| /* | 
 |   Simple DirectMedia Layer | 
 |   Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | 
 |  | 
 |   This software is provided 'as-is', without any express or implied | 
 |   warranty.  In no event will the authors be held liable for any damages | 
 |   arising from the use of this software. | 
 |  | 
 |   Permission is granted to anyone to use this software for any purpose, | 
 |   including commercial applications, and to alter it and redistribute it | 
 |   freely, subject to the following restrictions: | 
 |  | 
 |   1. The origin of this software must not be misrepresented; you must not | 
 |      claim that you wrote the original software. If you use this software | 
 |      in a product, an acknowledgment in the product documentation would be | 
 |      appreciated but is not required. | 
 |   2. Altered source versions must be plainly marked as such, and must not be | 
 |      misrepresented as being the original software. | 
 |   3. This notice may not be removed or altered from any source distribution. | 
 | */ | 
 | #include "../../SDL_internal.h" | 
 |  | 
 | #include "SDL_haptic.h" | 
 | #include "SDL_windowshaptic_c.h" | 
 |  | 
 |  | 
 | extern int SDL_XINPUT_HapticInit(void); | 
 | extern int SDL_XINPUT_HapticMaybeAddDevice(const DWORD dwUserid); | 
 | extern int SDL_XINPUT_HapticMaybeRemoveDevice(const DWORD dwUserid); | 
 | extern int SDL_XINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item); | 
 | extern int SDL_XINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick); | 
 | extern int SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick); | 
 | extern void SDL_XINPUT_HapticClose(SDL_Haptic * haptic); | 
 | extern void SDL_XINPUT_HapticQuit(void); | 
 | extern int SDL_XINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base); | 
 | extern int SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data); | 
 | extern int SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations); | 
 | extern int SDL_XINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect); | 
 | extern void SDL_XINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect); | 
 | extern int SDL_XINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect); | 
 | extern int SDL_XINPUT_HapticSetGain(SDL_Haptic * haptic, int gain); | 
 | extern int SDL_XINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); | 
 | extern int SDL_XINPUT_HapticPause(SDL_Haptic * haptic); | 
 | extern int SDL_XINPUT_HapticUnpause(SDL_Haptic * haptic); | 
 | extern int SDL_XINPUT_HapticStopAll(SDL_Haptic * haptic); | 
 |  | 
 | /* vi: set ts=4 sw=4 expandtab: */ |