| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ | |
| #define ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ | |
| #include <cassert> | |
| #include <functional> | |
| #include <queue> | |
| #include <thread> // NOLINT(build/c++11) | |
| #include <vector> | |
| #include "absl/base/thread_annotations.h" | |
| #include "absl/synchronization/mutex.h" | |
| namespace absl { | |
| namespace synchronization_internal { | |
| // A simple ThreadPool implementation for tests. | |
| class ThreadPool { | |
| public: | |
| explicit ThreadPool(int num_threads) { | |
| for (int i = 0; i < num_threads; ++i) { | |
| threads_.push_back(std::thread(&ThreadPool::WorkLoop, this)); | |
| } | |
| } | |
| ThreadPool(const ThreadPool &) = delete; | |
| ThreadPool &operator=(const ThreadPool &) = delete; | |
| ~ThreadPool() { | |
| { | |
| absl::MutexLock l(&mu_); | |
| for (int i = 0; i < threads_.size(); ++i) { | |
| queue_.push(nullptr); // Shutdown signal. | |
| } | |
| } | |
| for (auto &t : threads_) { | |
| t.join(); | |
| } | |
| } | |
| // Schedule a function to be run on a ThreadPool thread immediately. | |
| void Schedule(std::function<void()> func) { | |
| assert(func != nullptr); | |
| absl::MutexLock l(&mu_); | |
| queue_.push(std::move(func)); | |
| } | |
| private: | |
| bool WorkAvailable() const EXCLUSIVE_LOCKS_REQUIRED(mu_) { | |
| return !queue_.empty(); | |
| } | |
| void WorkLoop() { | |
| while (true) { | |
| std::function<void()> func; | |
| { | |
| absl::MutexLock l(&mu_); | |
| mu_.Await(absl::Condition(this, &ThreadPool::WorkAvailable)); | |
| func = std::move(queue_.front()); | |
| queue_.pop(); | |
| } | |
| if (func == nullptr) { // Shutdown signal. | |
| break; | |
| } | |
| func(); | |
| } | |
| } | |
| absl::Mutex mu_; | |
| std::queue<std::function<void()>> queue_ GUARDED_BY(mu_); | |
| std::vector<std::thread> threads_; | |
| }; | |
| } // namespace synchronization_internal | |
| } // namespace absl | |
| #endif // ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ |