| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "SDL_hints.h" |
| #include "SDL_events.h" |
| #include "SDL_timer.h" |
| #include "SDL_joystick.h" |
| #include "SDL_gamecontroller.h" |
| #include "../../SDL_hints_c.h" |
| #include "../SDL_sysjoystick.h" |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI_PS3 |
| |
| /* Define this if you want to log all packets from the controller */ |
| /*#define DEBUG_PS3_PROTOCOL*/ |
| |
| #define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8)) |
| |
| typedef enum |
| { |
| k_EPS3ReportIdState = 1, |
| k_EPS3ReportIdEffects = 1, |
| } EPS3ReportId; |
| |
| typedef struct |
| { |
| SDL_HIDAPI_Device *device; |
| SDL_Joystick *joystick; |
| SDL_bool is_shanwan; |
| SDL_bool report_sensors; |
| SDL_bool effects_updated; |
| int player_index; |
| Uint8 rumble_left; |
| Uint8 rumble_right; |
| Uint8 last_state[USB_PACKET_LENGTH]; |
| } SDL_DriverPS3_Context; |
| |
| static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size); |
| |
| static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3_IsEnabled(void) |
| { |
| SDL_bool default_value; |
| |
| #if defined(__MACOSX__) |
| /* This works well on macOS */ |
| default_value = SDL_TRUE; |
| #elif defined(__WINDOWS__) |
| /* You can't initialize the controller with the stock Windows drivers |
| * See https://github.com/ViGEm/DsHidMini as an alternative driver |
| */ |
| default_value = SDL_FALSE; |
| #elif defined(__LINUX__) |
| /* Linux drivers do a better job of managing the transition between |
| * USB and Bluetooth. There are also some quirks in communicating |
| * with PS3 controllers that have been implemented in SDL's hidapi |
| * for libusb, but are not possible to support using hidraw if the |
| * kernel doesn't already know about them. |
| */ |
| default_value = SDL_FALSE; |
| #else |
| /* Untested, default off */ |
| default_value = SDL_FALSE; |
| #endif |
| |
| if (default_value) { |
| default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT); |
| } |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) { |
| return SDL_TRUE; |
| } |
| if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) { |
| return SDL_TRUE; |
| } |
| return SDL_FALSE; |
| } |
| |
| static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length) |
| { |
| SDL_memset(report, 0, length); |
| report[0] = report_id; |
| return SDL_hid_get_feature_report(dev, report, length); |
| } |
| |
| static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length) |
| { |
| return SDL_hid_send_feature_report(dev, report, length); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx; |
| SDL_bool is_shanwan = SDL_FALSE; |
| |
| if (device->vendor_id == USB_VENDOR_SONY && |
| SDL_strncasecmp(device->name, "ShanWan", 7) == 0) { |
| is_shanwan = SDL_TRUE; |
| } |
| if (device->vendor_id == USB_VENDOR_SHANWAN || |
| device->vendor_id == USB_VENDOR_SHANWAN_ALT) { |
| is_shanwan = SDL_TRUE; |
| } |
| |
| ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| SDL_OutOfMemory(); |
| return SDL_FALSE; |
| } |
| ctx->device = device; |
| ctx->is_shanwan = is_shanwan; |
| |
| device->context = ctx; |
| |
| /* Set the controller into report mode over Bluetooth */ |
| { |
| Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 }; |
| |
| SendFeatureReport(device->dev, data, sizeof(data)); |
| } |
| |
| /* Set the controller into report mode over USB */ |
| { |
| Uint8 data[USB_PACKET_LENGTH]; |
| |
| int size = ReadFeatureReport(device->dev, 0xf2, data, 17); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2"); |
| return SDL_FALSE; |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size); |
| #endif |
| size = ReadFeatureReport(device->dev, 0xf5, data, 8); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5"); |
| return SDL_FALSE; |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size); |
| #endif |
| if (!ctx->is_shanwan) { |
| /* An output report could cause ShanWan controllers to rumble non-stop */ |
| SDL_hid_write(device->dev, data, 1); |
| } |
| } |
| |
| device->type = SDL_CONTROLLER_TYPE_PS3; |
| HIDAPI_SetDeviceName(device, "PS3 Controller"); |
| |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static int HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| Uint8 effects[] = { |
| 0x01, 0xff, 0x00, 0xff, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0x00, 0x00, 0x00, 0x00, 0x00 |
| }; |
| |
| effects[2] = ctx->rumble_right ? 1 : 0; |
| effects[4] = ctx->rumble_left; |
| |
| effects[9] = (0x01 << (1 + (ctx->player_index % 4))); |
| |
| return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); |
| } |
| |
| static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| if (!ctx) { |
| return; |
| } |
| |
| ctx->player_index = player_index; |
| |
| /* This will set the new LED state based on the new player index */ |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| ctx->effects_updated = SDL_FALSE; |
| ctx->rumble_left = 0; |
| ctx->rumble_right = 0; |
| SDL_zeroa(ctx->last_state); |
| |
| /* Initialize player index (needed for setting LEDs) */ |
| ctx->player_index = SDL_JoystickGetPlayerIndex(joystick); |
| |
| /* Initialize the joystick capabilities */ |
| joystick->nbuttons = 15; |
| joystick->naxes = 16; |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); |
| |
| return SDL_TRUE; |
| } |
| |
| static int HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->rumble_left = (low_frequency_rumble >> 8); |
| ctx->rumble_right = (high_frequency_rumble >> 8); |
| |
| return HIDAPI_DriverPS3_UpdateEffects(device); |
| } |
| |
| static int HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| return SDL_JOYCAP_RUMBLE; |
| } |
| |
| static int HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) |
| { |
| Uint8 data[49]; |
| int report_size, offset; |
| |
| SDL_zeroa(data); |
| |
| data[0] = k_EPS3ReportIdEffects; |
| report_size = sizeof(data); |
| offset = 1; |
| SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size)); |
| |
| if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { |
| return SDL_SetError("Couldn't send rumble packet"); |
| } |
| return 0; |
| } |
| |
| static int HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->report_sensors = enabled; |
| |
| return 0; |
| } |
| |
| static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value) |
| { |
| /* Accelerometer values are in big endian order */ |
| value = SDL_SwapBE16(value); |
| return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY; |
| } |
| |
| static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| |
| if (ctx->last_state[4] != data[4]) { |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| switch (data[4] & 0x0f) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[5] != data[5]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = ((int)data[2] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| axis = ((int)data[0] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| axis = ((int)data[1] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| |
| if (ctx->last_state[2] != data[2]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[3] != data[3]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[4] != data[4]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = ((int)data[18] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| axis = ((int)data[19] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| axis = ((int)data[6] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| axis = ((int)data[7] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| axis = ((int)data[8] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| axis = ((int)data[9] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| /* Buttons are mapped as axes in the order they appear in the button enumeration */ |
| { |
| static int button_axis_offsets[] = { |
| 24, /* SDL_CONTROLLER_BUTTON_A */ |
| 23, /* SDL_CONTROLLER_BUTTON_B */ |
| 25, /* SDL_CONTROLLER_BUTTON_X */ |
| 22, /* SDL_CONTROLLER_BUTTON_Y */ |
| 0, /* SDL_CONTROLLER_BUTTON_BACK */ |
| 0, /* SDL_CONTROLLER_BUTTON_GUIDE */ |
| 0, /* SDL_CONTROLLER_BUTTON_START */ |
| 0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */ |
| 0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */ |
| 20, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */ |
| 21, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */ |
| 14, /* SDL_CONTROLLER_BUTTON_DPAD_UP */ |
| 16, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */ |
| 17, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */ |
| 15, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */ |
| }; |
| int i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| /* This button doesn't report as an axis */ |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| if (ctx->report_sensors) { |
| float sensor_data[3]; |
| |
| sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42])); |
| sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46])); |
| sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44])); |
| SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, sensor_data, SDL_arraysize(sensor_data)); |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); |
| } else { |
| return SDL_FALSE; |
| } |
| |
| while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); |
| #endif |
| if (!joystick) { |
| continue; |
| } |
| |
| if (size == 7) { |
| /* Seen on a ShanWan PS2 -> PS3 USB converter */ |
| HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size); |
| |
| /* Wait for the first report to set the LED state after the controller stops blinking */ |
| if (!ctx->effects_updated) { |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| ctx->effects_updated = SDL_TRUE; |
| } |
| continue; |
| } |
| |
| switch (data[0]) { |
| case k_EPS3ReportIdState: |
| if (data[1] == 0xFF) { |
| /* Invalid data packet, ignore */ |
| break; |
| } |
| HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size); |
| |
| /* Wait for the first report to set the LED state after the controller stops blinking */ |
| if (!ctx->effects_updated) { |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| ctx->effects_updated = SDL_TRUE; |
| } |
| break; |
| default: |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]); |
| #endif |
| break; |
| } |
| } |
| |
| if (size < 0) { |
| /* Read error, device is disconnected */ |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return size >= 0; |
| } |
| |
| static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = { |
| SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| SDL_TRUE, |
| HIDAPI_DriverPS3_RegisterHints, |
| HIDAPI_DriverPS3_UnregisterHints, |
| HIDAPI_DriverPS3_IsEnabled, |
| HIDAPI_DriverPS3_IsSupportedDevice, |
| HIDAPI_DriverPS3_InitDevice, |
| HIDAPI_DriverPS3_GetDevicePlayerIndex, |
| HIDAPI_DriverPS3_SetDevicePlayerIndex, |
| HIDAPI_DriverPS3_UpdateDevice, |
| HIDAPI_DriverPS3_OpenJoystick, |
| HIDAPI_DriverPS3_RumbleJoystick, |
| HIDAPI_DriverPS3_RumbleJoystickTriggers, |
| HIDAPI_DriverPS3_GetJoystickCapabilities, |
| HIDAPI_DriverPS3_SetJoystickLED, |
| HIDAPI_DriverPS3_SendJoystickEffect, |
| HIDAPI_DriverPS3_SetJoystickSensorsEnabled, |
| HIDAPI_DriverPS3_CloseJoystick, |
| HIDAPI_DriverPS3_FreeDevice, |
| }; |
| |
| static SDL_bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void) |
| { |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, |
| SDL_HIDAPI_DEFAULT)); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) { |
| if (device && device->dev) { |
| size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data)); |
| if (size == 8 && data[2] == 0x26) { |
| /* Supported third party controller */ |
| return SDL_TRUE; |
| } else { |
| return SDL_FALSE; |
| } |
| } else { |
| /* Might be supported by this driver, enumerate and find out */ |
| return SDL_TRUE; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx; |
| |
| ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| SDL_OutOfMemory(); |
| return SDL_FALSE; |
| } |
| ctx->device = device; |
| |
| device->context = ctx; |
| |
| device->type = SDL_CONTROLLER_TYPE_PS3; |
| |
| if (device->vendor_id == USB_VENDOR_LOGITECH && |
| device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) { |
| HIDAPI_SetDeviceName(device, "Logitech ChillStream"); |
| } |
| |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| SDL_zeroa(ctx->last_state); |
| |
| /* Initialize the joystick capabilities */ |
| joystick->nbuttons = 15; |
| joystick->naxes = 16; |
| joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED; |
| |
| return SDL_TRUE; |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| return 0; |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| |
| if (ctx->last_state[0] != data[0]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[1] != data[1]) { |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| |
| switch (data[1] >> 4) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| } |
| |
| axis = ((int)data[16] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| axis = ((int)data[17] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| axis = ((int)data[2] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| axis = ((int)data[4] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| axis = ((int)data[5] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| /* Buttons are mapped as axes in the order they appear in the button enumeration */ |
| { |
| static int button_axis_offsets[] = { |
| 12, /* SDL_GAMEPAD_BUTTON_A */ |
| 11, /* SDL_GAMEPAD_BUTTON_B */ |
| 13, /* SDL_GAMEPAD_BUTTON_X */ |
| 10, /* SDL_GAMEPAD_BUTTON_Y */ |
| 0, /* SDL_GAMEPAD_BUTTON_BACK */ |
| 0, /* SDL_GAMEPAD_BUTTON_GUIDE */ |
| 0, /* SDL_GAMEPAD_BUTTON_START */ |
| 0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */ |
| 0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */ |
| 14, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */ |
| 16, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */ |
| 8, /* SDL_GAMEPAD_BUTTON_DPAD_UP */ |
| 9, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */ |
| 7, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */ |
| 6, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */ |
| }; |
| int i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| /* This button doesn't report as an axis */ |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| |
| if (ctx->last_state[0] != data[0]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[1] != data[1]) { |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (ctx->last_state[2] != data[2]) { |
| SDL_bool dpad_up = SDL_FALSE; |
| SDL_bool dpad_down = SDL_FALSE; |
| SDL_bool dpad_left = SDL_FALSE; |
| SDL_bool dpad_right = SDL_FALSE; |
| |
| switch (data[2] & 0x0f) { |
| case 0: |
| dpad_up = SDL_TRUE; |
| break; |
| case 1: |
| dpad_up = SDL_TRUE; |
| dpad_right = SDL_TRUE; |
| break; |
| case 2: |
| dpad_right = SDL_TRUE; |
| break; |
| case 3: |
| dpad_right = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 4: |
| dpad_down = SDL_TRUE; |
| break; |
| case 5: |
| dpad_left = SDL_TRUE; |
| dpad_down = SDL_TRUE; |
| break; |
| case 6: |
| dpad_left = SDL_TRUE; |
| break; |
| case 7: |
| dpad_up = SDL_TRUE; |
| dpad_left = SDL_TRUE; |
| break; |
| default: |
| break; |
| } |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right); |
| SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left); |
| } |
| |
| axis = ((int)data[17] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis); |
| axis = ((int)data[18] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis); |
| axis = ((int)data[4] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis); |
| axis = ((int)data[5] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis); |
| axis = ((int)data[6] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis); |
| |
| /* Buttons are mapped as axes in the order they appear in the button enumeration */ |
| { |
| static int button_axis_offsets[] = { |
| 13, /* SDL_CONTROLLER_BUTTON_A */ |
| 12, /* SDL_CONTROLLER_BUTTON_B */ |
| 14, /* SDL_CONTROLLER_BUTTON_X */ |
| 11, /* SDL_CONTROLLER_BUTTON_Y */ |
| 0, /* SDL_CONTROLLER_BUTTON_BACK */ |
| 0, /* SDL_CONTROLLER_BUTTON_GUIDE */ |
| 0, /* SDL_CONTROLLER_BUTTON_START */ |
| 0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */ |
| 0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */ |
| 15, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */ |
| 16, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */ |
| 9, /* SDL_CONTROLLER_BUTTON_DPAD_UP */ |
| 10, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */ |
| 8, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */ |
| 7, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */ |
| }; |
| int i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| /* This button doesn't report as an axis */ |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_PrivateJoystickAxis(joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static SDL_bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); |
| } else { |
| return SDL_FALSE; |
| } |
| |
| while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); |
| #endif |
| if (!joystick) { |
| continue; |
| } |
| |
| if (size >= 19) { |
| HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size); |
| } else if (size == 18) { |
| /* This packet format was seen with the Logitech ChillStream */ |
| HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size); |
| } else { |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS3 packet, size %d\n", size); |
| #endif |
| } |
| } |
| |
| if (size < 0) { |
| /* Read error, device is disconnected */ |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return size >= 0; |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = { |
| SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| SDL_TRUE, |
| HIDAPI_DriverPS3_RegisterHints, |
| HIDAPI_DriverPS3_UnregisterHints, |
| HIDAPI_DriverPS3ThirdParty_IsEnabled, |
| HIDAPI_DriverPS3ThirdParty_IsSupportedDevice, |
| HIDAPI_DriverPS3ThirdParty_InitDevice, |
| HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex, |
| HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex, |
| HIDAPI_DriverPS3ThirdParty_UpdateDevice, |
| HIDAPI_DriverPS3ThirdParty_OpenJoystick, |
| HIDAPI_DriverPS3ThirdParty_RumbleJoystick, |
| HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers, |
| HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities, |
| HIDAPI_DriverPS3ThirdParty_SetJoystickLED, |
| HIDAPI_DriverPS3ThirdParty_SendJoystickEffect, |
| HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled, |
| HIDAPI_DriverPS3ThirdParty_CloseJoystick, |
| HIDAPI_DriverPS3ThirdParty_FreeDevice, |
| }; |
| |
| #endif /* SDL_JOYSTICK_HIDAPI_PS3 */ |
| |
| #endif /* SDL_JOYSTICK_HIDAPI */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |