| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_HAPTIC_LINUX |
| |
| #include "../SDL_syshaptic.h" |
| #include "../../joystick/SDL_sysjoystick.h" // For the real SDL_Joystick |
| #include "../../joystick/linux/SDL_sysjoystick_c.h" // For joystick hwdata |
| #include "../../core/linux/SDL_evdev_capabilities.h" |
| #include "../../core/linux/SDL_udev.h" |
| |
| #include <unistd.h> // close |
| #include <linux/input.h> // Force feedback linux stuff. |
| #include <fcntl.h> // O_RDWR |
| #include <limits.h> // INT_MAX |
| #include <errno.h> // errno |
| #include <string.h> // strerror |
| #include <sys/stat.h> // stat |
| |
| #define MAX_HAPTICS 32 // It's doubtful someone has more then 32 evdev |
| |
| static bool MaybeAddDevice(const char *path); |
| #ifdef SDL_USE_LIBUDEV |
| static bool MaybeRemoveDevice(const char *path); |
| static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath); |
| #endif // SDL_USE_LIBUDEV |
| |
| /* |
| * List of available haptic devices. |
| */ |
| typedef struct SDL_hapticlist_item |
| { |
| SDL_HapticID instance_id; |
| char *fname; // Dev path name (like /dev/input/event1) |
| SDL_Haptic *haptic; // Associated haptic. |
| dev_t dev_num; |
| struct SDL_hapticlist_item *next; |
| } SDL_hapticlist_item; |
| |
| /* |
| * Haptic system hardware data. |
| */ |
| struct haptic_hwdata |
| { |
| int fd; // File descriptor of the device. |
| char *fname; // Points to the name in SDL_hapticlist. |
| }; |
| |
| /* |
| * Haptic system effect data. |
| */ |
| struct haptic_hweffect |
| { |
| struct ff_effect effect; // The linux kernel effect structure. |
| }; |
| |
| static SDL_hapticlist_item *SDL_hapticlist = NULL; |
| static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; |
| static int numhaptics = 0; |
| |
| #define EV_TEST(ev, f) \ |
| if (test_bit((ev), features)) { \ |
| ret |= (f); \ |
| } |
| /* |
| * Test whether a device has haptic properties. |
| * Returns available properties or 0 if there are none. |
| */ |
| static Uint32 EV_IsHaptic(int fd) |
| { |
| unsigned long features[1 + FF_MAX / sizeof(unsigned long)]; |
| Uint32 ret = 0; |
| |
| // Ask device for what it has. |
| if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(features)), features) < 0) { |
| SDL_SetError("Haptic: Unable to get device's features: %s", strerror(errno)); |
| return 0; |
| } |
| |
| // Convert supported features to SDL_HAPTIC platform-neutral features. |
| EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT); |
| EV_TEST(FF_SINE, SDL_HAPTIC_SINE); |
| EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); |
| EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE); |
| EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP); |
| EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN); |
| EV_TEST(FF_RAMP, SDL_HAPTIC_RAMP); |
| EV_TEST(FF_SPRING, SDL_HAPTIC_SPRING); |
| EV_TEST(FF_FRICTION, SDL_HAPTIC_FRICTION); |
| EV_TEST(FF_DAMPER, SDL_HAPTIC_DAMPER); |
| EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA); |
| EV_TEST(FF_CUSTOM, SDL_HAPTIC_CUSTOM); |
| EV_TEST(FF_GAIN, SDL_HAPTIC_GAIN); |
| EV_TEST(FF_AUTOCENTER, SDL_HAPTIC_AUTOCENTER); |
| EV_TEST(FF_RUMBLE, SDL_HAPTIC_LEFTRIGHT); |
| |
| // Return what it supports. |
| return ret; |
| } |
| |
| /* |
| * Tests whether a device is a mouse or not. |
| */ |
| static bool EV_IsMouse(int fd) |
| { |
| unsigned long argp[40]; |
| |
| // Ask for supported features. |
| if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(argp)), argp) < 0) { |
| return false; |
| } |
| |
| // Currently we only test for BTN_MOUSE which can give fake positives. |
| if (test_bit(BTN_MOUSE, argp) != 0) { |
| return true; |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Initializes the haptic subsystem by finding available devices. |
| */ |
| bool SDL_SYS_HapticInit(void) |
| { |
| const char joydev_pattern[] = "/dev/input/event%d"; |
| char path[PATH_MAX]; |
| int i, j; |
| |
| /* |
| * Limit amount of checks to MAX_HAPTICS since we may or may not have |
| * permission to some or all devices. |
| */ |
| i = 0; |
| for (j = 0; j < MAX_HAPTICS; ++j) { |
| (void)SDL_snprintf(path, PATH_MAX, joydev_pattern, i++); |
| MaybeAddDevice(path); |
| } |
| |
| #ifdef SDL_USE_LIBUDEV |
| if (!SDL_UDEV_Init()) { |
| return SDL_SetError("Could not initialize UDEV"); |
| } |
| |
| if (!SDL_UDEV_AddCallback(haptic_udev_callback)) { |
| SDL_UDEV_Quit(); |
| return SDL_SetError("Could not setup haptic <-> udev callback"); |
| } |
| |
| // Force a scan to build the initial device list |
| SDL_UDEV_Scan(); |
| #endif // SDL_USE_LIBUDEV |
| |
| return true; |
| } |
| |
| int SDL_SYS_NumHaptics(void) |
| { |
| return numhaptics; |
| } |
| |
| static SDL_hapticlist_item *HapticByDevIndex(int device_index) |
| { |
| SDL_hapticlist_item *item = SDL_hapticlist; |
| |
| if ((device_index < 0) || (device_index >= numhaptics)) { |
| return NULL; |
| } |
| |
| while (device_index > 0) { |
| SDL_assert(item != NULL); |
| --device_index; |
| item = item->next; |
| } |
| |
| return item; |
| } |
| |
| static SDL_hapticlist_item *HapticByInstanceID(SDL_HapticID instance_id) |
| { |
| SDL_hapticlist_item *item; |
| for (item = SDL_hapticlist; item; item = item->next) { |
| if (instance_id == item->instance_id) { |
| return item; |
| } |
| } |
| return NULL; |
| } |
| |
| #ifdef SDL_USE_LIBUDEV |
| static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath) |
| { |
| if (!devpath || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) { |
| return; |
| } |
| |
| switch (udev_type) { |
| case SDL_UDEV_DEVICEADDED: |
| MaybeAddDevice(devpath); |
| break; |
| |
| case SDL_UDEV_DEVICEREMOVED: |
| MaybeRemoveDevice(devpath); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| #endif // SDL_USE_LIBUDEV |
| |
| static bool MaybeAddDevice(const char *path) |
| { |
| struct stat sb; |
| int fd; |
| Uint32 supported; |
| SDL_hapticlist_item *item; |
| |
| if (!path) { |
| return false; |
| } |
| |
| // try to open |
| fd = open(path, O_RDWR | O_CLOEXEC, 0); |
| if (fd < 0) { |
| return false; |
| } |
| |
| // get file status |
| if (fstat(fd, &sb) != 0) { |
| close(fd); |
| return false; |
| } |
| |
| // check for duplicates |
| for (item = SDL_hapticlist; item; item = item->next) { |
| if (item->dev_num == sb.st_rdev) { |
| close(fd); |
| return false; // duplicate. |
| } |
| } |
| |
| #ifdef DEBUG_INPUT_EVENTS |
| printf("Checking %s\n", path); |
| #endif |
| |
| // see if it works |
| supported = EV_IsHaptic(fd); |
| close(fd); |
| if (!supported) { |
| return false; |
| } |
| |
| item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item)); |
| if (!item) { |
| return false; |
| } |
| |
| item->instance_id = SDL_GetNextObjectID(); |
| item->fname = SDL_strdup(path); |
| if (!item->fname) { |
| SDL_free(item); |
| return false; |
| } |
| |
| item->dev_num = sb.st_rdev; |
| |
| // TODO: should we add instance IDs? |
| if (!SDL_hapticlist_tail) { |
| SDL_hapticlist = SDL_hapticlist_tail = item; |
| } else { |
| SDL_hapticlist_tail->next = item; |
| SDL_hapticlist_tail = item; |
| } |
| |
| ++numhaptics; |
| |
| // !!! TODO: Send a haptic add event? |
| |
| return true; |
| } |
| |
| #ifdef SDL_USE_LIBUDEV |
| static bool MaybeRemoveDevice(const char *path) |
| { |
| SDL_hapticlist_item *item; |
| SDL_hapticlist_item *prev = NULL; |
| |
| if (!path) { |
| return false; |
| } |
| |
| for (item = SDL_hapticlist; item; item = item->next) { |
| // found it, remove it. |
| if (SDL_strcmp(path, item->fname) == 0) { |
| const bool result = item->haptic ? true : false; |
| |
| if (prev) { |
| prev->next = item->next; |
| } else { |
| SDL_assert(SDL_hapticlist == item); |
| SDL_hapticlist = item->next; |
| } |
| if (item == SDL_hapticlist_tail) { |
| SDL_hapticlist_tail = prev; |
| } |
| |
| // Need to decrement the haptic count |
| --numhaptics; |
| // !!! TODO: Send a haptic remove event? |
| |
| SDL_free(item->fname); |
| SDL_free(item); |
| return result; |
| } |
| prev = item; |
| } |
| |
| return false; |
| } |
| #endif // SDL_USE_LIBUDEV |
| |
| /* |
| * Return the instance ID of a haptic device, does not need to be opened. |
| */ |
| SDL_HapticID SDL_SYS_HapticInstanceID(int index) |
| { |
| SDL_hapticlist_item *item; |
| |
| item = HapticByDevIndex(index); |
| if (item) { |
| return item->instance_id; |
| } |
| return 0; |
| } |
| |
| /* |
| * Gets the name from a file descriptor. |
| */ |
| static const char *SDL_SYS_HapticNameFromFD(int fd) |
| { |
| static char namebuf[128]; |
| |
| // We use the evdev name ioctl. |
| if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) <= 0) { |
| return NULL; |
| } |
| |
| return namebuf; |
| } |
| |
| /* |
| * Return the name of a haptic device, does not need to be opened. |
| */ |
| const char *SDL_SYS_HapticName(int index) |
| { |
| SDL_hapticlist_item *item; |
| int fd; |
| const char *name = NULL; |
| |
| item = HapticByDevIndex(index); |
| if (item) { |
| // Open the haptic device. |
| fd = open(item->fname, O_RDONLY | O_CLOEXEC, 0); |
| |
| if (fd >= 0) { |
| |
| name = SDL_SYS_HapticNameFromFD(fd); |
| if (!name) { |
| // No name found, return device character device |
| name = item->fname; |
| } |
| close(fd); |
| } |
| } |
| return name; |
| } |
| |
| /* |
| * Opens the haptic device from the file descriptor. |
| */ |
| static bool SDL_SYS_HapticOpenFromFD(SDL_Haptic *haptic, int fd) |
| { |
| // Allocate the hwdata |
| haptic->hwdata = (struct haptic_hwdata *) |
| SDL_calloc(1, sizeof(*haptic->hwdata)); |
| if (!haptic->hwdata) { |
| goto open_err; |
| } |
| |
| // Set the data. |
| haptic->hwdata->fd = fd; |
| haptic->supported = EV_IsHaptic(fd); |
| haptic->naxes = 2; // Hardcoded for now, not sure if it's possible to find out. |
| |
| // Set the effects |
| if (ioctl(fd, EVIOCGEFFECTS, &haptic->neffects) < 0) { |
| SDL_SetError("Haptic: Unable to query device memory: %s", |
| strerror(errno)); |
| goto open_err; |
| } |
| haptic->nplaying = haptic->neffects; // Linux makes no distinction. |
| haptic->effects = (struct haptic_effect *) |
| SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects); |
| if (!haptic->effects) { |
| goto open_err; |
| } |
| // Clear the memory |
| SDL_memset(haptic->effects, 0, |
| sizeof(struct haptic_effect) * haptic->neffects); |
| |
| return true; |
| |
| // Error handling |
| open_err: |
| close(fd); |
| if (haptic->hwdata) { |
| SDL_free(haptic->hwdata); |
| haptic->hwdata = NULL; |
| } |
| return false; |
| } |
| |
| /* |
| * Opens a haptic device for usage. |
| */ |
| bool SDL_SYS_HapticOpen(SDL_Haptic *haptic) |
| { |
| int fd; |
| SDL_hapticlist_item *item; |
| |
| item = HapticByInstanceID(haptic->instance_id); |
| // Open the character device |
| fd = open(item->fname, O_RDWR | O_CLOEXEC, 0); |
| if (fd < 0) { |
| return SDL_SetError("Haptic: Unable to open %s: %s", |
| item->fname, strerror(errno)); |
| } |
| |
| // Try to create the haptic. |
| if (!SDL_SYS_HapticOpenFromFD(haptic, fd)) { |
| // Already closes on error. |
| return false; |
| } |
| |
| // Set the fname. |
| haptic->hwdata->fname = SDL_strdup(item->fname); |
| return true; |
| } |
| |
| /* |
| * Opens a haptic device from first mouse it finds for usage. |
| */ |
| int SDL_SYS_HapticMouse(void) |
| { |
| int fd; |
| int device_index = 0; |
| SDL_hapticlist_item *item; |
| |
| for (item = SDL_hapticlist; item; item = item->next) { |
| // Open the device. |
| fd = open(item->fname, O_RDWR | O_CLOEXEC, 0); |
| if (fd < 0) { |
| return SDL_SetError("Haptic: Unable to open %s: %s", |
| item->fname, strerror(errno)); |
| } |
| |
| // Is it a mouse? |
| if (EV_IsMouse(fd)) { |
| close(fd); |
| return device_index; |
| } |
| |
| close(fd); |
| |
| ++device_index; |
| } |
| |
| return -1; |
| } |
| |
| /* |
| * Checks to see if a joystick has haptic features. |
| */ |
| bool SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick) |
| { |
| #ifdef SDL_JOYSTICK_LINUX |
| SDL_AssertJoysticksLocked(); |
| |
| if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
| return false; |
| } |
| if (EV_IsHaptic(joystick->hwdata->fd)) { |
| return true; |
| } |
| #endif |
| return false; |
| } |
| |
| /* |
| * Checks to see if the haptic device and joystick are in reality the same. |
| */ |
| bool SDL_SYS_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick) |
| { |
| #ifdef SDL_JOYSTICK_LINUX |
| SDL_AssertJoysticksLocked(); |
| |
| if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
| return false; |
| } |
| /* We are assuming Linux is using evdev which should trump the old |
| * joystick methods. */ |
| if (SDL_strcmp(joystick->hwdata->fname, haptic->hwdata->fname) == 0) { |
| return true; |
| } |
| #endif |
| return false; |
| } |
| |
| /* |
| * Opens a SDL_Haptic from a SDL_Joystick. |
| */ |
| bool SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick) |
| { |
| #ifdef SDL_JOYSTICK_LINUX |
| int fd; |
| SDL_hapticlist_item *item; |
| const char *name; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| if (joystick->driver != &SDL_LINUX_JoystickDriver) { |
| return false; |
| } |
| // Find the joystick in the haptic list. |
| for (item = SDL_hapticlist; item; item = item->next) { |
| if (SDL_strcmp(item->fname, joystick->hwdata->fname) == 0) { |
| haptic->instance_id = item->instance_id; |
| break; |
| } |
| } |
| |
| fd = open(joystick->hwdata->fname, O_RDWR | O_CLOEXEC, 0); |
| if (fd < 0) { |
| return SDL_SetError("Haptic: Unable to open %s: %s", |
| joystick->hwdata->fname, strerror(errno)); |
| } |
| if (!SDL_SYS_HapticOpenFromFD(haptic, fd)) { |
| // Already closes on error. |
| return false; |
| } |
| |
| haptic->hwdata->fname = SDL_strdup(joystick->hwdata->fname); |
| |
| name = SDL_SYS_HapticNameFromFD(fd); |
| if (name) { |
| haptic->name = SDL_strdup(name); |
| } |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| /* |
| * Closes the haptic device. |
| */ |
| void SDL_SYS_HapticClose(SDL_Haptic *haptic) |
| { |
| if (haptic->hwdata) { |
| |
| // Free effects. |
| SDL_free(haptic->effects); |
| haptic->effects = NULL; |
| haptic->neffects = 0; |
| |
| // Clean up |
| close(haptic->hwdata->fd); |
| |
| // Free |
| SDL_free(haptic->hwdata->fname); |
| SDL_free(haptic->hwdata); |
| haptic->hwdata = NULL; |
| } |
| |
| // Clear the rest. |
| SDL_memset(haptic, 0, sizeof(SDL_Haptic)); |
| } |
| |
| /* |
| * Clean up after system specific haptic stuff |
| */ |
| void SDL_SYS_HapticQuit(void) |
| { |
| SDL_hapticlist_item *item = NULL; |
| SDL_hapticlist_item *next = NULL; |
| |
| for (item = SDL_hapticlist; item; item = next) { |
| next = item->next; |
| /* Opened and not closed haptics are leaked, this is on purpose. |
| * Close your haptic devices after usage. */ |
| SDL_free(item->fname); |
| SDL_free(item); |
| } |
| |
| #ifdef SDL_USE_LIBUDEV |
| SDL_UDEV_DelCallback(haptic_udev_callback); |
| SDL_UDEV_Quit(); |
| #endif // SDL_USE_LIBUDEV |
| |
| numhaptics = 0; |
| SDL_hapticlist = NULL; |
| SDL_hapticlist_tail = NULL; |
| } |
| |
| /* |
| * Converts an SDL button to a ff_trigger button. |
| */ |
| static Uint16 SDL_SYS_ToButton(Uint16 button) |
| { |
| Uint16 ff_button; |
| |
| ff_button = 0; |
| |
| /* |
| * Not sure what the proper syntax is because this actually isn't implemented |
| * in the current kernel from what I've seen (2.6.26). |
| */ |
| if (button != 0) { |
| ff_button = BTN_GAMEPAD + button - 1; |
| } |
| |
| return ff_button; |
| } |
| |
| /* |
| * Initializes the ff_effect usable direction from a SDL_HapticDirection. |
| */ |
| static bool SDL_SYS_ToDirection(Uint16 *dest, const SDL_HapticDirection *src) |
| { |
| Uint32 tmp; |
| |
| switch (src->type) { |
| case SDL_HAPTIC_POLAR: |
| tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; // convert to range [0,0xFFFF] |
| *dest = (Uint16)tmp; |
| break; |
| |
| case SDL_HAPTIC_SPHERICAL: |
| /* |
| We convert to polar, because that's the only supported direction on Linux. |
| The first value of a spherical direction is practically the same as a |
| Polar direction, except that we have to add 90 degrees. It is the angle |
| from EAST {1,0} towards SOUTH {0,1}. |
| --> add 9000 |
| --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
| */ |
| tmp = ((src->dir[0]) + 9000) % 36000; // Convert to polars |
| tmp = (tmp * 0x8000) / 18000; // convert to range [0,0xFFFF] |
| *dest = (Uint16)tmp; |
| break; |
| |
| case SDL_HAPTIC_CARTESIAN: |
| if (!src->dir[1]) { |
| *dest = (src->dir[0] >= 0 ? 0x4000 : 0xC000); |
| } else if (!src->dir[0]) { |
| *dest = (src->dir[1] >= 0 ? 0x8000 : 0); |
| } else { |
| float f = SDL_atan2f(src->dir[1], src->dir[0]); // Ideally we'd use fixed point math instead of floats... |
| /* |
| SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order) |
| - Y-axis-value is the second coordinate (from center to SOUTH) |
| - X-axis-value is the first coordinate (from center to EAST) |
| We add 36000, because SDL_atan2 also returns negative values. Then we practically |
| have the first spherical value. Therefore we proceed as in case |
| SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value. |
| --> add 45000 in total |
| --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR. |
| */ |
| tmp = (((Sint32)(f * 18000.0 / SDL_PI_D)) + 45000) % 36000; |
| tmp = (tmp * 0x8000) / 18000; // convert to range [0,0xFFFF] |
| *dest = (Uint16)tmp; |
| } |
| break; |
| case SDL_HAPTIC_STEERING_AXIS: |
| *dest = 0x4000; |
| break; |
| default: |
| return SDL_SetError("Haptic: Unsupported direction type."); |
| } |
| |
| return true; |
| } |
| |
| #define CLAMP(x) (((x) > 32767) ? 32767 : x) |
| /* |
| * Initializes the Linux effect struct from a haptic_effect. |
| * Values above 32767 (for unsigned) are unspecified so we must clamp. |
| */ |
| static bool SDL_SYS_ToFFEffect(struct ff_effect *dest, const SDL_HapticEffect *src) |
| { |
| const SDL_HapticConstant *constant; |
| const SDL_HapticPeriodic *periodic; |
| const SDL_HapticCondition *condition; |
| const SDL_HapticRamp *ramp; |
| const SDL_HapticLeftRight *leftright; |
| |
| // Clear up |
| SDL_memset(dest, 0, sizeof(struct ff_effect)); |
| |
| switch (src->type) { |
| case SDL_HAPTIC_CONSTANT: |
| constant = &src->constant; |
| |
| // Header |
| dest->type = FF_CONSTANT; |
| if (!SDL_SYS_ToDirection(&dest->direction, &constant->direction)) { |
| return false; |
| } |
| |
| // Replay |
| dest->replay.length = (constant->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(constant->length); |
| dest->replay.delay = CLAMP(constant->delay); |
| |
| // Trigger |
| dest->trigger.button = SDL_SYS_ToButton(constant->button); |
| dest->trigger.interval = CLAMP(constant->interval); |
| |
| // Constant |
| dest->u.constant.level = constant->level; |
| |
| // Envelope |
| dest->u.constant.envelope.attack_length = |
| CLAMP(constant->attack_length); |
| dest->u.constant.envelope.attack_level = |
| CLAMP(constant->attack_level); |
| dest->u.constant.envelope.fade_length = CLAMP(constant->fade_length); |
| dest->u.constant.envelope.fade_level = CLAMP(constant->fade_level); |
| |
| break; |
| |
| case SDL_HAPTIC_SINE: |
| case SDL_HAPTIC_SQUARE: |
| case SDL_HAPTIC_TRIANGLE: |
| case SDL_HAPTIC_SAWTOOTHUP: |
| case SDL_HAPTIC_SAWTOOTHDOWN: |
| periodic = &src->periodic; |
| |
| // Header |
| dest->type = FF_PERIODIC; |
| if (!SDL_SYS_ToDirection(&dest->direction, &periodic->direction)) { |
| return false; |
| } |
| |
| // Replay |
| dest->replay.length = (periodic->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(periodic->length); |
| dest->replay.delay = CLAMP(periodic->delay); |
| |
| // Trigger |
| dest->trigger.button = SDL_SYS_ToButton(periodic->button); |
| dest->trigger.interval = CLAMP(periodic->interval); |
| |
| // Periodic |
| if (periodic->type == SDL_HAPTIC_SINE) { |
| dest->u.periodic.waveform = FF_SINE; |
| } else if (periodic->type == SDL_HAPTIC_SQUARE) { |
| dest->u.periodic.waveform = FF_SQUARE; |
| } else if (periodic->type == SDL_HAPTIC_TRIANGLE) { |
| dest->u.periodic.waveform = FF_TRIANGLE; |
| } else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP) { |
| dest->u.periodic.waveform = FF_SAW_UP; |
| } else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN) { |
| dest->u.periodic.waveform = FF_SAW_DOWN; |
| } |
| dest->u.periodic.period = CLAMP(periodic->period); |
| dest->u.periodic.magnitude = periodic->magnitude; |
| dest->u.periodic.offset = periodic->offset; |
| // Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. |
| dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000; |
| |
| // Envelope |
| dest->u.periodic.envelope.attack_length = |
| CLAMP(periodic->attack_length); |
| dest->u.periodic.envelope.attack_level = |
| CLAMP(periodic->attack_level); |
| dest->u.periodic.envelope.fade_length = CLAMP(periodic->fade_length); |
| dest->u.periodic.envelope.fade_level = CLAMP(periodic->fade_level); |
| |
| break; |
| |
| case SDL_HAPTIC_SPRING: |
| case SDL_HAPTIC_DAMPER: |
| case SDL_HAPTIC_INERTIA: |
| case SDL_HAPTIC_FRICTION: |
| condition = &src->condition; |
| |
| // Header |
| if (condition->type == SDL_HAPTIC_SPRING) { |
| dest->type = FF_SPRING; |
| } else if (condition->type == SDL_HAPTIC_DAMPER) { |
| dest->type = FF_DAMPER; |
| } else if (condition->type == SDL_HAPTIC_INERTIA) { |
| dest->type = FF_INERTIA; |
| } else if (condition->type == SDL_HAPTIC_FRICTION) { |
| dest->type = FF_FRICTION; |
| } |
| |
| if (!SDL_SYS_ToDirection(&dest->direction, &condition->direction)) { |
| return false; |
| } |
| |
| // Replay |
| dest->replay.length = (condition->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(condition->length); |
| dest->replay.delay = CLAMP(condition->delay); |
| |
| // Trigger |
| dest->trigger.button = SDL_SYS_ToButton(condition->button); |
| dest->trigger.interval = CLAMP(condition->interval); |
| |
| // Condition |
| // X axis |
| dest->u.condition[0].right_saturation = condition->right_sat[0]; |
| dest->u.condition[0].left_saturation = condition->left_sat[0]; |
| dest->u.condition[0].right_coeff = condition->right_coeff[0]; |
| dest->u.condition[0].left_coeff = condition->left_coeff[0]; |
| dest->u.condition[0].deadband = condition->deadband[0]; |
| dest->u.condition[0].center = condition->center[0]; |
| // Y axis |
| dest->u.condition[1].right_saturation = condition->right_sat[1]; |
| dest->u.condition[1].left_saturation = condition->left_sat[1]; |
| dest->u.condition[1].right_coeff = condition->right_coeff[1]; |
| dest->u.condition[1].left_coeff = condition->left_coeff[1]; |
| dest->u.condition[1].deadband = condition->deadband[1]; |
| dest->u.condition[1].center = condition->center[1]; |
| |
| /* |
| * There is no envelope in the linux force feedback api for conditions. |
| */ |
| |
| break; |
| |
| case SDL_HAPTIC_RAMP: |
| ramp = &src->ramp; |
| |
| // Header |
| dest->type = FF_RAMP; |
| if (!SDL_SYS_ToDirection(&dest->direction, &ramp->direction)) { |
| return false; |
| } |
| |
| // Replay |
| dest->replay.length = (ramp->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(ramp->length); |
| dest->replay.delay = CLAMP(ramp->delay); |
| |
| // Trigger |
| dest->trigger.button = SDL_SYS_ToButton(ramp->button); |
| dest->trigger.interval = CLAMP(ramp->interval); |
| |
| // Ramp |
| dest->u.ramp.start_level = ramp->start; |
| dest->u.ramp.end_level = ramp->end; |
| |
| // Envelope |
| dest->u.ramp.envelope.attack_length = CLAMP(ramp->attack_length); |
| dest->u.ramp.envelope.attack_level = CLAMP(ramp->attack_level); |
| dest->u.ramp.envelope.fade_length = CLAMP(ramp->fade_length); |
| dest->u.ramp.envelope.fade_level = CLAMP(ramp->fade_level); |
| |
| break; |
| |
| case SDL_HAPTIC_LEFTRIGHT: |
| leftright = &src->leftright; |
| |
| // Header |
| dest->type = FF_RUMBLE; |
| dest->direction = 0x4000; |
| |
| // Replay |
| dest->replay.length = (leftright->length == SDL_HAPTIC_INFINITY) ? 0 : CLAMP(leftright->length); |
| |
| // Trigger |
| dest->trigger.button = 0; |
| dest->trigger.interval = 0; |
| |
| // Rumble (Linux expects 0-65535, so multiply by 2) |
| dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2; |
| dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2; |
| |
| break; |
| |
| default: |
| return SDL_SetError("Haptic: Unknown effect type."); |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Creates a new haptic effect. |
| */ |
| bool SDL_SYS_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, |
| const SDL_HapticEffect *base) |
| { |
| struct ff_effect *linux_effect; |
| |
| // Allocate the hardware effect |
| effect->hweffect = (struct haptic_hweffect *) |
| SDL_calloc(1, sizeof(struct haptic_hweffect)); |
| if (!effect->hweffect) { |
| return false; |
| } |
| |
| // Prepare the ff_effect |
| linux_effect = &effect->hweffect->effect; |
| if (!SDL_SYS_ToFFEffect(linux_effect, base)) { |
| goto new_effect_err; |
| } |
| linux_effect->id = -1; // Have the kernel give it an id |
| |
| // Upload the effect |
| if (ioctl(haptic->hwdata->fd, EVIOCSFF, linux_effect) < 0) { |
| SDL_SetError("Haptic: Error uploading effect to the device: %s", |
| strerror(errno)); |
| goto new_effect_err; |
| } |
| |
| return true; |
| |
| new_effect_err: |
| SDL_free(effect->hweffect); |
| effect->hweffect = NULL; |
| return false; |
| } |
| |
| /* |
| * Updates an effect. |
| * |
| * Note: Dynamically updating the direction can in some cases force |
| * the effect to restart and run once. |
| */ |
| bool SDL_SYS_HapticUpdateEffect(SDL_Haptic *haptic, |
| struct haptic_effect *effect, |
| const SDL_HapticEffect *data) |
| { |
| struct ff_effect linux_effect; |
| |
| // Create the new effect |
| if (!SDL_SYS_ToFFEffect(&linux_effect, data)) { |
| return false; |
| } |
| linux_effect.id = effect->hweffect->effect.id; |
| |
| // See if it can be uploaded. |
| if (ioctl(haptic->hwdata->fd, EVIOCSFF, &linux_effect) < 0) { |
| return SDL_SetError("Haptic: Error updating the effect: %s", |
| strerror(errno)); |
| } |
| |
| // Copy the new effect into memory. |
| SDL_memcpy(&effect->hweffect->effect, &linux_effect, |
| sizeof(struct ff_effect)); |
| |
| return true; |
| } |
| |
| /* |
| * Runs an effect. |
| */ |
| bool SDL_SYS_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, |
| Uint32 iterations) |
| { |
| struct input_event run; |
| |
| // Prepare to run the effect |
| run.type = EV_FF; |
| run.code = effect->hweffect->effect.id; |
| // We don't actually have infinity here, so we just do INT_MAX which is pretty damn close. |
| run.value = (iterations > INT_MAX) ? INT_MAX : iterations; |
| |
| if (write(haptic->hwdata->fd, (const void *)&run, sizeof(run)) < 0) { |
| return SDL_SetError("Haptic: Unable to run the effect: %s", strerror(errno)); |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Stops an effect. |
| */ |
| bool SDL_SYS_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect) |
| { |
| struct input_event stop; |
| |
| stop.type = EV_FF; |
| stop.code = effect->hweffect->effect.id; |
| stop.value = 0; |
| |
| if (write(haptic->hwdata->fd, (const void *)&stop, sizeof(stop)) < 0) { |
| return SDL_SetError("Haptic: Unable to stop the effect: %s", |
| strerror(errno)); |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Frees the effect. |
| */ |
| void SDL_SYS_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect) |
| { |
| if (ioctl(haptic->hwdata->fd, EVIOCRMFF, effect->hweffect->effect.id) < 0) { |
| SDL_SetError("Haptic: Error removing the effect from the device: %s", |
| strerror(errno)); |
| } |
| SDL_free(effect->hweffect); |
| effect->hweffect = NULL; |
| } |
| |
| /* |
| * Gets the status of a haptic effect. |
| */ |
| int SDL_SYS_HapticGetEffectStatus(SDL_Haptic *haptic, |
| struct haptic_effect *effect) |
| { |
| #if 0 // Not supported atm. |
| struct input_event ie; |
| |
| ie.type = EV_FF; |
| ie.type = EV_FF_STATUS; |
| ie.code = effect->hweffect->effect.id; |
| |
| if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
| SDL_SetError("Haptic: Error getting device status."); |
| return -1; |
| } |
| |
| return 1; |
| #endif |
| |
| SDL_Unsupported(); |
| return -1; |
| } |
| |
| /* |
| * Sets the gain. |
| */ |
| bool SDL_SYS_HapticSetGain(SDL_Haptic *haptic, int gain) |
| { |
| struct input_event ie; |
| |
| ie.type = EV_FF; |
| ie.code = FF_GAIN; |
| ie.value = (0xFFFFUL * gain) / 100; |
| |
| if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
| return SDL_SetError("Haptic: Error setting gain: %s", strerror(errno)); |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Sets the autocentering. |
| */ |
| bool SDL_SYS_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter) |
| { |
| struct input_event ie; |
| |
| ie.type = EV_FF; |
| ie.code = FF_AUTOCENTER; |
| ie.value = (0xFFFFUL * autocenter) / 100; |
| |
| if (write(haptic->hwdata->fd, &ie, sizeof(ie)) < 0) { |
| return SDL_SetError("Haptic: Error setting autocenter: %s", strerror(errno)); |
| } |
| |
| return true; |
| } |
| |
| /* |
| * Pausing is not supported atm by linux. |
| */ |
| bool SDL_SYS_HapticPause(SDL_Haptic *haptic) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| /* |
| * Unpausing is not supported atm by linux. |
| */ |
| bool SDL_SYS_HapticResume(SDL_Haptic *haptic) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| /* |
| * Stops all the currently playing effects. |
| */ |
| bool SDL_SYS_HapticStopAll(SDL_Haptic *haptic) |
| { |
| int i; |
| |
| // Linux does not support this natively so we have to loop. |
| for (i = 0; i < haptic->neffects; i++) { |
| if (haptic->effects[i].hweffect != NULL) { |
| if (!SDL_SYS_HapticStopEffect(haptic, &haptic->effects[i])) { |
| return SDL_SetError("Haptic: Error while trying to stop all playing effects."); |
| } |
| } |
| } |
| return true; |
| } |
| |
| #endif // SDL_HAPTIC_LINUX |