| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #include "SDL_hints_c.h" |
| #include "SDL_properties_c.h" |
| |
| |
| typedef struct |
| { |
| SDL_PropertyType type; |
| |
| union { |
| void *pointer_value; |
| char *string_value; |
| Sint64 number_value; |
| float float_value; |
| bool boolean_value; |
| } value; |
| |
| char *string_storage; |
| |
| SDL_CleanupPropertyCallback cleanup; |
| void *userdata; |
| } SDL_Property; |
| |
| typedef struct |
| { |
| SDL_HashTable *props; |
| SDL_Mutex *lock; |
| } SDL_Properties; |
| |
| static SDL_InitState SDL_properties_init; |
| static SDL_HashTable *SDL_properties; |
| static SDL_AtomicU32 SDL_last_properties_id; |
| static SDL_AtomicU32 SDL_global_properties; |
| |
| |
| static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, bool cleanup) |
| { |
| SDL_Property *property = (SDL_Property *)value; |
| if (property) { |
| switch (property->type) { |
| case SDL_PROPERTY_TYPE_POINTER: |
| if (property->cleanup && cleanup) { |
| property->cleanup(property->userdata, property->value.pointer_value); |
| } |
| break; |
| case SDL_PROPERTY_TYPE_STRING: |
| SDL_free(property->value.string_value); |
| break; |
| default: |
| break; |
| } |
| SDL_free(property->string_storage); |
| } |
| SDL_free((void *)key); |
| SDL_free((void *)value); |
| } |
| |
| static void SDLCALL SDL_FreeProperty(void *data, const void *key, const void *value) |
| { |
| SDL_FreePropertyWithCleanup(key, value, data, true); |
| } |
| |
| static void SDL_FreeProperties(SDL_Properties *properties) |
| { |
| if (properties) { |
| SDL_DestroyHashTable(properties->props); |
| SDL_DestroyMutex(properties->lock); |
| SDL_free(properties); |
| } |
| } |
| |
| bool SDL_InitProperties(void) |
| { |
| if (!SDL_ShouldInit(&SDL_properties_init)) { |
| return true; |
| } |
| |
| SDL_properties = SDL_CreateHashTable(0, true, SDL_HashID, SDL_KeyMatchID, NULL, NULL); |
| const bool initialized = (SDL_properties != NULL); |
| SDL_SetInitialized(&SDL_properties_init, initialized); |
| return initialized; |
| } |
| |
| static bool SDLCALL FreeOneProperties(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| { |
| SDL_FreeProperties((SDL_Properties *)value); |
| return true; // keep iterating. |
| } |
| |
| void SDL_QuitProperties(void) |
| { |
| if (!SDL_ShouldQuit(&SDL_properties_init)) { |
| return; |
| } |
| |
| SDL_PropertiesID props; |
| do { |
| props = SDL_GetAtomicU32(&SDL_global_properties); |
| } while (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, props, 0)); |
| |
| if (props) { |
| SDL_DestroyProperties(props); |
| } |
| |
| // this can't just DestroyHashTable with SDL_FreeProperties as the destructor, because |
| // other destructors under this might cause use to attempt a recursive lock on SDL_properties, |
| // which isn't allowed with rwlocks. So manually iterate and free everything. |
| SDL_HashTable *properties = SDL_properties; |
| SDL_properties = NULL; |
| SDL_IterateHashTable(properties, FreeOneProperties, NULL); |
| SDL_DestroyHashTable(properties); |
| |
| SDL_SetInitialized(&SDL_properties_init, false); |
| } |
| |
| static bool SDL_CheckInitProperties(void) |
| { |
| return SDL_InitProperties(); |
| } |
| |
| SDL_PropertiesID SDL_GetGlobalProperties(void) |
| { |
| SDL_PropertiesID props = SDL_GetAtomicU32(&SDL_global_properties); |
| if (!props) { |
| props = SDL_CreateProperties(); |
| if (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, 0, props)) { |
| // Somebody else created global properties before us, just use those |
| SDL_DestroyProperties(props); |
| props = SDL_GetAtomicU32(&SDL_global_properties); |
| } |
| } |
| return props; |
| } |
| |
| SDL_PropertiesID SDL_CreateProperties(void) |
| { |
| if (!SDL_CheckInitProperties()) { |
| return 0; |
| } |
| |
| SDL_Properties *properties = (SDL_Properties *)SDL_calloc(1, sizeof(*properties)); |
| if (!properties) { |
| return 0; |
| } |
| |
| properties->lock = SDL_CreateMutex(); |
| if (!properties->lock) { |
| SDL_free(properties); |
| return 0; |
| } |
| |
| properties->props = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, NULL); |
| if (!properties->props) { |
| SDL_DestroyMutex(properties->lock); |
| SDL_free(properties); |
| return 0; |
| } |
| |
| SDL_PropertiesID props = 0; |
| while (true) { |
| props = (SDL_GetAtomicU32(&SDL_last_properties_id) + 1); |
| if (props == 0) { |
| continue; |
| } else if (SDL_CompareAndSwapAtomicU32(&SDL_last_properties_id, props - 1, props)) { |
| break; |
| } |
| } |
| |
| SDL_assert(!SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, NULL)); // should NOT be in the hash table already. |
| |
| if (!SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties, false)) { |
| SDL_FreeProperties(properties); |
| return 0; |
| } |
| |
| return props; // All done! |
| } |
| |
| typedef struct CopyOnePropertyData |
| { |
| SDL_Properties *dst_properties; |
| bool result; |
| } CopyOnePropertyData; |
| |
| static bool SDLCALL CopyOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| { |
| const SDL_Property *src_property = (const SDL_Property *)value; |
| if (src_property->cleanup) { |
| // Can't copy properties with cleanup functions, we don't know how to duplicate the data |
| return true; // keep iterating. |
| } |
| |
| CopyOnePropertyData *data = (CopyOnePropertyData *) userdata; |
| SDL_Properties *dst_properties = data->dst_properties; |
| const char *src_name = (const char *)key; |
| SDL_Property *dst_property; |
| |
| char *dst_name = SDL_strdup(src_name); |
| if (!dst_name) { |
| data->result = false; |
| return true; // keep iterating (I guess...?) |
| } |
| |
| dst_property = (SDL_Property *)SDL_malloc(sizeof(*dst_property)); |
| if (!dst_property) { |
| SDL_free(dst_name); |
| data->result = false; |
| return true; // keep iterating (I guess...?) |
| } |
| |
| SDL_copyp(dst_property, src_property); |
| if (src_property->type == SDL_PROPERTY_TYPE_STRING) { |
| dst_property->value.string_value = SDL_strdup(src_property->value.string_value); |
| if (!dst_property->value.string_value) { |
| SDL_free(dst_name); |
| SDL_free(dst_property); |
| data->result = false; |
| return true; // keep iterating (I guess...?) |
| } |
| } |
| |
| if (!SDL_InsertIntoHashTable(dst_properties->props, dst_name, dst_property, true)) { |
| SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, false); |
| data->result = false; |
| } |
| |
| return true; // keep iterating. |
| } |
| |
| bool SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst) |
| { |
| if (!src) { |
| return SDL_InvalidParamError("src"); |
| } |
| if (!dst) { |
| return SDL_InvalidParamError("dst"); |
| } |
| |
| SDL_Properties *src_properties = NULL; |
| SDL_Properties *dst_properties = NULL; |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)src, (const void **)&src_properties); |
| if (!src_properties) { |
| return SDL_InvalidParamError("src"); |
| } |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)dst, (const void **)&dst_properties); |
| if (!dst_properties) { |
| return SDL_InvalidParamError("dst"); |
| } |
| |
| bool result = true; |
| SDL_LockMutex(src_properties->lock); |
| SDL_LockMutex(dst_properties->lock); |
| { |
| CopyOnePropertyData data = { dst_properties, true }; |
| SDL_IterateHashTable(src_properties->props, CopyOneProperty, &data); |
| result = data.result; |
| } |
| SDL_UnlockMutex(dst_properties->lock); |
| SDL_UnlockMutex(src_properties->lock); |
| |
| return result; |
| } |
| |
| bool SDL_LockProperties(SDL_PropertiesID props) |
| { |
| SDL_Properties *properties = NULL; |
| |
| if (!props) { |
| return SDL_InvalidParamError("props"); |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return SDL_InvalidParamError("props"); |
| } |
| |
| SDL_LockMutex(properties->lock); |
| return true; |
| } |
| |
| void SDL_UnlockProperties(SDL_PropertiesID props) |
| { |
| SDL_Properties *properties = NULL; |
| |
| if (!props) { |
| return; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return; |
| } |
| |
| SDL_UnlockMutex(properties->lock); |
| } |
| |
| static bool SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_Property *property) |
| { |
| SDL_Properties *properties = NULL; |
| bool result = true; |
| |
| if (!props) { |
| SDL_FreePropertyWithCleanup(NULL, property, NULL, true); |
| return SDL_InvalidParamError("props"); |
| } |
| if (!name || !*name) { |
| SDL_FreePropertyWithCleanup(NULL, property, NULL, true); |
| return SDL_InvalidParamError("name"); |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| SDL_FreePropertyWithCleanup(NULL, property, NULL, true); |
| return SDL_InvalidParamError("props"); |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_RemoveFromHashTable(properties->props, name); |
| if (property) { |
| char *key = SDL_strdup(name); |
| if (!key || !SDL_InsertIntoHashTable(properties->props, key, property, false)) { |
| SDL_FreePropertyWithCleanup(key, property, NULL, true); |
| result = false; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return result; |
| } |
| |
| bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata) |
| { |
| SDL_Property *property; |
| |
| if (!value) { |
| if (cleanup) { |
| cleanup(userdata, value); |
| } |
| return SDL_ClearProperty(props, name); |
| } |
| |
| property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| if (cleanup) { |
| cleanup(userdata, value); |
| } |
| SDL_FreePropertyWithCleanup(NULL, property, NULL, false); |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_POINTER; |
| property->value.pointer_value = value; |
| property->cleanup = cleanup; |
| property->userdata = userdata; |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| bool SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value) |
| { |
| SDL_Property *property; |
| |
| if (!value) { |
| return SDL_ClearProperty(props, name); |
| } |
| |
| property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_POINTER; |
| property->value.pointer_value = value; |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| static void SDLCALL CleanupFreeableProperty(void *userdata, void *value) |
| { |
| SDL_free(value); |
| } |
| |
| bool SDL_SetFreeableProperty(SDL_PropertiesID props, const char *name, void *value) |
| { |
| return SDL_SetPointerPropertyWithCleanup(props, name, value, CleanupFreeableProperty, NULL); |
| } |
| |
| static void SDLCALL CleanupSurface(void *userdata, void *value) |
| { |
| SDL_Surface *surface = (SDL_Surface *)value; |
| |
| SDL_DestroySurface(surface); |
| } |
| |
| bool SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface) |
| { |
| return SDL_SetPointerPropertyWithCleanup(props, name, surface, CleanupSurface, NULL); |
| } |
| |
| bool SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value) |
| { |
| SDL_Property *property; |
| |
| if (!value) { |
| return SDL_ClearProperty(props, name); |
| } |
| |
| property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_STRING; |
| property->value.string_value = SDL_strdup(value); |
| if (!property->value.string_value) { |
| SDL_free(property); |
| return false; |
| } |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| bool SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value) |
| { |
| SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_NUMBER; |
| property->value.number_value = value; |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| bool SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value) |
| { |
| SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_FLOAT; |
| property->value.float_value = value; |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| bool SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value) |
| { |
| SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property)); |
| if (!property) { |
| return false; |
| } |
| property->type = SDL_PROPERTY_TYPE_BOOLEAN; |
| property->value.boolean_value = value ? true : false; |
| return SDL_PrivateSetProperty(props, name, property); |
| } |
| |
| bool SDL_HasProperty(SDL_PropertiesID props, const char *name) |
| { |
| return (SDL_GetPropertyType(props, name) != SDL_PROPERTY_TYPE_INVALID); |
| } |
| |
| SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, const char *name) |
| { |
| SDL_Properties *properties = NULL; |
| SDL_PropertyType type = SDL_PROPERTY_TYPE_INVALID; |
| |
| if (!props) { |
| return SDL_PROPERTY_TYPE_INVALID; |
| } |
| if (!name || !*name) { |
| return SDL_PROPERTY_TYPE_INVALID; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return SDL_PROPERTY_TYPE_INVALID; |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| type = property->type; |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return type; |
| } |
| |
| void *SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value) |
| { |
| SDL_Properties *properties = NULL; |
| void *value = default_value; |
| |
| if (!props) { |
| return value; |
| } |
| if (!name || !*name) { |
| return value; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return value; |
| } |
| |
| // Note that taking the lock here only guarantees that we won't read the |
| // hashtable while it's being modified. The value itself can easily be |
| // freed from another thread after it is returned here. |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| if (property->type == SDL_PROPERTY_TYPE_POINTER) { |
| value = property->value.pointer_value; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return value; |
| } |
| |
| const char *SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value) |
| { |
| SDL_Properties *properties = NULL; |
| const char *value = default_value; |
| |
| if (!props) { |
| return value; |
| } |
| if (!name || !*name) { |
| return value; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return value; |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| switch (property->type) { |
| case SDL_PROPERTY_TYPE_STRING: |
| value = property->value.string_value; |
| break; |
| case SDL_PROPERTY_TYPE_NUMBER: |
| if (property->string_storage) { |
| value = property->string_storage; |
| } else { |
| SDL_asprintf(&property->string_storage, "%" SDL_PRIs64, property->value.number_value); |
| if (property->string_storage) { |
| value = property->string_storage; |
| } |
| } |
| break; |
| case SDL_PROPERTY_TYPE_FLOAT: |
| if (property->string_storage) { |
| value = property->string_storage; |
| } else { |
| SDL_asprintf(&property->string_storage, "%f", property->value.float_value); |
| if (property->string_storage) { |
| value = property->string_storage; |
| } |
| } |
| break; |
| case SDL_PROPERTY_TYPE_BOOLEAN: |
| value = property->value.boolean_value ? "true" : "false"; |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return value; |
| } |
| |
| Sint64 SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value) |
| { |
| SDL_Properties *properties = NULL; |
| Sint64 value = default_value; |
| |
| if (!props) { |
| return value; |
| } |
| if (!name || !*name) { |
| return value; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return value; |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| switch (property->type) { |
| case SDL_PROPERTY_TYPE_STRING: |
| value = (Sint64)SDL_strtoll(property->value.string_value, NULL, 0); |
| break; |
| case SDL_PROPERTY_TYPE_NUMBER: |
| value = property->value.number_value; |
| break; |
| case SDL_PROPERTY_TYPE_FLOAT: |
| value = (Sint64)SDL_round((double)property->value.float_value); |
| break; |
| case SDL_PROPERTY_TYPE_BOOLEAN: |
| value = property->value.boolean_value; |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return value; |
| } |
| |
| float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value) |
| { |
| SDL_Properties *properties = NULL; |
| float value = default_value; |
| |
| if (!props) { |
| return value; |
| } |
| if (!name || !*name) { |
| return value; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return value; |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| switch (property->type) { |
| case SDL_PROPERTY_TYPE_STRING: |
| value = (float)SDL_atof(property->value.string_value); |
| break; |
| case SDL_PROPERTY_TYPE_NUMBER: |
| value = (float)property->value.number_value; |
| break; |
| case SDL_PROPERTY_TYPE_FLOAT: |
| value = property->value.float_value; |
| break; |
| case SDL_PROPERTY_TYPE_BOOLEAN: |
| value = (float)property->value.boolean_value; |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return value; |
| } |
| |
| bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value) |
| { |
| SDL_Properties *properties = NULL; |
| bool value = default_value ? true : false; |
| |
| if (!props) { |
| return value; |
| } |
| if (!name || !*name) { |
| return value; |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return value; |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| SDL_Property *property = NULL; |
| if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) { |
| switch (property->type) { |
| case SDL_PROPERTY_TYPE_STRING: |
| value = SDL_GetStringBoolean(property->value.string_value, default_value); |
| break; |
| case SDL_PROPERTY_TYPE_NUMBER: |
| value = (property->value.number_value != 0); |
| break; |
| case SDL_PROPERTY_TYPE_FLOAT: |
| value = (property->value.float_value != 0.0f); |
| break; |
| case SDL_PROPERTY_TYPE_BOOLEAN: |
| value = property->value.boolean_value; |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return value; |
| } |
| |
| bool SDL_ClearProperty(SDL_PropertiesID props, const char *name) |
| { |
| return SDL_PrivateSetProperty(props, name, NULL); |
| } |
| |
| typedef struct EnumerateOnePropertyData |
| { |
| SDL_EnumeratePropertiesCallback callback; |
| void *userdata; |
| SDL_PropertiesID props; |
| } EnumerateOnePropertyData; |
| |
| |
| static bool SDLCALL EnumerateOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| { |
| (void) table; |
| (void) value; |
| const EnumerateOnePropertyData *data = (const EnumerateOnePropertyData *) userdata; |
| data->callback(data->userdata, data->props, (const char *)key); |
| return true; // keep iterating. |
| } |
| |
| bool SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata) |
| { |
| SDL_Properties *properties = NULL; |
| |
| if (!props) { |
| return SDL_InvalidParamError("props"); |
| } |
| if (!callback) { |
| return SDL_InvalidParamError("callback"); |
| } |
| |
| SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties); |
| if (!properties) { |
| return SDL_InvalidParamError("props"); |
| } |
| |
| SDL_LockMutex(properties->lock); |
| { |
| EnumerateOnePropertyData data = { callback, userdata, props }; |
| SDL_IterateHashTable(properties->props, EnumerateOneProperty, &data); |
| } |
| SDL_UnlockMutex(properties->lock); |
| |
| return true; |
| } |
| |
| static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID props, const char *name) |
| { |
| switch (SDL_GetPropertyType(props, name)) { |
| case SDL_PROPERTY_TYPE_POINTER: |
| SDL_Log("%s: %p", name, SDL_GetPointerProperty(props, name, NULL)); |
| break; |
| case SDL_PROPERTY_TYPE_STRING: |
| SDL_Log("%s: \"%s\"", name, SDL_GetStringProperty(props, name, "")); |
| break; |
| case SDL_PROPERTY_TYPE_NUMBER: |
| { |
| Sint64 value = SDL_GetNumberProperty(props, name, 0); |
| SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")", name, value, value); |
| } |
| break; |
| case SDL_PROPERTY_TYPE_FLOAT: |
| SDL_Log("%s: %g", name, SDL_GetFloatProperty(props, name, 0.0f)); |
| break; |
| case SDL_PROPERTY_TYPE_BOOLEAN: |
| SDL_Log("%s: %s", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false"); |
| break; |
| default: |
| SDL_Log("%s UNKNOWN TYPE", name); |
| break; |
| } |
| } |
| |
| bool SDL_DumpProperties(SDL_PropertiesID props) |
| { |
| return SDL_EnumerateProperties(props, SDL_DumpPropertiesCallback, NULL); |
| } |
| |
| void SDL_DestroyProperties(SDL_PropertiesID props) |
| { |
| if (props) { |
| // this can't just use RemoveFromHashTable with SDL_FreeProperties as the destructor, because |
| // other destructors under this might cause use to attempt a recursive lock on SDL_properties, |
| // which isn't allowed with rwlocks. So manually look it up and remove/free it. |
| SDL_Properties *properties = NULL; |
| if (SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties)) { |
| SDL_FreeProperties(properties); |
| SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props); |
| } |
| } |
| } |