| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // | |
| // Core interfaces and definitions used by by low-level interfaces such as | |
| // SpinLock. | |
| #ifndef ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_ | |
| #define ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_ | |
| #include <atomic> | |
| #include <cstdint> | |
| #include "absl/base/config.h" | |
| #include "absl/base/internal/raw_logging.h" | |
| #include "absl/base/internal/scheduling_mode.h" | |
| #include "absl/base/internal/thread_identity.h" | |
| #include "absl/base/macros.h" | |
| // The following two declarations exist so SchedulingGuard may friend them with | |
| // the appropriate language linkage. These callbacks allow libc internals, such | |
| // as function level statics, to schedule cooperatively when locking. | |
| extern "C" bool __google_disable_rescheduling(void); | |
| extern "C" void __google_enable_rescheduling(bool disable_result); | |
| namespace absl { | |
| ABSL_NAMESPACE_BEGIN | |
| class CondVar; | |
| class Mutex; | |
| namespace synchronization_internal { | |
| int MutexDelay(int32_t c, int mode); | |
| } // namespace synchronization_internal | |
| namespace base_internal { | |
| class SchedulingHelper; // To allow use of SchedulingGuard. | |
| class SpinLock; // To allow use of SchedulingGuard. | |
| // SchedulingGuard | |
| // Provides guard semantics that may be used to disable cooperative rescheduling | |
| // of the calling thread within specific program blocks. This is used to | |
| // protect resources (e.g. low-level SpinLocks or Domain code) that cooperative | |
| // scheduling depends on. | |
| // | |
| // Domain implementations capable of rescheduling in reaction to involuntary | |
| // kernel thread actions (e.g blocking due to a pagefault or syscall) must | |
| // guarantee that an annotated thread is not allowed to (cooperatively) | |
| // reschedule until the annotated region is complete. | |
| // | |
| // It is an error to attempt to use a cooperatively scheduled resource (e.g. | |
| // Mutex) within a rescheduling-disabled region. | |
| // | |
| // All methods are async-signal safe. | |
| class SchedulingGuard { | |
| public: | |
| // Returns true iff the calling thread may be cooperatively rescheduled. | |
| static bool ReschedulingIsAllowed(); | |
| SchedulingGuard(const SchedulingGuard&) = delete; | |
| SchedulingGuard& operator=(const SchedulingGuard&) = delete; | |
| // Disable cooperative rescheduling of the calling thread. It may still | |
| // initiate scheduling operations (e.g. wake-ups), however, it may not itself | |
| // reschedule. Nestable. The returned result is opaque, clients should not | |
| // attempt to interpret it. | |
| // REQUIRES: Result must be passed to a pairing EnableScheduling(). | |
| static bool DisableRescheduling(); | |
| // Marks the end of a rescheduling disabled region, previously started by | |
| // DisableRescheduling(). | |
| // REQUIRES: Pairs with innermost call (and result) of DisableRescheduling(). | |
| static void EnableRescheduling(bool disable_result); | |
| // A scoped helper for {Disable, Enable}Rescheduling(). | |
| // REQUIRES: destructor must run in same thread as constructor. | |
| struct ScopedDisable { | |
| ScopedDisable() { disabled = SchedulingGuard::DisableRescheduling(); } | |
| ~ScopedDisable() { SchedulingGuard::EnableRescheduling(disabled); } | |
| bool disabled; | |
| }; | |
| // A scoped helper to enable rescheduling temporarily. | |
| // REQUIRES: destructor must run in same thread as constructor. | |
| class ScopedEnable { | |
| public: | |
| ScopedEnable(); | |
| ~ScopedEnable(); | |
| private: | |
| int scheduling_disabled_depth_; | |
| }; | |
| }; | |
| //------------------------------------------------------------------------------ | |
| // End of public interfaces. | |
| //------------------------------------------------------------------------------ | |
| inline bool SchedulingGuard::ReschedulingIsAllowed() { | |
| ThreadIdentity* identity = CurrentThreadIdentityIfPresent(); | |
| if (identity != nullptr) { | |
| ThreadIdentity::SchedulerState* state = &identity->scheduler_state; | |
| // For a thread to be eligible for re-scheduling it must have a bound | |
| // schedulable (otherwise it's not cooperative) and not be within a | |
| // SchedulerGuard region. | |
| return state->bound_schedulable.load(std::memory_order_relaxed) != | |
| nullptr && | |
| state->scheduling_disabled_depth.load(std::memory_order_relaxed) == | |
| 0; | |
| } else { | |
| // Cooperative threads always have a ThreadIdentity. | |
| return false; | |
| } | |
| } | |
| // We don't use [[nodiscard]] here as some clients (e.g. | |
| // FinishPotentiallyBlockingRegion()) cannot yet properly consume it. | |
| inline bool SchedulingGuard::DisableRescheduling() { | |
| ThreadIdentity* identity; | |
| identity = CurrentThreadIdentityIfPresent(); | |
| if (identity != nullptr) { | |
| // The depth is accessed concurrently from other threads, so it must be | |
| // atomic, but it's only mutated from this thread, so we don't need an | |
| // atomic increment. | |
| int old_val = identity->scheduler_state.scheduling_disabled_depth.load( | |
| std::memory_order_relaxed); | |
| identity->scheduler_state.scheduling_disabled_depth.store( | |
| old_val + 1, std::memory_order_relaxed); | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| inline void SchedulingGuard::EnableRescheduling(bool disable_result) { | |
| if (!disable_result) { | |
| // There was no installed thread identity at the time that scheduling was | |
| // disabled, so we have nothing to do. This is an implementation detail | |
| // that may change in the future, clients may not depend on it. | |
| // EnableRescheduling() must always be called. | |
| return; | |
| } | |
| ThreadIdentity* identity; | |
| // A thread identity exists, see above | |
| identity = CurrentThreadIdentityIfPresent(); | |
| // The depth is accessed concurrently from other threads, so it must be | |
| // atomic, but it's only mutated from this thread, so we don't need an atomic | |
| // decrement. | |
| int old_val = identity->scheduler_state.scheduling_disabled_depth.load( | |
| std::memory_order_relaxed); | |
| identity->scheduler_state.scheduling_disabled_depth.store( | |
| old_val - 1, std::memory_order_relaxed); | |
| } | |
| inline SchedulingGuard::ScopedEnable::ScopedEnable() { | |
| ThreadIdentity* identity; | |
| identity = CurrentThreadIdentityIfPresent(); | |
| if (identity != nullptr) { | |
| scheduling_disabled_depth_ = | |
| identity->scheduler_state.scheduling_disabled_depth.load( | |
| std::memory_order_relaxed); | |
| if (scheduling_disabled_depth_ != 0) { | |
| // The store below does not need to be compare_exchange because | |
| // the value is never modified concurrently (only accessed). | |
| identity->scheduler_state.scheduling_disabled_depth.store( | |
| 0, std::memory_order_relaxed); | |
| } | |
| } else { | |
| scheduling_disabled_depth_ = 0; | |
| } | |
| } | |
| inline SchedulingGuard::ScopedEnable::~ScopedEnable() { | |
| if (scheduling_disabled_depth_ == 0) { | |
| return; | |
| } | |
| ThreadIdentity* identity = CurrentThreadIdentityIfPresent(); | |
| // itentity is guaranteed to exist, see the constructor above. | |
| identity->scheduler_state.scheduling_disabled_depth.store( | |
| scheduling_disabled_depth_, std::memory_order_relaxed); | |
| } | |
| } // namespace base_internal | |
| ABSL_NAMESPACE_END | |
| } // namespace absl | |
| #endif // ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_ |