| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "../../SDL_hints_c.h" |
| #include "../SDL_sysjoystick.h" |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI_PS3 |
| |
| // Define this if you want to log all packets from the controller |
| // #define DEBUG_PS3_PROTOCOL |
| |
| typedef enum |
| { |
| k_EPS3ReportIdState = 1, |
| k_EPS3ReportIdEffects = 1, |
| } EPS3ReportId; |
| |
| typedef enum |
| { |
| k_EPS3SonySixaxisReportIdState = 0, |
| k_EPS3SonySixaxisReportIdEffects = 0, |
| } EPS3SonySixaxisReportId; |
| |
| // Commands for Sony's sixaxis.sys Windows driver |
| // All commands must be sent using 49-byte buffer containing output report |
| // Byte 0 indicates reportId and must always be 0 |
| // Byte 1 indicates a command, supported values are specified below: |
| typedef enum |
| { |
| // This command allows to set user LEDs. |
| // Bytes 5,6.7.8 contain mode for corresponding LED: 0 - LED is off, 1 - LED in on, 2 - LED is flashing. |
| // Bytes 9-16 specify 64-bit LED flash period in 100 ns units if some LED is flashing, otherwise not used. |
| k_EPS3SixaxisCommandSetLEDs = 1, |
| |
| // This command allows to set left and right motors. |
| // Byte 5 is right motor duration (0-255) and byte 6, if not zero, activates right motor. Zero value disables right motor. |
| // Byte 7 is left motor duration (0-255) and byte 8 is left motor amplitude (0-255). |
| k_EPS3SixaxisCommandSetMotors = 2, |
| |
| // This command allows to block/unblock setting device LEDs by applications. |
| // Byte 5 is used as parameter - any non-zero value blocks LEDs, zero value will unblock LEDs. |
| k_EPS3SixaxisCommandBlockLEDs = 3, |
| |
| // This command refreshes driver settings. No parameters used. |
| // When sixaxis driver loads it reads 'CurrentDriverSetting' binary value from 'HKLM\System\CurrentControlSet\Services\sixaxis\Parameters' registry key. |
| // If the key is not present then default values are used. Sending this command forces sixaxis driver to re-read the registry and update driver settings. |
| k_EPS3SixaxisCommandRefreshDriverSetting = 9, |
| |
| // This command clears current bluetooth pairing. No parameters used. |
| k_EPS3SixaxisCommandClearPairing = 10 |
| } EPS3SixaxisDriverCommands; |
| |
| typedef struct |
| { |
| SDL_HIDAPI_Device *device; |
| SDL_Joystick *joystick; |
| bool is_shanwan; |
| bool has_analog_buttons; |
| bool report_sensors; |
| bool effects_updated; |
| int player_index; |
| Uint8 rumble_left; |
| Uint8 rumble_right; |
| Uint8 last_state[USB_PACKET_LENGTH]; |
| } SDL_DriverPS3_Context; |
| |
| static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size); |
| |
| static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata); |
| } |
| |
| static bool HIDAPI_DriverPS3_IsEnabled(void) |
| { |
| bool default_value; |
| |
| #ifdef SDL_PLATFORM_MACOS |
| // This works well on macOS |
| default_value = true; |
| #elif defined(SDL_PLATFORM_WIN32) |
| /* For official Sony driver (sixaxis.sys) use SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER. |
| * |
| * See https://github.com/ViGEm/DsHidMini as an alternative driver |
| */ |
| default_value = false; |
| #elif defined(SDL_PLATFORM_LINUX) |
| /* Linux drivers do a better job of managing the transition between |
| * USB and Bluetooth. There are also some quirks in communicating |
| * with PS3 controllers that have been implemented in SDL's hidapi |
| * for libusb, but are not possible to support using hidraw if the |
| * kernel doesn't already know about them. |
| */ |
| default_value = false; |
| #else |
| // Untested, default off |
| default_value = false; |
| #endif |
| |
| if (default_value) { |
| default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT); |
| } |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value); |
| } |
| |
| static bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) { |
| return true; |
| } |
| if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) { |
| return true; |
| } |
| return false; |
| } |
| |
| static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length) |
| { |
| SDL_memset(report, 0, length); |
| report[0] = report_id; |
| return SDL_hid_get_feature_report(dev, report, length); |
| } |
| |
| static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length) |
| { |
| return SDL_hid_send_feature_report(dev, report, length); |
| } |
| |
| static bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx; |
| bool is_shanwan = false; |
| |
| if (device->vendor_id == USB_VENDOR_SONY && |
| SDL_strncasecmp(device->name, "ShanWan", 7) == 0) { |
| is_shanwan = true; |
| } |
| if (device->vendor_id == USB_VENDOR_SHANWAN || |
| device->vendor_id == USB_VENDOR_SHANWAN_ALT) { |
| is_shanwan = true; |
| } |
| |
| ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| return false; |
| } |
| ctx->device = device; |
| ctx->is_shanwan = is_shanwan; |
| ctx->has_analog_buttons = true; |
| |
| device->context = ctx; |
| |
| // Set the controller into report mode over Bluetooth |
| if (device->is_bluetooth) { |
| Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 }; |
| |
| SendFeatureReport(device->dev, data, sizeof(data)); |
| } |
| |
| // Set the controller into report mode over USB |
| if (!device->is_bluetooth) { |
| Uint8 data[USB_PACKET_LENGTH]; |
| |
| int size = ReadFeatureReport(device->dev, 0xf2, data, 17); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2"); |
| return false; |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size); |
| #endif |
| size = ReadFeatureReport(device->dev, 0xf5, data, 8); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5"); |
| return false; |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size); |
| #endif |
| if (!ctx->is_shanwan) { |
| // An output report could cause ShanWan controllers to rumble non-stop |
| SDL_hid_write(device->dev, data, 1); |
| } |
| } |
| |
| device->type = SDL_GAMEPAD_TYPE_PS3; |
| HIDAPI_SetDeviceName(device, "PS3 Controller"); |
| |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static bool HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| Uint8 effects[] = { |
| 0x01, 0xff, 0x00, 0xff, 0x00, |
| 0x00, 0x00, 0x00, 0x00, 0x00, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0xff, 0x27, 0x10, 0x00, 0x32, |
| 0x00, 0x00, 0x00, 0x00, 0x00 |
| }; |
| |
| effects[2] = ctx->rumble_right ? 1 : 0; |
| effects[4] = ctx->rumble_left; |
| |
| effects[9] = (0x01 << (1 + (ctx->player_index % 4))); |
| |
| return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); |
| } |
| |
| static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| if (!ctx) { |
| return; |
| } |
| |
| ctx->player_index = player_index; |
| |
| // This will set the new LED state based on the new player index |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| } |
| |
| static bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| ctx->effects_updated = false; |
| ctx->rumble_left = 0; |
| ctx->rumble_right = 0; |
| SDL_zeroa(ctx->last_state); |
| |
| // Initialize player index (needed for setting LEDs) |
| ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); |
| |
| // Initialize the joystick capabilities |
| joystick->nbuttons = 11; |
| joystick->naxes = 6; |
| if (ctx->has_analog_buttons) { |
| joystick->naxes += 10; |
| } |
| joystick->nhats = 1; |
| |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); |
| |
| return true; |
| } |
| |
| static bool HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->rumble_left = (low_frequency_rumble >> 8); |
| ctx->rumble_right = (high_frequency_rumble >> 8); |
| |
| return HIDAPI_DriverPS3_UpdateEffects(device); |
| } |
| |
| static bool HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| return SDL_JOYSTICK_CAP_RUMBLE; |
| } |
| |
| static bool HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) |
| { |
| Uint8 data[49]; |
| int report_size, offset; |
| |
| SDL_zeroa(data); |
| |
| data[0] = k_EPS3ReportIdEffects; |
| report_size = sizeof(data); |
| offset = 1; |
| SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size)); |
| |
| if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { |
| return SDL_SetError("Couldn't send rumble packet"); |
| } |
| return true; |
| } |
| |
| static bool HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->report_sensors = enabled; |
| |
| return true; |
| } |
| |
| static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value) |
| { |
| // Accelerometer values are in big endian order |
| value = SDL_Swap16BE(value); |
| return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY; |
| } |
| |
| static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->last_state[4] != data[4]) { |
| Uint8 hat; |
| |
| switch (data[4] & 0x0f) { |
| case 0: |
| hat = SDL_HAT_UP; |
| break; |
| case 1: |
| hat = SDL_HAT_RIGHTUP; |
| break; |
| case 2: |
| hat = SDL_HAT_RIGHT; |
| break; |
| case 3: |
| hat = SDL_HAT_RIGHTDOWN; |
| break; |
| case 4: |
| hat = SDL_HAT_DOWN; |
| break; |
| case 5: |
| hat = SDL_HAT_LEFTDOWN; |
| break; |
| case 6: |
| hat = SDL_HAT_LEFT; |
| break; |
| case 7: |
| hat = SDL_HAT_LEFTUP; |
| break; |
| default: |
| hat = SDL_HAT_CENTERED; |
| break; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[4] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[4] & 0x20) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[4] & 0x40) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[4] & 0x80) != 0)); |
| } |
| |
| if (ctx->last_state[5] != data[5]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[5] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[5] & 0x02) != 0)); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[5] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[5] & 0x20) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[5] & 0x40) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[5] & 0x80) != 0)); |
| } |
| |
| axis = ((int)data[2] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| axis = ((int)data[0] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| axis = ((int)data[1] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->last_state[2] != data[2]) { |
| Uint8 hat = 0; |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0)); |
| |
| if (data[2] & 0x10) { |
| hat |= SDL_HAT_UP; |
| } |
| if (data[2] & 0x20) { |
| hat |= SDL_HAT_RIGHT; |
| } |
| if (data[2] & 0x40) { |
| hat |= SDL_HAT_DOWN; |
| } |
| if (data[2] & 0x80) { |
| hat |= SDL_HAT_LEFT; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| |
| if (ctx->last_state[3] != data[3]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0)); |
| } |
| |
| if (ctx->last_state[4] != data[4]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0)); |
| } |
| |
| axis = ((int)data[18] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| axis = ((int)data[19] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| axis = ((int)data[6] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| axis = ((int)data[7] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| axis = ((int)data[8] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| axis = ((int)data[9] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| // Buttons are mapped as axes in the order they appear in the button enumeration |
| if (ctx->has_analog_buttons) { |
| static int button_axis_offsets[] = { |
| 24, // SDL_GAMEPAD_BUTTON_SOUTH |
| 23, // SDL_GAMEPAD_BUTTON_EAST |
| 25, // SDL_GAMEPAD_BUTTON_WEST |
| 22, // SDL_GAMEPAD_BUTTON_NORTH |
| 0, // SDL_GAMEPAD_BUTTON_BACK |
| 0, // SDL_GAMEPAD_BUTTON_GUIDE |
| 0, // SDL_GAMEPAD_BUTTON_START |
| 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 14, // SDL_GAMEPAD_BUTTON_DPAD_UP |
| 16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| }; |
| Uint8 i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| // This button doesn't report as an axis |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| if (ctx->report_sensors) { |
| float sensor_data[3]; |
| |
| sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42])); |
| sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46])); |
| sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44])); |
| SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data)); |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| } else { |
| return false; |
| } |
| |
| while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); |
| #endif |
| if (!joystick) { |
| continue; |
| } |
| |
| if (size == 7) { |
| // Seen on a ShanWan PS2 -> PS3 USB converter |
| HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size); |
| |
| // Wait for the first report to set the LED state after the controller stops blinking |
| if (!ctx->effects_updated) { |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| ctx->effects_updated = true; |
| } |
| continue; |
| } |
| |
| switch (data[0]) { |
| case k_EPS3ReportIdState: |
| if (data[1] == 0xFF) { |
| // Invalid data packet, ignore |
| break; |
| } |
| HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size); |
| |
| // Wait for the first report to set the LED state after the controller stops blinking |
| if (!ctx->effects_updated) { |
| HIDAPI_DriverPS3_UpdateEffects(device); |
| ctx->effects_updated = true; |
| } |
| break; |
| default: |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]); |
| #endif |
| break; |
| } |
| } |
| |
| if (size < 0) { |
| // Read error, device is disconnected |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return (size >= 0); |
| } |
| |
| static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = { |
| SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| true, |
| HIDAPI_DriverPS3_RegisterHints, |
| HIDAPI_DriverPS3_UnregisterHints, |
| HIDAPI_DriverPS3_IsEnabled, |
| HIDAPI_DriverPS3_IsSupportedDevice, |
| HIDAPI_DriverPS3_InitDevice, |
| HIDAPI_DriverPS3_GetDevicePlayerIndex, |
| HIDAPI_DriverPS3_SetDevicePlayerIndex, |
| HIDAPI_DriverPS3_UpdateDevice, |
| HIDAPI_DriverPS3_OpenJoystick, |
| HIDAPI_DriverPS3_RumbleJoystick, |
| HIDAPI_DriverPS3_RumbleJoystickTriggers, |
| HIDAPI_DriverPS3_GetJoystickCapabilities, |
| HIDAPI_DriverPS3_SetJoystickLED, |
| HIDAPI_DriverPS3_SendJoystickEffect, |
| HIDAPI_DriverPS3_SetJoystickSensorsEnabled, |
| HIDAPI_DriverPS3_CloseJoystick, |
| HIDAPI_DriverPS3_FreeDevice, |
| }; |
| |
| static bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void) |
| { |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, |
| SDL_HIDAPI_DEFAULT)); |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (vendor_id == USB_VENDOR_LOGITECH && |
| product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) { |
| return true; |
| } |
| |
| if ((type == SDL_GAMEPAD_TYPE_PS3 && vendor_id != USB_VENDOR_SONY) || |
| HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) { |
| if (device && device->dev) { |
| size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data)); |
| if (size == 8 && data[2] == 0x26) { |
| // Supported third party controller |
| return true; |
| } else { |
| return false; |
| } |
| } else { |
| // Might be supported by this driver, enumerate and find out |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx; |
| |
| ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| return false; |
| } |
| ctx->device = device; |
| if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) { |
| ctx->has_analog_buttons = false; |
| } else { |
| ctx->has_analog_buttons = true; |
| } |
| |
| device->context = ctx; |
| |
| device->type = SDL_GAMEPAD_TYPE_PS3; |
| |
| if (device->vendor_id == USB_VENDOR_LOGITECH && |
| device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) { |
| HIDAPI_SetDeviceName(device, "Logitech ChillStream"); |
| } |
| |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| SDL_zeroa(ctx->last_state); |
| |
| // Initialize the joystick capabilities |
| joystick->nbuttons = 11; |
| joystick->naxes = 6; |
| if (ctx->has_analog_buttons) { |
| joystick->naxes += 10; |
| } |
| joystick->nhats = 1; |
| |
| if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) { |
| // This is a wireless controller using a USB dongle |
| joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; |
| } |
| |
| return true; |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| return 0; |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->last_state[0] != data[0]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0)); |
| } |
| |
| if (ctx->last_state[1] != data[1]) { |
| Uint8 hat; |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0)); |
| |
| switch (data[1] >> 4) { |
| case 0: |
| hat = SDL_HAT_UP; |
| break; |
| case 1: |
| hat = SDL_HAT_RIGHTUP; |
| break; |
| case 2: |
| hat = SDL_HAT_RIGHT; |
| break; |
| case 3: |
| hat = SDL_HAT_RIGHTDOWN; |
| break; |
| case 4: |
| hat = SDL_HAT_DOWN; |
| break; |
| case 5: |
| hat = SDL_HAT_LEFTDOWN; |
| break; |
| case 6: |
| hat = SDL_HAT_LEFT; |
| break; |
| case 7: |
| hat = SDL_HAT_LEFTUP; |
| break; |
| default: |
| hat = SDL_HAT_CENTERED; |
| break; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| |
| axis = ((int)data[16] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| axis = ((int)data[17] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| axis = ((int)data[2] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| axis = ((int)data[4] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| axis = ((int)data[5] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| // Buttons are mapped as axes in the order they appear in the button enumeration |
| if (ctx->has_analog_buttons) { |
| static int button_axis_offsets[] = { |
| 12, // SDL_GAMEPAD_BUTTON_SOUTH |
| 11, // SDL_GAMEPAD_BUTTON_EAST |
| 13, // SDL_GAMEPAD_BUTTON_WEST |
| 10, // SDL_GAMEPAD_BUTTON_NORTH |
| 0, // SDL_GAMEPAD_BUTTON_BACK |
| 0, // SDL_GAMEPAD_BUTTON_GUIDE |
| 0, // SDL_GAMEPAD_BUTTON_START |
| 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 14, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 15, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 8, // SDL_GAMEPAD_BUTTON_DPAD_UP |
| 9, // SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 7, // SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 6, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| }; |
| Uint8 i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| // This button doesn't report as an axis |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->last_state[0] != data[0]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0)); |
| } |
| |
| if (ctx->last_state[1] != data[1]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[1] & 0x10) != 0)); |
| } |
| |
| if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) { |
| // Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead |
| Uint8 hat = 0; |
| |
| if (data[7]) { |
| hat |= SDL_HAT_RIGHT; |
| } |
| if (data[8]) { |
| hat |= SDL_HAT_LEFT; |
| } |
| if (data[9]) { |
| hat |= SDL_HAT_UP; |
| } |
| if (data[10]) { |
| hat |= SDL_HAT_DOWN; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } else { |
| if (ctx->last_state[2] != data[2]) { |
| Uint8 hat; |
| |
| switch (data[2] & 0x0f) { |
| case 0: |
| hat = SDL_HAT_UP; |
| break; |
| case 1: |
| hat = SDL_HAT_RIGHTUP; |
| break; |
| case 2: |
| hat = SDL_HAT_RIGHT; |
| break; |
| case 3: |
| hat = SDL_HAT_RIGHTDOWN; |
| break; |
| case 4: |
| hat = SDL_HAT_DOWN; |
| break; |
| case 5: |
| hat = SDL_HAT_LEFTDOWN; |
| break; |
| case 6: |
| hat = SDL_HAT_LEFT; |
| break; |
| case 7: |
| hat = SDL_HAT_LEFTUP; |
| break; |
| default: |
| hat = SDL_HAT_CENTERED; |
| break; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| } |
| |
| if (data[0] & 0x40) { |
| axis = 32767; |
| } else { |
| axis = ((int)data[17] * 257) - 32768; |
| } |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| if (data[0] & 0x80) { |
| axis = 32767; |
| } else { |
| axis = ((int)data[18] * 257) - 32768; |
| } |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| axis = ((int)data[3] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| axis = ((int)data[4] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| axis = ((int)data[5] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| axis = ((int)data[6] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| // Buttons are mapped as axes in the order they appear in the button enumeration |
| if (ctx->has_analog_buttons) { |
| static int button_axis_offsets[] = { |
| 13, // SDL_GAMEPAD_BUTTON_SOUTH |
| 12, // SDL_GAMEPAD_BUTTON_EAST |
| 14, // SDL_GAMEPAD_BUTTON_WEST |
| 11, // SDL_GAMEPAD_BUTTON_NORTH |
| 0, // SDL_GAMEPAD_BUTTON_BACK |
| 0, // SDL_GAMEPAD_BUTTON_GUIDE |
| 0, // SDL_GAMEPAD_BUTTON_START |
| 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 15, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 16, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 9, // SDL_GAMEPAD_BUTTON_DPAD_UP |
| 10, // SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 8, // SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 7, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| }; |
| Uint8 i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| // This button doesn't report as an axis |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| } else { |
| return false; |
| } |
| |
| while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) { |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 packet: size = %d", data, size); |
| #endif |
| if (!joystick) { |
| continue; |
| } |
| |
| if (size >= 19) { |
| HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size); |
| } else if (size == 18) { |
| // This packet format was seen with the Logitech ChillStream |
| HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size); |
| } else { |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS3 packet, size %d", size); |
| #endif |
| } |
| } |
| |
| if (size < 0) { |
| // Read error, device is disconnected |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return (size >= 0); |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = { |
| SDL_HINT_JOYSTICK_HIDAPI_PS3, |
| true, |
| HIDAPI_DriverPS3_RegisterHints, |
| HIDAPI_DriverPS3_UnregisterHints, |
| HIDAPI_DriverPS3ThirdParty_IsEnabled, |
| HIDAPI_DriverPS3ThirdParty_IsSupportedDevice, |
| HIDAPI_DriverPS3ThirdParty_InitDevice, |
| HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex, |
| HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex, |
| HIDAPI_DriverPS3ThirdParty_UpdateDevice, |
| HIDAPI_DriverPS3ThirdParty_OpenJoystick, |
| HIDAPI_DriverPS3ThirdParty_RumbleJoystick, |
| HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers, |
| HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities, |
| HIDAPI_DriverPS3ThirdParty_SetJoystickLED, |
| HIDAPI_DriverPS3ThirdParty_SendJoystickEffect, |
| HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled, |
| HIDAPI_DriverPS3ThirdParty_CloseJoystick, |
| HIDAPI_DriverPS3ThirdParty_FreeDevice, |
| }; |
| |
| static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device); |
| static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device); |
| |
| static void HIDAPI_DriverPS3SonySixaxis_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverPS3SonySixaxis_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata); |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_IsEnabled(void) |
| { |
| #ifdef SDL_PLATFORM_WIN32 |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, false); |
| #else |
| return false; |
| #endif |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) { |
| return true; |
| } |
| return false; |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx; |
| |
| ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| return false; |
| } |
| ctx->device = device; |
| ctx->has_analog_buttons = true; |
| |
| device->context = ctx; |
| |
| Uint8 data[USB_PACKET_LENGTH]; |
| |
| int size = ReadFeatureReport(device->dev, 0xf2, data, sizeof(data)); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0xf2. Trying again with 0x0."); |
| SDL_zeroa(data); |
| size = ReadFeatureReport(device->dev, 0x00, data, sizeof(data)); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0x00."); |
| return false; |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0x0 packet: size = %d", data, size); |
| #endif |
| } |
| #ifdef DEBUG_PS3_PROTOCOL |
| HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size); |
| #endif |
| |
| device->type = SDL_GAMEPAD_TYPE_PS3; |
| HIDAPI_SetDeviceName(device, "PS3 Controller"); |
| |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static void HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| if (!ctx) { |
| return; |
| } |
| |
| ctx->player_index = player_index; |
| |
| // This will set the new LED state based on the new player index |
| HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device); |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| ctx->effects_updated = false; |
| ctx->rumble_left = 0; |
| ctx->rumble_right = 0; |
| SDL_zeroa(ctx->last_state); |
| |
| // Initialize player index (needed for setting LEDs) |
| ctx->player_index = SDL_GetJoystickPlayerIndex(joystick); |
| |
| // Initialize the joystick capabilities |
| joystick->nbuttons = 11; |
| joystick->naxes = 6; |
| if (ctx->has_analog_buttons) { |
| joystick->naxes += 10; |
| } |
| joystick->nhats = 1; |
| |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); |
| |
| return true; |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->rumble_left = (low_frequency_rumble >> 8); |
| ctx->rumble_right = (high_frequency_rumble >> 8); |
| |
| return HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(device); |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| return 0; |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size) |
| { |
| Uint8 data[49]; |
| int report_size; |
| |
| SDL_zeroa(data); |
| |
| data[0] = k_EPS3SonySixaxisReportIdEffects; |
| report_size = sizeof(data); |
| |
| // No offset with Sony sixaxis.sys driver |
| SDL_memcpy(&data, effect, SDL_min(sizeof(data), (size_t)size)); |
| |
| if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) { |
| return SDL_SetError("Couldn't send rumble packet"); |
| } |
| return true; |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->report_sensors = enabled; |
| |
| return true; |
| } |
| |
| static void HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->last_state[2] != data[2]) { |
| Uint8 hat = 0; |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0)); |
| |
| if (data[2] & 0x10) { |
| hat |= SDL_HAT_UP; |
| } |
| if (data[2] & 0x20) { |
| hat |= SDL_HAT_RIGHT; |
| } |
| if (data[2] & 0x40) { |
| hat |= SDL_HAT_DOWN; |
| } |
| if (data[2] & 0x80) { |
| hat |= SDL_HAT_LEFT; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| |
| if (ctx->last_state[3] != data[3]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0)); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0)); |
| } |
| |
| if (ctx->last_state[4] != data[4]) { |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0)); |
| } |
| |
| axis = ((int)data[18] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| axis = ((int)data[19] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| axis = ((int)data[6] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| axis = ((int)data[7] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| axis = ((int)data[8] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| axis = ((int)data[9] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| // Buttons are mapped as axes in the order they appear in the button enumeration |
| if (ctx->has_analog_buttons) { |
| static int button_axis_offsets[] = { |
| 24, // SDL_GAMEPAD_BUTTON_SOUTH |
| 23, // SDL_GAMEPAD_BUTTON_EAST |
| 25, // SDL_GAMEPAD_BUTTON_WEST |
| 22, // SDL_GAMEPAD_BUTTON_NORTH |
| 0, // SDL_GAMEPAD_BUTTON_BACK |
| 0, // SDL_GAMEPAD_BUTTON_GUIDE |
| 0, // SDL_GAMEPAD_BUTTON_START |
| 0, // SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 14, // SDL_GAMEPAD_BUTTON_DPAD_UP |
| 16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| }; |
| Uint8 i, axis_index = 6; |
| |
| for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) { |
| int offset = button_axis_offsets[i]; |
| if (!offset) { |
| // This button doesn't report as an axis |
| continue; |
| } |
| |
| axis = ((int)data[offset] * 257) - 32768; |
| SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis); |
| ++axis_index; |
| } |
| } |
| |
| if (ctx->report_sensors) { |
| float sensor_data[3]; |
| |
| sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42])); |
| sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46])); |
| sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44])); |
| SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data)); |
| } |
| |
| SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state))); |
| } |
| |
| static bool HIDAPI_DriverPS3SonySixaxis_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| Uint8 data[USB_PACKET_LENGTH]; |
| int size; |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| } else { |
| return false; |
| } |
| |
| if (!joystick) { |
| return false; |
| } |
| |
| // With sixaxis.sys driver we need to use hid_get_feature_report instead of hid_read |
| size = ReadFeatureReport(device->dev, 0x0, data, sizeof(data)); |
| if (size < 0) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, |
| "HIDAPI_DriverPS3SonySixaxis_UpdateDevice(): Couldn't read feature report 0x00"); |
| return false; |
| } |
| |
| switch (data[0]) { |
| case k_EPS3SonySixaxisReportIdState: |
| HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(joystick, ctx, &data[1], size - 1); // report data starts in data[1] |
| |
| // Wait for the first report to set the LED state after the controller stops blinking |
| if (!ctx->effects_updated) { |
| HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device); |
| ctx->effects_updated = true; |
| } |
| |
| break; |
| default: |
| #ifdef DEBUG_JOYSTICK |
| SDL_Log("Unknown PS3 packet: 0x%.2x", data[0]); |
| #endif |
| break; |
| } |
| |
| if (size < 0) { |
| // Read error, device is disconnected |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return (size >= 0); |
| } |
| |
| static void HIDAPI_DriverPS3SonySixaxis_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverPS3SonySixaxis_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| Uint8 effects[] = { |
| 0x0, // Report Id |
| k_EPS3SixaxisCommandSetMotors, // 2 = Set Motors |
| 0x00, 0x00, 0x00, // padding |
| 0xff, // Small Motor duration - 0xff is forever |
| 0x00, // Small Motor off/on (0 or 1) |
| 0xff, // Large Motor duration - 0xff is forever |
| 0x00 // Large Motor force (0 to 255) |
| }; |
| |
| effects[6] = ctx->rumble_right ? 1 : 0; // Small motor |
| effects[8] = ctx->rumble_left; // Large motor |
| |
| return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); |
| } |
| |
| static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context; |
| |
| Uint8 effects[] = { |
| 0x0, // Report Id |
| k_EPS3SixaxisCommandSetLEDs, // 1 = Set LEDs |
| 0x00, 0x00, 0x00, // padding |
| 0x00, 0x00, 0x00, 0x00 // LED #4, LED #3, LED #2, LED #1 (0 = Off, 1 = On, 2 = Flashing) |
| }; |
| |
| // Turn on LED light on DS3 Controller for relevant player (player_index 0 lights up LED #1, player_index 1 lights up LED #2, etc) |
| if (ctx->player_index < 4) { |
| effects[8 - ctx->player_index] = 1; |
| } |
| |
| return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects)); |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3SonySixaxis = { |
| SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, |
| true, |
| HIDAPI_DriverPS3SonySixaxis_RegisterHints, |
| HIDAPI_DriverPS3SonySixaxis_UnregisterHints, |
| HIDAPI_DriverPS3SonySixaxis_IsEnabled, |
| HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice, |
| HIDAPI_DriverPS3SonySixaxis_InitDevice, |
| HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex, |
| HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex, |
| HIDAPI_DriverPS3SonySixaxis_UpdateDevice, |
| HIDAPI_DriverPS3SonySixaxis_OpenJoystick, |
| HIDAPI_DriverPS3SonySixaxis_RumbleJoystick, |
| HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers, |
| HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities, |
| HIDAPI_DriverPS3SonySixaxis_SetJoystickLED, |
| HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect, |
| HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled, |
| HIDAPI_DriverPS3SonySixaxis_CloseJoystick, |
| HIDAPI_DriverPS3SonySixaxis_FreeDevice, |
| }; |
| |
| #endif // SDL_JOYSTICK_HIDAPI_PS3 |
| |
| #endif // SDL_JOYSTICK_HIDAPI |