Make sure the string is terminated, fixed invalid read in SDL_PrivateGameControllerParseControllerConfigString()

(cherry picked from commit 312f98c2a1edaf9590fc06d10f201996c059d869)
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index 7322674..4ce1c91 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -1066,6 +1066,7 @@
 
         } else if (bGameButton) {
             if (i >= sizeof(szGameButton)) {
+                szGameButton[sizeof(szGameButton) - 1] = '\0';
                 SDL_SetError("Button name too large: %s", szGameButton);
                 return;
             }
@@ -1073,6 +1074,7 @@
             i++;
         } else {
             if (i >= sizeof(szJoystickButton)) {
+                szJoystickButton[sizeof(szJoystickButton) - 1] = '\0';
                 SDL_SetError("Joystick button name too large: %s", szJoystickButton);
                 return;
             }