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// Copyright 2020 The Wuffs Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub status "#bad animation sequence number"
pub status "#bad checksum"
pub status "#bad chunk"
pub status "#bad filter"
pub status "#bad header"
pub status "#missing palette"
pub status "#unsupported PNG compression method"
pub status "#unsupported PNG file"
pri status "#internal error: inconsistent chunk type"
pri status "#internal error: inconsistent frame bounds"
pri status "#internal error: inconsistent workbuf length"
pri status "#internal error: zlib decoder did not exhaust its input"
pub const DECODER_WORKBUF_LEN_MAX_INCL_WORST_CASE : base.u64 = 0
// DECODER_SRC_IO_BUFFER_LENGTH_MIN_INCL is the minimum length of the src
// wuffs_base__io_buffer passed to the decoder.
pub const DECODER_SRC_IO_BUFFER_LENGTH_MIN_INCL : base.u64 = 8
// ANCILLARY_BIT is the upper/lower case bit on the chunk type's first byte (in
// little-endian order).
pri const ANCILLARY_BIT : base.u32 = 0x0000_0020
// INTERLACING holds the Adam7 interlacing pattern, involving 7 passes:
// 1 6 4 6 2 6 4 6
// 7 7 7 7 7 7 7 7
// 5 6 5 6 5 6 5 6
// 7 7 7 7 7 7 7 7
// 3 6 4 6 3 6 4 6
// 7 7 7 7 7 7 7 7
// 5 6 5 6 5 6 5 6
// 7 7 7 7 7 7 7 7
//
// The six elements of each inner array are:
// 0: log2(x_stride)
// 1: x_stride - x_offset - 1
// 2: x_offset
// 3: log2(y_stride)
// 4: y_stride - y_offset - 1
// 5: y_offset
pri const INTERLACING : array[8] array[6] base.u8[..= 7] = [
[0, 0, 0, 0, 0, 0], // non-interlaced; xy_stride=1, xy_offset=0
[3, 7, 0, 3, 7, 0], // interlace_pass == 1
[3, 3, 4, 3, 7, 0], // interlace_pass == 2
[2, 3, 0, 3, 3, 4], // interlace_pass == 3
[2, 1, 2, 2, 3, 0], // interlace_pass == 4
[1, 1, 0, 2, 1, 2], // interlace_pass == 5
[1, 0, 1, 1, 1, 0], // interlace_pass == 6
[0, 0, 0, 1, 0, 1], // interlace_pass == 7
]
// LOW_BIT_DEPTH_MULTIPLIERS holds multipliers that convert D-bit values into
// 8-bit values, for depth D.
pri const LOW_BIT_DEPTH_MULTIPLIERS : array[8] base.u8 = [
0,
0b1111_1111, // depth == 1
0b0101_0101, // depth == 2
0,
0b0001_0001, // depth == 4
0,
0,
0,
]
// LOW_BIT_DEPTH_NUM_PACKS holds the number of smaller-than-1-byte units that
// are packed into each byte.
pri const LOW_BIT_DEPTH_NUM_PACKS : array[8] base.u8 = [
0,
8, // depth == 1
4, // depth == 2
0,
2, // depth == 4
0,
0,
0,
]
// NUM_CHANNELS holds the number of channels for each valid color type.
pri const NUM_CHANNELS : array[8] base.u8[..= 4] = [
1, // color_type == 0: Y
0,
3, // color_type == 2: RGB
1, // color_type == 3: indexed
2, // color_type == 4: YA
0,
4, // color_type == 6: RGBA
0,
]