| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| // An implementation of condition variables using semaphores and mutexes |
| /* |
| This implementation borrows heavily from the BeOS condition variable |
| implementation, written by Christopher Tate and Owen Smith. Thanks! |
| */ |
| |
| #include "../generic/SDL_syscond_c.h" |
| |
| /* If two implementations are to be compiled into SDL (the active one |
| * will be chosen at runtime), the function names need to be |
| * suffixed |
| */ |
| #ifndef SDL_THREAD_GENERIC_COND_SUFFIX |
| #define SDL_CreateCondition_generic SDL_CreateCondition |
| #define SDL_DestroyCondition_generic SDL_DestroyCondition |
| #define SDL_SignalCondition_generic SDL_SignalCondition |
| #define SDL_BroadcastCondition_generic SDL_BroadcastCondition |
| #endif |
| |
| typedef struct SDL_cond_generic |
| { |
| SDL_Semaphore *sem; |
| SDL_Semaphore *handshake_sem; |
| SDL_Semaphore *signal_sem; |
| int num_waiting; |
| int num_signals; |
| } SDL_cond_generic; |
| |
| // Create a condition variable |
| SDL_Condition *SDL_CreateCondition_generic(void) |
| { |
| SDL_cond_generic *cond = (SDL_cond_generic *)SDL_calloc(1, sizeof(*cond)); |
| |
| #ifndef SDL_THREADS_DISABLED |
| if (cond) { |
| cond->sem = SDL_CreateSemaphore(0); |
| cond->handshake_sem = SDL_CreateSemaphore(0); |
| cond->signal_sem = SDL_CreateSemaphore(1); |
| if (!cond->sem || !cond->handshake_sem || !cond->signal_sem) { |
| SDL_DestroyCondition_generic((SDL_Condition *)cond); |
| cond = NULL; |
| } |
| } |
| #endif |
| |
| return (SDL_Condition *)cond; |
| } |
| |
| // Destroy a condition variable |
| void SDL_DestroyCondition_generic(SDL_Condition *_cond) |
| { |
| SDL_cond_generic *cond = (SDL_cond_generic *)_cond; |
| if (cond) { |
| if (cond->sem) { |
| SDL_DestroySemaphore(cond->sem); |
| } |
| if (cond->handshake_sem) { |
| SDL_DestroySemaphore(cond->handshake_sem); |
| } |
| if (cond->signal_sem) { |
| SDL_DestroySemaphore(cond->signal_sem); |
| } |
| SDL_free(cond); |
| } |
| } |
| |
| // Restart one of the threads that are waiting on the condition variable |
| void SDL_SignalCondition_generic(SDL_Condition *_cond) |
| { |
| SDL_cond_generic *cond = (SDL_cond_generic *)_cond; |
| if (!cond) { |
| return; |
| } |
| |
| #ifndef SDL_THREADS_DISABLED |
| /* If there are waiting threads not already signalled, then |
| signal the condition and wait for the thread to respond. |
| */ |
| SDL_WaitSemaphore(cond->signal_sem); |
| if (cond->num_waiting > cond->num_signals) { |
| cond->num_signals++; |
| SDL_SignalSemaphore(cond->sem); |
| SDL_SignalSemaphore(cond->signal_sem); |
| SDL_WaitSemaphore(cond->handshake_sem); |
| } else { |
| SDL_SignalSemaphore(cond->signal_sem); |
| } |
| #endif |
| } |
| |
| // Restart all threads that are waiting on the condition variable |
| void SDL_BroadcastCondition_generic(SDL_Condition *_cond) |
| { |
| SDL_cond_generic *cond = (SDL_cond_generic *)_cond; |
| if (!cond) { |
| return; |
| } |
| |
| #ifndef SDL_THREADS_DISABLED |
| /* If there are waiting threads not already signalled, then |
| signal the condition and wait for the thread to respond. |
| */ |
| SDL_WaitSemaphore(cond->signal_sem); |
| if (cond->num_waiting > cond->num_signals) { |
| const int num_waiting = (cond->num_waiting - cond->num_signals); |
| cond->num_signals = cond->num_waiting; |
| for (int i = 0; i < num_waiting; i++) { |
| SDL_SignalSemaphore(cond->sem); |
| } |
| /* Now all released threads are blocked here, waiting for us. |
| Collect them all (and win fabulous prizes!) :-) |
| */ |
| SDL_SignalSemaphore(cond->signal_sem); |
| for (int i = 0; i < num_waiting; i++) { |
| SDL_WaitSemaphore(cond->handshake_sem); |
| } |
| } else { |
| SDL_SignalSemaphore(cond->signal_sem); |
| } |
| #endif |
| } |
| |
| /* Wait on the condition variable for at most 'timeoutNS' nanoseconds. |
| The mutex must be locked before entering this function! |
| The mutex is unlocked during the wait, and locked again after the wait. |
| |
| Typical use: |
| |
| Thread A: |
| SDL_LockMutex(lock); |
| while ( ! condition ) { |
| SDL_WaitCondition(cond, lock); |
| } |
| SDL_UnlockMutex(lock); |
| |
| Thread B: |
| SDL_LockMutex(lock); |
| ... |
| condition = true; |
| ... |
| SDL_SignalCondition(cond); |
| SDL_UnlockMutex(lock); |
| */ |
| bool SDL_WaitConditionTimeoutNS_generic(SDL_Condition *_cond, SDL_Mutex *mutex, Sint64 timeoutNS) |
| { |
| SDL_cond_generic *cond = (SDL_cond_generic *)_cond; |
| bool result = true; |
| |
| if (!cond || !mutex) { |
| return true; |
| } |
| |
| #ifndef SDL_THREADS_DISABLED |
| /* Obtain the protection mutex, and increment the number of waiters. |
| This allows the signal mechanism to only perform a signal if there |
| are waiting threads. |
| */ |
| SDL_WaitSemaphore(cond->signal_sem); |
| cond->num_waiting++; |
| SDL_SignalSemaphore(cond->signal_sem); |
| |
| // Unlock the mutex, as is required by condition variable semantics |
| SDL_UnlockMutex(mutex); |
| |
| // Wait for a signal |
| result = SDL_WaitSemaphoreTimeoutNS(cond->sem, timeoutNS); |
| |
| /* Let the signaler know we have completed the wait, otherwise |
| the signaler can race ahead and get the condition semaphore |
| if we are stopped between the mutex unlock and semaphore wait, |
| giving a deadlock. See the following URL for details: |
| http://web.archive.org/web/20010914175514/http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html#Workshop |
| */ |
| SDL_WaitSemaphore(cond->signal_sem); |
| if (cond->num_signals > 0) { |
| SDL_SignalSemaphore(cond->handshake_sem); |
| cond->num_signals--; |
| } |
| cond->num_waiting--; |
| SDL_SignalSemaphore(cond->signal_sem); |
| |
| // Lock the mutex, as is required by condition variable semantics |
| SDL_LockMutex(mutex); |
| #endif |
| |
| return result; |
| } |
| |
| #ifndef SDL_THREAD_GENERIC_COND_SUFFIX |
| bool SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS) |
| { |
| return SDL_WaitConditionTimeoutNS_generic(cond, mutex, timeoutNS); |
| } |
| #endif |