| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) |
| #include <unistd.h> |
| #endif |
| |
| #include "joystick/SDL_joystick_c.h" // For SDL_GetGamepadTypeFromVIDPID() |
| |
| |
| // Common utility functions that aren't in the public API |
| |
| int SDL_powerof2(int x) |
| { |
| int value; |
| |
| if (x <= 0) { |
| // Return some sane value - we shouldn't hit this in our use cases |
| return 1; |
| } |
| |
| // This trick works for 32-bit values |
| { |
| SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32)); |
| } |
| value = x; |
| value -= 1; |
| value |= value >> 1; |
| value |= value >> 2; |
| value |= value >> 4; |
| value |= value >> 8; |
| value |= value >> 16; |
| value += 1; |
| |
| return value; |
| } |
| |
| Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b) |
| { |
| if (b == 0) { |
| return a; |
| } |
| return SDL_CalculateGCD(b, (a % b)); |
| } |
| |
| // Algorithm adapted with thanks from John Cook's blog post: |
| // http://www.johndcook.com/blog/2010/10/20/best-rational-approximation |
| void SDL_CalculateFraction(float x, int *numerator, int *denominator) |
| { |
| const int N = 1000; |
| int a = 0, b = 1; |
| int c = 1, d = 0; |
| |
| while (b <= N && d <= N) { |
| float mediant = (float)(a + c) / (b + d); |
| if (x == mediant) { |
| if (b + d <= N) { |
| *numerator = a + c; |
| *denominator = b + d; |
| } else if (d > b) { |
| *numerator = c; |
| *denominator = d; |
| } else { |
| *numerator = a; |
| *denominator = b; |
| } |
| return; |
| } else if (x > mediant) { |
| a = a + c; |
| b = b + d; |
| } else { |
| c = a + c; |
| d = b + d; |
| } |
| } |
| if (b > N) { |
| *numerator = c; |
| *denominator = d; |
| } else { |
| *numerator = a; |
| *denominator = b; |
| } |
| } |
| |
| bool SDL_startswith(const char *string, const char *prefix) |
| { |
| if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) { |
| return true; |
| } |
| return false; |
| } |
| |
| bool SDL_endswith(const char *string, const char *suffix) |
| { |
| size_t string_length = string ? SDL_strlen(string) : 0; |
| size_t suffix_length = suffix ? SDL_strlen(suffix) : 0; |
| |
| if (suffix_length > 0 && suffix_length <= string_length) { |
| if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| SDL_COMPILE_TIME_ASSERT(sizeof_object_id, sizeof(int) == sizeof(Uint32)); |
| |
| Uint32 SDL_GetNextObjectID(void) |
| { |
| static SDL_AtomicInt last_id; |
| |
| Uint32 id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
| if (id == 0) { |
| id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
| } |
| return id; |
| } |
| |
| static SDL_InitState SDL_objects_init; |
| static SDL_HashTable *SDL_objects; |
| bool SDL_object_validation = true; |
| |
| static void SDLCALL SDL_InvalidParamChecksChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| bool validation_enabled = true; |
| |
| #ifndef OBJECT_VALIDATION_REQUIRED |
| if (hint) { |
| switch (*hint) { |
| case '0': |
| case '1': |
| validation_enabled = false; |
| break; |
| case '2': |
| validation_enabled = true; |
| break; |
| default: |
| break; |
| } |
| } |
| #endif // !OBJECT_VALIDATION_REQUIRED |
| |
| SDL_object_validation = validation_enabled; |
| } |
| |
| static Uint32 SDLCALL SDL_HashObject(void *unused, const void *key) |
| { |
| return (Uint32)(uintptr_t)key; |
| } |
| |
| static bool SDL_KeyMatchObject(void *unused, const void *a, const void *b) |
| { |
| return (a == b); |
| } |
| |
| void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid) |
| { |
| SDL_assert(object != NULL); |
| |
| if (SDL_ShouldInit(&SDL_objects_init)) { |
| SDL_objects = SDL_CreateHashTable(0, true, SDL_HashObject, SDL_KeyMatchObject, NULL, NULL); |
| const bool initialized = (SDL_objects != NULL); |
| SDL_SetInitialized(&SDL_objects_init, initialized); |
| if (!initialized) { |
| return; |
| } |
| SDL_AddHintCallback(SDL_HINT_INVALID_PARAM_CHECKS, SDL_InvalidParamChecksChanged, NULL); |
| } |
| |
| if (valid) { |
| SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type, true); |
| } else { |
| SDL_RemoveFromHashTable(SDL_objects, object); |
| } |
| } |
| |
| bool SDL_FindObject(void *object, SDL_ObjectType type) |
| { |
| const void *object_type; |
| if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) { |
| return false; |
| } |
| |
| return (((SDL_ObjectType)(uintptr_t)object_type) == type); |
| } |
| |
| typedef struct GetOneObjectData |
| { |
| const SDL_ObjectType type; |
| void **objects; |
| const int count; |
| int num_objects; |
| } GetOneObjectData; |
| |
| static bool SDLCALL GetOneObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) |
| { |
| GetOneObjectData *data = (GetOneObjectData *) userdata; |
| if ((SDL_ObjectType)(uintptr_t)object_type == data->type) { |
| if (data->num_objects < data->count) { |
| data->objects[data->num_objects] = (void *)object; |
| } |
| ++data->num_objects; |
| } |
| return true; // keep iterating. |
| } |
| |
| |
| int SDL_GetObjects(SDL_ObjectType type, void **objects, int count) |
| { |
| GetOneObjectData data = { type, objects, count, 0 }; |
| SDL_IterateHashTable(SDL_objects, GetOneObject, &data); |
| return data.num_objects; |
| } |
| |
| static bool SDLCALL LogOneLeakedObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) |
| { |
| const char *type = "unknown object"; |
| switch ((SDL_ObjectType)(uintptr_t)object_type) { |
| #define SDLOBJTYPECASE(typ, name) case SDL_OBJECT_TYPE_##typ: type = name; break |
| SDLOBJTYPECASE(WINDOW, "SDL_Window"); |
| SDLOBJTYPECASE(RENDERER, "SDL_Renderer"); |
| SDLOBJTYPECASE(TEXTURE, "SDL_Texture"); |
| SDLOBJTYPECASE(JOYSTICK, "SDL_Joystick"); |
| SDLOBJTYPECASE(GAMEPAD, "SDL_Gamepad"); |
| SDLOBJTYPECASE(HAPTIC, "SDL_Haptic"); |
| SDLOBJTYPECASE(SENSOR, "SDL_Sensor"); |
| SDLOBJTYPECASE(HIDAPI_DEVICE, "hidapi device"); |
| SDLOBJTYPECASE(HIDAPI_JOYSTICK, "hidapi joystick"); |
| SDLOBJTYPECASE(THREAD, "thread"); |
| SDLOBJTYPECASE(TRAY, "SDL_Tray"); |
| #undef SDLOBJTYPECASE |
| default: break; |
| } |
| SDL_Log("Leaked %s (%p)", type, object); |
| return true; // keep iterating. |
| } |
| |
| void SDL_SetObjectsInvalid(void) |
| { |
| if (SDL_ShouldQuit(&SDL_objects_init)) { |
| // Log any leaked objects |
| SDL_IterateHashTable(SDL_objects, LogOneLeakedObject, NULL); |
| SDL_assert(SDL_HashTableEmpty(SDL_objects)); |
| SDL_DestroyHashTable(SDL_objects); |
| SDL_objects = NULL; |
| SDL_SetInitialized(&SDL_objects_init, false); |
| SDL_RemoveHintCallback(SDL_HINT_INVALID_PARAM_CHECKS, SDL_InvalidParamChecksChanged, NULL); |
| } |
| } |
| |
| static int SDL_URIDecode(const char *src, char *dst, int len) |
| { |
| int ri, wi, di; |
| char decode = '\0'; |
| if (!src || !dst || len < 0) { |
| return -1; |
| } |
| if (len == 0) { |
| len = (int)SDL_strlen(src); |
| } |
| for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) { |
| if (di == 0) { |
| // start decoding |
| if (src[ri] == '%') { |
| decode = '\0'; |
| di += 1; |
| continue; |
| } |
| // normal write |
| dst[wi] = src[ri]; |
| wi += 1; |
| } else if (di == 1 || di == 2) { |
| char off = '\0'; |
| char isa = src[ri] >= 'a' && src[ri] <= 'f'; |
| char isA = src[ri] >= 'A' && src[ri] <= 'F'; |
| char isn = src[ri] >= '0' && src[ri] <= '9'; |
| if (!(isa || isA || isn)) { |
| // not a hexadecimal |
| int sri; |
| for (sri = ri - di; sri <= ri; sri += 1) { |
| dst[wi] = src[sri]; |
| wi += 1; |
| } |
| di = 0; |
| continue; |
| } |
| // itsy bitsy magicsy |
| if (isn) { |
| off = 0 - '0'; |
| } else if (isa) { |
| off = 10 - 'a'; |
| } else if (isA) { |
| off = 10 - 'A'; |
| } |
| decode |= (src[ri] + off) << (2 - di) * 4; |
| if (di == 2) { |
| dst[wi] = decode; |
| wi += 1; |
| di = 0; |
| } else { |
| di += 1; |
| } |
| } |
| } |
| dst[wi] = '\0'; |
| return wi; |
| } |
| |
| int SDL_URIToLocal(const char *src, char *dst) |
| { |
| if (SDL_memcmp(src, "file:/", 6) == 0) { |
| src += 6; // local file? |
| } else if (SDL_strstr(src, ":/") != NULL) { |
| return -1; // wrong scheme |
| } |
| |
| bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/'); |
| |
| // Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive. |
| if (!local && src[0] == '/' && src[2] != '/') { |
| char *hostname_end = SDL_strchr(src + 1, '/'); |
| if (hostname_end) { |
| const size_t src_len = hostname_end - (src + 1); |
| size_t hostname_len; |
| |
| #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) |
| char hostname[257]; |
| if (gethostname(hostname, 255) == 0) { |
| hostname[256] = '\0'; |
| hostname_len = SDL_strlen(hostname); |
| if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) { |
| src = hostname_end + 1; |
| local = true; |
| } |
| } |
| #endif |
| |
| if (!local) { |
| static const char *localhost = "localhost"; |
| hostname_len = SDL_strlen(localhost); |
| if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) { |
| src = hostname_end + 1; |
| local = true; |
| } |
| } |
| } |
| } |
| |
| if (local) { |
| // Convert URI escape sequences to real characters |
| if (src[0] == '/') { |
| src++; |
| } else { |
| src--; |
| } |
| return SDL_URIDecode(src, dst, 0); |
| } |
| return -1; |
| } |
| |
| // This is a set of per-thread persistent strings that we can return from the SDL API. |
| // This is used for short strings that might persist past the lifetime of the object |
| // they are related to. |
| |
| static SDL_TLSID SDL_string_storage; |
| |
| static void SDL_FreePersistentStrings( void *value ) |
| { |
| SDL_HashTable *strings = (SDL_HashTable *)value; |
| SDL_DestroyHashTable(strings); |
| } |
| |
| const char *SDL_GetPersistentString(const char *string) |
| { |
| if (!string) { |
| return NULL; |
| } |
| if (!*string) { |
| return ""; |
| } |
| |
| SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage); |
| if (!strings) { |
| strings = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_DestroyHashValue, NULL); |
| if (!strings) { |
| return NULL; |
| } |
| |
| SDL_SetTLS(&SDL_string_storage, strings, SDL_FreePersistentStrings); |
| } |
| |
| const char *result; |
| if (!SDL_FindInHashTable(strings, string, (const void **)&result)) { |
| char *new_string = SDL_strdup(string); |
| if (!new_string) { |
| return NULL; |
| } |
| |
| // If the hash table insert fails, at least we can return the string we allocated |
| SDL_InsertIntoHashTable(strings, new_string, new_string, false); |
| result = new_string; |
| } |
| return result; |
| } |
| |
| static int PrefixMatch(const char *a, const char *b) |
| { |
| int matchlen = 0; |
| // Fixes the "HORI HORl Taiko No Tatsujin Drum Controller" |
| if (SDL_strncmp(a, "HORI ", 5) == 0 && SDL_strncmp(b, "HORl ", 5) == 0) { |
| return 5; |
| } |
| while (*a && *b) { |
| if (SDL_tolower((unsigned char)*a++) == SDL_tolower((unsigned char)*b++)) { |
| ++matchlen; |
| } else { |
| break; |
| } |
| } |
| return matchlen; |
| } |
| |
| char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name, const char *default_name) |
| { |
| static struct |
| { |
| const char *prefix; |
| const char *replacement; |
| } replacements[] = { |
| { "8BitDo Tech Ltd", "8BitDo" }, |
| { "ASTRO Gaming", "ASTRO" }, |
| { "Bensussen Deutsch & Associates,Inc.(BDA)", "BDA" }, |
| { "Guangzhou Chicken Run Network Technology Co., Ltd.", "GameSir" }, |
| { "HORI CO.,LTD.", "HORI" }, |
| { "HORI CO.,LTD", "HORI" }, |
| { "Mad Catz Inc.", "Mad Catz" }, |
| { "Nintendo Co., Ltd.", "Nintendo" }, |
| { "NVIDIA Corporation ", "" }, |
| { "Performance Designed Products", "PDP" }, |
| { "QANBA USA, LLC", "Qanba" }, |
| { "QANBA USA,LLC", "Qanba" }, |
| { "Unknown ", "" }, |
| }; |
| char *name = NULL; |
| size_t i, len; |
| |
| if (!vendor_name) { |
| vendor_name = ""; |
| } |
| if (!product_name) { |
| product_name = ""; |
| } |
| |
| while (*vendor_name == ' ') { |
| ++vendor_name; |
| } |
| while (*product_name == ' ') { |
| ++product_name; |
| } |
| |
| if (*vendor_name && *product_name) { |
| len = (SDL_strlen(vendor_name) + 1 + SDL_strlen(product_name) + 1); |
| name = (char *)SDL_malloc(len); |
| if (name) { |
| (void)SDL_snprintf(name, len, "%s %s", vendor_name, product_name); |
| } |
| } else if (*product_name) { |
| name = SDL_strdup(product_name); |
| } else if (vendor || product) { |
| // Couldn't find a controller name, try to give it one based on device type |
| switch (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, true)) { |
| case SDL_GAMEPAD_TYPE_XBOX360: |
| name = SDL_strdup("Xbox 360 Controller"); |
| break; |
| case SDL_GAMEPAD_TYPE_XBOXONE: |
| name = SDL_strdup("Xbox One Controller"); |
| break; |
| case SDL_GAMEPAD_TYPE_PS3: |
| name = SDL_strdup("PS3 Controller"); |
| break; |
| case SDL_GAMEPAD_TYPE_PS4: |
| name = SDL_strdup("PS4 Controller"); |
| break; |
| case SDL_GAMEPAD_TYPE_PS5: |
| name = SDL_strdup("DualSense Wireless Controller"); |
| break; |
| case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO: |
| name = SDL_strdup("Nintendo Switch Pro Controller"); |
| break; |
| default: |
| len = (6 + 1 + 6 + 1); |
| name = (char *)SDL_malloc(len); |
| if (name) { |
| (void)SDL_snprintf(name, len, "0x%.4x/0x%.4x", vendor, product); |
| } |
| break; |
| } |
| } else if (default_name) { |
| name = SDL_strdup(default_name); |
| } |
| |
| if (!name) { |
| return NULL; |
| } |
| |
| // Trim trailing whitespace |
| for (len = SDL_strlen(name); (len > 0 && name[len - 1] == ' '); --len) { |
| // continue |
| } |
| name[len] = '\0'; |
| |
| // Compress duplicate spaces |
| for (i = 0; i < (len - 1);) { |
| if (name[i] == ' ' && name[i + 1] == ' ') { |
| SDL_memmove(&name[i], &name[i + 1], (len - i)); |
| --len; |
| } else { |
| ++i; |
| } |
| } |
| |
| // Perform any manufacturer replacements |
| for (i = 0; i < SDL_arraysize(replacements); ++i) { |
| size_t prefixlen = SDL_strlen(replacements[i].prefix); |
| if (SDL_strncasecmp(name, replacements[i].prefix, prefixlen) == 0) { |
| size_t replacementlen = SDL_strlen(replacements[i].replacement); |
| if (replacementlen <= prefixlen) { |
| SDL_memcpy(name, replacements[i].replacement, replacementlen); |
| SDL_memmove(name + replacementlen, name + prefixlen, (len - prefixlen) + 1); |
| len -= (prefixlen - replacementlen); |
| } else { |
| // FIXME: Need to handle the expand case by reallocating the string |
| } |
| break; |
| } |
| } |
| |
| /* Remove duplicate manufacturer or product in the name |
| * e.g. Razer Razer Raiju Tournament Edition Wired |
| */ |
| for (i = 1; i < (len - 1); ++i) { |
| int matchlen = PrefixMatch(name, &name[i]); |
| while (matchlen > 0) { |
| if (name[matchlen] == ' ' || name[matchlen] == '-') { |
| SDL_memmove(name, name + matchlen + 1, len - matchlen); |
| break; |
| } |
| --matchlen; |
| } |
| if (matchlen > 0) { |
| // We matched the manufacturer's name and removed it |
| break; |
| } |
| } |
| |
| return name; |
| } |
| |
| |
| void SDL_DebugLogBackend(const char *subsystem, const char *backend) |
| { |
| SDL_LogDebug(SDL_LOG_CATEGORY_SYSTEM, "SDL chose %s backend '%s'", subsystem, backend); |
| } |
| |