| /* | 
 |   Simple DirectMedia Layer | 
 |   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | 
 |  | 
 |   This software is provided 'as-is', without any express or implied | 
 |   warranty.  In no event will the authors be held liable for any damages | 
 |   arising from the use of this software. | 
 |  | 
 |   Permission is granted to anyone to use this software for any purpose, | 
 |   including commercial applications, and to alter it and redistribute it | 
 |   freely, subject to the following restrictions: | 
 |  | 
 |   1. The origin of this software must not be misrepresented; you must not | 
 |      claim that you wrote the original software. If you use this software | 
 |      in a product, an acknowledgment in the product documentation would be | 
 |      appreciated but is not required. | 
 |   2. Altered source versions must be plainly marked as such, and must not be | 
 |      misrepresented as being the original software. | 
 |   3. This notice may not be removed or altered from any source distribution. | 
 | */ | 
 |  | 
 | /** | 
 |  *  \file SDL_touch.h | 
 |  * | 
 |  *  Include file for SDL touch event handling. | 
 |  */ | 
 |  | 
 | #ifndef SDL_touch_h_ | 
 | #define SDL_touch_h_ | 
 |  | 
 | #include "SDL_stdinc.h" | 
 | #include "SDL_error.h" | 
 | #include "SDL_video.h" | 
 |  | 
 | #include "begin_code.h" | 
 | /* Set up for C function definitions, even when using C++ */ | 
 | #ifdef __cplusplus | 
 | extern "C" { | 
 | #endif | 
 |  | 
 | typedef Sint64 SDL_TouchID; | 
 | typedef Sint64 SDL_FingerID; | 
 |  | 
 | typedef enum | 
 | { | 
 |     SDL_TOUCH_DEVICE_INVALID = -1, | 
 |     SDL_TOUCH_DEVICE_DIRECT,            /* touch screen with window-relative coordinates */ | 
 |     SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ | 
 |     SDL_TOUCH_DEVICE_INDIRECT_RELATIVE  /* trackpad with screen cursor-relative coordinates */ | 
 | } SDL_TouchDeviceType; | 
 |  | 
 | typedef struct SDL_Finger | 
 | { | 
 |     SDL_FingerID id; | 
 |     float x; | 
 |     float y; | 
 |     float pressure; | 
 | } SDL_Finger; | 
 |  | 
 | /* Used as the device ID for mouse events simulated with touch input */ | 
 | #define SDL_TOUCH_MOUSEID ((Uint32)-1) | 
 |  | 
 | /* Used as the SDL_TouchID for touch events simulated with mouse input */ | 
 | #define SDL_MOUSE_TOUCHID ((Sint64)-1) | 
 |  | 
 |  | 
 | /** | 
 |  * Get the number of registered touch devices. | 
 |  * | 
 |  * On some platforms SDL first sees the touch device if it was actually used. | 
 |  * Therefore SDL_GetNumTouchDevices() may return 0 although devices are | 
 |  * available. After using all devices at least once the number will be | 
 |  * correct. | 
 |  * | 
 |  * This was fixed for Android in SDL 2.0.1. | 
 |  * | 
 |  * \returns the number of registered touch devices. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.0. | 
 |  * | 
 |  * \sa SDL_GetTouchDevice | 
 |  */ | 
 | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); | 
 |  | 
 | /** | 
 |  * Get the touch ID with the given index. | 
 |  * | 
 |  * \param index the touch device index | 
 |  * \returns the touch ID with the given index on success or 0 if the index is | 
 |  *          invalid; call SDL_GetError() for more information. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.0. | 
 |  * | 
 |  * \sa SDL_GetNumTouchDevices | 
 |  */ | 
 | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); | 
 |  | 
 | /** | 
 |  * Get the touch device name as reported from the driver or NULL if the index | 
 |  * is invalid. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.22. | 
 |  */ | 
 | extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index); | 
 |  | 
 | /** | 
 |  * Get the type of the given touch device. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.10. | 
 |  */ | 
 | extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); | 
 |  | 
 | /** | 
 |  * Get the number of active fingers for a given touch device. | 
 |  * | 
 |  * \param touchID the ID of a touch device | 
 |  * \returns the number of active fingers for a given touch device on success | 
 |  *          or 0 on failure; call SDL_GetError() for more information. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.0. | 
 |  * | 
 |  * \sa SDL_GetTouchFinger | 
 |  */ | 
 | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); | 
 |  | 
 | /** | 
 |  * Get the finger object for specified touch device ID and finger index. | 
 |  * | 
 |  * The returned resource is owned by SDL and should not be deallocated. | 
 |  * | 
 |  * \param touchID the ID of the requested touch device | 
 |  * \param index the index of the requested finger | 
 |  * \returns a pointer to the SDL_Finger object or NULL if no object at the | 
 |  *          given ID and index could be found. | 
 |  * | 
 |  * \since This function is available since SDL 2.0.0. | 
 |  * | 
 |  * \sa SDL_RecordGesture | 
 |  */ | 
 | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); | 
 |  | 
 | /* Ends C function definitions when using C++ */ | 
 | #ifdef __cplusplus | 
 | } | 
 | #endif | 
 | #include "close_code.h" | 
 |  | 
 | #endif /* SDL_touch_h_ */ | 
 |  | 
 | /* vi: set ts=4 sw=4 expandtab: */ |