PS2 use WaitSemaEx for waiting for semaphore with timeout
diff --git a/src/thread/ps2/SDL_syssem.c b/src/thread/ps2/SDL_syssem.c
index f71d81b..ad0ca28 100644
--- a/src/thread/ps2/SDL_syssem.c
+++ b/src/thread/ps2/SDL_syssem.c
@@ -26,7 +26,7 @@
#include <stdio.h>
#include <stdlib.h>
-#include <timer_alarm.h>
+#include <kernel_util.h>
#include "SDL_error.h"
#include "SDL_thread.h"
@@ -38,11 +38,6 @@
s32 semid;
};
-static void usercb(struct timer_alarm_t *alarm, void *arg)
-{
- iReleaseWaitThread((int)arg);
-}
-
/* Create a semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
@@ -85,8 +80,8 @@
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int ret;
- struct timer_alarm_t alarm;
- InitializeTimerAlarm(&alarm);
+ u64 timeout_usec;
+ u64 *timeout_ptr;
if (!sem) {
return SDL_InvalidParamError("sem");
@@ -99,12 +94,14 @@
return 0;
}
+ timeout_ptr = NULL;
+
if (timeout != SDL_MUTEX_MAXWAIT) {
- SetTimerAlarm(&alarm, MSec2TimerBusClock(timeout), &usercb, (void *)GetThreadId());
+ timeout_usec = timeout * 1000;
+ timeout_ptr = &timeout_usec;
}
- ret = WaitSema(sem->semid);
- StopTimerAlarm(&alarm);
+ ret = WaitSemaEx(sem->semid, 1, timeout_ptr);
if (ret < 0) {
return SDL_MUTEX_TIMEDOUT;