| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #include "SDL_getenv_c.h" |
| |
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) |
| #include "../core/windows/SDL_windows.h" |
| #endif |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| #include "../core/android/SDL_android.h" |
| #endif |
| |
| #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) |
| #define HAVE_WIN32_ENVIRONMENT |
| #elif defined(HAVE_GETENV) && \ |
| (defined(HAVE_SETENV) || defined(HAVE_PUTENV)) && \ |
| (defined(HAVE_UNSETENV) || defined(HAVE_PUTENV)) |
| #define HAVE_LIBC_ENVIRONMENT |
| #else |
| #define HAVE_LOCAL_ENVIRONMENT |
| #endif |
| |
| // Put a variable into the environment |
| // Note: Name may not contain a '=' character. (Reference: http://www.unix.com/man-page/Linux/3/setenv/) |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| #if defined(HAVE_SETENV) |
| int SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| return setenv(name, value, overwrite); |
| } |
| // We have a real environment table, but no real setenv? Fake it w/ putenv. |
| #else |
| int SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| char *new_variable; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| if (getenv(name) != NULL) { |
| if (!overwrite) { |
| return 0; // leave the existing one there. |
| } |
| } |
| |
| // This leaks. Sorry. Get a better OS so we don't have to do this. |
| SDL_asprintf(&new_variable, "%s=%s", name, value); |
| if (!new_variable) { |
| return -1; |
| } |
| return putenv(new_variable); |
| } |
| #endif |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| int SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| if (!overwrite) { |
| if (GetEnvironmentVariableA(name, NULL, 0) > 0) { |
| return 0; // asked not to overwrite existing value. |
| } |
| } |
| if (!SetEnvironmentVariableA(name, value)) { |
| return -1; |
| } |
| return 0; |
| } |
| #else // roll our own |
| |
| // We'll leak this, as environment variables are intended to persist past SDL_Quit() |
| static char **SDL_env; |
| |
| int SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| int added; |
| size_t len, i; |
| char **new_env; |
| char *new_variable; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL || !value) { |
| return -1; |
| } |
| |
| // See if it already exists |
| if (!overwrite && SDL_getenv(name)) { |
| return 0; |
| } |
| |
| // Allocate memory for the variable |
| len = SDL_strlen(name) + SDL_strlen(value) + 2; |
| new_variable = (char *)SDL_malloc(len); |
| if (!new_variable) { |
| return -1; |
| } |
| |
| SDL_snprintf(new_variable, len, "%s=%s", name, value); |
| value = new_variable + SDL_strlen(name) + 1; |
| name = new_variable; |
| |
| // Actually put it into the environment |
| added = 0; |
| i = 0; |
| if (SDL_env) { |
| // Check to see if it's already there... |
| len = (value - name); |
| for (; SDL_env[i]; ++i) { |
| if (SDL_strncmp(SDL_env[i], name, len) == 0) { |
| // If we found it, just replace the entry |
| SDL_free(SDL_env[i]); |
| SDL_env[i] = new_variable; |
| added = 1; |
| break; |
| } |
| } |
| } |
| |
| // Didn't find it in the environment, expand and add |
| if (!added) { |
| new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *)); |
| if (new_env) { |
| SDL_env = new_env; |
| SDL_env[i++] = new_variable; |
| SDL_env[i++] = (char *)0; |
| added = 1; |
| } else { |
| SDL_free(new_variable); |
| } |
| } |
| return added ? 0 : -1; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |
| |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| #if defined(HAVE_UNSETENV) |
| int SDL_unsetenv(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| return unsetenv(name); |
| } |
| // We have a real environment table, but no unsetenv? Fake it w/ putenv. |
| #else |
| int SDL_unsetenv(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| // Hope this environment uses the non-standard extension of removing the environment variable if it has no '=' |
| return putenv(name); |
| } |
| #endif |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| int SDL_unsetenv(const char *name) |
| { |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (!SetEnvironmentVariableA(name, NULL)) { |
| return -1; |
| } |
| return 0; |
| } |
| #else |
| int SDL_unsetenv(const char *name) |
| { |
| size_t len, i; |
| |
| // Input validation |
| if (!name || *name == '\0' || SDL_strchr(name, '=') != NULL) { |
| return -1; |
| } |
| |
| if (SDL_env) { |
| len = SDL_strlen(name); |
| for (i = 0; SDL_env[i]; ++i) { |
| if ((SDL_strncmp(SDL_env[i], name, len) == 0) && |
| (SDL_env[i][len] == '=')) { |
| // Just clear out this entry for now |
| *SDL_env[i] = '\0'; |
| break; |
| } |
| } |
| } |
| return 0; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |
| |
| // Retrieve a variable named "name" from the environment |
| #ifdef HAVE_LIBC_ENVIRONMENT |
| const char *SDL_getenv(const char *name) |
| { |
| #ifdef SDL_PLATFORM_ANDROID |
| // Make sure variables from the application manifest are available |
| Android_JNI_GetManifestEnvironmentVariables(); |
| #endif |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| return getenv(name); |
| } |
| #elif defined(HAVE_WIN32_ENVIRONMENT) |
| const char *SDL_getenv(const char *name) |
| { |
| DWORD length, maxlen = 0; |
| char *string = NULL; |
| const char *result = NULL; |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| for ( ; ; ) { |
| SetLastError(ERROR_SUCCESS); |
| length = GetEnvironmentVariableA(name, string, maxlen); |
| |
| if (length > maxlen) { |
| char *temp = (char *)SDL_realloc(string, length); |
| if (!temp) { |
| return NULL; |
| } |
| string = temp; |
| maxlen = length; |
| } else { |
| if (GetLastError() != ERROR_SUCCESS) { |
| if (string) { |
| SDL_free(string); |
| } |
| return NULL; |
| } |
| break; |
| } |
| } |
| if (string) { |
| result = SDL_GetPersistentString(string); |
| SDL_free(string); |
| } |
| return result; |
| } |
| #else |
| const char *SDL_getenv(const char *name) |
| { |
| size_t len, i; |
| char *value; |
| |
| // Input validation |
| if (!name || *name == '\0') { |
| return NULL; |
| } |
| |
| value = (char *)0; |
| if (SDL_env) { |
| len = SDL_strlen(name); |
| for (i = 0; SDL_env[i]; ++i) { |
| if ((SDL_strncmp(SDL_env[i], name, len) == 0) && |
| (SDL_env[i][len] == '=')) { |
| value = &SDL_env[i][len + 1]; |
| break; |
| } |
| } |
| } |
| return value; |
| } |
| #endif // HAVE_LIBC_ENVIRONMENT |