commit | 6c10201e5815d85b85334299b2d63d8e6c835349 | [log] [tgz] |
---|---|---|
author | Anonymous Maarten <anonymous.maarten@gmail.com> | Mon May 27 02:34:26 2024 +0200 |
committer | Anonymous Maarten <anonymous.maarten@gmail.com> | Mon May 27 02:34:26 2024 +0200 |
tree | 8fe6edf1e7ff7390103cec1955a556696b21cd6e | |
parent | c79e6168061960e000e421e3ac67087b62105763 [diff] |
cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Older MinGW releases don't ship d3d12sdklayers.h backport of 3af4f120d0e76cfd1121713414a12aca1ac2f588
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)