| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <algorithm> | |
| #include <cinttypes> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <iostream> | |
| #include <ostream> | |
| #include <random> | |
| #include <sstream> | |
| #include <vector> | |
| #include "gtest/gtest.h" | |
| #include "absl/random/random.h" | |
| template <typename T> | |
| void Use(T) {} | |
| TEST(Examples, Basic) { | |
| absl::BitGen gen; | |
| std::vector<int> objs = {10, 20, 30, 40, 50}; | |
| // Choose an element from a set. | |
| auto elem = objs[absl::Uniform(gen, 0u, objs.size())]; | |
| Use(elem); | |
| // Generate a uniform value between 1 and 6. | |
| auto dice_roll = absl::Uniform<int>(absl::IntervalClosedClosed, gen, 1, 6); | |
| Use(dice_roll); | |
| // Generate a random byte. | |
| auto byte = absl::Uniform<uint8_t>(gen); | |
| Use(byte); | |
| // Generate a fractional value from [0f, 1f). | |
| auto fraction = absl::Uniform<float>(gen, 0, 1); | |
| Use(fraction); | |
| // Toss a fair coin; 50/50 probability. | |
| bool coin_toss = absl::Bernoulli(gen, 0.5); | |
| Use(coin_toss); | |
| // Select a file size between 1k and 10MB, biased towards smaller file sizes. | |
| auto file_size = absl::LogUniform<size_t>(gen, 1000, 10 * 1000 * 1000); | |
| Use(file_size); | |
| // Randomize (shuffle) a collection. | |
| std::shuffle(std::begin(objs), std::end(objs), gen); | |
| } | |
| TEST(Examples, CreateingCorrelatedVariateSequences) { | |
| // Unexpected PRNG correlation is often a source of bugs, | |
| // so when using absl::BitGen it must be an intentional choice. | |
| // NOTE: All of these only exhibit process-level stability. | |
| // Create a correlated sequence from system entropy. | |
| { | |
| auto my_seed = absl::MakeSeedSeq(); | |
| absl::BitGen gen_1(my_seed); | |
| absl::BitGen gen_2(my_seed); // Produces same variates as gen_1. | |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); | |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); | |
| } | |
| // Create a correlated sequence from an existing URBG. | |
| { | |
| absl::BitGen gen; | |
| auto my_seed = absl::CreateSeedSeqFrom(&gen); | |
| absl::BitGen gen_1(my_seed); | |
| absl::BitGen gen_2(my_seed); | |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); | |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); | |
| } | |
| // An alternate construction which uses user-supplied data | |
| // instead of a random seed. | |
| { | |
| const char kData[] = "A simple seed string"; | |
| std::seed_seq my_seed(std::begin(kData), std::end(kData)); | |
| absl::BitGen gen_1(my_seed); | |
| absl::BitGen gen_2(my_seed); | |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); | |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); | |
| } | |
| } |