std/vp8: add README.md
diff --git a/std/vp8/README.md b/std/vp8/README.md new file mode 100644 index 0000000..8969d3a --- /dev/null +++ b/std/vp8/README.md
@@ -0,0 +1,8 @@ +# VP8 + +VP8 is a compressed video data format, described in [RFC +6386](https://www.ietf.org/rfc/rfc6386.txt). + +The WebM movie (moving image) format consists of muliple VP8 frames, both key +(I-Frames) and non-key (B-Frames, P-Frames, etc). Separate from WebM, the WebP +still image format essentially wraps one VP8 key frame.
diff --git a/std/webp/README.md b/std/webp/README.md index 1b904ff..f61df95 100644 --- a/std/webp/README.md +++ b/std/webp/README.md
@@ -1,12 +1,13 @@ # WebP -WebP is a still image format, described in [RFC -6386](https://www.ietf.org/rfc/rfc6386.txt). +WebP is a still image format, described in the [WebP Container +Specification](https://developers.google.com/speed/webp/docs/riff_container). The ["Making Software - Image Compression"](https://www.makingsoftware.com/chapters/image-compression) book chapter also has a good overview of a number of image formats, including WebP. -There are two WebP variants: lossy (based on VP8) and lossless. Wuffs' VP8 +There are two WebP variants: lossy (based on VP8) and lossless (based on what's +essentially an unrelated design, other than "WebP" branding). Wuffs' VP8 implementation is in a separate package, as the WebM moving image format also uses VP8. There's no Wuffs WebM package yet but there might be in the future.