| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| // These are functions that need to be implemented by a port of SDL |
| |
| #ifndef SDL_systhread_h_ |
| #define SDL_systhread_h_ |
| |
| #include "SDL_thread_c.h" |
| |
| // Set up for C function definitions, even when using C++ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* This function creates a thread, passing args to SDL_RunThread(), |
| saves a system-dependent thread id in thread->id, and returns 0 |
| on success. |
| */ |
| extern bool SDL_SYS_CreateThread(SDL_Thread *thread, |
| SDL_FunctionPointer pfnBeginThread, |
| SDL_FunctionPointer pfnEndThread); |
| |
| // This function does any necessary setup in the child thread |
| extern void SDL_SYS_SetupThread(const char *name); |
| |
| // This function sets the current thread priority |
| extern bool SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); |
| |
| /* This function waits for the thread to finish and frees any data |
| allocated by SDL_SYS_CreateThread() |
| */ |
| extern void SDL_SYS_WaitThread(SDL_Thread *thread); |
| |
| // Mark thread as cleaned up as soon as it exits, without joining. |
| extern void SDL_SYS_DetachThread(SDL_Thread *thread); |
| |
| // Initialize the global TLS data |
| extern void SDL_SYS_InitTLSData(void); |
| |
| // Get the thread local storage for this thread |
| extern SDL_TLSData *SDL_SYS_GetTLSData(void); |
| |
| // Set the thread local storage for this thread |
| extern bool SDL_SYS_SetTLSData(SDL_TLSData *data); |
| |
| // Quit the global TLS data |
| extern void SDL_SYS_QuitTLSData(void); |
| |
| // A helper function for setting up a thread with a stack size. |
| extern SDL_Thread *SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, size_t stacksize, void *data); |
| |
| // Ends C function definitions when using C++ |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif // SDL_systhread_h_ |