| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_VIDEO_DRIVER_ANDROID |
| |
| #include <android/log.h> |
| |
| #include "SDL_androidtouch.h" |
| #include "../../events/SDL_mouse_c.h" |
| #include "../../events/SDL_touch_c.h" |
| #include "../../core/android/SDL_android.h" |
| |
| #define ACTION_DOWN 0 |
| #define ACTION_UP 1 |
| #define ACTION_MOVE 2 |
| #define ACTION_CANCEL 3 |
| // #define ACTION_OUTSIDE 4 |
| #define ACTION_POINTER_DOWN 5 |
| #define ACTION_POINTER_UP 6 |
| |
| void Android_InitTouch(void) |
| { |
| // Add all touch devices |
| Android_JNI_InitTouch(); |
| } |
| |
| void Android_QuitTouch(void) |
| { |
| } |
| |
| |
| SDL_TouchID Android_ConvertJavaTouchID(int touchID) |
| { |
| SDL_TouchID retval = touchID; |
| |
| if (touchID < 0) { |
| // Touch ID -1 appears when using Android emulator, eg: |
| // adb shell input mouse tap 100 100 |
| // adb shell input touchscreen tap 100 100 |
| // |
| // Prevent the values -1 and -2, since they're used in SDL internal for synthetic events: |
| retval -= 2; |
| } else { |
| // Touch ID 0 is invalid |
| retval += 1; |
| } |
| return retval; |
| } |
| |
| void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p) |
| { |
| SDL_TouchID touchDeviceId = 0; |
| SDL_FingerID fingerId = 0; |
| |
| if (!window) { |
| return; |
| } |
| |
| touchDeviceId = Android_ConvertJavaTouchID(touch_device_id_in); |
| |
| // Finger ID should be greater than 0 |
| fingerId = (SDL_FingerID)(pointer_finger_id_in + 1); |
| |
| if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { |
| return; |
| } |
| |
| switch (action) { |
| case ACTION_DOWN: |
| case ACTION_POINTER_DOWN: |
| SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_DOWN, x, y, p); |
| break; |
| |
| case ACTION_MOVE: |
| SDL_SendTouchMotion(0, touchDeviceId, fingerId, window, x, y, p); |
| break; |
| |
| case ACTION_UP: |
| case ACTION_POINTER_UP: |
| SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_UP, x, y, p); |
| break; |
| |
| case ACTION_CANCEL: |
| SDL_SendTouch(0, touchDeviceId, fingerId, window, SDL_EVENT_FINGER_CANCELED, x, y, p); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| #endif // SDL_VIDEO_DRIVER_ANDROID |