[Canvas worker] upgrade methods with new params to work correctly with Worker
diff --git a/player/js/animation/AnimationItem.js b/player/js/animation/AnimationItem.js
index 6de0e83..8ed2292 100644
--- a/player/js/animation/AnimationItem.js
+++ b/player/js/animation/AnimationItem.js
@@ -350,8 +350,8 @@
   }
 };
 
-AnimationItem.prototype.resize = function () {
-  this.renderer.updateContainerSize();
+AnimationItem.prototype.resize = function (width, height) {
+  this.renderer.updateContainerSize(width, height);
 };
 
 AnimationItem.prototype.setSubframe = function (flag) {
diff --git a/player/js/renderers/CanvasRendererBase.js b/player/js/renderers/CanvasRendererBase.js
index 6a0b097..a85de31 100644
--- a/player/js/renderers/CanvasRendererBase.js
+++ b/player/js/renderers/CanvasRendererBase.js
@@ -195,7 +195,7 @@
   this.updateContainerSize();
 };
 
-CanvasRendererBase.prototype.updateContainerSize = function () {
+CanvasRendererBase.prototype.updateContainerSize = function (width, height) {
   this.reset();
   var elementWidth;
   var elementHeight;
@@ -205,8 +205,8 @@
     this.animationItem.container.setAttribute('width', elementWidth * this.renderConfig.dpr);
     this.animationItem.container.setAttribute('height', elementHeight * this.renderConfig.dpr);
   } else {
-    elementWidth = this.canvasContext.canvas.width * this.renderConfig.dpr;
-    elementHeight = this.canvasContext.canvas.height * this.renderConfig.dpr;
+    elementWidth = width || this.canvasContext.canvas.width * this.renderConfig.dpr;
+    elementHeight = height || this.canvasContext.canvas.height * this.renderConfig.dpr;
   }
   var elementRel;
   var animationRel;