| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SDL_mutex_h_ |
| #define SDL_mutex_h_ |
| |
| /** |
| * # CategoryMutex |
| * |
| * SDL offers several thread synchronization primitives. This document can't |
| * cover the complicated topic of thread safety, but reading up on what each |
| * of these primitives are, why they are useful, and how to correctly use them |
| * is vital to writing correct and safe multithreaded programs. |
| * |
| * - Mutexes: SDL_CreateMutex() |
| * - Read/Write locks: SDL_CreateRWLock() |
| * - Semaphores: SDL_CreateSemaphore() |
| * - Condition variables: SDL_CreateCondition() |
| * |
| * SDL also offers a datatype, SDL_InitState, which can be used to make sure |
| * only one thread initializes/deinitializes some resource that several |
| * threads might try to use for the first time simultaneously. |
| */ |
| |
| #include <SDL3/SDL_stdinc.h> |
| #include <SDL3/SDL_atomic.h> |
| #include <SDL3/SDL_error.h> |
| #include <SDL3/SDL_thread.h> |
| |
| #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| |
| /** |
| * Enable thread safety attributes, only with clang. |
| * |
| * The attributes can be safely erased when compiling with other compilers. |
| * |
| * To enable analysis, set these environment variables before running cmake: |
| * |
| * ```bash |
| * export CC=clang |
| * export CFLAGS="-DSDL_THREAD_SAFETY_ANALYSIS -Wthread-safety" |
| * ``` |
| */ |
| #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x)) |
| |
| #elif defined(SDL_THREAD_SAFETY_ANALYSIS) && defined(__clang__) && (!defined(SWIG)) |
| #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x)) |
| #else |
| #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) /* no-op */ |
| #endif |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_CAPABILITY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_SCOPED_CAPABILITY \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_GUARDED_BY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_PT_GUARDED_BY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ACQUIRED_BEFORE(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ACQUIRED_AFTER(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_REQUIRES(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_REQUIRES_SHARED(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_shared_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ACQUIRE(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ACQUIRE_SHARED(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_shared_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_RELEASE(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_RELEASE_SHARED(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_shared_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_RELEASE_GENERIC(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_generic_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_TRY_ACQUIRE(x, y) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_capability(x, y)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_TRY_ACQUIRE_SHARED(x, y) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_shared_capability(x, y)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_EXCLUDES(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ASSERT_CAPABILITY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_ASSERT_SHARED_CAPABILITY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_capability(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_RETURN_CAPABILITY(x) \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x)) |
| |
| /** |
| * Wrapper around Clang thread safety analysis annotations. |
| * |
| * Please see https://clang.llvm.org/docs/ThreadSafetyAnalysis.html#mutex-h |
| * |
| * \since This macro is available since SDL 3.2.0. |
| */ |
| #define SDL_NO_THREAD_SAFETY_ANALYSIS \ |
| SDL_THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis) |
| |
| /******************************************************************************/ |
| |
| |
| #include <SDL3/SDL_begin_code.h> |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * \name Mutex functions |
| */ |
| /* @{ */ |
| |
| /** |
| * A means to serialize access to a resource between threads. |
| * |
| * Mutexes (short for "mutual exclusion") are a synchronization primitive that |
| * allows exactly one thread to proceed at a time. |
| * |
| * Wikipedia has a thorough explanation of the concept: |
| * |
| * https://en.wikipedia.org/wiki/Mutex |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_Mutex SDL_Mutex; |
| |
| /** |
| * Create a new mutex. |
| * |
| * All newly-created mutexes begin in the _unlocked_ state. |
| * |
| * Calls to SDL_LockMutex() will not return while the mutex is locked by |
| * another thread. See SDL_TryLockMutex() to attempt to lock without blocking. |
| * |
| * SDL mutexes are reentrant. |
| * |
| * \returns the initialized and unlocked mutex or NULL on failure; call |
| * SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_DestroyMutex |
| * \sa SDL_LockMutex |
| * \sa SDL_TryLockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern SDL_DECLSPEC SDL_Mutex * SDLCALL SDL_CreateMutex(void); |
| |
| /** |
| * Lock the mutex. |
| * |
| * This will block until the mutex is available, which is to say it is in the |
| * unlocked state and the OS has chosen the caller as the next thread to lock |
| * it. Of all threads waiting to lock the mutex, only one may do so at a time. |
| * |
| * It is legal for the owning thread to lock an already-locked mutex. It must |
| * unlock it the same number of times before it is actually made available for |
| * other threads in the system (this is known as a "recursive mutex"). |
| * |
| * This function does not fail; if mutex is NULL, it will return immediately |
| * having locked nothing. If the mutex is valid, this function will always |
| * block until it can lock the mutex, and return with it locked. |
| * |
| * \param mutex the mutex to lock. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_TryLockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_LockMutex(SDL_Mutex *mutex) SDL_ACQUIRE(mutex); |
| |
| /** |
| * Try to lock a mutex without blocking. |
| * |
| * This works just like SDL_LockMutex(), but if the mutex is not available, |
| * this function returns false immediately. |
| * |
| * This technique is useful if you need exclusive access to a resource but |
| * don't want to wait for it, and will return to it to try again later. |
| * |
| * This function returns true if passed a NULL mutex. |
| * |
| * \param mutex the mutex to try to lock. |
| * \returns true on success, false if the mutex would block. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockMutex |
| * \sa SDL_UnlockMutex |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_TryLockMutex(SDL_Mutex *mutex) SDL_TRY_ACQUIRE(true, mutex); |
| |
| /** |
| * Unlock the mutex. |
| * |
| * It is legal for the owning thread to lock an already-locked mutex. It must |
| * unlock it the same number of times before it is actually made available for |
| * other threads in the system (this is known as a "recursive mutex"). |
| * |
| * It is illegal to unlock a mutex that has not been locked by the current |
| * thread, and doing so results in undefined behavior. |
| * |
| * \param mutex the mutex to unlock. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockMutex |
| * \sa SDL_TryLockMutex |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_UnlockMutex(SDL_Mutex *mutex) SDL_RELEASE(mutex); |
| |
| /** |
| * Destroy a mutex created with SDL_CreateMutex(). |
| * |
| * This function must be called on any mutex that is no longer needed. Failure |
| * to destroy a mutex will result in a system memory or resource leak. While |
| * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt |
| * to destroy a locked mutex, and may result in undefined behavior depending |
| * on the platform. |
| * |
| * \param mutex the mutex to destroy. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CreateMutex |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_Mutex *mutex); |
| |
| /* @} *//* Mutex functions */ |
| |
| |
| /** |
| * \name Read/write lock functions |
| */ |
| /* @{ */ |
| |
| /** |
| * A mutex that allows read-only threads to run in parallel. |
| * |
| * A rwlock is roughly the same concept as SDL_Mutex, but allows threads that |
| * request read-only access to all hold the lock at the same time. If a thread |
| * requests write access, it will block until all read-only threads have |
| * released the lock, and no one else can hold the thread (for reading or |
| * writing) at the same time as the writing thread. |
| * |
| * This can be more efficient in cases where several threads need to access |
| * data frequently, but changes to that data are rare. |
| * |
| * There are other rules that apply to rwlocks that don't apply to mutexes, |
| * about how threads are scheduled and when they can be recursively locked. |
| * These are documented in the other rwlock functions. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_RWLock SDL_RWLock; |
| |
| /** |
| * Create a new read/write lock. |
| * |
| * A read/write lock is useful for situations where you have multiple threads |
| * trying to access a resource that is rarely updated. All threads requesting |
| * a read-only lock will be allowed to run in parallel; if a thread requests a |
| * write lock, it will be provided exclusive access. This makes it safe for |
| * multiple threads to use a resource at the same time if they promise not to |
| * change it, and when it has to be changed, the rwlock will serve as a |
| * gateway to make sure those changes can be made safely. |
| * |
| * In the right situation, a rwlock can be more efficient than a mutex, which |
| * only lets a single thread proceed at a time, even if it won't be modifying |
| * the data. |
| * |
| * All newly-created read/write locks begin in the _unlocked_ state. |
| * |
| * Calls to SDL_LockRWLockForReading() and SDL_LockRWLockForWriting will not |
| * return while the rwlock is locked _for writing_ by another thread. See |
| * SDL_TryLockRWLockForReading() and SDL_TryLockRWLockForWriting() to attempt |
| * to lock without blocking. |
| * |
| * SDL read/write locks are only recursive for read-only locks! They are not |
| * guaranteed to be fair, or provide access in a FIFO manner! They are not |
| * guaranteed to favor writers. You may not lock a rwlock for both read-only |
| * and write access at the same time from the same thread (so you can't |
| * promote your read-only lock to a write lock without unlocking first). |
| * |
| * \returns the initialized and unlocked read/write lock or NULL on failure; |
| * call SDL_GetError() for more information. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_DestroyRWLock |
| * \sa SDL_LockRWLockForReading |
| * \sa SDL_LockRWLockForWriting |
| * \sa SDL_TryLockRWLockForReading |
| * \sa SDL_TryLockRWLockForWriting |
| * \sa SDL_UnlockRWLock |
| */ |
| extern SDL_DECLSPEC SDL_RWLock * SDLCALL SDL_CreateRWLock(void); |
| |
| /** |
| * Lock the read/write lock for _read only_ operations. |
| * |
| * This will block until the rwlock is available, which is to say it is not |
| * locked for writing by any other thread. Of all threads waiting to lock the |
| * rwlock, all may do so at the same time as long as they are requesting |
| * read-only access; if a thread wants to lock for writing, only one may do so |
| * at a time, and no other threads, read-only or not, may hold the lock at the |
| * same time. |
| * |
| * It is legal for the owning thread to lock an already-locked rwlock for |
| * reading. It must unlock it the same number of times before it is actually |
| * made available for other threads in the system (this is known as a |
| * "recursive rwlock"). |
| * |
| * Note that locking for writing is not recursive (this is only available to |
| * read-only locks). |
| * |
| * It is illegal to request a read-only lock from a thread that already holds |
| * the write lock. Doing so results in undefined behavior. Unlock the write |
| * lock before requesting a read-only lock. (But, of course, if you have the |
| * write lock, you don't need further locks to read in any case.) |
| * |
| * This function does not fail; if rwlock is NULL, it will return immediately |
| * having locked nothing. If the rwlock is valid, this function will always |
| * block until it can lock the mutex, and return with it locked. |
| * |
| * \param rwlock the read/write lock to lock. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockRWLockForWriting |
| * \sa SDL_TryLockRWLockForReading |
| * \sa SDL_UnlockRWLock |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForReading(SDL_RWLock *rwlock) SDL_ACQUIRE_SHARED(rwlock); |
| |
| /** |
| * Lock the read/write lock for _write_ operations. |
| * |
| * This will block until the rwlock is available, which is to say it is not |
| * locked for reading or writing by any other thread. Only one thread may hold |
| * the lock when it requests write access; all other threads, whether they |
| * also want to write or only want read-only access, must wait until the |
| * writer thread has released the lock. |
| * |
| * It is illegal for the owning thread to lock an already-locked rwlock for |
| * writing (read-only may be locked recursively, writing can not). Doing so |
| * results in undefined behavior. |
| * |
| * It is illegal to request a write lock from a thread that already holds a |
| * read-only lock. Doing so results in undefined behavior. Unlock the |
| * read-only lock before requesting a write lock. |
| * |
| * This function does not fail; if rwlock is NULL, it will return immediately |
| * having locked nothing. If the rwlock is valid, this function will always |
| * block until it can lock the mutex, and return with it locked. |
| * |
| * \param rwlock the read/write lock to lock. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockRWLockForReading |
| * \sa SDL_TryLockRWLockForWriting |
| * \sa SDL_UnlockRWLock |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForWriting(SDL_RWLock *rwlock) SDL_ACQUIRE(rwlock); |
| |
| /** |
| * Try to lock a read/write lock _for reading_ without blocking. |
| * |
| * This works just like SDL_LockRWLockForReading(), but if the rwlock is not |
| * available, then this function returns false immediately. |
| * |
| * This technique is useful if you need access to a resource but don't want to |
| * wait for it, and will return to it to try again later. |
| * |
| * Trying to lock for read-only access can succeed if other threads are |
| * holding read-only locks, as this won't prevent access. |
| * |
| * This function returns true if passed a NULL rwlock. |
| * |
| * \param rwlock the rwlock to try to lock. |
| * \returns true on success, false if the lock would block. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockRWLockForReading |
| * \sa SDL_TryLockRWLockForWriting |
| * \sa SDL_UnlockRWLock |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForReading(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE_SHARED(true, rwlock); |
| |
| /** |
| * Try to lock a read/write lock _for writing_ without blocking. |
| * |
| * This works just like SDL_LockRWLockForWriting(), but if the rwlock is not |
| * available, then this function returns false immediately. |
| * |
| * This technique is useful if you need exclusive access to a resource but |
| * don't want to wait for it, and will return to it to try again later. |
| * |
| * It is illegal for the owning thread to lock an already-locked rwlock for |
| * writing (read-only may be locked recursively, writing can not). Doing so |
| * results in undefined behavior. |
| * |
| * It is illegal to request a write lock from a thread that already holds a |
| * read-only lock. Doing so results in undefined behavior. Unlock the |
| * read-only lock before requesting a write lock. |
| * |
| * This function returns true if passed a NULL rwlock. |
| * |
| * \param rwlock the rwlock to try to lock. |
| * \returns true on success, false if the lock would block. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockRWLockForWriting |
| * \sa SDL_TryLockRWLockForReading |
| * \sa SDL_UnlockRWLock |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForWriting(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE(true, rwlock); |
| |
| /** |
| * Unlock the read/write lock. |
| * |
| * Use this function to unlock the rwlock, whether it was locked for read-only |
| * or write operations. |
| * |
| * It is legal for the owning thread to lock an already-locked read-only lock. |
| * It must unlock it the same number of times before it is actually made |
| * available for other threads in the system (this is known as a "recursive |
| * rwlock"). |
| * |
| * It is illegal to unlock a rwlock that has not been locked by the current |
| * thread, and doing so results in undefined behavior. |
| * |
| * \param rwlock the rwlock to unlock. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_LockRWLockForReading |
| * \sa SDL_LockRWLockForWriting |
| * \sa SDL_TryLockRWLockForReading |
| * \sa SDL_TryLockRWLockForWriting |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_UnlockRWLock(SDL_RWLock *rwlock) SDL_RELEASE_GENERIC(rwlock); |
| |
| /** |
| * Destroy a read/write lock created with SDL_CreateRWLock(). |
| * |
| * This function must be called on any read/write lock that is no longer |
| * needed. Failure to destroy a rwlock will result in a system memory or |
| * resource leak. While it is safe to destroy a rwlock that is _unlocked_, it |
| * is not safe to attempt to destroy a locked rwlock, and may result in |
| * undefined behavior depending on the platform. |
| * |
| * \param rwlock the rwlock to destroy. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CreateRWLock |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_DestroyRWLock(SDL_RWLock *rwlock); |
| |
| /* @} *//* Read/write lock functions */ |
| |
| |
| /** |
| * \name Semaphore functions |
| */ |
| /* @{ */ |
| |
| /** |
| * A means to manage access to a resource, by count, between threads. |
| * |
| * Semaphores (specifically, "counting semaphores"), let X number of threads |
| * request access at the same time, each thread granted access decrementing a |
| * counter. When the counter reaches zero, future requests block until a prior |
| * thread releases their request, incrementing the counter again. |
| * |
| * Wikipedia has a thorough explanation of the concept: |
| * |
| * https://en.wikipedia.org/wiki/Semaphore_(programming) |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_Semaphore SDL_Semaphore; |
| |
| /** |
| * Create a semaphore. |
| * |
| * This function creates a new semaphore and initializes it with the value |
| * `initial_value`. Each wait operation on the semaphore will atomically |
| * decrement the semaphore value and potentially block if the semaphore value |
| * is 0. Each post operation will atomically increment the semaphore value and |
| * wake waiting threads and allow them to retry the wait operation. |
| * |
| * \param initial_value the starting value of the semaphore. |
| * \returns a new semaphore or NULL on failure; call SDL_GetError() for more |
| * information. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_DestroySemaphore |
| * \sa SDL_SignalSemaphore |
| * \sa SDL_TryWaitSemaphore |
| * \sa SDL_GetSemaphoreValue |
| * \sa SDL_WaitSemaphore |
| * \sa SDL_WaitSemaphoreTimeout |
| */ |
| extern SDL_DECLSPEC SDL_Semaphore * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
| |
| /** |
| * Destroy a semaphore. |
| * |
| * It is not safe to destroy a semaphore if there are threads currently |
| * waiting on it. |
| * |
| * \param sem the semaphore to destroy. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CreateSemaphore |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_Semaphore *sem); |
| |
| /** |
| * Wait until a semaphore has a positive value and then decrements it. |
| * |
| * This function suspends the calling thread until the semaphore pointed to by |
| * `sem` has a positive value, and then atomically decrement the semaphore |
| * value. |
| * |
| * This function is the equivalent of calling SDL_WaitSemaphoreTimeout() with |
| * a time length of -1. |
| * |
| * \param sem the semaphore wait on. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SignalSemaphore |
| * \sa SDL_TryWaitSemaphore |
| * \sa SDL_WaitSemaphoreTimeout |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_WaitSemaphore(SDL_Semaphore *sem); |
| |
| /** |
| * See if a semaphore has a positive value and decrement it if it does. |
| * |
| * This function checks to see if the semaphore pointed to by `sem` has a |
| * positive value and atomically decrements the semaphore value if it does. If |
| * the semaphore doesn't have a positive value, the function immediately |
| * returns false. |
| * |
| * \param sem the semaphore to wait on. |
| * \returns true if the wait succeeds, false if the wait would block. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SignalSemaphore |
| * \sa SDL_WaitSemaphore |
| * \sa SDL_WaitSemaphoreTimeout |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_TryWaitSemaphore(SDL_Semaphore *sem); |
| |
| /** |
| * Wait until a semaphore has a positive value and then decrements it. |
| * |
| * This function suspends the calling thread until either the semaphore |
| * pointed to by `sem` has a positive value or the specified time has elapsed. |
| * If the call is successful it will atomically decrement the semaphore value. |
| * |
| * \param sem the semaphore to wait on. |
| * \param timeoutMS the length of the timeout, in milliseconds, or -1 to wait |
| * indefinitely. |
| * \returns true if the wait succeeds or false if the wait times out. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SignalSemaphore |
| * \sa SDL_TryWaitSemaphore |
| * \sa SDL_WaitSemaphore |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WaitSemaphoreTimeout(SDL_Semaphore *sem, Sint32 timeoutMS); |
| |
| /** |
| * Atomically increment a semaphore's value and wake waiting threads. |
| * |
| * \param sem the semaphore to increment. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_TryWaitSemaphore |
| * \sa SDL_WaitSemaphore |
| * \sa SDL_WaitSemaphoreTimeout |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_SignalSemaphore(SDL_Semaphore *sem); |
| |
| /** |
| * Get the current value of a semaphore. |
| * |
| * \param sem the semaphore to query. |
| * \returns the current value of the semaphore. |
| * |
| * \since This function is available since SDL 3.2.0. |
| */ |
| extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetSemaphoreValue(SDL_Semaphore *sem); |
| |
| /* @} *//* Semaphore functions */ |
| |
| |
| /** |
| * \name Condition variable functions |
| */ |
| /* @{ */ |
| |
| /** |
| * A means to block multiple threads until a condition is satisfied. |
| * |
| * Condition variables, paired with an SDL_Mutex, let an app halt multiple |
| * threads until a condition has occurred, at which time the app can release |
| * one or all waiting threads. |
| * |
| * Wikipedia has a thorough explanation of the concept: |
| * |
| * https://en.wikipedia.org/wiki/Condition_variable |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_Condition SDL_Condition; |
| |
| /** |
| * Create a condition variable. |
| * |
| * \returns a new condition variable or NULL on failure; call SDL_GetError() |
| * for more information. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_BroadcastCondition |
| * \sa SDL_SignalCondition |
| * \sa SDL_WaitCondition |
| * \sa SDL_WaitConditionTimeout |
| * \sa SDL_DestroyCondition |
| */ |
| extern SDL_DECLSPEC SDL_Condition * SDLCALL SDL_CreateCondition(void); |
| |
| /** |
| * Destroy a condition variable. |
| * |
| * \param cond the condition variable to destroy. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_CreateCondition |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_DestroyCondition(SDL_Condition *cond); |
| |
| /** |
| * Restart one of the threads that are waiting on the condition variable. |
| * |
| * \param cond the condition variable to signal. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_BroadcastCondition |
| * \sa SDL_WaitCondition |
| * \sa SDL_WaitConditionTimeout |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_SignalCondition(SDL_Condition *cond); |
| |
| /** |
| * Restart all threads that are waiting on the condition variable. |
| * |
| * \param cond the condition variable to signal. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SignalCondition |
| * \sa SDL_WaitCondition |
| * \sa SDL_WaitConditionTimeout |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_BroadcastCondition(SDL_Condition *cond); |
| |
| /** |
| * Wait until a condition variable is signaled. |
| * |
| * This function unlocks the specified `mutex` and waits for another thread to |
| * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition |
| * variable `cond`. Once the condition variable is signaled, the mutex is |
| * re-locked and the function returns. |
| * |
| * The mutex must be locked before calling this function. Locking the mutex |
| * recursively (more than once) is not supported and leads to undefined |
| * behavior. |
| * |
| * This function is the equivalent of calling SDL_WaitConditionTimeout() with |
| * a time length of -1. |
| * |
| * \param cond the condition variable to wait on. |
| * \param mutex the mutex used to coordinate thread access. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_BroadcastCondition |
| * \sa SDL_SignalCondition |
| * \sa SDL_WaitConditionTimeout |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_WaitCondition(SDL_Condition *cond, SDL_Mutex *mutex); |
| |
| /** |
| * Wait until a condition variable is signaled or a certain time has passed. |
| * |
| * This function unlocks the specified `mutex` and waits for another thread to |
| * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition |
| * variable `cond`, or for the specified time to elapse. Once the condition |
| * variable is signaled or the time elapsed, the mutex is re-locked and the |
| * function returns. |
| * |
| * The mutex must be locked before calling this function. Locking the mutex |
| * recursively (more than once) is not supported and leads to undefined |
| * behavior. |
| * |
| * \param cond the condition variable to wait on. |
| * \param mutex the mutex used to coordinate thread access. |
| * \param timeoutMS the maximum time to wait, in milliseconds, or -1 to wait |
| * indefinitely. |
| * \returns true if the condition variable is signaled, false if the condition |
| * is not signaled in the allotted time. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_BroadcastCondition |
| * \sa SDL_SignalCondition |
| * \sa SDL_WaitCondition |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_WaitConditionTimeout(SDL_Condition *cond, |
| SDL_Mutex *mutex, Sint32 timeoutMS); |
| |
| /* @} *//* Condition variable functions */ |
| |
| /** |
| * \name Thread-safe initialization state functions |
| */ |
| /* @{ */ |
| |
| /** |
| * The current status of an SDL_InitState structure. |
| * |
| * \since This enum is available since SDL 3.2.0. |
| */ |
| typedef enum SDL_InitStatus |
| { |
| SDL_INIT_STATUS_UNINITIALIZED, |
| SDL_INIT_STATUS_INITIALIZING, |
| SDL_INIT_STATUS_INITIALIZED, |
| SDL_INIT_STATUS_UNINITIALIZING |
| } SDL_InitStatus; |
| |
| /** |
| * A structure used for thread-safe initialization and shutdown. |
| * |
| * Here is an example of using this: |
| * |
| * ```c |
| * static SDL_InitState init; |
| * |
| * bool InitSystem(void) |
| * { |
| * if (!SDL_ShouldInit(&init)) { |
| * // The system is initialized |
| * return true; |
| * } |
| * |
| * // At this point, you should not leave this function without calling SDL_SetInitialized() |
| * |
| * bool initialized = DoInitTasks(); |
| * SDL_SetInitialized(&init, initialized); |
| * return initialized; |
| * } |
| * |
| * bool UseSubsystem(void) |
| * { |
| * if (SDL_ShouldInit(&init)) { |
| * // Error, the subsystem isn't initialized |
| * SDL_SetInitialized(&init, false); |
| * return false; |
| * } |
| * |
| * // Do work using the initialized subsystem |
| * |
| * return true; |
| * } |
| * |
| * void QuitSystem(void) |
| * { |
| * if (!SDL_ShouldQuit(&init)) { |
| * // The system is not initialized |
| * return; |
| * } |
| * |
| * // At this point, you should not leave this function without calling SDL_SetInitialized() |
| * |
| * DoQuitTasks(); |
| * SDL_SetInitialized(&init, false); |
| * } |
| * ``` |
| * |
| * Note that this doesn't protect any resources created during initialization, |
| * or guarantee that nobody is using those resources during cleanup. You |
| * should use other mechanisms to protect those, if that's a concern for your |
| * code. |
| * |
| * \since This struct is available since SDL 3.2.0. |
| */ |
| typedef struct SDL_InitState |
| { |
| SDL_AtomicInt status; |
| SDL_ThreadID thread; |
| void *reserved; |
| } SDL_InitState; |
| |
| /** |
| * Return whether initialization should be done. |
| * |
| * This function checks the passed in state and if initialization should be |
| * done, sets the status to `SDL_INIT_STATUS_INITIALIZING` and returns true. |
| * If another thread is already modifying this state, it will wait until |
| * that's done before returning. |
| * |
| * If this function returns true, the calling code must call |
| * SDL_SetInitialized() to complete the initialization. |
| * |
| * \param state the initialization state to check. |
| * \returns true if initialization needs to be done, false otherwise. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetInitialized |
| * \sa SDL_ShouldQuit |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ShouldInit(SDL_InitState *state); |
| |
| /** |
| * Return whether cleanup should be done. |
| * |
| * This function checks the passed in state and if cleanup should be done, |
| * sets the status to `SDL_INIT_STATUS_UNINITIALIZING` and returns true. |
| * |
| * If this function returns true, the calling code must call |
| * SDL_SetInitialized() to complete the cleanup. |
| * |
| * \param state the initialization state to check. |
| * \returns true if cleanup needs to be done, false otherwise. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_SetInitialized |
| * \sa SDL_ShouldInit |
| */ |
| extern SDL_DECLSPEC bool SDLCALL SDL_ShouldQuit(SDL_InitState *state); |
| |
| /** |
| * Finish an initialization state transition. |
| * |
| * This function sets the status of the passed in state to |
| * `SDL_INIT_STATUS_INITIALIZED` or `SDL_INIT_STATUS_UNINITIALIZED` and allows |
| * any threads waiting for the status to proceed. |
| * |
| * \param state the initialization state to check. |
| * \param initialized the new initialization state. |
| * |
| * \threadsafety It is safe to call this function from any thread. |
| * |
| * \since This function is available since SDL 3.2.0. |
| * |
| * \sa SDL_ShouldInit |
| * \sa SDL_ShouldQuit |
| */ |
| extern SDL_DECLSPEC void SDLCALL SDL_SetInitialized(SDL_InitState *state, bool initialized); |
| |
| /* @} *//* Thread-safe initialization state functions */ |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| } |
| #endif |
| #include <SDL3/SDL_close_code.h> |
| |
| #endif /* SDL_mutex_h_ */ |