| /* |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| |
| /* Usage: |
| * Spacebar to begin recording a gesture on all touches. |
| * s to save all touches into "./gestureSave" |
| * l to load all touches from "./gestureSave" |
| */ |
| |
| #include "SDL.h" |
| #include <stdlib.h> /* for exit() */ |
| |
| #ifdef __EMSCRIPTEN__ |
| #include <emscripten/emscripten.h> |
| #endif |
| |
| #include "SDL_test.h" |
| #include "SDL_test_common.h" |
| |
| #define WIDTH 640 |
| #define HEIGHT 480 |
| #define BPP 4 |
| |
| /* MUST BE A POWER OF 2! */ |
| #define EVENT_BUF_SIZE 256 |
| |
| #define VERBOSE 0 |
| |
| static SDLTest_CommonState *state; |
| static SDL_Event events[EVENT_BUF_SIZE]; |
| static int eventWrite; |
| static int colors[7] = { 0xFF, 0xFF00, 0xFF0000, 0xFFFF00, 0x00FFFF, 0xFF00FF, 0xFFFFFF }; |
| static int quitting = 0; |
| |
| typedef struct |
| { |
| float x, y; |
| } Point; |
| |
| typedef struct |
| { |
| float ang, r; |
| Point p; |
| } Knob; |
| |
| static Knob knob = { 0.0f, 0.1f, { 0.0f, 0.0f } }; |
| |
| static void |
| setpix(SDL_Surface *screen, float _x, float _y, unsigned int col) |
| { |
| Uint32 *pixmem32; |
| Uint32 colour; |
| Uint8 r, g, b; |
| const int x = (int)_x; |
| const int y = (int)_y; |
| float a; |
| |
| if ((x < 0) || (x >= screen->w) || (y < 0) || (y >= screen->h)) { |
| return; |
| } |
| |
| pixmem32 = (Uint32 *)screen->pixels + y * screen->pitch / BPP + x; |
| |
| SDL_memcpy(&colour, pixmem32, screen->format->BytesPerPixel); |
| |
| SDL_GetRGB(colour, screen->format, &r, &g, &b); |
| |
| /* r = 0;g = 0; b = 0; */ |
| a = (float)((col >> 24) & 0xFF); |
| if (a == 0) { |
| a = 0xFF; /* Hack, to make things easier. */ |
| } |
| |
| a = (a == 0.0f) ? 1 : (a / 255.0f); |
| r = (Uint8)(r * (1 - a) + ((col >> 16) & 0xFF) * a); |
| g = (Uint8)(g * (1 - a) + ((col >> 8) & 0xFF) * a); |
| b = (Uint8)(b * (1 - a) + ((col >> 0) & 0xFF) * a); |
| colour = SDL_MapRGB(screen->format, r, g, b); |
| |
| *pixmem32 = colour; |
| } |
| |
| #if 0 /* unused */ |
| static void |
| drawLine(SDL_Surface *screen, float x0, float y0, float x1, float y1, unsigned int col) |
| { |
| float t; |
| for (t = 0; t < 1; t += (float) (1.0f / SDL_max(SDL_fabs(x0 - x1), SDL_fabs(y0 - y1)))) { |
| setpix(screen, x1 + t * (x0 - x1), y1 + t * (y0 - y1), col); |
| } |
| } |
| #endif |
| |
| static void |
| drawCircle(SDL_Surface *screen, float x, float y, float r, unsigned int c) |
| { |
| float tx, ty, xr; |
| for (ty = (float)-SDL_fabs(r); ty <= (float)SDL_fabs((int)r); ty++) { |
| xr = (float)SDL_sqrt(r * r - ty * ty); |
| if (r > 0) { /* r > 0 ==> filled circle */ |
| for (tx = -xr + 0.5f; tx <= xr - 0.5f; tx++) { |
| setpix(screen, x + tx, y + ty, c); |
| } |
| } else { |
| setpix(screen, x - xr + 0.5f, y + ty, c); |
| setpix(screen, x + xr - 0.5f, y + ty, c); |
| } |
| } |
| } |
| |
| static void |
| drawKnob(SDL_Surface *screen, const Knob *k) |
| { |
| drawCircle(screen, k->p.x * screen->w, k->p.y * screen->h, k->r * screen->w, 0xFFFFFF); |
| drawCircle(screen, (k->p.x + k->r / 2 * SDL_cosf(k->ang)) * screen->w, |
| (k->p.y + k->r / 2 * SDL_sinf(k->ang)) * screen->h, k->r / 4 * screen->w, 0); |
| } |
| |
| static void |
| DrawScreen(SDL_Window *window) |
| { |
| SDL_Surface *screen = SDL_GetWindowSurface(window); |
| int i; |
| |
| if (screen == NULL) { |
| return; |
| } |
| |
| SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 75, 75, 75)); |
| |
| /* draw Touch History */ |
| for (i = eventWrite; i < eventWrite + EVENT_BUF_SIZE; ++i) { |
| const SDL_Event *event = &events[i & (EVENT_BUF_SIZE - 1)]; |
| const float age = (float)(i - eventWrite) / EVENT_BUF_SIZE; |
| float x, y; |
| unsigned int c, col; |
| |
| if ((event->type == SDL_FINGERMOTION) || |
| (event->type == SDL_FINGERDOWN) || |
| (event->type == SDL_FINGERUP)) { |
| x = event->tfinger.x; |
| y = event->tfinger.y; |
| |
| /* draw the touch: */ |
| c = colors[event->tfinger.fingerId % 7]; |
| col = ((unsigned int)(c * (0.1f + 0.85f))) | (unsigned int)(0xFF * age) << 24; |
| |
| if (event->type == SDL_FINGERMOTION) { |
| drawCircle(screen, x * screen->w, y * screen->h, 5, col); |
| } else if (event->type == SDL_FINGERDOWN) { |
| drawCircle(screen, x * screen->w, y * screen->h, -10, col); |
| } |
| } |
| } |
| |
| if (knob.p.x > 0) { |
| drawKnob(screen, &knob); |
| } |
| |
| SDL_UpdateWindowSurface(window); |
| } |
| |
| static void |
| loop(void) |
| { |
| SDL_Event event; |
| SDL_RWops *stream; |
| int i; |
| |
| while (SDL_PollEvent(&event)) { |
| SDLTest_CommonEvent(state, &event, &quitting); |
| |
| /* Record _all_ events */ |
| events[eventWrite & (EVENT_BUF_SIZE - 1)] = event; |
| eventWrite++; |
| |
| switch (event.type) { |
| case SDL_KEYDOWN: |
| switch (event.key.keysym.sym) { |
| case SDLK_i: |
| { |
| for (i = 0; i < SDL_GetNumTouchDevices(); ++i) { |
| const SDL_TouchID id = SDL_GetTouchDevice(i); |
| const char *name = SDL_GetTouchName(i); |
| SDL_Log("Fingers Down on device %" SDL_PRIs64 " (%s): %d", id, name, SDL_GetNumTouchFingers(id)); |
| } |
| break; |
| } |
| |
| case SDLK_SPACE: |
| SDL_RecordGesture(-1); |
| break; |
| |
| case SDLK_s: |
| stream = SDL_RWFromFile("gestureSave", "w"); |
| SDL_Log("Wrote %i templates", SDL_SaveAllDollarTemplates(stream)); |
| SDL_RWclose(stream); |
| break; |
| |
| case SDLK_l: |
| stream = SDL_RWFromFile("gestureSave", "r"); |
| SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream)); |
| SDL_RWclose(stream); |
| break; |
| } |
| break; |
| |
| #if VERBOSE |
| case SDL_FINGERMOTION: |
| SDL_Log("Finger: %" SDL_PRIs64 ", x: %f, y: %f", event.tfinger.fingerId, |
| event.tfinger.x, event.tfinger.y); |
| break; |
| |
| case SDL_FINGERDOWN: |
| SDL_Log("Finger: %" SDL_PRIs64 " down - x: %f, y: %f", |
| event.tfinger.fingerId, event.tfinger.x, event.tfinger.y); |
| break; |
| |
| case SDL_FINGERUP: |
| SDL_Log("Finger: %" SDL_PRIs64 " up - x: %f, y: %f", |
| event.tfinger.fingerId, event.tfinger.x, event.tfinger.y); |
| break; |
| #endif |
| |
| case SDL_MULTIGESTURE: |
| #if VERBOSE |
| SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f", |
| event.mgesture.x, event.mgesture.y, |
| event.mgesture.dTheta, event.mgesture.dDist); |
| SDL_Log("MG: numDownTouch = %i", event.mgesture.numFingers); |
| #endif |
| |
| knob.p.x = event.mgesture.x; |
| knob.p.y = event.mgesture.y; |
| knob.ang += event.mgesture.dTheta; |
| knob.r += event.mgesture.dDist; |
| break; |
| |
| case SDL_DOLLARGESTURE: |
| SDL_Log("Gesture %" SDL_PRIs64 " performed, error: %f", |
| event.dgesture.gestureId, event.dgesture.error); |
| break; |
| |
| case SDL_DOLLARRECORD: |
| SDL_Log("Recorded gesture: %" SDL_PRIs64 "", event.dgesture.gestureId); |
| break; |
| } |
| } |
| |
| for (i = 0; i < state->num_windows; ++i) { |
| if (state->windows[i]) { |
| DrawScreen(state->windows[i]); |
| } |
| } |
| |
| #ifdef __EMSCRIPTEN__ |
| if (quitting) { |
| emscripten_cancel_main_loop(); |
| } |
| #endif |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); |
| if (state == NULL) { |
| return 1; |
| } |
| |
| state->window_title = "Gesture Test"; |
| state->window_w = WIDTH; |
| state->window_h = HEIGHT; |
| state->skip_renderer = SDL_TRUE; |
| |
| if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) { |
| SDLTest_CommonQuit(state); |
| return 1; |
| } |
| |
| #ifdef __EMSCRIPTEN__ |
| emscripten_set_main_loop(loop, 0, 1); |
| #else |
| while (!quitting) { |
| loop(); |
| } |
| #endif |
| |
| SDLTest_CommonQuit(state); |
| return 0; |
| } |
| |