| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #include <3dtypes.h> |
| #include "SDL_render_ops.hpp" |
| |
| void ApplyColorMod(void *dest, void *source, int pitch, int width, int height, SDL_FColor color) |
| { |
| TUint16 *src_pixels = static_cast<TUint16 *>(source); |
| TUint16 *dst_pixels = static_cast<TUint16 *>(dest); |
| |
| TFixed rf = Real2Fix(color.r); |
| TFixed gf = Real2Fix(color.g); |
| TFixed bf = Real2Fix(color.b); |
| |
| for (int y = 0; y < height; ++y) |
| { |
| for (int x = 0; x < width; ++x) |
| { |
| TUint16 pixel = src_pixels[y * pitch / 2 + x]; |
| TUint8 r = (pixel & 0xF800) >> 8; |
| TUint8 g = (pixel & 0x07E0) >> 3; |
| TUint8 b = (pixel & 0x001F) << 3; |
| r = FixMul(r, rf); |
| g = FixMul(g, gf); |
| b = FixMul(b, bf); |
| dst_pixels[y * pitch / 2 + x] = (r << 8) | (g << 3) | (b >> 3); |
| } |
| } |
| } |
| |
| void ApplyFlip(void *dest, void *source, int pitch, int width, int height, SDL_FlipMode flip) |
| { |
| TUint16 *src_pixels = static_cast<TUint16 *>(source); |
| TUint16 *dst_pixels = static_cast<TUint16 *>(dest); |
| |
| for (int y = 0; y < height; ++y) |
| { |
| for (int x = 0; x < width; ++x) |
| { |
| int src_x = x; |
| int src_y = y; |
| |
| if (flip & SDL_FLIP_HORIZONTAL) |
| { |
| src_x = width - 1 - x; |
| } |
| |
| if (flip & SDL_FLIP_VERTICAL) |
| { |
| src_y = height - 1 - y; |
| } |
| |
| dst_pixels[y * pitch / 2 + x] = src_pixels[src_y * pitch / 2 + src_x]; |
| } |
| } |
| } |
| |
| void ApplyRotation(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed angle) |
| { |
| TUint16 *src_pixels = static_cast<TUint16 *>(source); |
| TUint16 *dst_pixels = static_cast<TUint16 *>(dest); |
| |
| TFixed cos_angle = 0; |
| TFixed sin_angle = 0; |
| |
| if (angle != 0) |
| { |
| FixSinCos(angle, sin_angle, cos_angle); |
| } |
| |
| for (int y = 0; y < height; ++y) |
| { |
| for (int x = 0; x < width; ++x) |
| { |
| // Translate point to origin. |
| TFixed translated_x = Int2Fix(x) - center_x; |
| TFixed translated_y = Int2Fix(y) - center_y; |
| |
| // Rotate point (clockwise). |
| TFixed rotated_x = FixMul(translated_x, cos_angle) + FixMul(translated_y, sin_angle); |
| TFixed rotated_y = FixMul(translated_y, cos_angle) - FixMul(translated_x, sin_angle); |
| |
| // Translate point back. |
| int final_x = Fix2Int(rotated_x + center_x); |
| int final_y = Fix2Int(rotated_y + center_y); |
| |
| // Check bounds. |
| if (final_x >= 0 && final_x < width && final_y >= 0 && final_y < height) |
| { |
| dst_pixels[y * pitch / 2 + x] = src_pixels[final_y * pitch / 2 + final_x]; |
| } |
| else |
| { |
| dst_pixels[y * pitch / 2 + x] = 0; |
| } |
| } |
| } |
| } |
| |
| void ApplyScale(void *dest, void *source, int pitch, int width, int height, TFixed center_x, TFixed center_y, TFixed scale_x, TFixed scale_y) |
| { |
| TUint16 *src_pixels = static_cast<TUint16 *>(source); |
| TUint16 *dst_pixels = static_cast<TUint16 *>(dest); |
| |
| for (int y = 0; y < height; ++y) |
| { |
| for (int x = 0; x < width; ++x) |
| { |
| // Translate point to origin. |
| TFixed translated_x = Int2Fix(x) - center_x; |
| TFixed translated_y = Int2Fix(y) - center_y; |
| |
| // Scale point. |
| TFixed scaled_x = FixDiv(translated_x, scale_x); |
| TFixed scaled_y = FixDiv(translated_y, scale_y); |
| |
| // Translate point back. |
| int final_x = Fix2Int(scaled_x + center_x); |
| int final_y = Fix2Int(scaled_y + center_y); |
| |
| // Check bounds. |
| if (final_x >= 0 && final_x < width && final_y >= 0 && final_y < height) |
| { |
| dst_pixels[y * pitch / 2 + x] = src_pixels[final_y * pitch / 2 + final_x]; |
| } |
| else |
| { |
| dst_pixels[y * pitch / 2 + x] = 0; |
| } |
| } |
| } |
| } |