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// Copyright 2020 The Wuffs Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub status "#bad header"
pub status "#unsupported BMP file"
pri status "@internal note: short read"
pub const DECODER_WORKBUF_LEN_MAX_INCL_WORST_CASE : base.u64 = 0
pub struct decoder? implements base.image_decoder(
width : base.u32[..= 0x7FFF_FFFF],
height : base.u32[..= 0x7FFF_FFFF],
call_sequence : base.u8,
top_down : base.bool,
pad_per_row : base.u32[..= 3],
bytes_per_row : base.u64[..= 0x0000_0001_FFFF_FFFC], // 4 * 0x7FFF_FFFF
src_pixfmt : base.u32,
io_redirect_fourcc : base.u32,
io_redirect_pos : base.u64,
frame_config_io_position : base.u64,
bitmap_info_len : base.u32,
padding : base.u32,
bits_per_pixel : base.u32,
compression : base.u32,
// channel_etc's indexes are: B, G, R, A. This is in Wuffs' default order,
// which isn't the RGBA order they're listed in the wire format.
channel_masks : array[4] base.u32,
channel_shifts : array[4] base.u8[..= 31],
channel_num_bits : array[4] base.u8[..= 32],
dst_x : base.u32,
dst_y : base.u32,
dst_y_end : base.u32,
dst_y_inc : base.u32,
pending_pad : base.u32[..= 3],
swizzler : base.pixel_swizzler,
util : base.utility,
)(
// scratch is one of:
// - 2048 bytes = 256 * (8 bytes per BGRA_NONPREMUL_4X16LE).
// - 1024 bytes = 1024 * (1 byte per INDEXED__BGRA_BINARY), plus
// 1024 bytes = 256 * (4 bytes per dst_palette entry).
scratch : array[2048] base.u8,
src_palette : array[4 * 256] base.u8,
)
pub func decoder.set_quirk_enabled!(quirk: base.u32, enabled: base.bool) {
}
pub func decoder.decode_image_config?(dst: nptr base.image_config, src: base.io_reader) {
var magic : base.u32
var width : base.u32
var height : base.u32
var planes : base.u32
var dst_pixfmt : base.u32
if (this.call_sequence <> 0) or (this.io_redirect_fourcc == 1) {
return base."#bad call sequence"
} else if this.io_redirect_fourcc <> 0 {
return base."@I/O redirect"
}
// Read the BITMAPFILEHEADER (14 bytes).
magic = args.src.read_u16le_as_u32?()
if magic <> 'BM'le {
return "#bad header"
}
args.src.skip_u32?(n: 8)
this.padding = args.src.read_u32le?()
if this.padding < 14 {
return "#bad header"
}
this.padding -= 14
this.io_redirect_pos = (this.padding as base.u64) ~sat+ args.src.position()
// Read the BITMAPINFOHEADER (version 3 / 4 / 5 is 40 / 108 / 124 bytes).
this.bitmap_info_len = args.src.read_u32le?()
if this.padding < this.bitmap_info_len {
return "#bad header"
}
this.padding -= this.bitmap_info_len
if this.bitmap_info_len == 40 {
if this.bits_per_pixel >= 16 {
// It's poorly documented, but "length 40" data can be silently
// augmented with RGB or RGBA channel_masks (12 or 16 bytes).
if this.padding >= 16 {
this.bitmap_info_len = 56
this.padding -= 16
} else if this.padding >= 12 {
this.bitmap_info_len = 52
this.padding -= 12
}
}
} else if (this.bitmap_info_len <> 52) and (this.bitmap_info_len <> 56) and
(this.bitmap_info_len <> 108) and (this.bitmap_info_len <> 124) {
return "#unsupported BMP file"
}
width = args.src.read_u32le?()
if width >= 0x8000_0000 {
return "#bad header"
}
this.width = width
height = args.src.read_u32le?()
if height == 0x8000_0000 {
return "#bad header"
} else if height >= 0x8000_0000 {
// The &0x7FFF_FFFF is redundant, but proves to the compiler that the
// result is within this.height's refined bounds.
this.height = (0 ~mod- height) & 0x7FFF_FFFF
this.top_down = true
} else {
this.height = height
}
planes = args.src.read_u16le_as_u32?()
if planes <> 1 {
return "#unsupported BMP file"
}
this.bits_per_pixel = args.src.read_u16le_as_u32?()
this.compression = args.src.read_u32le?()
if this.bits_per_pixel == 0 {
if this.compression == 4 {
this.io_redirect_fourcc = 'JPEG'be
return base."@I/O redirect"
} else if this.compression == 5 {
this.io_redirect_fourcc = 'PNG 'be
return base."@I/O redirect"
}
return "#unsupported BMP file"
}
// We've already read 20 bytes from the BITMAPINFOHEADER: size (4), width
// (4), height (4), planes (2), bpp (2), compression (4). Skip the rest of
// the version 3 BITMAPINFOHEADER (whose total size is 40).
args.src.skip_u32?(n: 40 - 20)
// Treat 6 (ALPHABITFIELDS) the same as 3 (BITFIELDS).
if this.compression == 6 {
this.compression = 3
}
// Read the channel_masks when this.compression is 3 (BITFIELDS).
if this.compression == 3 {
if this.bitmap_info_len >= 52 {
this.channel_masks[2] = args.src.read_u32le?()
this.channel_masks[1] = args.src.read_u32le?()
this.channel_masks[0] = args.src.read_u32le?()
if this.bitmap_info_len >= 56 {
this.channel_masks[3] = args.src.read_u32le?()
// Skip the rest of the BITMAPINFOHEADER.
args.src.skip_u32?(n: this.bitmap_info_len ~mod- 56)
}
// If the explicit channel_masks are what the implicit ones would
// be for no compression, treat it as no compression.
if (this.channel_masks[0] == 0x0000_00FF) and
(this.channel_masks[1] == 0x0000_FF00) and
(this.channel_masks[2] == 0x00FF_0000) {
if this.bits_per_pixel == 24 {
this.compression = 0
} else if this.bits_per_pixel == 32 {
if (this.channel_masks[3] == 0) or
(this.channel_masks[3] == 0xFF00_0000) {
this.compression = 0
}
}
}
this.process_masks?()
}
} else if this.bitmap_info_len >= 40 {
// Skip the rest of the BITMAPINFOHEADER.
args.src.skip_u32?(n: this.bitmap_info_len - 40)
// The palette follows the BITMAPINFOHEADER.
if this.bits_per_pixel < 16 {
this.read_palette?(src: args.src)
}
} else {
return "#unsupported BMP file"
}
if this.compression == 0 { // 0 means no compression.
if this.bits_per_pixel == 8 {
this.src_pixfmt = base.PIXEL_FORMAT__INDEXED__BGRA_BINARY
} else if this.bits_per_pixel == 16 {
// Implement BMP's 16-bit default (BGRX_5551) as BITFIELDS.
this.compression = 3
this.channel_masks[0] = 0x001F
this.channel_masks[1] = 0x03E0
this.channel_masks[2] = 0x7C00
this.channel_masks[3] = 0x0000
this.process_masks?()
this.src_pixfmt = base.PIXEL_FORMAT__BGRA_NONPREMUL_4X16LE
} else if this.bits_per_pixel == 24 {
this.src_pixfmt = base.PIXEL_FORMAT__BGR
} else if this.bits_per_pixel == 32 {
if this.channel_masks[3] == 0 {
this.src_pixfmt = base.PIXEL_FORMAT__BGRX
} else {
this.src_pixfmt = base.PIXEL_FORMAT__BGRA_NONPREMUL
}
} else {
return "#unsupported BMP file"
}
} else if this.compression == 3 { // 3 means BITFIELDS.
if (this.bits_per_pixel == 16) or (this.bits_per_pixel == 32) {
this.src_pixfmt = base.PIXEL_FORMAT__BGRA_NONPREMUL_4X16LE
} else {
return "#unsupported BMP file"
}
} else {
return "#unsupported BMP file"
}
// The "((x + 3) >> 2) << 2" dance rounds x up to a multiple of 4.
if this.bits_per_pixel == 8 {
this.bytes_per_row = ((((this.width as base.u64) * 1) + 3) >> 2) << 2
this.pad_per_row = (4 - (this.width & 3)) & 3
} else if this.bits_per_pixel == 16 {
this.bytes_per_row = ((((this.width as base.u64) * 2) + 3) >> 2) << 2
this.pad_per_row = (this.width & 1) * 2
} else if this.bits_per_pixel == 24 {
this.bytes_per_row = ((((this.width as base.u64) * 3) + 3) >> 2) << 2
this.pad_per_row = this.width & 3
} else if this.bits_per_pixel == 32 {
this.bytes_per_row = (this.width as base.u64) * 4
this.pad_per_row = 0
}
this.frame_config_io_position = args.src.position()
if args.dst <> nullptr {
dst_pixfmt = base.PIXEL_FORMAT__BGRA_NONPREMUL
if (this.channel_num_bits[0] > 8) or
(this.channel_num_bits[1] > 8) or
(this.channel_num_bits[2] > 8) or
(this.channel_num_bits[3] > 8) {
dst_pixfmt = base.PIXEL_FORMAT__BGRA_NONPREMUL_4X16LE
}
args.dst.set!(
pixfmt: dst_pixfmt,
pixsub: 0,
width: this.width,
height: this.height,
first_frame_io_position: this.frame_config_io_position,
first_frame_is_opaque: this.channel_masks[3] == 0)
}
this.call_sequence = 1
}
pub func decoder.decode_frame_config?(dst: nptr base.frame_config, src: base.io_reader) {
if this.call_sequence < 1 {
this.decode_image_config?(dst: nullptr, src: args.src)
} else if this.call_sequence == 1 {
if this.frame_config_io_position <> args.src.position() {
return base."#bad restart"
}
} else if this.call_sequence == 2 {
this.skip_frame?(src: args.src)
return base."@end of data"
} else {
return base."@end of data"
}
if args.dst <> nullptr {
args.dst.set!(bounds: this.util.make_rect_ie_u32(
min_incl_x: 0,
min_incl_y: 0,
max_excl_x: this.width,
max_excl_y: this.height),
duration: 0,
index: 0,
io_position: this.frame_config_io_position,
disposal: 0,
opaque_within_bounds: true,
overwrite_instead_of_blend: false,
background_color: 0xFF00_0000)
}
this.call_sequence = 2
}
pub func decoder.decode_frame?(dst: ptr base.pixel_buffer, src: base.io_reader, blend: base.pixel_blend, workbuf: slice base.u8, opts: nptr base.decode_frame_options) {
var dst_palette : slice base.u8
var status : base.status
if this.call_sequence < 2 {
this.decode_frame_config?(dst: nullptr, src: args.src)
} else if this.call_sequence == 2 {
// No-op.
} else {
return base."@end of data"
}
args.src.skip_u32?(n: this.padding)
if (this.width > 0) and (this.height > 0) {
this.dst_x = 0
if this.top_down {
this.dst_y = 0
this.dst_y_end = this.height
this.dst_y_inc = 1
} else {
this.dst_y = this.height ~mod- 1
this.dst_y_end = 0xFFFF_FFFF // -1 as a base.u32.
this.dst_y_inc = 0xFFFF_FFFF // -1 as a base.u32.
}
dst_palette = args.dst.palette()
if dst_palette.length() == 0 {
dst_palette = this.scratch[1024 ..]
}
status = this.swizzler.prepare!(
dst_pixfmt: args.dst.pixel_format(),
dst_palette: dst_palette,
src_pixfmt: this.util.make_pixel_format(repr: this.src_pixfmt),
src_palette: this.src_palette[..],
blend: args.blend)
if not status.is_ok() {
return status
}
while true {
if this.compression == 0 {
status = this.swizzle_compress0!(dst: args.dst, src: args.src)
} else {
status = this.swizzle_compress3!(dst: args.dst, src: args.src)
}
if status.is_ok() {
break
} else if status <> "@internal note: short read" {
return status
}
yield? base."$short read"
} endwhile
}
this.call_sequence = 3
}
pri func decoder.swizzle_compress0!(dst: ptr base.pixel_buffer, src: base.io_reader) base.status {
var dst_pixfmt : base.pixel_format
var dst_bits_per_pixel : base.u32[..= 256]
var dst_bytes_per_pixel : base.u64[..= 32]
var dst_bytes_per_row : base.u64
var dst_palette : slice base.u8
var tab : table base.u8
var dst : slice base.u8
var i : base.u64
var n : base.u64
// TODO: the dst_pixfmt variable shouldn't be necessary. We should be able
// to chain the two calls: "args.dst.pixel_format().bits_per_pixel()".
dst_pixfmt = args.dst.pixel_format()
dst_bits_per_pixel = dst_pixfmt.bits_per_pixel()
if (dst_bits_per_pixel & 7) <> 0 {
return base."#unsupported option"
}
dst_bytes_per_pixel = (dst_bits_per_pixel / 8) as base.u64
dst_bytes_per_row = (this.width as base.u64) * dst_bytes_per_pixel
dst_palette = args.dst.palette()
if dst_palette.length() == 0 {
dst_palette = this.scratch[1024 ..]
}
tab = args.dst.plane(p: 0)
while.outer true {
while this.pending_pad > 0 {
if args.src.length() <= 0 {
return "@internal note: short read"
}
this.pending_pad -= 1
args.src.skip_u32_fast!(actual: 1, worst_case: 1)
} endwhile
while.inner true {
if this.dst_x == this.width {
this.dst_x = 0
this.dst_y ~mod+= this.dst_y_inc
if this.dst_y == this.dst_y_end {
break.outer
} else if this.pad_per_row <> 0 {
this.pending_pad = this.pad_per_row
continue.outer
}
}
dst = tab.row(y: this.dst_y)
if dst_bytes_per_row < dst.length() {
dst = dst[.. dst_bytes_per_row]
}
i = (this.dst_x as base.u64) * dst_bytes_per_pixel
if i >= dst.length() {
// TODO: advance args.src if the dst pixel_buffer bounds is
// smaller than this BMP's image bounds?
continue.inner
}
n = this.swizzler.swizzle_interleaved_from_reader!(
dst: dst[i ..],
dst_palette: dst_palette,
src: args.src)
if n == 0 {
return "@internal note: short read"
}
this.dst_x ~sat+= (n & 0xFFFF_FFFF) as base.u32
} endwhile.inner
} endwhile.outer
return ok
}
pri func decoder.swizzle_compress3!(dst: ptr base.pixel_buffer, src: base.io_reader) base.status {
var dst_pixfmt : base.pixel_format
var dst_bits_per_pixel : base.u32[..= 256]
var dst_bytes_per_pixel : base.u64[..= 32]
var dst_bytes_per_row : base.u64
var dst_palette : slice base.u8
var tab : table base.u8
var dst : slice base.u8
var i : base.u64
var n : base.u64
var p0 : base.u32[..= 256]
var p1 : base.u32[..= 256]
var p1_temp : base.u32
var num_bits : base.u32[..= 32]
var c : base.u32
var c32 : base.u32
var channel : base.u32[..= 4]
// TODO: the dst_pixfmt variable shouldn't be necessary. We should be able
// to chain the two calls: "args.dst.pixel_format().bits_per_pixel()".
dst_pixfmt = args.dst.pixel_format()
dst_bits_per_pixel = dst_pixfmt.bits_per_pixel()
if (dst_bits_per_pixel & 7) <> 0 {
return base."#unsupported option"
}
dst_bytes_per_pixel = (dst_bits_per_pixel / 8) as base.u64
dst_bytes_per_row = (this.width as base.u64) * dst_bytes_per_pixel
dst_palette = args.dst.palette()
if dst_palette.length() == 0 {
dst_palette = this.scratch[1024 ..]
}
tab = args.dst.plane(p: 0)
while.outer true {
while this.pending_pad > 0 {
if args.src.length() <= 0 {
return "@internal note: short read"
}
this.pending_pad -= 1
args.src.skip_u32_fast!(actual: 1, worst_case: 1)
} endwhile
while.inner true {
if this.dst_x == this.width {
this.dst_x = 0
this.dst_y ~mod+= this.dst_y_inc
if this.dst_y == this.dst_y_end {
break.outer
} else if this.pad_per_row <> 0 {
this.pending_pad = this.pad_per_row
continue.outer
}
}
// -------- BEGIN convert to PIXEL_FORMAT__BGRA_NONPREMUL_4X16LE.
p1_temp = this.width ~mod- this.dst_x
p1 = p1_temp.min(a: 256)
p0 = 0
while (p0 < p1) and (args.src.length() >= 2) {
assert p0 < 256 via "a < b: a < c; c <= b"(c: p1)
if this.bits_per_pixel == 16 {
if args.src.length() < 2 {
break
}
c32 = args.src.peek_u16le_as_u32()
args.src.skip_u32_fast!(actual: 2, worst_case: 2)
} else {
if args.src.length() < 4 {
break
}
c32 = args.src.peek_u32le()
args.src.skip_u32_fast!(actual: 4, worst_case: 4)
}
channel = 0
while channel < 4,
inv p0 < 256,
{
if this.channel_num_bits[channel] == 0 {
this.scratch[(8 * p0) + (2 * channel) + 0] = 0xFF
this.scratch[(8 * p0) + (2 * channel) + 1] = 0xFF
} else {
c = (c32 & this.channel_masks[channel]) >> this.channel_shifts[channel]
num_bits = this.channel_num_bits[channel] as base.u32
while num_bits < 16,
inv p0 < 256,
inv channel < 4,
post num_bits >= 16,
{
c |= c ~mod<< num_bits
num_bits *= 2
} endwhile
c >>= num_bits - 16
this.scratch[(8 * p0) + (2 * channel) + 0] = (0xFF & (c >> 0)) as base.u8
this.scratch[(8 * p0) + (2 * channel) + 1] = (0xFF & (c >> 8)) as base.u8
}
channel += 1
} endwhile
p0 += 1
} endwhile
// -------- END convert to PIXEL_FORMAT__BGRA_NONPREMUL_4X16LE.
dst = tab.row(y: this.dst_y)
if dst_bytes_per_row < dst.length() {
dst = dst[.. dst_bytes_per_row]
}
i = (this.dst_x as base.u64) * dst_bytes_per_pixel
if i >= dst.length() {
// TODO: advance args.src if the dst pixel_buffer bounds is
// smaller than this BMP's image bounds?
continue.inner
}
n = this.swizzler.swizzle_interleaved_from_slice!(
dst: dst[i ..],
dst_palette: dst_palette,
src: this.scratch[.. 8 * p0])
if n == 0 {
return "@internal note: short read"
}
this.dst_x ~sat+= (n & 0xFFFF_FFFF) as base.u32
} endwhile.inner
} endwhile.outer
return ok
}
pri func decoder.skip_frame?(src: base.io_reader) {
args.src.skip_u32?(n: this.padding)
args.src.skip?(n: this.bytes_per_row * (this.height as base.u64))
this.call_sequence = 3
}
pub func decoder.frame_dirty_rect() base.rect_ie_u32 {
return this.util.make_rect_ie_u32(
min_incl_x: 0,
min_incl_y: 0,
max_excl_x: this.width,
max_excl_y: this.height)
}
pub func decoder.num_animation_loops() base.u32 {
return 0
}
pub func decoder.num_decoded_frame_configs() base.u64 {
if this.call_sequence > 1 {
return 1
}
return 0
}
pub func decoder.num_decoded_frames() base.u64 {
if this.call_sequence > 2 {
return 1
}
return 0
}
pub func decoder.restart_frame!(index: base.u64, io_position: base.u64) base.status {
if this.call_sequence == 0 {
return base."#bad call sequence"
}
if args.index <> 0 {
return base."#bad argument"
}
this.call_sequence = 1
this.frame_config_io_position = args.io_position
return ok
}
pub func decoder.set_report_metadata!(fourcc: base.u32, report: base.bool) {
// No-op. BMP doesn't support metadata.
}
pub func decoder.tell_me_more?(dst: base.io_writer, minfo: nptr base.more_information, src: base.io_reader) {
if this.io_redirect_fourcc <= 1 {
return base."#no more information"
}
if args.minfo <> nullptr {
args.minfo.set!(
flavor: 1, // WUFFS_BASE__MORE_INFORMATION__FLAVOR__IO_REDIRECT
w: this.io_redirect_fourcc,
x: 0,
y: this.io_redirect_pos,
z: 0xFFFF_FFFF_FFFF_FFFF)
}
// Setting io_redirect_fourcc to a dummy value of 1 will cause future calls
// to return an error.
this.io_redirect_fourcc = 1
}
pub func decoder.workbuf_len() base.range_ii_u64 {
return this.util.make_range_ii_u64(min_incl: 0, max_incl: 0)
}
pri func decoder.read_palette?(src: base.io_reader) {
var i : base.u32
var argb : base.u32
if this.bitmap_info_len < 40 {
while (i < 256) and (this.padding >= 3) {
this.padding -= 3
argb = args.src.read_u24le_as_u32?()
argb |= 0xFF00_0000
this.src_palette[(4 * i) + 0] = ((argb >> 0) & 0xFF) as base.u8
this.src_palette[(4 * i) + 1] = ((argb >> 8) & 0xFF) as base.u8
this.src_palette[(4 * i) + 2] = ((argb >> 16) & 0xFF) as base.u8
this.src_palette[(4 * i) + 3] = ((argb >> 24) & 0xFF) as base.u8
i += 1
} endwhile
} else {
while (i < 256) and (this.padding >= 4) {
this.padding -= 4
argb = args.src.read_u32le?()
argb |= 0xFF00_0000
this.src_palette[(4 * i) + 0] = ((argb >> 0) & 0xFF) as base.u8
this.src_palette[(4 * i) + 1] = ((argb >> 8) & 0xFF) as base.u8
this.src_palette[(4 * i) + 2] = ((argb >> 16) & 0xFF) as base.u8
this.src_palette[(4 * i) + 3] = ((argb >> 24) & 0xFF) as base.u8
i += 1
} endwhile
}
while i < 256 {
this.src_palette[(4 * i) + 0] = 0x00
this.src_palette[(4 * i) + 1] = 0x00
this.src_palette[(4 * i) + 2] = 0x00
this.src_palette[(4 * i) + 3] = 0xFF
i += 1
} endwhile
}
pri func decoder.process_masks?() {
var i : base.u32
var mask : base.u32
var n : base.u32
while i < 4 {
mask = this.channel_masks[i]
if mask <> 0 {
n = 0
while (mask & 1) == 0,
inv i < 4,
{
n ~mod+= 1
mask >>= 1
} endwhile
this.channel_shifts[i] = (n & 31) as base.u8
n = 0
while (mask & 1) == 1,
inv i < 4,
{
n ~mod+= 1
mask >>= 1
} endwhile
if (mask <> 0) or (n > 32) {
return "#bad header"
}
this.channel_num_bits[i] = n as base.u8
} else if i <> 3 {
return "#bad header"
}
i += 1
} endwhile
}