| // | 
 | // Copyright 2017 The Abseil Authors. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //      https://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | // This file contains :int128 implementation details that depend on internal | 
 | // representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is | 
 | // included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined. | 
 |  | 
 | namespace int128_internal { | 
 |  | 
 | // Casts from unsigned to signed while preserving the underlying binary | 
 | // representation. | 
 | constexpr __int128 BitCastToSigned(unsigned __int128 v) { | 
 |   // Casting an unsigned integer to a signed integer of the same | 
 |   // width is implementation defined behavior if the source value would not fit | 
 |   // in the destination type. We step around it with a roundtrip bitwise not | 
 |   // operation to make sure this function remains constexpr. Clang and GCC | 
 |   // optimize this to a no-op on x86-64. | 
 |   return v & (static_cast<unsigned __int128>(1) << 127) | 
 |              ? ~static_cast<__int128>(~v) | 
 |              : static_cast<__int128>(v); | 
 | } | 
 |  | 
 | }  // namespace int128_internal | 
 |  | 
 | inline int128& int128::operator=(__int128 v) { | 
 |   v_ = v; | 
 |   return *this; | 
 | } | 
 |  | 
 | constexpr uint64_t Int128Low64(int128 v) { | 
 |   return static_cast<uint64_t>(v.v_ & ~uint64_t{0}); | 
 | } | 
 |  | 
 | constexpr int64_t Int128High64(int128 v) { | 
 |   // Initially cast to unsigned to prevent a right shift on a negative value. | 
 |   return int128_internal::BitCastToSigned( | 
 |       static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64)); | 
 | } | 
 |  | 
 | constexpr int128::int128(int64_t high, uint64_t low) | 
 |     // Initially cast to unsigned to prevent a left shift that overflows. | 
 |     : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high) | 
 |                                            << 64) | | 
 |          low) {} | 
 |  | 
 |  | 
 | constexpr int128::int128(int v) : v_{v} {} | 
 |  | 
 | constexpr int128::int128(long v) : v_{v} {}       // NOLINT(runtime/int) | 
 |  | 
 | constexpr int128::int128(long long v) : v_{v} {}  // NOLINT(runtime/int) | 
 |  | 
 | constexpr int128::int128(__int128 v) : v_{v} {} | 
 |  | 
 | constexpr int128::int128(unsigned int v) : v_{v} {} | 
 |  | 
 | constexpr int128::int128(unsigned long v) : v_{v} {}  // NOLINT(runtime/int) | 
 |  | 
 | // NOLINTNEXTLINE(runtime/int) | 
 | constexpr int128::int128(unsigned long long v) : v_{v} {} | 
 |  | 
 | constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {} | 
 |  | 
 | inline int128::int128(float v) { | 
 |   v_ = static_cast<__int128>(v); | 
 | } | 
 |  | 
 | inline int128::int128(double v) { | 
 |   v_ = static_cast<__int128>(v); | 
 | } | 
 |  | 
 | inline int128::int128(long double v) { | 
 |   v_ = static_cast<__int128>(v); | 
 | } | 
 |  | 
 | constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {} | 
 |  | 
 | constexpr int128::operator bool() const { return static_cast<bool>(v_); } | 
 |  | 
 | constexpr int128::operator char() const { return static_cast<char>(v_); } | 
 |  | 
 | constexpr int128::operator signed char() const { | 
 |   return static_cast<signed char>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator unsigned char() const { | 
 |   return static_cast<unsigned char>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator char16_t() const { | 
 |   return static_cast<char16_t>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator char32_t() const { | 
 |   return static_cast<char32_t>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const { | 
 |   return static_cast<ABSL_INTERNAL_WCHAR_T>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator short() const {  // NOLINT(runtime/int) | 
 |   return static_cast<short>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator unsigned short() const {  // NOLINT(runtime/int) | 
 |   return static_cast<unsigned short>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator int() const { | 
 |   return static_cast<int>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator unsigned int() const { | 
 |   return static_cast<unsigned int>(v_); | 
 | } | 
 |  | 
 | constexpr int128::operator long() const {  // NOLINT(runtime/int) | 
 |   return static_cast<long>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator unsigned long() const {  // NOLINT(runtime/int) | 
 |   return static_cast<unsigned long>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator long long() const {  // NOLINT(runtime/int) | 
 |   return static_cast<long long>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator unsigned long long() const {  // NOLINT(runtime/int) | 
 |   return static_cast<unsigned long long>(v_);            // NOLINT(runtime/int) | 
 | } | 
 |  | 
 | constexpr int128::operator __int128() const { return v_; } | 
 |  | 
 | constexpr int128::operator unsigned __int128() const { | 
 |   return static_cast<unsigned __int128>(v_); | 
 | } | 
 |  | 
 | // Clang on PowerPC sometimes produces incorrect __int128 to floating point | 
 | // conversions. In that case, we do the conversion with a similar implementation | 
 | // to the conversion operators in int128_no_intrinsic.inc. | 
 | #if defined(__clang__) && !defined(__ppc64__) | 
 | inline int128::operator float() const { return static_cast<float>(v_); } | 
 |  | 
 | inline int128::operator double() const { return static_cast<double>(v_); } | 
 |  | 
 | inline int128::operator long double() const { | 
 |   return static_cast<long double>(v_); | 
 | } | 
 |  | 
 | #else  // Clang on PowerPC | 
 |  | 
 | inline int128::operator float() const { | 
 |   // We must convert the absolute value and then negate as needed, because | 
 |   // floating point types are typically sign-magnitude. Otherwise, the | 
 |   // difference between the high and low 64 bits when interpreted as two's | 
 |   // complement overwhelms the precision of the mantissa. | 
 |   // | 
 |   // Also check to make sure we don't negate Int128Min() | 
 |   constexpr float pow_2_64 = 18446744073709551616.0f; | 
 |   return v_ < 0 && *this != Int128Min() | 
 |              ? -static_cast<float>(-*this) | 
 |              : static_cast<float>(Int128Low64(*this)) + | 
 |                    static_cast<float>(Int128High64(*this)) * pow_2_64; | 
 | } | 
 |  | 
 | inline int128::operator double() const { | 
 |   // See comment in int128::operator float() above. | 
 |   constexpr double pow_2_64 = 18446744073709551616.0; | 
 |   return v_ < 0 && *this != Int128Min() | 
 |              ? -static_cast<double>(-*this) | 
 |              : static_cast<double>(Int128Low64(*this)) + | 
 |                    static_cast<double>(Int128High64(*this)) * pow_2_64; | 
 | } | 
 |  | 
 | inline int128::operator long double() const { | 
 |   // See comment in int128::operator float() above. | 
 |   constexpr long double pow_2_64 = 18446744073709551616.0L; | 
 |   return v_ < 0 && *this != Int128Min() | 
 |              ? -static_cast<long double>(-*this) | 
 |              : static_cast<long double>(Int128Low64(*this)) + | 
 |                    static_cast<long double>(Int128High64(*this)) * pow_2_64; | 
 | } | 
 | #endif  // Clang on PowerPC | 
 |  | 
 | // Comparison operators. | 
 |  | 
 | constexpr bool operator==(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) == static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr bool operator!=(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) != static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr bool operator<(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) < static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr bool operator>(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) > static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr bool operator<=(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr bool operator>=(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | #ifdef __cpp_impl_three_way_comparison | 
 | constexpr absl::strong_ordering operator<=>(int128 lhs, int128 rhs) { | 
 |   if (auto lhs_128 = static_cast<__int128>(lhs), | 
 |       rhs_128 = static_cast<__int128>(rhs); | 
 |       lhs_128 < rhs_128) { | 
 |     return absl::strong_ordering::less; | 
 |   } else if (lhs_128 > rhs_128) { | 
 |     return absl::strong_ordering::greater; | 
 |   } else { | 
 |     return absl::strong_ordering::equal; | 
 |   } | 
 | } | 
 | #endif | 
 |  | 
 | // Unary operators. | 
 |  | 
 | constexpr int128 operator-(int128 v) { return -static_cast<__int128>(v); } | 
 |  | 
 | constexpr bool operator!(int128 v) { return !static_cast<__int128>(v); } | 
 |  | 
 | constexpr int128 operator~(int128 val) { return ~static_cast<__int128>(val); } | 
 |  | 
 | // Arithmetic operators. | 
 |  | 
 | constexpr int128 operator+(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) + static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr int128 operator-(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) - static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | inline int128 operator*(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) * static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | inline int128 operator/(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) / static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | inline int128 operator%(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) % static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | inline int128 int128::operator++(int) { | 
 |   int128 tmp(*this); | 
 |   ++v_; | 
 |   return tmp; | 
 | } | 
 |  | 
 | inline int128 int128::operator--(int) { | 
 |   int128 tmp(*this); | 
 |   --v_; | 
 |   return tmp; | 
 | } | 
 |  | 
 | inline int128& int128::operator++() { | 
 |   ++v_; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline int128& int128::operator--() { | 
 |   --v_; | 
 |   return *this; | 
 | } | 
 |  | 
 | constexpr int128 operator|(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) | static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr int128 operator&(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) & static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr int128 operator^(int128 lhs, int128 rhs) { | 
 |   return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs); | 
 | } | 
 |  | 
 | constexpr int128 operator<<(int128 lhs, int amount) { | 
 |   return static_cast<__int128>(lhs) << amount; | 
 | } | 
 |  | 
 | constexpr int128 operator>>(int128 lhs, int amount) { | 
 |   return static_cast<__int128>(lhs) >> amount; | 
 | } |