commit | 3a8032f49173c81c6f4ef860cf8ad7c2ff69e355 | [log] [tgz] |
---|---|---|
author | Sylvain <sylvain.becker@gmail.com> | Sat Dec 23 21:30:09 2023 +0100 |
committer | Sam Lantinga <slouken@libsdl.org> | Sat Dec 23 12:58:54 2023 -0800 |
tree | 0c6964375a63aeaa16279dbb0faea96aebbebd37 | |
parent | e7c4575719ba104ee7173640f9f82e37b9446f90 [diff] |
Make sure the string is terminated, fixed invalid read in SDL_PrivateGameControllerParseControllerConfigString() (cherry picked from commit 312f98c2a1edaf9590fc06d10f201996c059d869)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)