commit | c79e6168061960e000e421e3ac67087b62105763 | [log] [tgz] |
---|---|---|
author | Anonymous Maarten <anonymous.maarten@gmail.com> | Fri May 24 19:34:14 2024 +0200 |
committer | Anonymous Maarten <madebr@users.noreply.github.com> | Sat May 25 00:41:47 2024 +0200 |
tree | a49ce5ee60a6788c30dad9289993b4b9c734acb9 | |
parent | 54c435409bdb2dbd40e194104581bd564c3d2086 [diff] |
d3d12: older Windows SDK headers contain wrong function prototypes Declare correct function pointers ourselves. Backport of: - 98fcf112e74dfd6b99a755c957195671e642b57d - 89a4d9ae67e82913af71a93611f396530a05f61d
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)