| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "absl/synchronization/internal/waiter.h" | |
| #include "absl/base/config.h" | |
| #ifdef _WIN32 | |
| #include <windows.h> | |
| #else | |
| #include <pthread.h> | |
| #include <sys/time.h> | |
| #include <unistd.h> | |
| #endif | |
| #ifdef __linux__ | |
| #include <linux/futex.h> | |
| #include <sys/syscall.h> | |
| #endif | |
| #ifdef ABSL_HAVE_SEMAPHORE_H | |
| #include <semaphore.h> | |
| #endif | |
| #include <errno.h> | |
| #include <stdio.h> | |
| #include <time.h> | |
| #include <atomic> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include "absl/base/internal/raw_logging.h" | |
| #include "absl/base/internal/thread_identity.h" | |
| #include "absl/base/optimization.h" | |
| #include "absl/synchronization/internal/kernel_timeout.h" | |
| namespace absl { | |
| namespace synchronization_internal { | |
| static void MaybeBecomeIdle() { | |
| base_internal::ThreadIdentity *identity = | |
| base_internal::CurrentThreadIdentityIfPresent(); | |
| assert(identity != nullptr); | |
| const bool is_idle = identity->is_idle.load(std::memory_order_relaxed); | |
| const int ticker = identity->ticker.load(std::memory_order_relaxed); | |
| const int wait_start = identity->wait_start.load(std::memory_order_relaxed); | |
| if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) { | |
| identity->is_idle.store(true, std::memory_order_relaxed); | |
| } | |
| } | |
| #if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX | |
| // Some Android headers are missing these definitions even though they | |
| // support these futex operations. | |
| #ifdef __BIONIC__ | |
| #ifndef SYS_futex | |
| #define SYS_futex __NR_futex | |
| #endif | |
| #ifndef FUTEX_WAIT_BITSET | |
| #define FUTEX_WAIT_BITSET 9 | |
| #endif | |
| #ifndef FUTEX_PRIVATE_FLAG | |
| #define FUTEX_PRIVATE_FLAG 128 | |
| #endif | |
| #ifndef FUTEX_CLOCK_REALTIME | |
| #define FUTEX_CLOCK_REALTIME 256 | |
| #endif | |
| #ifndef FUTEX_BITSET_MATCH_ANY | |
| #define FUTEX_BITSET_MATCH_ANY 0xFFFFFFFF | |
| #endif | |
| #endif | |
| class Futex { | |
| public: | |
| static int WaitUntil(std::atomic<int32_t> *v, int32_t val, | |
| KernelTimeout t) { | |
| int err = 0; | |
| if (t.has_timeout()) { | |
| // https://locklessinc.com/articles/futex_cheat_sheet/ | |
| // Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET uses absolute time. | |
| struct timespec abs_timeout = t.MakeAbsTimespec(); | |
| // Atomically check that the futex value is still 0, and if it | |
| // is, sleep until abs_timeout or until woken by FUTEX_WAKE. | |
| err = syscall( | |
| SYS_futex, reinterpret_cast<int32_t *>(v), | |
| FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG | FUTEX_CLOCK_REALTIME, val, | |
| &abs_timeout, nullptr, FUTEX_BITSET_MATCH_ANY); | |
| } else { | |
| // Atomically check that the futex value is still 0, and if it | |
| // is, sleep until woken by FUTEX_WAKE. | |
| err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v), | |
| FUTEX_WAIT | FUTEX_PRIVATE_FLAG, val, nullptr); | |
| } | |
| if (err != 0) { | |
| err = -errno; | |
| } | |
| return err; | |
| } | |
| static int Wake(std::atomic<int32_t> *v, int32_t count) { | |
| int err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v), | |
| FUTEX_WAKE | FUTEX_PRIVATE_FLAG, count); | |
| if (ABSL_PREDICT_FALSE(err < 0)) { | |
| err = -errno; | |
| } | |
| return err; | |
| } | |
| }; | |
| void Waiter::Init() { | |
| futex_.store(0, std::memory_order_relaxed); | |
| } | |
| bool Waiter::Wait(KernelTimeout t) { | |
| // Loop until we can atomically decrement futex from a positive | |
| // value, waiting on a futex while we believe it is zero. | |
| while (true) { | |
| int32_t x = futex_.load(std::memory_order_relaxed); | |
| if (x != 0) { | |
| if (!futex_.compare_exchange_weak(x, x - 1, | |
| std::memory_order_acquire, | |
| std::memory_order_relaxed)) { | |
| continue; // Raced with someone, retry. | |
| } | |
| return true; // Consumed a wakeup, we are done. | |
| } | |
| const int err = Futex::WaitUntil(&futex_, 0, t); | |
| if (err != 0) { | |
| if (err == -EINTR || err == -EWOULDBLOCK) { | |
| // Do nothing, the loop will retry. | |
| } else if (err == -ETIMEDOUT) { | |
| return false; | |
| } else { | |
| ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err); | |
| } | |
| } | |
| MaybeBecomeIdle(); | |
| } | |
| } | |
| void Waiter::Post() { | |
| if (futex_.fetch_add(1, std::memory_order_release) == 0) { | |
| // We incremented from 0, need to wake a potential waker. | |
| Poke(); | |
| } | |
| } | |
| void Waiter::Poke() { | |
| // Wake one thread waiting on the futex. | |
| const int err = Futex::Wake(&futex_, 1); | |
| if (ABSL_PREDICT_FALSE(err < 0)) { | |
| ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err); | |
| } | |
| } | |
| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR | |
| class PthreadMutexHolder { | |
| public: | |
| explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) { | |
| const int err = pthread_mutex_lock(mu_); | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err); | |
| } | |
| } | |
| PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete; | |
| PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete; | |
| ~PthreadMutexHolder() { | |
| const int err = pthread_mutex_unlock(mu_); | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err); | |
| } | |
| } | |
| private: | |
| pthread_mutex_t *mu_; | |
| }; | |
| void Waiter::Init() { | |
| const int err = pthread_mutex_init(&mu_, 0); | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err); | |
| } | |
| const int err2 = pthread_cond_init(&cv_, 0); | |
| if (err2 != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2); | |
| } | |
| waiter_count_.store(0, std::memory_order_relaxed); | |
| wakeup_count_.store(0, std::memory_order_relaxed); | |
| } | |
| bool Waiter::Wait(KernelTimeout t) { | |
| struct timespec abs_timeout; | |
| if (t.has_timeout()) { | |
| abs_timeout = t.MakeAbsTimespec(); | |
| } | |
| PthreadMutexHolder h(&mu_); | |
| waiter_count_.fetch_add(1, std::memory_order_relaxed); | |
| // Loop until we find a wakeup to consume or timeout. | |
| while (true) { | |
| int x = wakeup_count_.load(std::memory_order_relaxed); | |
| if (x != 0) { | |
| if (!wakeup_count_.compare_exchange_weak(x, x - 1, | |
| std::memory_order_acquire, | |
| std::memory_order_relaxed)) { | |
| continue; // Raced with someone, retry. | |
| } | |
| // Successfully consumed a wakeup, we're done. | |
| waiter_count_.fetch_sub(1, std::memory_order_relaxed); | |
| return true; | |
| } | |
| // No wakeups available, time to wait. | |
| if (!t.has_timeout()) { | |
| const int err = pthread_cond_wait(&cv_, &mu_); | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err); | |
| } | |
| } else { | |
| const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout); | |
| if (err == ETIMEDOUT) { | |
| waiter_count_.fetch_sub(1, std::memory_order_relaxed); | |
| return false; | |
| } | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err); | |
| } | |
| } | |
| MaybeBecomeIdle(); | |
| } | |
| } | |
| void Waiter::Post() { | |
| wakeup_count_.fetch_add(1, std::memory_order_release); | |
| Poke(); | |
| } | |
| void Waiter::Poke() { | |
| if (waiter_count_.load(std::memory_order_relaxed) == 0) { | |
| return; | |
| } | |
| // Potentially a waker. Take the lock and check again. | |
| PthreadMutexHolder h(&mu_); | |
| if (waiter_count_.load(std::memory_order_relaxed) == 0) { | |
| return; | |
| } | |
| const int err = pthread_cond_signal(&cv_); | |
| if (err != 0) { | |
| ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err); | |
| } | |
| } | |
| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM | |
| void Waiter::Init() { | |
| if (sem_init(&sem_, 0, 0) != 0) { | |
| ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno); | |
| } | |
| wakeups_.store(0, std::memory_order_relaxed); | |
| } | |
| bool Waiter::Wait(KernelTimeout t) { | |
| struct timespec abs_timeout; | |
| if (t.has_timeout()) { | |
| abs_timeout = t.MakeAbsTimespec(); | |
| } | |
| // Loop until we timeout or consume a wakeup. | |
| while (true) { | |
| int x = wakeups_.load(std::memory_order_relaxed); | |
| if (x != 0) { | |
| if (!wakeups_.compare_exchange_weak(x, x - 1, | |
| std::memory_order_acquire, | |
| std::memory_order_relaxed)) { | |
| continue; // Raced with someone, retry. | |
| } | |
| // Successfully consumed a wakeup, we're done. | |
| return true; | |
| } | |
| // Nothing to consume, wait (looping on EINTR). | |
| while (true) { | |
| if (!t.has_timeout()) { | |
| if (sem_wait(&sem_) == 0) break; | |
| if (errno == EINTR) continue; | |
| ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno); | |
| } else { | |
| if (sem_timedwait(&sem_, &abs_timeout) == 0) break; | |
| if (errno == EINTR) continue; | |
| if (errno == ETIMEDOUT) return false; | |
| ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno); | |
| } | |
| } | |
| MaybeBecomeIdle(); | |
| } | |
| } | |
| void Waiter::Post() { | |
| wakeups_.fetch_add(1, std::memory_order_release); // Post a wakeup. | |
| Poke(); | |
| } | |
| void Waiter::Poke() { | |
| if (sem_post(&sem_) != 0) { // Wake any semaphore waiter. | |
| ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno); | |
| } | |
| } | |
| #elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32 | |
| class LockHolder { | |
| public: | |
| explicit LockHolder(SRWLOCK* mu) : mu_(mu) { | |
| AcquireSRWLockExclusive(mu_); | |
| } | |
| LockHolder(const LockHolder&) = delete; | |
| LockHolder& operator=(const LockHolder&) = delete; | |
| ~LockHolder() { | |
| ReleaseSRWLockExclusive(mu_); | |
| } | |
| private: | |
| SRWLOCK* mu_; | |
| }; | |
| void Waiter::Init() { | |
| InitializeSRWLock(&mu_); | |
| InitializeConditionVariable(&cv_); | |
| waiter_count_.store(0, std::memory_order_relaxed); | |
| wakeup_count_.store(0, std::memory_order_relaxed); | |
| } | |
| bool Waiter::Wait(KernelTimeout t) { | |
| LockHolder h(&mu_); | |
| waiter_count_.fetch_add(1, std::memory_order_relaxed); | |
| // Loop until we find a wakeup to consume or timeout. | |
| while (true) { | |
| int x = wakeup_count_.load(std::memory_order_relaxed); | |
| if (x != 0) { | |
| if (!wakeup_count_.compare_exchange_weak(x, x - 1, | |
| std::memory_order_acquire, | |
| std::memory_order_relaxed)) { | |
| continue; // Raced with someone, retry. | |
| } | |
| // Successfully consumed a wakeup, we're done. | |
| waiter_count_.fetch_sub(1, std::memory_order_relaxed); | |
| return true; | |
| } | |
| // No wakeups available, time to wait. | |
| if (!SleepConditionVariableSRW( | |
| &cv_, &mu_, t.InMillisecondsFromNow(), 0)) { | |
| // GetLastError() returns a Win32 DWORD, but we assign to | |
| // unsigned long to simplify the ABSL_RAW_LOG case below. The uniform | |
| // initialization guarantees this is not a narrowing conversion. | |
| const unsigned long err{GetLastError()}; // NOLINT(runtime/int) | |
| if (err == ERROR_TIMEOUT) { | |
| waiter_count_.fetch_sub(1, std::memory_order_relaxed); | |
| return false; | |
| } else { | |
| ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err); | |
| } | |
| } | |
| MaybeBecomeIdle(); | |
| } | |
| } | |
| void Waiter::Post() { | |
| wakeup_count_.fetch_add(1, std::memory_order_release); | |
| Poke(); | |
| } | |
| void Waiter::Poke() { | |
| if (waiter_count_.load(std::memory_order_relaxed) == 0) { | |
| return; | |
| } | |
| // Potentially a waker. Take the lock and check again. | |
| LockHolder h(&mu_); | |
| if (waiter_count_.load(std::memory_order_relaxed) == 0) { | |
| return; | |
| } | |
| WakeConditionVariable(&cv_); | |
| } | |
| #else | |
| #error Unknown ABSL_WAITER_MODE | |
| #endif | |
| } // namespace synchronization_internal | |
| } // namespace absl |