blob: 4c6f63b1433dd7a3859eb245e0c835c01e9fe641 [file] [log] [blame]
<html xmlns="http://www.w3.org/1999/xhtml">
<meta charset="UTF-8">
<head>
<style>
body{
background-color:#ccc;
margin: 0px;
height: 100%;
font-family: sans-serif;
font-size: 10px;
overflow: hidden;
}
#bodymovin{
background-color:#333;
width:700px;
height:700px;
/*width:800px;
height:500px;*/
display:block;
overflow: hidden;
transform: translate3d(0,0,0);
/*margin: auto;*/
opacity: 1;
}
rect{
/* opacity: .5!important;*/
}
svg{
/*border: 1px solid red;*/
}
</style>
<!-- build:js bodymovin.js -->
<script src="js/main.js"></script>
<script src="js/3rd_party/transformation-matrix.js"></script>
<script src="js/utils/MatrixManager.js"></script>
<script src="js/utils/animationFramePolyFill.js"></script>
<script src="js/utils/common.js"></script>
<script src="js/utils/functionExtensions.js"></script>
<script src="js/utils/bez.js"></script>
<script src="js/utils/DataManager.js"></script>
<script src="js/utils/FontManager.js"></script>
<script src="js/utils/expressions/ExpressionManager.js"></script>
<script src="js/utils/expressions/ExpressionComp.js"></script>
<script src="js/utils/expressions/ShapeInterface.js"></script>
<script src="js/utils/PropertyFactory.js"></script>
<script src="js/renderers/SVGRenderer.js"></script>
<script src="js/renderers/CanvasRenderer.js"></script>
<script src="js/renderers/HybridRenderer.js"></script>
<script src="js/mask.js"></script>
<script src="js/effects/SliderEffect.js"></script>
<script src="js/effects.js"></script>
<script src="js/elements/BaseElement.js"></script>
<script src="js/elements/svgElements/SVGBaseElement.js"></script>
<script src="js/elements/TextElement.js"></script>
<script src="js/elements/svgElements/SVGTextElement.js"></script>
<script src="js/elements/PlaceHolderElement.js"></script>
<script src="js/elements/CompElement.js"></script>
<script src="js/elements/ImageElement.js"></script>
<script src="js/elements/ShapeElement.js"></script>
<script src="js/elements/ShapeItemElement.js"></script>
<script src="js/elements/SolidElement.js"></script>
<script src="js/elements/canvasElements/CVBaseElement.js"></script>
<script src="js/elements/canvasElements/CVCompElement.js"></script>
<script src="js/elements/canvasElements/CVImageElement.js"></script>
<script src="js/elements/canvasElements/CVMaskElement.js"></script>
<script src="js/elements/canvasElements/CVShapeElement.js"></script>
<script src="js/elements/canvasElements/CVShapeItemElement.js"></script>
<script src="js/elements/canvasElements/CVSolidElement.js"></script>
<script src="js/elements/canvasElements/CVTextElement.js"></script>
<script src="js/elements/htmlElements/HBaseElement.js"></script>
<script src="js/elements/htmlElements/HSolidElement.js"></script>
<script src="js/elements/htmlElements/HCompElement.js"></script>
<script src="js/elements/htmlElements/HShapeElement.js"></script>
<script src="js/elements/htmlElements/HTextElement.js"></script>
<script src="js/elements/htmlElements/HImageElement.js"></script>
<script src="js/elements/htmlElements/HCameraElement.js"></script>
<script src="js/animation/AnimationManager.js"></script>
<script src="js/animation/AnimationItem.js"></script>
<script src="js/module.js"></script>
<!-- endbuild -->
<!-- <script src="bodymovin.js"></script> -->
<script src="js/utils/stats.js"></script>
</head>
<body>
<canvas id="cvs" width="100" height="100" style="position: absolute;top:0;left: 0"></canvas>
<div id="bodymovin"></div>
<script>
var count = 0;
var animData = {
container: document.getElementById('bodymovin'),
renderer: 'html',
loop: true,
prerender: false,
autoplay: true,
path: 'exports/render/data.json'
//path: 'exports/render/data_glyphs.json'
};
var anim;
anim = bodymovin.loadAnimation(animData);
//anim.play();
//anim.playSegments([0,40],true);
//window.onresize = anim.resize.bind(anim);
var stats = new Stats();
stats.setMode( 0 ); // 0: fps, 1: ms, 2: mb
// align top-left
stats.domElement.style.position = 'absolute';
stats.domElement.style.left = '0px';
stats.domElement.style.top = '0px';
document.body.appendChild( stats.domElement );
function loadAndDestroy(){
function loadAnimation(){
anim = bodymovin.loadAnimation(animData);
setTimeout(destroyAnimation,2000);
}
function destroyAnimation(){
anim.destroy();
anim = null;
count += 1;
if(count<50){
setTimeout(loadAnimation,2000);
}
}
setTimeout(function(){
loadAnimation();
},2000);
}
</script>
</body>
</html>