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// Copyright 2020 The Wuffs Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ---------------- Auxiliary - Base
// Auxiliary code is discussed at
// https://github.com/google/wuffs/blob/main/doc/note/auxiliary-code.md
#include <stdio.h>
#include <string>
namespace wuffs_aux {
using IOBuffer = wuffs_base__io_buffer;
// MemOwner represents ownership of some memory. Dynamically allocated memory
// (e.g. from malloc or new) is typically paired with free or delete, invoked
// when the std::unique_ptr is destroyed. Statically allocated memory might use
// MemOwner(nullptr, &free), even if that statically allocated memory is not
// nullptr, since calling free(nullptr) is a no-op.
using MemOwner = std::unique_ptr<void, decltype(&free)>;
namespace sync_io {
// --------
// DynIOBuffer is an IOBuffer that is backed by a dynamically sized byte array.
// It owns that backing array and will free it in its destructor.
//
// The array size can be explicitly extended (by calling the grow method) but,
// unlike a C++ std::vector, there is no implicit extension (e.g. by calling
// std::vector::insert) and its maximum size is capped by the max_incl
// constructor argument.
//
// It contains an IOBuffer-typed field whose reader side provides access to
// previously written bytes and whose writer side provides access to the
// allocated but not-yet-written-to slack space. For Go programmers, this slack
// space is roughly analogous to the s[len(s):cap(s)] space of a slice s.
class DynIOBuffer {
public:
enum GrowResult {
OK = 0,
FailedMaxInclExceeded = 1,
FailedOutOfMemory = 2,
};
// m_buf holds the dynamically sized byte array and its read/write indexes:
// - m_buf.meta.wi is roughly analogous to a Go slice's length.
// - m_buf.data.len is roughly analogous to a Go slice's capacity. It is
// also equal to the m_buf.data.ptr malloc/realloc size.
//
// Users should not modify the m_buf.data.ptr or m_buf.data.len fields (as
// they are conceptually private to this class), but they can modify the
// bytes referenced by that pointer-length pair (e.g. compactions).
IOBuffer m_buf;
// m_max_incl is an inclusive upper bound on the backing array size.
const uint64_t m_max_incl;
// Constructor and destructor.
explicit DynIOBuffer(uint64_t max_incl);
~DynIOBuffer();
// Drop frees the byte array and resets m_buf. The DynIOBuffer can still be
// used after a drop call. It just restarts from zero.
void drop();
// grow ensures that the byte array size is at least min_incl and at most
// max_incl. It returns FailedMaxInclExceeded if that would require
// allocating more than max_incl bytes, including the case where (min_incl >
// max_incl). It returns FailedOutOfMemory if memory allocation failed.
GrowResult grow(uint64_t min_incl);
private:
// Delete the copy and assign constructors.
DynIOBuffer(const DynIOBuffer&) = delete;
DynIOBuffer& operator=(const DynIOBuffer&) = delete;
static uint64_t round_up(uint64_t min_incl, uint64_t max_incl);
};
// --------
class Input {
public:
virtual ~Input();
virtual IOBuffer* BringsItsOwnIOBuffer();
virtual std::string CopyIn(IOBuffer* dst) = 0;
};
// --------
// FileInput is an Input that reads from a file source.
//
// It does not take responsibility for closing the file when done.
class FileInput : public Input {
public:
FileInput(FILE* f);
virtual std::string CopyIn(IOBuffer* dst);
private:
FILE* m_f;
// Delete the copy and assign constructors.
FileInput(const FileInput&) = delete;
FileInput& operator=(const FileInput&) = delete;
};
// --------
// MemoryInput is an Input that reads from an in-memory source.
//
// It does not take responsibility for freeing the memory when done.
class MemoryInput : public Input {
public:
MemoryInput(const char* ptr, size_t len);
MemoryInput(const uint8_t* ptr, size_t len);
virtual IOBuffer* BringsItsOwnIOBuffer();
virtual std::string CopyIn(IOBuffer* dst);
private:
IOBuffer m_io;
// Delete the copy and assign constructors.
MemoryInput(const MemoryInput&) = delete;
MemoryInput& operator=(const MemoryInput&) = delete;
};
// --------
} // namespace sync_io
} // namespace wuffs_aux