| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #if SDL_THREAD_PS2 |
| |
| /* PS2 thread management routines for SDL */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include "SDL_error.h" |
| #include "SDL_thread.h" |
| #include "../SDL_systhread.h" |
| #include "../SDL_thread_c.h" |
| #include <kernel.h> |
| |
| static void FinishThread(SDL_Thread *thread) |
| { |
| ee_thread_status_t info; |
| int res; |
| |
| res = ReferThreadStatus(thread->handle, &info); |
| TerminateThread(thread->handle); |
| DeleteThread(thread->handle); |
| DeleteSema((int)thread->endfunc); |
| |
| if (res > 0) { |
| SDL_free(info.stack); |
| } |
| } |
| |
| static int childThread(void *arg) |
| { |
| SDL_Thread *thread = (SDL_Thread *)arg; |
| int res = thread->userfunc(thread->userdata); |
| SignalSema((int)thread->endfunc); |
| return res; |
| } |
| |
| int SDL_SYS_CreateThread(SDL_Thread *thread) |
| { |
| ee_thread_status_t status; |
| ee_thread_t eethread; |
| ee_sema_t sema; |
| size_t stack_size; |
| int priority = 32; |
| |
| /* Set priority of new thread to the same as the current thread */ |
| // status.size = sizeof(ee_thread_t); |
| if (ReferThreadStatus(GetThreadId(), &status) == 0) { |
| priority = status.current_priority; |
| } |
| |
| stack_size = thread->stacksize ? ((int)thread->stacksize) : 0x1800; |
| |
| /* Create EE Thread */ |
| eethread.attr = 0; |
| eethread.option = 0; |
| eethread.func = &childThread; |
| eethread.stack = SDL_malloc(stack_size); |
| eethread.stack_size = stack_size; |
| eethread.gp_reg = &_gp; |
| eethread.initial_priority = priority; |
| thread->handle = CreateThread(&eethread); |
| |
| if (thread->handle < 0) { |
| return SDL_SetError("CreateThread() failed"); |
| } |
| |
| // Prepare el semaphore for the ending function |
| sema.init_count = 0; |
| sema.max_count = 1; |
| sema.option = 0; |
| thread->endfunc = (void *)CreateSema(&sema); |
| |
| return StartThread(thread->handle, thread); |
| } |
| |
| void SDL_SYS_SetupThread(const char *name) |
| { |
| /* Do nothing. */ |
| } |
| |
| SDL_threadID SDL_ThreadID(void) |
| { |
| return (SDL_threadID)GetThreadId(); |
| } |
| |
| void SDL_SYS_WaitThread(SDL_Thread *thread) |
| { |
| WaitSema((int)thread->endfunc); |
| ReleaseWaitThread(thread->handle); |
| FinishThread(thread); |
| } |
| |
| void SDL_SYS_DetachThread(SDL_Thread *thread) |
| { |
| /* Do nothing. */ |
| } |
| |
| int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) |
| { |
| int value; |
| |
| if (priority == SDL_THREAD_PRIORITY_LOW) { |
| value = 111; |
| } else if (priority == SDL_THREAD_PRIORITY_HIGH) { |
| value = 32; |
| } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) { |
| value = 16; |
| } else { |
| value = 50; |
| } |
| |
| return ChangeThreadPriority(GetThreadId(), value); |
| } |
| |
| #endif /* SDL_THREAD_PS2 */ |
| |
| /* vim: ts=4 sw=4 |
| */ |