| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| // Handle rumble on a separate thread so it doesn't block the application |
| |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| #include "../../thread/SDL_systhread.h" |
| |
| typedef struct SDL_HIDAPI_RumbleRequest |
| { |
| SDL_HIDAPI_Device *device; |
| Uint8 data[2 * USB_PACKET_LENGTH]; // need enough space for the biggest report: dualshock4 is 78 bytes |
| int size; |
| SDL_HIDAPI_RumbleSentCallback callback; |
| void *userdata; |
| struct SDL_HIDAPI_RumbleRequest *prev; |
| |
| } SDL_HIDAPI_RumbleRequest; |
| |
| typedef struct SDL_HIDAPI_RumbleContext |
| { |
| SDL_AtomicInt initialized; |
| SDL_AtomicInt running; |
| SDL_Thread *thread; |
| SDL_Semaphore *request_sem; |
| SDL_HIDAPI_RumbleRequest *requests_head; |
| SDL_HIDAPI_RumbleRequest *requests_tail; |
| } SDL_HIDAPI_RumbleContext; |
| |
| #ifndef SDL_THREAD_SAFETY_ANALYSIS |
| static |
| #endif |
| SDL_Mutex *SDL_HIDAPI_rumble_lock; |
| static SDL_HIDAPI_RumbleContext rumble_context SDL_GUARDED_BY(SDL_HIDAPI_rumble_lock); |
| |
| static int SDLCALL SDL_HIDAPI_RumbleThread(void *data) |
| { |
| SDL_HIDAPI_RumbleContext *ctx = (SDL_HIDAPI_RumbleContext *)data; |
| |
| SDL_SetCurrentThreadPriority(SDL_THREAD_PRIORITY_HIGH); |
| |
| while (SDL_GetAtomicInt(&ctx->running)) { |
| SDL_HIDAPI_RumbleRequest *request = NULL; |
| |
| SDL_WaitSemaphore(ctx->request_sem); |
| |
| SDL_LockMutex(SDL_HIDAPI_rumble_lock); |
| request = ctx->requests_tail; |
| if (request) { |
| if (request == ctx->requests_head) { |
| ctx->requests_head = NULL; |
| } |
| ctx->requests_tail = request->prev; |
| } |
| SDL_UnlockMutex(SDL_HIDAPI_rumble_lock); |
| |
| if (request) { |
| SDL_LockMutex(request->device->dev_lock); |
| if (request->device->dev) { |
| #ifdef DEBUG_RUMBLE |
| HIDAPI_DumpPacket("Rumble packet: size = %d", request->data, request->size); |
| #endif |
| SDL_hid_write(request->device->dev, request->data, request->size); |
| } |
| SDL_UnlockMutex(request->device->dev_lock); |
| if (request->callback) { |
| request->callback(request->userdata); |
| } |
| (void)SDL_AtomicDecRef(&request->device->rumble_pending); |
| SDL_free(request); |
| |
| // Make sure we're not starving report reads when there's lots of rumble |
| SDL_Delay(10); |
| } |
| } |
| return 0; |
| } |
| |
| static void SDL_HIDAPI_StopRumbleThread(SDL_HIDAPI_RumbleContext *ctx) |
| { |
| SDL_HIDAPI_RumbleRequest *request; |
| |
| SDL_SetAtomicInt(&ctx->running, false); |
| |
| if (ctx->thread) { |
| int result; |
| |
| SDL_SignalSemaphore(ctx->request_sem); |
| SDL_WaitThread(ctx->thread, &result); |
| ctx->thread = NULL; |
| } |
| |
| SDL_LockMutex(SDL_HIDAPI_rumble_lock); |
| while (ctx->requests_tail) { |
| request = ctx->requests_tail; |
| if (request == ctx->requests_head) { |
| ctx->requests_head = NULL; |
| } |
| ctx->requests_tail = request->prev; |
| |
| if (request->callback) { |
| request->callback(request->userdata); |
| } |
| (void)SDL_AtomicDecRef(&request->device->rumble_pending); |
| SDL_free(request); |
| } |
| SDL_UnlockMutex(SDL_HIDAPI_rumble_lock); |
| |
| if (ctx->request_sem) { |
| SDL_DestroySemaphore(ctx->request_sem); |
| ctx->request_sem = NULL; |
| } |
| |
| if (SDL_HIDAPI_rumble_lock) { |
| SDL_DestroyMutex(SDL_HIDAPI_rumble_lock); |
| SDL_HIDAPI_rumble_lock = NULL; |
| } |
| |
| SDL_SetAtomicInt(&ctx->initialized, false); |
| } |
| |
| static bool SDL_HIDAPI_StartRumbleThread(SDL_HIDAPI_RumbleContext *ctx) |
| { |
| SDL_HIDAPI_rumble_lock = SDL_CreateMutex(); |
| if (!SDL_HIDAPI_rumble_lock) { |
| SDL_HIDAPI_StopRumbleThread(ctx); |
| return false; |
| } |
| |
| ctx->request_sem = SDL_CreateSemaphore(0); |
| if (!ctx->request_sem) { |
| SDL_HIDAPI_StopRumbleThread(ctx); |
| return false; |
| } |
| |
| SDL_SetAtomicInt(&ctx->running, true); |
| ctx->thread = SDL_CreateThread(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", ctx); |
| if (!ctx->thread) { |
| SDL_HIDAPI_StopRumbleThread(ctx); |
| return false; |
| } |
| return true; |
| } |
| |
| bool SDL_HIDAPI_LockRumble(void) |
| { |
| SDL_HIDAPI_RumbleContext *ctx = &rumble_context; |
| |
| if (SDL_CompareAndSwapAtomicInt(&ctx->initialized, false, true)) { |
| if (!SDL_HIDAPI_StartRumbleThread(ctx)) { |
| return false; |
| } |
| } |
| |
| SDL_LockMutex(SDL_HIDAPI_rumble_lock); |
| return true; |
| } |
| |
| bool SDL_HIDAPI_GetPendingRumbleLocked(SDL_HIDAPI_Device *device, Uint8 **data, int **size, int *maximum_size) |
| { |
| SDL_HIDAPI_RumbleContext *ctx = &rumble_context; |
| SDL_HIDAPI_RumbleRequest *request, *found; |
| |
| found = NULL; |
| for (request = ctx->requests_tail; request; request = request->prev) { |
| if (request->device == device) { |
| found = request; |
| } |
| } |
| if (found) { |
| *data = found->data; |
| *size = &found->size; |
| *maximum_size = sizeof(found->data); |
| return true; |
| } |
| return false; |
| } |
| |
| int SDL_HIDAPI_SendRumbleAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size) |
| { |
| return SDL_HIDAPI_SendRumbleWithCallbackAndUnlock(device, data, size, NULL, NULL); |
| } |
| |
| int SDL_HIDAPI_SendRumbleWithCallbackAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size, SDL_HIDAPI_RumbleSentCallback callback, void *userdata) |
| { |
| SDL_HIDAPI_RumbleContext *ctx = &rumble_context; |
| SDL_HIDAPI_RumbleRequest *request; |
| |
| if (size > sizeof(request->data)) { |
| SDL_HIDAPI_UnlockRumble(); |
| SDL_SetError("Couldn't send rumble, size %d is greater than %d", size, (int)sizeof(request->data)); |
| return -1; |
| } |
| |
| request = (SDL_HIDAPI_RumbleRequest *)SDL_calloc(1, sizeof(*request)); |
| if (!request) { |
| SDL_HIDAPI_UnlockRumble(); |
| return -1; |
| } |
| request->device = device; |
| SDL_memcpy(request->data, data, size); |
| request->size = size; |
| request->callback = callback; |
| request->userdata = userdata; |
| |
| SDL_AtomicIncRef(&device->rumble_pending); |
| |
| if (ctx->requests_head) { |
| ctx->requests_head->prev = request; |
| } else { |
| ctx->requests_tail = request; |
| } |
| ctx->requests_head = request; |
| |
| // Make sure we unlock before posting the semaphore so the rumble thread can run immediately |
| SDL_HIDAPI_UnlockRumble(); |
| |
| SDL_SignalSemaphore(ctx->request_sem); |
| |
| return size; |
| } |
| |
| void SDL_HIDAPI_UnlockRumble(void) |
| { |
| SDL_UnlockMutex(SDL_HIDAPI_rumble_lock); |
| } |
| |
| int SDL_HIDAPI_SendRumble(SDL_HIDAPI_Device *device, const Uint8 *data, int size) |
| { |
| Uint8 *pending_data; |
| int *pending_size; |
| int maximum_size; |
| |
| if (size <= 0) { |
| SDL_SetError("Tried to send rumble with invalid size"); |
| return -1; |
| } |
| |
| if (!SDL_HIDAPI_LockRumble()) { |
| return -1; |
| } |
| |
| // check if there is a pending request for the device and update it |
| if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size) && |
| size == *pending_size && data[0] == pending_data[0]) { |
| SDL_memcpy(pending_data, data, size); |
| SDL_HIDAPI_UnlockRumble(); |
| return size; |
| } |
| |
| return SDL_HIDAPI_SendRumbleAndUnlock(device, data, size); |
| } |
| |
| void SDL_HIDAPI_QuitRumble(void) |
| { |
| SDL_HIDAPI_RumbleContext *ctx = &rumble_context; |
| |
| if (SDL_GetAtomicInt(&ctx->running)) { |
| SDL_HIDAPI_StopRumbleThread(ctx); |
| } |
| } |
| |
| #endif // SDL_JOYSTICK_HIDAPI |