| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #include "SDL_internal.h" |
| |
| #ifdef HAVE_GPU_OPENXR |
| |
| #include "SDL_gpu_openxr.h" |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| #include "../../core/android/SDL_android.h" |
| #endif |
| |
| #define VALIDATION_LAYER_API_NAME "XR_APILAYER_LUNARG_core_validation" |
| |
| /* On Android, the OpenXR loader is initialized by SDL_OpenXR_LoadLibrary() in SDL_openxrdyn.c |
| * which must be called before this. That function handles the complex initialization using |
| * direct SDL_LoadFunction calls to avoid issues with xrGetInstanceProcAddr from runtime |
| * negotiation not supporting pre-instance calls. This stub is kept for API compatibility. */ |
| #ifdef SDL_PLATFORM_ANDROID |
| static bool SDL_OPENXR_INTERNAL_InitializeAndroidLoader(void) |
| { |
| /* The loader should already be initialized by SDL_OpenXR_LoadLibrary(). |
| * We just verify that xrGetInstanceProcAddr is available. */ |
| if (xrGetInstanceProcAddr == NULL) { |
| SDL_LogError(SDL_LOG_CATEGORY_GPU, "xrGetInstanceProcAddr is NULL - SDL_OpenXR_LoadLibrary was not called first"); |
| return false; |
| } |
| SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "Android OpenXR loader verified (was initialized by SDL_OpenXR_LoadLibrary)"); |
| return true; |
| } |
| #endif /* SDL_PLATFORM_ANDROID */ |
| |
| bool SDL_OPENXR_INTERNAL_ValidationLayerAvailable() |
| { |
| #ifdef SDL_PLATFORM_ANDROID |
| /* On Android/Quest, the xrGetInstanceProcAddr obtained through runtime negotiation |
| * crashes when used for pre-instance global functions. Skip validation layer check. */ |
| return false; |
| #endif |
| |
| Uint32 apiLayerCount; |
| if (XR_FAILED(xrEnumerateApiLayerProperties(0, &apiLayerCount, NULL))) { |
| return false; |
| } |
| |
| if (apiLayerCount <= 0) { |
| return false; |
| } |
| |
| XrApiLayerProperties *apiLayerProperties = SDL_stack_alloc(XrApiLayerProperties, apiLayerCount); |
| if (XR_FAILED(xrEnumerateApiLayerProperties(apiLayerCount, &apiLayerCount, apiLayerProperties))) { |
| SDL_stack_free(apiLayerProperties); |
| return false; |
| } |
| |
| bool found = false; |
| for (Uint32 i = 0; i < apiLayerCount; i++) { |
| XrApiLayerProperties apiLayer = apiLayerProperties[i]; |
| SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "api layer available: %s", apiLayer.layerName); |
| if (SDL_strcmp(apiLayer.layerName, VALIDATION_LAYER_API_NAME) == 0) { |
| found = true; |
| break; |
| } |
| } |
| |
| SDL_stack_free(apiLayerProperties); |
| return found; |
| } |
| |
| XrResult SDL_OPENXR_INTERNAL_GPUInitOpenXR( |
| bool debugMode, |
| XrExtensionProperties gpuExtension, |
| SDL_PropertiesID props, |
| XrInstance *instance, |
| XrSystemId *systemId, |
| XrInstancePfns **xr) |
| { |
| XrResult xrResult; |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| // Android requires loader initialization before any other XR calls |
| if (!SDL_OPENXR_INTERNAL_InitializeAndroidLoader()) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_GPU, "Failed to initialize Android OpenXR loader"); |
| return XR_ERROR_INITIALIZATION_FAILED; |
| } |
| #endif |
| |
| bool validationLayersAvailable = SDL_OPENXR_INTERNAL_ValidationLayerAvailable(); |
| |
| Uint32 userApiLayerCount = (Uint32)SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_LAYER_COUNT_NUMBER, 0); |
| const char *const *userApiLayerNames = SDL_GetPointerProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_LAYER_NAMES_POINTER, NULL); |
| |
| Uint32 userExtensionCount = (Uint32)SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_EXTENSION_COUNT_NUMBER, 0); |
| const char *const *userExtensionNames = SDL_GetPointerProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_EXTENSION_NAMES_POINTER, NULL); |
| |
| // allocate enough space for the validation layer + the user's api layers |
| const char **apiLayerNames = SDL_stack_alloc(const char *, userApiLayerCount + 1); |
| SDL_memcpy(apiLayerNames, userApiLayerNames, sizeof(const char *) * (userApiLayerCount)); |
| apiLayerNames[userApiLayerCount] = VALIDATION_LAYER_API_NAME; |
| |
| // On Android, we need an extra extension for android_create_instance |
| #ifdef SDL_PLATFORM_ANDROID |
| const Uint32 platformExtensionCount = 2; // GPU extension + Android create instance |
| #else |
| const Uint32 platformExtensionCount = 1; // GPU extension only |
| #endif |
| |
| const char **extensionNames = SDL_stack_alloc(const char *, userExtensionCount + platformExtensionCount); |
| SDL_memcpy(extensionNames, userExtensionNames, sizeof(const char *) * (userExtensionCount)); |
| extensionNames[userExtensionCount] = gpuExtension.extensionName; |
| #ifdef SDL_PLATFORM_ANDROID |
| extensionNames[userExtensionCount + 1] = XR_KHR_ANDROID_CREATE_INSTANCE_EXTENSION_NAME; |
| #endif |
| |
| XrInstanceCreateInfo xrInstanceCreateInfo = { XR_TYPE_INSTANCE_CREATE_INFO }; |
| xrInstanceCreateInfo.applicationInfo.apiVersion = SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_VERSION_NUMBER, XR_API_VERSION_1_0); |
| xrInstanceCreateInfo.enabledApiLayerCount = userApiLayerCount + ((debugMode && validationLayersAvailable) ? 1 : 0); // in debug mode, we enable the validation layer |
| xrInstanceCreateInfo.enabledApiLayerNames = apiLayerNames; |
| xrInstanceCreateInfo.enabledExtensionCount = userExtensionCount + platformExtensionCount; |
| xrInstanceCreateInfo.enabledExtensionNames = extensionNames; |
| |
| #ifdef SDL_PLATFORM_ANDROID |
| // Get JNI environment and JavaVM for Android instance creation |
| JNIEnv *env = (JNIEnv *)SDL_GetAndroidJNIEnv(); |
| JavaVM *vm = NULL; |
| if (env) { |
| (*env)->GetJavaVM(env, &vm); |
| } |
| void *activity = SDL_GetAndroidActivity(); |
| |
| XrInstanceCreateInfoAndroidKHR instanceCreateInfoAndroid = { XR_TYPE_INSTANCE_CREATE_INFO_ANDROID_KHR }; |
| instanceCreateInfoAndroid.applicationVM = vm; |
| instanceCreateInfoAndroid.applicationActivity = activity; |
| xrInstanceCreateInfo.next = &instanceCreateInfoAndroid; |
| #endif |
| |
| const char *applicationName = SDL_GetStringProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_APPLICATION_NAME_STRING, "SDL Application"); |
| Uint32 applicationVersion = (Uint32)SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_APPLICATION_VERSION_NUMBER, 0); |
| |
| SDL_strlcpy(xrInstanceCreateInfo.applicationInfo.applicationName, applicationName, XR_MAX_APPLICATION_NAME_SIZE); |
| xrInstanceCreateInfo.applicationInfo.applicationVersion = applicationVersion; |
| |
| const char *engineName = SDL_GetStringProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_ENGINE_NAME_STRING, "SDLGPU"); |
| uint32_t engineVersion = (uint32_t)SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_ENGINE_VERSION_NUMBER, SDL_VERSION); |
| |
| SDL_strlcpy(xrInstanceCreateInfo.applicationInfo.engineName, engineName, XR_MAX_APPLICATION_NAME_SIZE); |
| xrInstanceCreateInfo.applicationInfo.engineVersion = engineVersion; |
| |
| if ((xrResult = xrCreateInstance(&xrInstanceCreateInfo, instance)) != XR_SUCCESS) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_GPU, "Failed to create OpenXR instance"); |
| SDL_stack_free(apiLayerNames); |
| SDL_stack_free(extensionNames); |
| return false; |
| } |
| |
| SDL_stack_free(apiLayerNames); |
| SDL_stack_free(extensionNames); |
| |
| *xr = SDL_OPENXR_LoadInstanceSymbols(*instance); |
| if (!*xr) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_GPU, "Failed to load required OpenXR instance symbols"); |
| /* NOTE: we can't actually destroy the created OpenXR instance here, |
| as we only get that function pointer by loading the instance symbols... |
| let's just hope that doesn't happen. */ |
| return false; |
| } |
| |
| XrSystemGetInfo systemGetInfo = { XR_TYPE_SYSTEM_GET_INFO }; |
| systemGetInfo.formFactor = (XrFormFactor)SDL_GetNumberProperty(props, SDL_PROP_GPU_DEVICE_CREATE_XR_FORM_FACTOR_NUMBER, XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY); |
| if ((xrResult = (*xr)->xrGetSystem(*instance, &systemGetInfo, systemId)) != XR_SUCCESS) { |
| SDL_LogDebug(SDL_LOG_CATEGORY_GPU, "Failed to get OpenXR system"); |
| (*xr)->xrDestroyInstance(*instance); |
| SDL_free(*xr); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| #endif /* HAVE_GPU_OPENXR */ |