|  | /* | 
|  | Simple DirectMedia Layer | 
|  | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> | 
|  |  | 
|  | This software is provided 'as-is', without any express or implied | 
|  | warranty.  In no event will the authors be held liable for any damages | 
|  | arising from the use of this software. | 
|  |  | 
|  | Permission is granted to anyone to use this software for any purpose, | 
|  | including commercial applications, and to alter it and redistribute it | 
|  | freely, subject to the following restrictions: | 
|  |  | 
|  | 1. The origin of this software must not be misrepresented; you must not | 
|  | claim that you wrote the original software. If you use this software | 
|  | in a product, an acknowledgment in the product documentation would be | 
|  | appreciated but is not required. | 
|  | 2. Altered source versions must be plainly marked as such, and must not be | 
|  | misrepresented as being the original software. | 
|  | 3. This notice may not be removed or altered from any source distribution. | 
|  | */ | 
|  | #include "../../SDL_internal.h" | 
|  |  | 
|  | /* Thread management routines for SDL */ | 
|  |  | 
|  | extern "C" { | 
|  | #include "SDL_thread.h" | 
|  | #include "../SDL_thread_c.h" | 
|  | #include "../SDL_systhread.h" | 
|  | } | 
|  |  | 
|  | #include <mutex> | 
|  | #include <thread> | 
|  | #include <system_error> | 
|  |  | 
|  | #ifdef __WINRT__ | 
|  | #include <Windows.h> | 
|  | #endif | 
|  |  | 
|  | static void | 
|  | RunThread(void *args) | 
|  | { | 
|  | SDL_RunThread((SDL_Thread *) args); | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | int | 
|  | SDL_SYS_CreateThread(SDL_Thread * thread) | 
|  | { | 
|  | try { | 
|  | // !!! FIXME: no way to set a thread stack size here. | 
|  | std::thread cpp_thread(RunThread, thread); | 
|  | thread->handle = (void *) new std::thread(std::move(cpp_thread)); | 
|  | return 0; | 
|  | } catch (std::system_error & ex) { | 
|  | SDL_SetError("unable to start a C++ thread: code=%d; %s", ex.code(), ex.what()); | 
|  | return -1; | 
|  | } catch (std::bad_alloc &) { | 
|  | SDL_OutOfMemory(); | 
|  | return -1; | 
|  | } | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | void | 
|  | SDL_SYS_SetupThread(const char *name) | 
|  | { | 
|  | // Make sure a thread ID gets assigned ASAP, for debugging purposes: | 
|  | SDL_ThreadID(); | 
|  | return; | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | SDL_threadID | 
|  | SDL_ThreadID(void) | 
|  | { | 
|  | #ifdef __WINRT__ | 
|  | return GetCurrentThreadId(); | 
|  | #else | 
|  | // HACK: Mimick a thread ID, if one isn't otherwise available. | 
|  | static thread_local SDL_threadID current_thread_id = 0; | 
|  | static SDL_threadID next_thread_id = 1; | 
|  | static std::mutex next_thread_id_mutex; | 
|  |  | 
|  | if (current_thread_id == 0) { | 
|  | std::lock_guard<std::mutex> lock(next_thread_id_mutex); | 
|  | current_thread_id = next_thread_id; | 
|  | ++next_thread_id; | 
|  | } | 
|  |  | 
|  | return current_thread_id; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | int | 
|  | SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) | 
|  | { | 
|  | #ifdef __WINRT__ | 
|  | int value; | 
|  |  | 
|  | if (priority == SDL_THREAD_PRIORITY_LOW) { | 
|  | value = THREAD_PRIORITY_LOWEST; | 
|  | } | 
|  | else if (priority == SDL_THREAD_PRIORITY_HIGH) { | 
|  | value = THREAD_PRIORITY_HIGHEST; | 
|  | } | 
|  | else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) { | 
|  | // FIXME: WinRT does not support TIME_CRITICAL! -flibit | 
|  | SDL_LogWarn(SDL_LOG_CATEGORY_SYSTEM, "TIME_CRITICAL unsupported, falling back to HIGHEST"); | 
|  | value = THREAD_PRIORITY_HIGHEST; | 
|  | } | 
|  | else { | 
|  | value = THREAD_PRIORITY_NORMAL; | 
|  | } | 
|  | if (!SetThreadPriority(GetCurrentThread(), value)) { | 
|  | return WIN_SetError("SetThreadPriority()"); | 
|  | } | 
|  | return 0; | 
|  | #else | 
|  | return SDL_Unsupported(); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | void | 
|  | SDL_SYS_WaitThread(SDL_Thread * thread) | 
|  | { | 
|  | if ( ! thread) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | try { | 
|  | std::thread * cpp_thread = (std::thread *) thread->handle; | 
|  | if (cpp_thread->joinable()) { | 
|  | cpp_thread->join(); | 
|  | } | 
|  | } catch (std::system_error &) { | 
|  | // An error occurred when joining the thread.  SDL_WaitThread does not, | 
|  | // however, seem to provide a means to report errors to its callers | 
|  | // though! | 
|  | } | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | void | 
|  | SDL_SYS_DetachThread(SDL_Thread * thread) | 
|  | { | 
|  | if ( ! thread) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | try { | 
|  | std::thread * cpp_thread = (std::thread *) thread->handle; | 
|  | if (cpp_thread->joinable()) { | 
|  | cpp_thread->detach(); | 
|  | } | 
|  | } catch (std::system_error &) { | 
|  | // An error occurred when detaching the thread.  SDL_DetachThread does not, | 
|  | // however, seem to provide a means to report errors to its callers | 
|  | // though! | 
|  | } | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | SDL_TLSData * | 
|  | SDL_SYS_GetTLSData(void) | 
|  | { | 
|  | return SDL_Generic_GetTLSData(); | 
|  | } | 
|  |  | 
|  | extern "C" | 
|  | int | 
|  | SDL_SYS_SetTLSData(SDL_TLSData *data) | 
|  | { | 
|  | return SDL_Generic_SetTLSData(data); | 
|  | } | 
|  |  | 
|  | /* vi: set ts=4 sw=4 expandtab: */ |