|  | /* | 
|  | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | 
|  |  | 
|  | This software is provided 'as-is', without any express or implied | 
|  | warranty.  In no event will the authors be held liable for any damages | 
|  | arising from the use of this software. | 
|  |  | 
|  | Permission is granted to anyone to use this software for any purpose, | 
|  | including commercial applications, and to alter it and redistribute it | 
|  | freely. | 
|  | */ | 
|  | #include <stdlib.h> | 
|  | #include <math.h> | 
|  | #include <stdio.h> | 
|  | #include "SDL.h" | 
|  | #include "SDL_shape.h" | 
|  |  | 
|  | #define SHAPED_WINDOW_X 150 | 
|  | #define SHAPED_WINDOW_Y 150 | 
|  | #define SHAPED_WINDOW_DIMENSION 640 | 
|  |  | 
|  | typedef struct LoadedPicture { | 
|  | SDL_Surface *surface; | 
|  | SDL_Texture *texture; | 
|  | SDL_WindowShapeMode mode; | 
|  | const char* name; | 
|  | } LoadedPicture; | 
|  |  | 
|  | void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions) | 
|  | { | 
|  | /* Clear render-target to blue. */ | 
|  | SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff); | 
|  | SDL_RenderClear(renderer); | 
|  |  | 
|  | /* Render the texture. */ | 
|  | SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions); | 
|  |  | 
|  | SDL_RenderPresent(renderer); | 
|  | } | 
|  |  | 
|  | int main(int argc,char** argv) | 
|  | { | 
|  | Uint8 num_pictures; | 
|  | LoadedPicture* pictures; | 
|  | int i, j; | 
|  | SDL_PixelFormat* format = NULL; | 
|  | SDL_Window *window; | 
|  | SDL_Renderer *renderer; | 
|  | SDL_Color black = {0,0,0,0xff}; | 
|  | SDL_Event event; | 
|  | int should_exit = 0; | 
|  | unsigned int current_picture; | 
|  | int button_down; | 
|  | Uint32 pixelFormat = 0; | 
|  | int access = 0; | 
|  | SDL_Rect texture_dimensions; | 
|  |  | 
|  | /* Enable standard application logging */ | 
|  | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); | 
|  |  | 
|  | if(argc < 2) { | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument."); | 
|  | exit(-1); | 
|  | } | 
|  |  | 
|  | if(SDL_VideoInit(NULL) == -1) { | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video."); | 
|  | exit(-2); | 
|  | } | 
|  |  | 
|  | num_pictures = argc - 1; | 
|  | pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture)*num_pictures); | 
|  | if (!pictures) { | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory."); | 
|  | exit(1); | 
|  | } | 
|  | for(i=0;i<num_pictures;i++) | 
|  | pictures[i].surface = NULL; | 
|  | for(i=0;i<num_pictures;i++) { | 
|  | pictures[i].surface = SDL_LoadBMP(argv[i+1]); | 
|  | pictures[i].name = argv[i+1]; | 
|  | if(pictures[i].surface == NULL) { | 
|  | for(j=0;j<num_pictures;j++) | 
|  | SDL_FreeSurface(pictures[j].surface); | 
|  | SDL_free(pictures); | 
|  | SDL_VideoQuit(); | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file: %s", argv[i+1]); | 
|  | exit(-3); | 
|  | } | 
|  |  | 
|  | format = pictures[i].surface->format; | 
|  | if(SDL_ISPIXELFORMAT_ALPHA(format->format)) { | 
|  | pictures[i].mode.mode = ShapeModeBinarizeAlpha; | 
|  | pictures[i].mode.parameters.binarizationCutoff = 255; | 
|  | } | 
|  | else { | 
|  | pictures[i].mode.mode = ShapeModeColorKey; | 
|  | pictures[i].mode.parameters.colorKey = black; | 
|  | } | 
|  | } | 
|  |  | 
|  | window = SDL_CreateShapedWindow("SDL_Shape test", | 
|  | SHAPED_WINDOW_X, SHAPED_WINDOW_Y, | 
|  | SHAPED_WINDOW_DIMENSION,SHAPED_WINDOW_DIMENSION, | 
|  | 0); | 
|  | SDL_SetWindowPosition(window, SHAPED_WINDOW_X, SHAPED_WINDOW_Y); | 
|  | if(window == NULL) { | 
|  | for(i=0;i<num_pictures;i++) | 
|  | SDL_FreeSurface(pictures[i].surface); | 
|  | SDL_free(pictures); | 
|  | SDL_VideoQuit(); | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape."); | 
|  | exit(-4); | 
|  | } | 
|  | renderer = SDL_CreateRenderer(window,-1,0); | 
|  | if (!renderer) { | 
|  | SDL_DestroyWindow(window); | 
|  | for(i=0;i<num_pictures;i++) | 
|  | SDL_FreeSurface(pictures[i].surface); | 
|  | SDL_free(pictures); | 
|  | SDL_VideoQuit(); | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window."); | 
|  | exit(-5); | 
|  | } | 
|  |  | 
|  | for(i=0;i<num_pictures;i++) | 
|  | pictures[i].texture = NULL; | 
|  | for(i=0;i<num_pictures;i++) { | 
|  | pictures[i].texture = SDL_CreateTextureFromSurface(renderer,pictures[i].surface); | 
|  | if(pictures[i].texture == NULL) { | 
|  | for(i=0;i<num_pictures;i++) | 
|  | if(pictures[i].texture != NULL) | 
|  | SDL_DestroyTexture(pictures[i].texture); | 
|  | for(i=0;i<num_pictures;i++) | 
|  | SDL_FreeSurface(pictures[i].surface); | 
|  | SDL_free(pictures); | 
|  | SDL_DestroyRenderer(renderer); | 
|  | SDL_DestroyWindow(window); | 
|  | SDL_VideoQuit(); | 
|  | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape."); | 
|  | exit(-6); | 
|  | } | 
|  | } | 
|  |  | 
|  | should_exit = 0; | 
|  | current_picture = 0; | 
|  | button_down = 0; | 
|  | texture_dimensions.h = 0; | 
|  | texture_dimensions.w = 0; | 
|  | texture_dimensions.x = 0; | 
|  | texture_dimensions.y = 0; | 
|  | SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name); | 
|  | SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h); | 
|  | SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h); | 
|  | SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode); | 
|  | while(should_exit == 0) { | 
|  | while (SDL_PollEvent(&event)) { | 
|  | if(event.type == SDL_KEYDOWN) { | 
|  | button_down = 1; | 
|  | if(event.key.keysym.sym == SDLK_ESCAPE) { | 
|  | should_exit = 1; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if(button_down && event.type == SDL_KEYUP) { | 
|  | button_down = 0; | 
|  | current_picture += 1; | 
|  | if(current_picture >= num_pictures) | 
|  | current_picture = 0; | 
|  | SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name); | 
|  | SDL_QueryTexture(pictures[current_picture].texture,(Uint32 *)&pixelFormat,(int *)&access,&texture_dimensions.w,&texture_dimensions.h); | 
|  | SDL_SetWindowSize(window,texture_dimensions.w,texture_dimensions.h); | 
|  | SDL_SetWindowShape(window,pictures[current_picture].surface,&pictures[current_picture].mode); | 
|  | } | 
|  | if (event.type == SDL_QUIT) { | 
|  | should_exit = 1; | 
|  | break; | 
|  | } | 
|  | } | 
|  | render(renderer,pictures[current_picture].texture,texture_dimensions); | 
|  | SDL_Delay(10); | 
|  | } | 
|  |  | 
|  | /* Free the textures. */ | 
|  | for(i=0;i<num_pictures;i++) | 
|  | SDL_DestroyTexture(pictures[i].texture); | 
|  | SDL_DestroyRenderer(renderer); | 
|  | /* Destroy the window. */ | 
|  | SDL_DestroyWindow(window); | 
|  | /* Free the original surfaces backing the textures. */ | 
|  | for(i=0;i<num_pictures;i++) | 
|  | SDL_FreeSurface(pictures[i].surface); | 
|  | SDL_free(pictures); | 
|  | /* Call SDL_VideoQuit() before quitting. */ | 
|  | SDL_VideoQuit(); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* vi: set ts=4 sw=4 expandtab: */ |