arbitrary limit so we don't have unbounded growth |
| #define SDL_MAX_QUEUED_EVENTS 65535 |
| |
| // Determines how often we pump events if joystick or sensor subsystems are active |
| #define ENUMERATION_POLL_INTERVAL_NS (3 * SDL_NS_PER_SECOND) |
| |
| // Determines how often to pump events if joysticks or sensors are actively being read |
| #define EVENT_POLL_INTERVAL_NS SDL_MS_TO_NS(1) |
| |
| // Make sure the type in the SDL_Event aligns properly across the union |
| SDL_COMPILE_TIME_ASSERT(SDL_Event_type, sizeof(Uint32) == sizeof(SDL_EventType)); |
| |
| #define SDL2_SYSWMEVENT 0x201 |
| |
| #ifdef SDL_VIDEO_DRIVER_WINDOWS |
| #include "../core/windows/SDL_windows.h" |
| #endif |
| |
| #ifdef SDL_VIDEO_DRIVER_X11 |
| #include <X11/Xlib.h> |
| #endif |
| |
| typedef struct SDL2_version |
| { |
| Uint8 major; |
| Uint8 minor; |
| Uint8 patch; |
| } SDL2_version; |
| |
| typedef enum |
| { |
| SDL2_SYSWM_UNKNOWN |
| } SDL2_SYSWM_TYPE; |
| |
| typedef struct SDL2_SysWMmsg |
| { |
| SDL2_version version; |
| SDL2_SYSWM_TYPE subsystem; |
| union |
| { |
| #ifdef SDL_VIDEO_DRIVER_WINDOWS |
| struct { |
| HWND hwnd; /**< The window for the message */ |
| UINT msg; /**< The type of message */ |
| WPARAM wParam; /**< WORD message parameter */ |
| LPARAM lParam; /**< LONG message parameter */ |
| } win; |
| #endif |
| #ifdef SDL_VIDEO_DRIVER_X11 |
| struct { |
| XEvent event; |
| } x11; |
| #endif |
| /* Can't have an empty union */ |
| int dummy; |
| } msg; |
| } SDL2_SysWMmsg; |
| |
| static SDL_EventWatchList SDL_event_watchers; |
| static SDL_AtomicInt SDL_sentinel_pending; |
| static Uint32 SDL_last_event_id = 0; |
| |
| typedef struct |
| { |
| Uint32 bits[8]; |
| } SDL_DisabledEventBlock; |
| |
| static SDL_DisabledEventBlock *SDL_disabled_events[256]; |
| static SDL_AtomicInt SDL_userevents; |
| |
| typedef struct SDL_TemporaryMemory |
| { |
| void *memory; |
| struct SDL_TemporaryMemory *prev; |
| struct SDL_TemporaryMemory *next; |
| } SDL_TemporaryMemory; |
| |
| typedef struct SDL_TemporaryMemoryState |
| { |
| SDL_TemporaryMemory *head; |
| SDL_TemporaryMemory *tail; |
| } SDL_TemporaryMemoryState; |
| |
| static SDL_TLSID SDL_temporary_memory; |
| |
| typedef struct SDL_EventEntry |
| { |
| SDL_Event event; |
| SDL_TemporaryMemory *memory; |
| struct SDL_EventEntry *prev; |
| struct SDL_EventEntry *next; |
| } SDL_EventEntry; |
| |
| static struct |
| { |
| SDL_Mutex *lock; |
| bool active; |
| SDL_AtomicInt count; |
| int max_events_seen; |
| SDL_EventEntry *head; |
| SDL_EventEntry *tail; |
| SDL_EventEntry *free; |
| } SDL_EventQ = { NULL, false, { 0 }, 0, NULL, NULL, NULL }; |
| |
| |
| static void SDL_CleanupTemporaryMemory(void *data) |
| { |
| SDL_TemporaryMemoryState *state = (SDL_TemporaryMemoryState *)data; |
| |
| SDL_FreeTemporaryMemory(); |
| SDL_free(state); |
| } |
| |
| static SDL_TemporaryMemoryState *SDL_GetTemporaryMemoryState(bool create) |
| { |
| SDL_TemporaryMemoryState *state; |
| |
| state = (SDL_TemporaryMemoryState *)SDL_GetTLS(&SDL_temporary_memory); |
| if (!state) { |
| if (!create) { |
| return NULL; |
| } |
| |
| state = (SDL_TemporaryMemoryState *)SDL_calloc(1, sizeof(*state)); |
| if (!state) { |
| return NULL; |
| } |
| |
| if (!SDL_SetTLS(&SDL_temporary_memory, state, SDL_CleanupTemporaryMemory)) { |
| SDL_free(state); |
| return NULL; |
| } |
| } |
| return state; |
| } |
| |
| static SDL_TemporaryMemory *SDL_GetTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, const void *mem) |
| { |
| SDL_TemporaryMemory *entry; |
| |
| // Start from the end, it's likely to have been recently allocated |
| for (entry = state->tail; entry; entry = entry->prev) { |
| if (mem == entry->memory) { |
| return entry; |
| } |
| } |
| return NULL; |
| } |
| |
| static void SDL_LinkTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry) |
| { |
| entry->prev = state->tail; |
| entry->next = NULL; |
| |
| if (state->tail) { |
| state->tail->next = entry; |
| } else { |
| state->head = entry; |
| } |
| state->tail = entry; |
| } |
| |
| static void SDL_UnlinkTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry) |
| { |
| if (state->head == entry) { |
| state->head = entry->next; |
| } |
| if (state->tail == entry) { |
| state->tail = entry->prev; |
| } |
| |
| if (entry->prev) { |
| entry->prev->next = entry->next; |
| } |
| if (entry->next) { |
| entry->next->prev = entry->prev; |
| } |
| |
| entry->prev = NULL; |
| entry->next = NULL; |
| } |
| |
| static void SDL_FreeTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry, bool free_data) |
| { |
| if (free_data) { |
| SDL_free(entry->memory); |
| } |
| SDL_free(entry); |
| } |
| |
| static void SDL_LinkTemporaryMemoryToEvent(SDL_EventEntry *event, const void *mem) |
| { |
| SDL_TemporaryMemoryState *state; |
| SDL_TemporaryMemory *entry; |
| |
| state = SDL_GetTemporaryMemoryState(false); |
| if (!state) { |
| return; |
| } |
| |
| entry = SDL_GetTemporaryMemoryEntry(state, mem); |
| if (entry) { |
| SDL_UnlinkTemporaryMemoryEntry(state, entry); |
| entry->next = event->memory; |
| event->memory = entry; |
| } |
| } |
| |
| static void SDL_TransferSysWMMemoryToEvent(SDL_EventEntry *event) |
| { |
| SDL2_SysWMmsg **wmmsg = (SDL2_SysWMmsg **)((&event->event.common)+1); |
| SDL2_SysWMmsg *mem = SDL_AllocateTemporaryMemory(sizeof(*mem)); |
| if (mem) { |
| SDL_copyp(mem, *wmmsg); |
| *wmmsg = mem; |
| SDL_LinkTemporaryMemoryToEvent(event, mem); |
| } |
| } |
| |
| // Transfer the event memory from the thread-local event memory list to the event |
| static void SDL_TransferTemporaryMemoryToEvent(SDL_EventEntry *event) |
| { |
| switch (event->event.type) { |
| case SDL_EVENT_TEXT_EDITING: |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.edit.text); |
| break; |
| case SDL_EVENT_TEXT_EDITING_CANDIDATES: |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.edit_candidates.candidates); |
| break; |
| case SDL_EVENT_TEXT_INPUT: |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.text.text); |
| break; |
| case SDL_EVENT_DROP_BEGIN: |
| case SDL_EVENT_DROP_FILE: |
| case SDL_EVENT_DROP_TEXT: |
| case SDL_EVENT_DROP_COMPLETE: |
| case SDL_EVENT_DROP_POSITION: |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.drop.source); |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.drop.data); |
| break; |
| case SDL_EVENT_CLIPBOARD_UPDATE: |
| SDL_LinkTemporaryMemoryToEvent(event, event->event.clipboard.mime_types); |
| break; |
| case SDL2_SYSWMEVENT: |
| // We need to copy the stack pointer into temporary memory |
| SDL_TransferSysWMMemoryToEvent(event); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| // Transfer the event memory from the event to the thread-local event memory list |
| static void SDL_TransferTemporaryMemoryFromEvent(SDL_EventEntry *event) |
| { |
| SDL_TemporaryMemoryState *state; |
| SDL_TemporaryMemory *entry, *next; |
| |
| if (!event->memory) { |
| return; |
| } |
| |
| state = SDL_GetTemporaryMemoryState(true); |
| if (!state) { |
| return; // this is now a leak, but you probably have bigger problems if malloc failed. |
| } |
| |
| for (entry = event->memory; entry; entry = next) { |
| next = entry->next; |
| SDL_LinkTemporaryMemoryEntry(state, entry); |
| } |
| event->memory = NULL; |
| } |
| |
| static void *SDL_FreeLater(void *memory) |
| { |
| SDL_TemporaryMemoryState *state; |
| |
| if (memory == NULL) { |
| return NULL; |
| } |
| |
| // Make sure we're not adding this to the list twice |
| //SDL_assert(!SDL_ClaimTemporaryMemory(memory)); |
| |
| state = SDL_GetTemporaryMemoryState(true); |
| if (!state) { |
| return memory; // this is now a leak, but you probably have bigger problems if malloc failed. |
| } |
| |
| SDL_TemporaryMemory *entry = (SDL_TemporaryMemory *)SDL_malloc(sizeof(*entry)); |
| if (!entry) { |
| return memory; // this is now a leak, but you probably have bigger problems if malloc failed. We could probably pool up and reuse entries, though. |
| } |
| |
| entry->memory = memory; |
| |
| SDL_LinkTemporaryMemoryEntry(state, entry); |
| |
| return memory; |
| } |
| |
| void *SDL_AllocateTemporaryMemory(size_t size) |
| { |
| return SDL_FreeLater(SDL_malloc(size)); |
| } |
| |
| const char *SDL_CreateTemporaryString(const char *string) |
| { |
| if (string) { |
| return (const char *)SDL_FreeLater(SDL_strdup(string)); |
| } |
| return NULL; |
| } |
| |
| void *SDL_ClaimTemporaryMemory(const void *mem) |
| { |
| SDL_TemporaryMemoryState *state; |
| |
| state = SDL_GetTemporaryMemoryState(false); |
| if (state && mem) { |
| SDL_TemporaryMemory *entry = SDL_GetTemporaryMemoryEntry(state, mem); |
| if (entry) { |
| SDL_UnlinkTemporaryMemoryEntry(state, entry); |
| SDL_FreeTemporaryMemoryEntry(state, entry, false); |
| return (void *)mem; |
| } |
| } |
| return NULL; |
| } |
| |
| void SDL_FreeTemporaryMemory(void) |
| { |
| SDL_TemporaryMemoryState *state; |
| |
| state = SDL_GetTemporaryMemoryState(false); |
| if (!state) { |
| return; |
| } |
| |
| while (state->head) { |
| SDL_TemporaryMemory *entry = state->head; |
| |
| SDL_UnlinkTemporaryMemoryEntry(state, entry); |
| SDL_FreeTemporaryMemoryEntry(state, entry, true); |
| } |
| } |
| |
| #ifndef SDL_JOYSTICK_DISABLED |
| |
| static bool SDL_update_joysticks = true; |
| |
| static void SDLCALL SDL_AutoUpdateJoysticksChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_update_joysticks = SDL_GetStringBoolean(hint, true); |
| } |
| |
| #endif // !SDL_JOYSTICK_DISABLED |
| |
| #ifndef SDL_SENSOR_DISABLED |
| |
| static bool SDL_update_sensors = true; |
| |
| static void SDLCALL SDL_AutoUpdateSensorsChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_update_sensors = SDL_GetStringBoolean(hint, true); |
| } |
| |
| #endif // !SDL_SENSOR_DISABLED |
| |
| static void SDLCALL SDL_PollSentinelChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_SetEventEnabled(SDL_EVENT_POLL_SENTINEL, SDL_GetStringBoolean(hint, true)); |
| } |
| |
| /** |
| * Verbosity of logged events as defined in SDL_HINT_EVENT_LOGGING: |
| * - 0: (default) no logging |
| * - 1: logging of most events |
| * - 2: as above, plus mouse, pen, and finger motion |
| */ |
| static int SDL_EventLoggingVerbosity = 0; |
| |
| static void SDLCALL SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_EventLoggingVerbosity = (hint && *hint) ? SDL_clamp(SDL_atoi(hint), 0, 3) : 0; |
| } |
| |
| int SDL_GetEventDescription(const SDL_Event *event, char *buf, int buflen) |
| { |
| if (!event) { |
| return SDL_snprintf(buf, buflen, "(null)"); |
| } |
| |
| static const char *pen_axisnames[] = { "PRESSURE", "XTILT", "YTILT", "DISTANCE", "ROTATION", "SLIDER", "TANGENTIAL_PRESSURE" }; |
| SDL_COMPILE_TIME_ASSERT(pen_axisnames_array_matches, SDL_arraysize(pen_axisnames) == SDL_PEN_AXIS_COUNT); |
| |
| char name[64]; |
| char details[128]; |
| |
| // this is to make (void)SDL_snprintf() calls cleaner. |
| #define uint unsigned int |
| |
| name[0] = '\0'; |
| details[0] = '\0'; |
| |
| // !!! FIXME: This code is kinda ugly, sorry. |
| |
| if ((event->type >= SDL_EVENT_USER) && (event->type <= SDL_EVENT_LAST)) { |
| char plusstr[16]; |
| SDL_strlcpy(name, "SDL_EVENT_USER", sizeof(name)); |
| if (event->type > SDL_EVENT_USER) { |
| (void)SDL_snprintf(plusstr, sizeof(plusstr), "+%u", ((uint)event->type) - SDL_EVENT_USER); |
| } else { |
| plusstr[0] = '\0'; |
| } |
| (void)SDL_snprintf(details, sizeof(details), "%s (timestamp=%u windowid=%u code=%d data1=%p data2=%p)", |
| plusstr, (uint)event->user.timestamp, (uint)event->user.windowID, |
| (int)event->user.code, event->user.data1, event->user.data2); |
| } |
| |
| switch (event->type) { |
| #define SDL_EVENT_CASE(x) \ |
| case x: \ |
| SDL_strlcpy(name, #x, sizeof(name)); |
| SDL_EVENT_CASE(SDL_EVENT_FIRST) |
| SDL_strlcpy(details, " (THIS IS PROBABLY A BUG!)", sizeof(details)); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_QUIT) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u)", (uint)event->quit.timestamp); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_TERMINATING) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_LOW_MEMORY) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_WILL_ENTER_BACKGROUND) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DID_ENTER_BACKGROUND) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_WILL_ENTER_FOREGROUND) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DID_ENTER_FOREGROUND) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_LOCALE_CHANGED) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_SYSTEM_THEME_CHANGED) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_KEYMAP_CHANGED) |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_CLIPBOARD_UPDATE) |
| break; |
| |
| #define SDL_RENDEREVENT_CASE(x) \ |
| case x: \ |
| SDL_strlcpy(name, #x, sizeof(name)); \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u event=%s windowid=%u)", \ |
| (uint)event->display.timestamp, name, (uint)event->render.windowID); \ |
| break |
| SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_TARGETS_RESET); |
| SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_DEVICE_RESET); |
| SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_DEVICE_LOST); |
| |
| #define SDL_DISPLAYEVENT_CASE(x) \ |
| case x: \ |
| SDL_strlcpy(name, #x, sizeof(name)); \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u display=%u event=%s data1=%d, data2=%d)", \ |
| (uint)event->display.timestamp, (uint)event->display.displayID, name, (int)event->display.data1, (int)event->display.data2); \ |
| break |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ORIENTATION); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ADDED); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_REMOVED); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_MOVED); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED); |
| SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED); |
| #undef SDL_DISPLAYEVENT_CASE |
| |
| #define SDL_WINDOWEVENT_CASE(x) \ |
| case x: \ |
| SDL_strlcpy(name, #x, sizeof(name)); \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u event=%s data1=%d data2=%d)", \ |
| (uint)event->window.timestamp, (uint)event->window.windowID, name, (int)event->window.data1, (int)event->window.data2); \ |
| break |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_SHOWN); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HIDDEN); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_EXPOSED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOVED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_RESIZED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_METAL_VIEW_RESIZED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MINIMIZED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MAXIMIZED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_RESTORED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOUSE_ENTER); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOUSE_LEAVE); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_FOCUS_GAINED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_FOCUS_LOST); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_CLOSE_REQUESTED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HIT_TEST); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_ICCPROF_CHANGED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DISPLAY_CHANGED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_SAFE_AREA_CHANGED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_OCCLUDED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_ENTER_FULLSCREEN); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_LEAVE_FULLSCREEN); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DESTROYED); |
| SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HDR_STATE_CHANGED); |
| #undef SDL_WINDOWEVENT_CASE |
| |
| #define PRINT_KEYDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->kdevice.timestamp, (uint)event->kdevice.which) |
| SDL_EVENT_CASE(SDL_EVENT_KEYBOARD_ADDED) |
| PRINT_KEYDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_KEYBOARD_REMOVED) |
| PRINT_KEYDEV_EVENT(event); |
| break; |
| #undef PRINT_KEYDEV_EVENT |
| |
| #define PRINT_KEY_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%s repeat=%s scancode=%u keycode=%u mod=0x%x)", \ |
| (uint)event->key.timestamp, (uint)event->key.windowID, (uint)event->key.which, \ |
| event->key.down ? "pressed" : "released", \ |
| event->key.repeat ? "true" : "false", \ |
| (uint)event->key.scancode, \ |
| (uint)event->key.key, \ |
| (uint)event->key.mod) |
| SDL_EVENT_CASE(SDL_EVENT_KEY_DOWN) |
| PRINT_KEY_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_KEY_UP) |
| PRINT_KEY_EVENT(event); |
| break; |
| #undef PRINT_KEY_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_TEXT_EDITING) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u text='%s' start=%d length=%d)", |
| (uint)event->edit.timestamp, (uint)event->edit.windowID, |
| event->edit.text, (int)event->edit.start, (int)event->edit.length); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_TEXT_EDITING_CANDIDATES) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u num_candidates=%d selected_candidate=%d)", |
| (uint)event->edit_candidates.timestamp, (uint)event->edit_candidates.windowID, |
| (int)event->edit_candidates.num_candidates, (int)event->edit_candidates.selected_candidate); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_TEXT_INPUT) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u text='%s')", (uint)event->text.timestamp, (uint)event->text.windowID, event->text.text); |
| break; |
| |
| #define PRINT_MOUSEDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->mdevice.timestamp, (uint)event->mdevice.which) |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_ADDED) |
| PRINT_MOUSEDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_REMOVED) |
| PRINT_MOUSEDEV_EVENT(event); |
| break; |
| #undef PRINT_MOUSEDEV_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%u x=%g y=%g xrel=%g yrel=%g)", |
| (uint)event->motion.timestamp, (uint)event->motion.windowID, |
| (uint)event->motion.which, (uint)event->motion.state, |
| event->motion.x, event->motion.y, |
| event->motion.xrel, event->motion.yrel); |
| break; |
| |
| #define PRINT_MBUTTON_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u button=%u state=%s clicks=%u x=%g y=%g)", \ |
| (uint)event->button.timestamp, (uint)event->button.windowID, \ |
| (uint)event->button.which, (uint)event->button.button, \ |
| event->button.down ? "pressed" : "released", \ |
| (uint)event->button.clicks, event->button.x, event->button.y) |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_BUTTON_DOWN) |
| PRINT_MBUTTON_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_BUTTON_UP) |
| PRINT_MBUTTON_EVENT(event); |
| break; |
| #undef PRINT_MBUTTON_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_MOUSE_WHEEL) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u x=%g y=%g integer_x=%d integer_y=%d direction=%s)", |
| (uint)event->wheel.timestamp, (uint)event->wheel.windowID, |
| (uint)event->wheel.which, event->wheel.x, event->wheel.y, |
| (int)event->wheel.integer_x, (int)event->wheel.integer_y, |
| event->wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped"); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_AXIS_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d axis=%u value=%d)", |
| (uint)event->jaxis.timestamp, (int)event->jaxis.which, |
| (uint)event->jaxis.axis, (int)event->jaxis.value); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BALL_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d ball=%u xrel=%d yrel=%d)", |
| (uint)event->jball.timestamp, (int)event->jball.which, |
| (uint)event->jball.ball, (int)event->jball.xrel, (int)event->jball.yrel); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_HAT_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d hat=%u value=%u)", |
| (uint)event->jhat.timestamp, (int)event->jhat.which, |
| (uint)event->jhat.hat, (uint)event->jhat.value); |
| break; |
| |
| #define PRINT_JBUTTON_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \ |
| (uint)event->jbutton.timestamp, (int)event->jbutton.which, \ |
| (uint)event->jbutton.button, event->jbutton.down ? "pressed" : "released") |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BUTTON_DOWN) |
| PRINT_JBUTTON_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BUTTON_UP) |
| PRINT_JBUTTON_EVENT(event); |
| break; |
| #undef PRINT_JBUTTON_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BATTERY_UPDATED) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d state=%u percent=%d)", |
| (uint)event->jbattery.timestamp, (int)event->jbattery.which, |
| event->jbattery.state, event->jbattery.percent); |
| break; |
| |
| #define PRINT_JOYDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->jdevice.timestamp, (int)event->jdevice.which) |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_ADDED) |
| PRINT_JOYDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_REMOVED) |
| PRINT_JOYDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_UPDATE_COMPLETE) |
| PRINT_JOYDEV_EVENT(event); |
| break; |
| #undef PRINT_JOYDEV_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_AXIS_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d axis=%u value=%d)", |
| (uint)event->gaxis.timestamp, (int)event->gaxis.which, |
| (uint)event->gaxis.axis, (int)event->gaxis.value); |
| break; |
| |
| #define PRINT_CBUTTON_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \ |
| (uint)event->gbutton.timestamp, (int)event->gbutton.which, \ |
| (uint)event->gbutton.button, event->gbutton.down ? "pressed" : "released") |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_BUTTON_DOWN) |
| PRINT_CBUTTON_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_BUTTON_UP) |
| PRINT_CBUTTON_EVENT(event); |
| break; |
| #undef PRINT_CBUTTON_EVENT |
| |
| #define PRINT_GAMEPADDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->gdevice.timestamp, (int)event->gdevice.which) |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_ADDED) |
| PRINT_GAMEPADDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_REMOVED) |
| PRINT_GAMEPADDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_REMAPPED) |
| PRINT_GAMEPADDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_UPDATE_COMPLETE) |
| PRINT_GAMEPADDEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED) |
| PRINT_GAMEPADDEV_EVENT(event); |
| break; |
| #undef PRINT_GAMEPADDEV_EVENT |
| |
| #define PRINT_CTOUCHPAD_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d touchpad=%d finger=%d x=%f y=%f pressure=%f)", \ |
| (uint)event->gtouchpad.timestamp, (int)event->gtouchpad.which, \ |
| (int)event->gtouchpad.touchpad, (int)event->gtouchpad.finger, \ |
| event->gtouchpad.x, event->gtouchpad.y, event->gtouchpad.pressure) |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN) |
| PRINT_CTOUCHPAD_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_UP) |
| PRINT_CTOUCHPAD_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION) |
| PRINT_CTOUCHPAD_EVENT(event); |
| break; |
| #undef PRINT_CTOUCHPAD_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_SENSOR_UPDATE) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d sensor=%d data[0]=%f data[1]=%f data[2]=%f)", |
| (uint)event->gsensor.timestamp, (int)event->gsensor.which, (int)event->gsensor.sensor, |
| event->gsensor.data[0], event->gsensor.data[1], event->gsensor.data[2]); |
| break; |
| |
| #define PRINT_FINGER_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \ |
| (uint)event->tfinger.timestamp, event->tfinger.touchID, \ |
| event->tfinger.fingerID, event->tfinger.x, event->tfinger.y, \ |
| event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure) |
| SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN) |
| PRINT_FINGER_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_FINGER_UP) |
| PRINT_FINGER_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_FINGER_CANCELED) |
| PRINT_FINGER_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_FINGER_MOTION) |
| PRINT_FINGER_EVENT(event); |
| break; |
| #undef PRINT_FINGER_EVENT |
| |
| #define PRINT_PTOUCH_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g eraser=%s state=%s)", \ |
| (uint)event->ptouch.timestamp, (uint)event->ptouch.windowID, (uint)event->ptouch.which, (uint)event->ptouch.pen_state, event->ptouch.x, event->ptouch.y, \ |
| event->ptouch.eraser ? "yes" : "no", event->ptouch.down ? "down" : "up"); |
| SDL_EVENT_CASE(SDL_EVENT_PEN_DOWN) |
| PRINT_PTOUCH_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_PEN_UP) |
| PRINT_PTOUCH_EVENT(event); |
| break; |
| #undef PRINT_PTOUCH_EVENT |
| |
| #define PRINT_PPROXIMITY_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u)", \ |
| (uint)event->pproximity.timestamp, (uint)event->pproximity.windowID, (uint)event->pproximity.which); |
| SDL_EVENT_CASE(SDL_EVENT_PEN_PROXIMITY_IN) |
| PRINT_PPROXIMITY_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_PEN_PROXIMITY_OUT) |
| PRINT_PPROXIMITY_EVENT(event); |
| break; |
| #undef PRINT_PPROXIMITY_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_PEN_AXIS) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g axis=%s value=%g)", |
| (uint)event->paxis.timestamp, (uint)event->paxis.windowID, (uint)event->paxis.which, (uint)event->paxis.pen_state, event->paxis.x, event->paxis.y, |
| ((((int) event->paxis.axis) >= 0) && (event->paxis.axis < SDL_arraysize(pen_axisnames))) ? pen_axisnames[event->paxis.axis] : "[UNKNOWN]", event->paxis.value); |
| break; |
| |
| SDL_EVENT_CASE(SDL_EVENT_PEN_MOTION) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g)", |
| (uint)event->pmotion.timestamp, (uint)event->pmotion.windowID, (uint)event->pmotion.which, (uint)event->pmotion.pen_state, event->pmotion.x, event->pmotion.y); |
| break; |
| |
| #define PRINT_PBUTTON_EVENT(event) \ |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g button=%u state=%s)", \ |
| (uint)event->pbutton.timestamp, (uint)event->pbutton.windowID, (uint)event->pbutton.which, (uint)event->pbutton.pen_state, event->pbutton.x, event->pbutton.y, \ |
| (uint)event->pbutton.button, event->pbutton.down ? "down" : "up"); |
| SDL_EVENT_CASE(SDL_EVENT_PEN_BUTTON_DOWN) |
| PRINT_PBUTTON_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_PEN_BUTTON_UP) |
| PRINT_PBUTTON_EVENT(event); |
| break; |
| #undef PRINT_PBUTTON_EVENT |
| |
| #define PRINT_DROP_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (data='%s' timestamp=%u windowid=%u x=%f y=%f)", event->drop.data, (uint)event->drop.timestamp, (uint)event->drop.windowID, event->drop.x, event->drop.y) |
| SDL_EVENT_CASE(SDL_EVENT_DROP_FILE) |
| PRINT_DROP_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DROP_TEXT) |
| PRINT_DROP_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DROP_BEGIN) |
| PRINT_DROP_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DROP_COMPLETE) |
| PRINT_DROP_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_DROP_POSITION) |
| PRINT_DROP_EVENT(event); |
| break; |
| #undef PRINT_DROP_EVENT |
| |
| #define PRINT_AUDIODEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u recording=%s)", (uint)event->adevice.timestamp, (uint)event->adevice.which, event->adevice.recording ? "true" : "false") |
| SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_ADDED) |
| PRINT_AUDIODEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_REMOVED) |
| PRINT_AUDIODEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED) |
| PRINT_AUDIODEV_EVENT(event); |
| break; |
| #undef PRINT_AUDIODEV_EVENT |
| |
| #define PRINT_CAMERADEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->cdevice.timestamp, (uint)event->cdevice.which) |
| SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_ADDED) |
| PRINT_CAMERADEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_REMOVED) |
| PRINT_CAMERADEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_APPROVED) |
| PRINT_CAMERADEV_EVENT(event); |
| break; |
| SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_DENIED) |
| PRINT_CAMERADEV_EVENT(event); |
| break; |
| #undef PRINT_CAMERADEV_EVENT |
| |
| SDL_EVENT_CASE(SDL_EVENT_SENSOR_UPDATE) |
| (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d data[0]=%f data[1]=%f data[2]=%f data[3]=%f data[4]=%f data[5]=%f)", |
| (uint)event->sensor.timestamp, (int)event->sensor.which, |
| event->sensor.data[0], event->sensor.data[1], event->sensor.data[2], |
| event->sensor.data[3], event->sensor.data[4], event->sensor.data[5]); |
| break; |
| |
| #undef SDL_EVENT_CASE |
| |
| case SDL_EVENT_POLL_SENTINEL: |
| // No logging necessary for this one |
| break; |
| |
| default: |
| if (!name[0]) { |
| if (event->type >= SDL_EVENT_USER) { |
| SDL_strlcpy(name, "USER", sizeof(name)); |
| } else { |
| SDL_strlcpy(name, "UNKNOWN", sizeof(name)); |
| } |
| (void)SDL_snprintf(details, sizeof(details), " 0x%x", (uint)event->type); |
| } |
| break; |
| } |
| #undef uint |
| |
| int retval = 0; |
| if (name[0]) { |
| retval = SDL_snprintf(buf, buflen, "%s%s", name, details); |
| } else if (buf && (buflen > 0)) { |
| *buf = '\0'; |
| } |
| return retval; |
| } |
| |
| static void SDL_LogEvent(const SDL_Event *event) |
| { |
| if (!event) { |
| return; |
| } |
| |
| // sensor/mouse/pen/finger motion are spammy, ignore these if they aren't demanded. |
| if ((SDL_EventLoggingVerbosity < 2) && |
| ((event->type == SDL_EVENT_MOUSE_MOTION) || |
| (event->type == SDL_EVENT_FINGER_MOTION) || |
| (event->type == SDL_EVENT_PEN_AXIS) || |
| (event->type == SDL_EVENT_PEN_MOTION) || |
| (event->type == SDL_EVENT_GAMEPAD_AXIS_MOTION) || |
| (event->type == SDL_EVENT_GAMEPAD_SENSOR_UPDATE) || |
| (event->type == SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION) || |
| (event->type == SDL_EVENT_GAMEPAD_UPDATE_COMPLETE) || |
| (event->type == SDL_EVENT_JOYSTICK_AXIS_MOTION) || |
| (event->type == SDL_EVENT_JOYSTICK_UPDATE_COMPLETE) || |
| (event->type == SDL_EVENT_SENSOR_UPDATE))) { |
| return; |
| } |
| |
| char buf[256]; |
| const int rc = SDL_GetEventDescription(event, buf, sizeof (buf)); |
| SDL_assert(rc < sizeof (buf)); // if this overflows, we should make `buf` larger, but this is currently larger than the max SDL_GetEventDescription returns. |
| if (buf[0]) { |
| SDL_Log("SDL EVENT: %s", buf); |
| } |
| } |
| |
| void SDL_StopEventLoop(void) |
| { |
| const char *report = SDL_GetHint("SDL_EVENT_QUEUE_STATISTICS"); |
| int i; |
| SDL_EventEntry *entry; |
| |
| SDL_LockMutex(SDL_EventQ.lock); |
| |
| SDL_EventQ.active = false; |
| |
| if (report && SDL_atoi(report)) { |
| SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d", |
| SDL_EventQ.max_events_seen); |
| } |
| |
| // Clean out EventQ |
| for (entry = SDL_EventQ.head; entry;) { |
| SDL_EventEntry *next = entry->next; |
| SDL_TransferTemporaryMemoryFromEvent(entry); |
| SDL_free(entry); |
| entry = next; |
| } |
| for (entry = SDL_EventQ.free; entry;) { |
| SDL_EventEntry *next = entry->next; |
| SDL_free(entry); |
| entry = next; |
| } |
| |
| SDL_SetAtomicInt(&SDL_EventQ.count, 0); |
| SDL_EventQ.max_events_seen = 0; |
| SDL_EventQ.head = NULL; |
| SDL_EventQ.tail = NULL; |
| SDL_EventQ.free = NULL; |
| SDL_SetAtomicInt(&SDL_sentinel_pending, 0); |
| |
| // Clear disabled event state |
| for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) { |
| SDL_free(SDL_disabled_events[i]); |
| SDL_disabled_events[i] = NULL; |
| } |
| |
| SDL_QuitEventWatchList(&SDL_event_watchers); |
| SDL_QuitWindowEventWatch(); |
| |
| SDL_Mutex *lock = NULL; |
| if (SDL_EventQ.lock) { |
| lock = SDL_EventQ.lock; |
| SDL_EventQ.lock = NULL; |
| } |
| |
| SDL_UnlockMutex(lock); |
| |
| if (lock) { |
| SDL_DestroyMutex(lock); |
| } |
| } |
| |
| // This function (and associated calls) may be called more than once |
| bool SDL_StartEventLoop(void) |
| { |
| /* We'll leave the event queue alone, since we might have gotten |
| some important events at launch (like SDL_EVENT_DROP_FILE) |
| |
| FIXME: Does this introduce any other bugs with events at startup? |
| */ |
| |
| // Create the lock and set ourselves active |
| #ifndef SDL_THREADS_DISABLED |
| if (!SDL_EventQ.lock) { |
| SDL_EventQ.lock = SDL_CreateMutex(); |
| if (SDL_EventQ.lock == NULL) { |
| return false; |
| } |
| } |
| SDL_LockMutex(SDL_EventQ.lock); |
| |
| if (!SDL_InitEventWatchList(&SDL_event_watchers)) { |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| return false; |
| } |
| #endif // !SDL_THREADS_DISABLED |
| |
| SDL_InitWindowEventWatch(); |
| |
| SDL_EventQ.active = true; |
| |
| #ifndef SDL_THREADS_DISABLED |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| #endif |
| return true; |
| } |
| |
| // Add an event to the event queue -- called with the queue locked |
| static int SDL_AddEvent(SDL_Event *event) |
| { |
| SDL_EventEntry *entry; |
| const int initial_count = SDL_GetAtomicInt(&SDL_EventQ.count); |
| int final_count; |
| |
| if (initial_count >= SDL_MAX_QUEUED_EVENTS) { |
| SDL_SetError("Event queue is full (%d events)", initial_count); |
| return 0; |
| } |
| |
| if (SDL_EventQ.free == NULL) { |
| entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry)); |
| if (entry == NULL) { |
| return 0; |
| } |
| } else { |
| entry = SDL_EventQ.free; |
| SDL_EventQ.free = entry->next; |
| } |
| |
| if (SDL_EventLoggingVerbosity > 0) { |
| SDL_LogEvent(event); |
| } |
| |
| SDL_copyp(&entry->event, event); |
| if (event->type == SDL_EVENT_POLL_SENTINEL) { |
| SDL_AddAtomicInt(&SDL_sentinel_pending, 1); |
| } |
| entry->memory = NULL; |
| SDL_TransferTemporaryMemoryToEvent(entry); |
| |
| if (SDL_EventQ.tail) { |
| SDL_EventQ.tail->next = entry; |
| entry->prev = SDL_EventQ.tail; |
| SDL_EventQ.tail = entry; |
| entry->next = NULL; |
| } else { |
| SDL_assert(!SDL_EventQ.head); |
| SDL_EventQ.head = entry; |
| SDL_EventQ.tail = entry; |
| entry->prev = NULL; |
| entry->next = NULL; |
| } |
| |
| final_count = SDL_AddAtomicInt(&SDL_EventQ.count, 1) + 1; |
| if (final_count > SDL_EventQ.max_events_seen) { |
| SDL_EventQ.max_events_seen = final_count; |
| } |
| |
| ++SDL_last_event_id; |
| |
| return 1; |
| } |
| |
| // Remove an event from the queue -- called with the queue locked |
| static void SDL_CutEvent(SDL_EventEntry *entry) |
| { |
| SDL_TransferTemporaryMemoryFromEvent(entry); |
| |
| if (entry->prev) { |
| entry->prev->next = entry->next; |
| } |
| if (entry->next) { |
| entry->next->prev = entry->prev; |
| } |
| |
| if (entry == SDL_EventQ.head) { |
| SDL_assert(entry->prev == NULL); |
| SDL_EventQ.head = entry->next; |
| } |
| if (entry == SDL_EventQ.tail) { |
| SDL_assert(entry->next == NULL); |
| SDL_EventQ.tail = entry->prev; |
| } |
| |
| if (entry->event.type == SDL_EVENT_POLL_SENTINEL) { |
| SDL_AddAtomicInt(&SDL_sentinel_pending, -1); |
| } |
| |
| entry->next = SDL_EventQ.free; |
| SDL_EventQ.free = entry; |
| SDL_assert(SDL_GetAtomicInt(&SDL_EventQ.count) > 0); |
| SDL_AddAtomicInt(&SDL_EventQ.count, -1); |
| } |
| |
| static void SDL_SendWakeupEvent(void) |
| { |
| #ifdef SDL_PLATFORM_ANDROID |
| Android_SendLifecycleEvent(SDL_ANDROID_LIFECYCLE_WAKE); |
| #else |
| SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
| if (_this == NULL || !_this->SendWakeupEvent) { |
| return; |
| } |
| |
| // We only want to do this once while waiting for an event, so set it to NULL atomically here |
| SDL_Window *wakeup_window = (SDL_Window *)SDL_SetAtomicPointer(&_this->wakeup_window, NULL); |
| if (wakeup_window) { |
| _this->SendWakeupEvent(_this, wakeup_window); |
| } |
| #endif |
| } |
| |
| // Lock the event queue, take a peep at it, and unlock it |
| static int SDL_PeepEventsInternal(SDL_Event *events, int numevents, SDL_EventAction action, |
| Uint32 minType, Uint32 maxType, bool include_sentinel) |
| { |
| int i, used, sentinels_expected = 0; |
| |
| // Lock the event queue |
| used = 0; |
| |
| SDL_LockMutex(SDL_EventQ.lock); |
| { |
| // Don't look after we've quit |
| if (!SDL_EventQ.active) { |
| // We get a few spurious events at shutdown, so don't warn then |
| if (action == SDL_GETEVENT) { |
| SDL_SetError("The event system has been shut down"); |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| return -1; |
| } |
| if (action == SDL_ADDEVENT) { |
| if (!events) { |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| return SDL_InvalidParamError("events"); |
| } |
| for (i = 0; i < numevents; ++i) { |
| used += SDL_AddEvent(&events[i]); |
| } |
| } else { |
| SDL_EventEntry *entry, *next; |
| Uint32 type; |
| |
| for (entry = SDL_EventQ.head; entry && (events == NULL || used < numevents); entry = next) { |
| next = entry->next; |
| type = entry->event.type; |
| if (minType <= type && type <= maxType) { |
| if (events) { |
| SDL_copyp(&events[used], &entry->event); |
| |
| if (action == SDL_GETEVENT) { |
| SDL_CutEvent(entry); |
| } |
| } |
| if (type == SDL_EVENT_POLL_SENTINEL) { |
| // Special handling for the sentinel event |
| if (!include_sentinel) { |
| // Skip it, we don't want to include it |
| continue; |
| } |
| if (events == NULL || action != SDL_GETEVENT) { |
| ++sentinels_expected; |
| } |
| if (SDL_GetAtomicInt(&SDL_sentinel_pending) > sentinels_expected) { |
| // Skip it, there's another one pending |
| continue; |
| } |
| } |
| ++used; |
| } |
| } |
| } |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| |
| if (used > 0 && action == SDL_ADDEVENT) { |
| SDL_SendWakeupEvent(); |
| } |
| |
| return used; |
| } |
| int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_EventAction action, |
| Uint32 minType, Uint32 maxType) |
| { |
| return SDL_PeepEventsInternal(events, numevents, action, minType, maxType, false); |
| } |
| |
| bool SDL_HasEvent(Uint32 type) |
| { |
| return SDL_HasEvents(type, type); |
| } |
| |
| bool SDL_HasEvents(Uint32 minType, Uint32 maxType) |
| { |
| bool found = false; |
| |
| SDL_LockMutex(SDL_EventQ.lock); |
| { |
| if (SDL_EventQ.active) { |
| for (SDL_EventEntry *entry = SDL_EventQ.head; entry; entry = entry->next) { |
| const Uint32 type = entry->event.type; |
| if (minType <= type && type <= maxType) { |
| found = true; |
| break; |
| } |
| } |
| } |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| |
| return found; |
| } |
| |
| void SDL_FlushEvent(Uint32 type) |
| { |
| SDL_FlushEvents(type, type); |
| } |
| |
| void SDL_FlushEvents(Uint32 minType, Uint32 maxType) |
| { |
| SDL_EventEntry *entry, *next; |
| Uint32 type; |
| |
| // Make sure the events are current |
| #if 0 |
| /* Actually, we can't do this since we might be flushing while processing |
| a resize event, and calling this might trigger further resize events. |
| */ |
| SDL_PumpEvents(); |
| #endif |
| |
| // Lock the event queue |
| SDL_LockMutex(SDL_EventQ.lock); |
| { |
| // Don't look after we've quit |
| if (!SDL_EventQ.active) { |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| return; |
| } |
| for (entry = SDL_EventQ.head; entry; entry = next) { |
| next = entry->next; |
| type = entry->event.type; |
| if (minType <= type && type <= maxType) { |
| SDL_CutEvent(entry); |
| } |
| } |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| } |
| |
| typedef enum |
| { |
| SDL_MAIN_CALLBACK_WAITING, |
| SDL_MAIN_CALLBACK_COMPLETE, |
| SDL_MAIN_CALLBACK_CANCELED, |
| } SDL_MainThreadCallbackState; |
| |
| typedef struct SDL_MainThreadCallbackEntry |
| { |
| SDL_MainThreadCallback callback; |
| void *userdata; |
| SDL_AtomicInt state; |
| SDL_Semaphore *semaphore; |
| struct SDL_MainThreadCallbackEntry *next; |
| } SDL_MainThreadCallbackEntry; |
| |
| static SDL_Mutex *SDL_main_callbacks_lock; |
| static SDL_MainThreadCallbackEntry *SDL_main_callbacks_head; |
| static SDL_MainThreadCallbackEntry *SDL_main_callbacks_tail; |
| |
| static SDL_MainThreadCallbackEntry *SDL_CreateMainThreadCallback(SDL_MainThreadCallback callback, void *userdata, bool wait_complete) |
| { |
| SDL_MainThreadCallbackEntry *entry = (SDL_MainThreadCallbackEntry *)SDL_malloc(sizeof(*entry)); |
| if (!entry) { |
| return NULL; |
| } |
| |
| entry->callback = callback; |
| entry->userdata = userdata; |
| SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_WAITING); |
| if (wait_complete) { |
| entry->semaphore = SDL_CreateSemaphore(0); |
| if (!entry->semaphore) { |
| SDL_free(entry); |
| return NULL; |
| } |
| } else { |
| entry->semaphore = NULL; |
| } |
| entry->next = NULL; |
| |
| return entry; |
| } |
| |
| static void SDL_DestroyMainThreadCallback(SDL_MainThreadCallbackEntry *entry) |
| { |
| if (entry->semaphore) { |
| SDL_DestroySemaphore(entry->semaphore); |
| } |
| SDL_free(entry); |
| } |
| |
| static void SDL_InitMainThreadCallbacks(void) |
| { |
| SDL_main_callbacks_lock = SDL_CreateMutex(); |
| SDL_assert(SDL_main_callbacks_head == NULL && |
| SDL_main_callbacks_tail == NULL); |
| } |
| |
| static void SDL_QuitMainThreadCallbacks(void) |
| { |
| SDL_MainThreadCallbackEntry *entry; |
| |
| SDL_LockMutex(SDL_main_callbacks_lock); |
| { |
| entry = SDL_main_callbacks_head; |
| SDL_main_callbacks_head = NULL; |
| SDL_main_callbacks_tail = NULL; |
| } |
| SDL_UnlockMutex(SDL_main_callbacks_lock); |
| |
| while (entry) { |
| SDL_MainThreadCallbackEntry *next = entry->next; |
| |
| if (entry->semaphore) { |
| // Let the waiting thread know this is canceled |
| SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_CANCELED); |
| SDL_SignalSemaphore(entry->semaphore); |
| } else { |
| // Nobody's waiting for this, clean it up |
| SDL_DestroyMainThreadCallback(entry); |
| } |
| entry = next; |
| } |
| |
| SDL_DestroyMutex(SDL_main_callbacks_lock); |
| SDL_main_callbacks_lock = NULL; |
| } |
| |
| static void SDL_RunMainThreadCallbacks(void) |
| { |
| SDL_MainThreadCallbackEntry *entry; |
| |
| SDL_LockMutex(SDL_main_callbacks_lock); |
| { |
| entry = SDL_main_callbacks_head; |
| SDL_main_callbacks_head = NULL; |
| SDL_main_callbacks_tail = NULL; |
| } |
| SDL_UnlockMutex(SDL_main_callbacks_lock); |
| |
| while (entry) { |
| SDL_MainThreadCallbackEntry *next = entry->next; |
| |
| entry->callback(entry->userdata); |
| |
| if (entry->semaphore) { |
| // Let the waiting thread know this is done |
| SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_COMPLETE); |
| SDL_SignalSemaphore(entry->semaphore); |
| } else { |
| // Nobody's waiting for this, clean it up |
| SDL_DestroyMainThreadCallback(entry); |
| } |
| entry = next; |
| } |
| } |
| |
| bool SDL_RunOnMainThread(SDL_MainThreadCallback callback, void *userdata, bool wait_complete) |
| { |
| if (SDL_IsMainThread() || !SDL_WasInit(SDL_INIT_EVENTS)) { |
| // No need to queue the callback |
| callback(userdata); |
| return true; |
| } |
| |
| SDL_MainThreadCallbackEntry *entry = SDL_CreateMainThreadCallback(callback, userdata, wait_complete); |
| if (!entry) { |
| return false; |
| } |
| |
| SDL_LockMutex(SDL_main_callbacks_lock); |
| { |
| if (SDL_main_callbacks_tail) { |
| SDL_main_callbacks_tail->next = entry; |
| SDL_main_callbacks_tail = entry; |
| } else { |
| SDL_main_callbacks_head = entry; |
| SDL_main_callbacks_tail = entry; |
| } |
| } |
| SDL_UnlockMutex(SDL_main_callbacks_lock); |
| |
| // If the main thread is waiting for events, wake it up |
| SDL_SendWakeupEvent(); |
| |
| if (!wait_complete) { |
| // Queued for execution, wait not requested |
| return true; |
| } |
| |
| SDL_WaitSemaphore(entry->semaphore); |
| |
| switch (SDL_GetAtomicInt(&entry->state)) { |
| case SDL_MAIN_CALLBACK_COMPLETE: |
| // Execution complete! |
| SDL_DestroyMainThreadCallback(entry); |
| return true; |
| |
| case SDL_MAIN_CALLBACK_CANCELED: |
| // The callback was canceled on the main thread |
| SDL_DestroyMainThreadCallback(entry); |
| return SDL_SetError("Callback canceled"); |
| |
| default: |
| // Probably hit a deadlock in the callback |
| // We can't destroy the entry as the semaphore will be signaled |
| // if it ever comes back, just leak it here. |
| return SDL_SetError("Callback timed out"); |
| } |
| } |
| |
| void SDL_PumpEventMaintenance(void) |
| { |
| #ifndef SDL_AUDIO_DISABLED |
| SDL_UpdateAudio(); |
| #endif |
| |
| #ifndef SDL_CAMERA_DISABLED |
| SDL_UpdateCamera(); |
| #endif |
| |
| #ifndef SDL_SENSOR_DISABLED |
| // Check for sensor state change |
| if (SDL_update_sensors) { |
| SDL_UpdateSensors(); |
| } |
| #endif |
| |
| #ifndef SDL_JOYSTICK_DISABLED |
| // Check for joystick state change |
| if (SDL_update_joysticks) { |
| SDL_UpdateJoysticks(); |
| } |
| #endif |
| |
| SDL_UpdateTrays(); |
| |
| SDL_SendPendingSignalEvents(); // in case we had a signal handler fire, etc. |
| } |
| |
| // Run the system dependent event loops |
| static void SDL_PumpEventsInternal(bool push_sentinel) |
| { |
| // Free any temporary memory from old events |
| SDL_FreeTemporaryMemory(); |
| |
| // Release any keys held down from last frame |
| SDL_ReleaseAutoReleaseKeys(); |
| |
| // Run any pending main thread callbacks |
| SDL_RunMainThreadCallbacks(); |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| // Android event processing is independent of the video subsystem |
| Android_PumpEvents(0); |
| #else |
| // Get events from the video subsystem |
| SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
| if (_this) { |
| _this->PumpEvents(_this); |
| } |
| #endif |
| |
| SDL_PumpEventMaintenance(); |
| |
| if (push_sentinel && SDL_EventEnabled(SDL_EVENT_POLL_SENTINEL)) { |
| SDL_Event sentinel; |
| |
| // Make sure we don't already have a sentinel in the queue, and add one to the end |
| if (SDL_GetAtomicInt(&SDL_sentinel_pending) > 0) { |
| SDL_PeepEventsInternal(&sentinel, 1, SDL_GETEVENT, SDL_EVENT_POLL_SENTINEL, SDL_EVENT_POLL_SENTINEL, true); |
| } |
| |
| sentinel.type = SDL_EVENT_POLL_SENTINEL; |
| sentinel.common.timestamp = 0; |
| SDL_PushEvent(&sentinel); |
| } |
| } |
| |
| void SDL_PumpEvents(void) |
| { |
| SDL_PumpEventsInternal(false); |
| } |
| |
| // Public functions |
| |
| bool SDL_PollEvent(SDL_Event *event) |
| { |
| return SDL_WaitEventTimeoutNS(event, 0); |
| } |
| |
| #ifndef SDL_PLATFORM_ANDROID |
| |
| static Sint64 SDL_events_get_polling_interval(void) |
| { |
| Sint64 poll_intervalNS = SDL_MAX_SINT64; |
| |
| #ifndef SDL_JOYSTICK_DISABLED |
| if (SDL_WasInit(SDL_INIT_JOYSTICK) && SDL_update_joysticks) { |
| if (SDL_JoysticksOpened()) { |
| // If we have joysticks open, we need to poll rapidly for events |
| poll_intervalNS = SDL_min(poll_intervalNS, EVENT_POLL_INTERVAL_NS); |
| } else { |
| // If not, just poll every few seconds to enumerate new joysticks |
| poll_intervalNS = SDL_min(poll_intervalNS, ENUMERATION_POLL_INTERVAL_NS); |
| } |
| } |
| #endif |
| |
| #ifndef SDL_SENSOR_DISABLED |
| if (SDL_WasInit(SDL_INIT_SENSOR) && SDL_update_sensors && SDL_SensorsOpened()) { |
| // If we have sensors open, we need to poll rapidly for events |
| poll_intervalNS = SDL_min(poll_intervalNS, EVENT_POLL_INTERVAL_NS); |
| } |
| #endif |
| |
| return poll_intervalNS; |
| } |
| |
| static int SDL_WaitEventTimeout_Device(SDL_VideoDevice *_this, SDL_Window *wakeup_window, SDL_Event *event, Uint64 start, Sint64 timeoutNS) |
| { |
| Sint64 loop_timeoutNS = timeoutNS; |
| Sint64 poll_intervalNS = SDL_events_get_polling_interval(); |
| |
| for (;;) { |
| int status; |
| /* Pump events on entry and each time we wake to ensure: |
| a) All pending events are batch processed after waking up from a wait |
| b) Waiting can be completely skipped if events are already available to be pumped |
| c) Periodic processing that takes place in some platform PumpEvents() functions happens |
| d) Signals received in WaitEventTimeout() are turned into SDL events |
| */ |
| SDL_PumpEventsInternal(true); |
| |
| status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST); |
| if (status < 0) { |
| // Got an error: return |
| break; |
| } |
| if (status > 0) { |
| // There is an event, we can return. |
| return 1; |
| } |
| // No events found in the queue, call WaitEventTimeout to wait for an event. |
| if (timeoutNS > 0) { |
| Sint64 elapsed = SDL_GetTicksNS() - start; |
| if (elapsed >= timeoutNS) { |
| return 0; |
| } |
| loop_timeoutNS = (timeoutNS - elapsed); |
| } |
| // Adjust the timeout for any polling requirements we currently have. |
| if (poll_intervalNS != SDL_MAX_SINT64) { |
| if (loop_timeoutNS >= 0) { |
| loop_timeoutNS = SDL_min(loop_timeoutNS, poll_intervalNS); |
| } else { |
| loop_timeoutNS = poll_intervalNS; |
| } |
| } |
| SDL_SetAtomicPointer(&_this->wakeup_window, wakeup_window); |
| status = _this->WaitEventTimeout(_this, loop_timeoutNS); |
| SDL_SetAtomicPointer(&_this->wakeup_window, NULL); |
| if (status == 0 && poll_intervalNS != SDL_MAX_SINT64 && loop_timeoutNS == poll_intervalNS) { |
| // We may have woken up to poll. Try again |
| continue; |
| } else if (status <= 0) { |
| // There is either an error or the timeout is elapsed: return |
| return status; |
| } |
| /* An event was found and pumped into the SDL events queue. Continue the loop |
| to let SDL_PeepEvents pick it up .*/ |
| } |
| return 0; |
| } |
| |
| static SDL_Window *SDL_find_active_window(SDL_VideoDevice *_this) |
| { |
| SDL_Window *window; |
| for (window = _this->windows; window; window = window->next) { |
| if (!window->is_destroying) { |
| return window; |
| } |
| } |
| return NULL; |
| } |
| |
| #endif // !SDL_PLATFORM_ANDROID |
| |
| bool SDL_WaitEvent(SDL_Event *event) |
| { |
| return SDL_WaitEventTimeoutNS(event, -1); |
| } |
| |
| bool SDL_WaitEventTimeout(SDL_Event *event, Sint32 timeoutMS) |
| { |
| Sint64 timeoutNS; |
| |
| if (timeoutMS > 0) { |
| timeoutNS = SDL_MS_TO_NS(timeoutMS); |
| } else { |
| timeoutNS = timeoutMS; |
| } |
| return SDL_WaitEventTimeoutNS(event, timeoutNS); |
| } |
| |
| bool SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS) |
| { |
| Uint64 start, expiration; |
| bool include_sentinel = (timeoutNS == 0); |
| int result; |
| |
| if (timeoutNS > 0) { |
| start = SDL_GetTicksNS(); |
| expiration = start + timeoutNS; |
| } else { |
| start = 0; |
| expiration = 0; |
| } |
| |
| // If there isn't a poll sentinel event pending, pump events and add one |
| if (SDL_GetAtomicInt(&SDL_sentinel_pending) == 0) { |
| SDL_PumpEventsInternal(true); |
| } |
| |
| // First check for existing events |
| result = SDL_PeepEventsInternal(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST, include_sentinel); |
| if (result < 0) { |
| return false; |
| } |
| if (include_sentinel) { |
| if (event) { |
| if (event->type == SDL_EVENT_POLL_SENTINEL) { |
| // Reached the end of a poll cycle, and not willing to wait |
| return false; |
| } |
| } else { |
| // Need to peek the next event to check for sentinel |
| SDL_Event dummy; |
| |
| if (SDL_PeepEventsInternal(&dummy, 1, SDL_PEEKEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST, true) && |
| dummy.type == SDL_EVENT_POLL_SENTINEL) { |
| SDL_PeepEventsInternal(&dummy, 1, SDL_GETEVENT, SDL_EVENT_POLL_SENTINEL, SDL_EVENT_POLL_SENTINEL, true); |
| // Reached the end of a poll cycle, and not willing to wait |
| return false; |
| } |
| } |
| } |
| if (result == 0) { |
| if (timeoutNS == 0) { |
| // No events available, and not willing to wait |
| return false; |
| } |
| } else { |
| // Has existing events |
| return true; |
| } |
| // We should have completely handled timeoutNS == 0 above |
| SDL_assert(timeoutNS != 0); |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| for (;;) { |
| if (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST) > 0) { |
| return true; |
| } |
| |
| Uint64 delay = -1; |
| if (timeoutNS > 0) { |
| Uint64 now = SDL_GetTicksNS(); |
| if (now >= expiration) { |
| // Timeout expired and no events |
| return false; |
| } |
| delay = (expiration - now); |
| } |
| Android_PumpEvents(delay); |
| } |
| #else |
| SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
| if (_this && _this->WaitEventTimeout && _this->SendWakeupEvent) { |
| // Look if a shown window is available to send the wakeup event. |
| SDL_Window *wakeup_window = SDL_find_active_window(_this); |
| if (wakeup_window) { |
| result = SDL_WaitEventTimeout_Device(_this, wakeup_window, event, start, timeoutNS); |
| if (result > 0) { |
| return true; |
| } else if (result == 0) { |
| return false; |
| } else { |
| /* There may be implementation-defined conditions where the backend cannot |
| * reliably wait for the next event. If that happens, fall back to polling. |
| */ |
| } |
| } |
| } |
| |
| for (;;) { |
| SDL_PumpEventsInternal(true); |
| |
| if (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST) > 0) { |
| return true; |
| } |
| |
| Uint64 delay = EVENT_POLL_INTERVAL_NS; |
| if (timeoutNS > 0) { |
| Uint64 now = SDL_GetTicksNS(); |
| if (now >= expiration) { |
| // Timeout expired and no events |
| return false; |
| } |
| delay = SDL_min((expiration - now), delay); |
| } |
| SDL_DelayNS(delay); |
| } |
| #endif // SDL_PLATFORM_ANDROID |
| } |
| |
| static bool SDL_CallEventWatchers(SDL_Event *event) |
| { |
| if (event->common.type == SDL_EVENT_POLL_SENTINEL) { |
| return true; |
| } |
| |
| return SDL_DispatchEventWatchList(&SDL_event_watchers, event); |
| } |
| |
| bool SDL_PushEvent(SDL_Event *event) |
| { |
| if (!event->common.timestamp) { |
| event->common.timestamp = SDL_GetTicksNS(); |
| } |
| |
| if (!SDL_CallEventWatchers(event)) { |
| SDL_ClearError(); |
| return false; |
| } |
| |
| if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata) |
| { |
| SDL_EventEntry *event, *next; |
| SDL_LockMutex(SDL_event_watchers.lock); |
| { |
| // Set filter and discard pending events |
| SDL_event_watchers.filter.callback = filter; |
| SDL_event_watchers.filter.userdata = userdata; |
| if (filter) { |
| // Cut all events not accepted by the filter |
| SDL_LockMutex(SDL_EventQ.lock); |
| { |
| for (event = SDL_EventQ.head; event; event = next) { |
| next = event->next; |
| if (!filter(userdata, &event->event)) { |
| SDL_CutEvent(event); |
| } |
| } |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| } |
| } |
| SDL_UnlockMutex(SDL_event_watchers.lock); |
| } |
| |
| bool SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata) |
| { |
| SDL_EventWatcher event_ok; |
| |
| SDL_LockMutex(SDL_event_watchers.lock); |
| { |
| event_ok = SDL_event_watchers.filter; |
| } |
| SDL_UnlockMutex(SDL_event_watchers.lock); |
| |
| if (filter) { |
| *filter = event_ok.callback; |
| } |
| if (userdata) { |
| *userdata = event_ok.userdata; |
| } |
| return event_ok.callback ? true : false; |
| } |
| |
| bool SDL_AddEventWatch(SDL_EventFilter filter, void *userdata) |
| { |
| return SDL_AddEventWatchList(&SDL_event_watchers, filter, userdata); |
| } |
| |
| void SDL_RemoveEventWatch(SDL_EventFilter filter, void *userdata) |
| { |
| SDL_RemoveEventWatchList(&SDL_event_watchers, filter, userdata); |
| } |
| |
| void SDL_FilterEvents(SDL_EventFilter filter, void *userdata) |
| { |
| SDL_LockMutex(SDL_EventQ.lock); |
| { |
| SDL_EventEntry *entry, *next; |
| for (entry = SDL_EventQ.head; entry; entry = next) { |
| next = entry->next; |
| if (!filter(userdata, &entry->event)) { |
| SDL_CutEvent(entry); |
| } |
| } |
| } |
| SDL_UnlockMutex(SDL_EventQ.lock); |
| } |
| |
| void SDL_SetEventEnabled(Uint32 type, bool enabled) |
| { |
| bool current_state; |
| Uint8 hi = ((type >> 8) & 0xff); |
| Uint8 lo = (type & 0xff); |
| |
| if (SDL_disabled_events[hi] && |
| (SDL_disabled_events[hi]->bits[lo / 32] & (1U << (lo & 31)))) { |
| current_state = false; |
| } else { |
| current_state = true; |
| } |
| |
| if ((enabled != false) != current_state) { |
| if (enabled) { |
| SDL_assert(SDL_disabled_events[hi] != NULL); |
| SDL_disabled_events[hi]->bits[lo / 32] &= ~(1U << (lo & 31)); |
| |
| // Gamepad events depend on joystick events |
| switch (type) { |
| case SDL_EVENT_GAMEPAD_ADDED: |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_ADDED, true); |
| break; |
| case SDL_EVENT_GAMEPAD_REMOVED: |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_REMOVED, true); |
| break; |
| case SDL_EVENT_GAMEPAD_AXIS_MOTION: |
| case SDL_EVENT_GAMEPAD_BUTTON_DOWN: |
| case SDL_EVENT_GAMEPAD_BUTTON_UP: |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_AXIS_MOTION, true); |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_HAT_MOTION, true); |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_BUTTON_DOWN, true); |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_BUTTON_UP, true); |
| break; |
| case SDL_EVENT_GAMEPAD_UPDATE_COMPLETE: |
| SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_UPDATE_COMPLETE, true); |
| break; |
| default: |
| break; |
| } |
| } else { |
| // Disable this event type and discard pending events |
| if (!SDL_disabled_events[hi]) { |
| SDL_disabled_events[hi] = (SDL_DisabledEventBlock *)SDL_calloc(1, sizeof(SDL_DisabledEventBlock)); |
| } |
| // Out of memory, nothing we can do... |
| if (SDL_disabled_events[hi]) { |
| SDL_disabled_events[hi]->bits[lo / 32] |= (1U << (lo & 31)); |
| SDL_FlushEvent(type); |
| } |
| } |
| |
| /* turn off drag'n'drop support if we've disabled the events. |
| This might change some UI details at the OS level. */ |
| if (type == SDL_EVENT_DROP_FILE || type == SDL_EVENT_DROP_TEXT) { |
| SDL_ToggleDragAndDropSupport(); |
| } |
| } |
| } |
| |
| bool SDL_EventEnabled(Uint32 type) |
| { |
| Uint8 hi = ((type >> 8) & 0xff); |
| Uint8 lo = (type & 0xff); |
| |
| if (SDL_disabled_events[hi] && |
| (SDL_disabled_events[hi]->bits[lo / 32] & (1U << (lo & 31)))) { |
| return false; |
| } else { |
| return true; |
| } |
| } |
| |
| Uint32 SDL_RegisterEvents(int numevents) |
| { |
| Uint32 event_base = 0; |
| |
| if (numevents > 0) { |
| int value = SDL_AddAtomicInt(&SDL_userevents, numevents); |
| if (value >= 0 && value <= (SDL_EVENT_LAST - SDL_EVENT_USER)) { |
| event_base = (Uint32)(SDL_EVENT_USER + value); |
| } |
| } |
| return event_base; |
| } |
| |
| void SDL_SendAppEvent(SDL_EventType eventType) |
| { |
| if (SDL_EventEnabled(eventType)) { |
| SDL_Event event; |
| event.type = eventType; |
| event.common.timestamp = 0; |
| |
| switch (eventType) { |
| case SDL_EVENT_TERMINATING: |
| case SDL_EVENT_LOW_MEMORY: |
| case SDL_EVENT_WILL_ENTER_BACKGROUND: |
| case SDL_EVENT_DID_ENTER_BACKGROUND: |
| case SDL_EVENT_WILL_ENTER_FOREGROUND: |
| case SDL_EVENT_DID_ENTER_FOREGROUND: |
| // We won't actually queue this event, it needs to be handled in this call stack by an event watcher |
| if (SDL_EventLoggingVerbosity > 0) { |
| SDL_LogEvent(&event); |
| } |
| SDL_CallEventWatchers(&event); |
| break; |
| default: |
| SDL_PushEvent(&event); |
| break; |
| } |
| } |
| } |
| |
| void SDL_SendKeymapChangedEvent(void) |
| { |
| SDL_SendAppEvent(SDL_EVENT_KEYMAP_CHANGED); |
| } |
| |
| void SDL_SendLocaleChangedEvent(void) |
| { |
| SDL_SendAppEvent(SDL_EVENT_LOCALE_CHANGED); |
| } |
| |
| void SDL_SendSystemThemeChangedEvent(void) |
| { |
| SDL_SendAppEvent(SDL_EVENT_SYSTEM_THEME_CHANGED); |
| } |
| |
| bool SDL_InitEvents(void) |
| { |
| #ifdef SDL_PLATFORM_ANDROID |
| Android_InitEvents(); |
| #endif |
| #ifndef SDL_JOYSTICK_DISABLED |
| SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL); |
| #endif |
| #ifndef SDL_SENSOR_DISABLED |
| SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL); |
| #endif |
| SDL_AddHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL); |
| SDL_AddHintCallback(SDL_HINT_POLL_SENTINEL, SDL_PollSentinelChanged, NULL); |
| SDL_InitMainThreadCallbacks(); |
| if (!SDL_StartEventLoop()) { |
| SDL_RemoveHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL); |
| return false; |
| } |
| |
| SDL_InitQuit(); |
| |
| return true; |
| } |
| |
| void SDL_QuitEvents(void) |
| { |
| SDL_QuitQuit(); |
| SDL_StopEventLoop(); |
| SDL_QuitMainThreadCallbacks(); |
| SDL_RemoveHintCallback(SDL_HINT_POLL_SENTINEL, SDL_PollSentinelChanged, NULL); |
| SDL_RemoveHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL); |
| #ifndef SDL_JOYSTICK_DISABLED |
| SDL_RemoveHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL); |
| #endif |
| #ifndef SDL_SENSOR_DISABLED |
| SDL_RemoveHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL); |
| #endif |
| #ifdef SDL_PLATFORM_ANDROID |
| Android_QuitEvents(); |
| #endif |
| } |