| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_ | |
| #define ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_ | |
| // absl::gaussian_distribution implements the Ziggurat algorithm | |
| // for generating random gaussian numbers. | |
| // | |
| // Implementation based on "The Ziggurat Method for Generating Random Variables" | |
| // by George Marsaglia and Wai Wan Tsang: http://www.jstatsoft.org/v05/i08/ | |
| // | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <istream> | |
| #include <limits> | |
| #include <ostream> | |
| #include <type_traits> | |
| #include "absl/base/config.h" | |
| #include "absl/random/internal/fast_uniform_bits.h" | |
| #include "absl/random/internal/generate_real.h" | |
| #include "absl/random/internal/iostream_state_saver.h" | |
| namespace absl { | |
| ABSL_NAMESPACE_BEGIN | |
| namespace random_internal { | |
| // absl::gaussian_distribution_base implements the underlying ziggurat algorithm | |
| // using the ziggurat tables generated by the gaussian_distribution_gentables | |
| // binary. | |
| // | |
| // The specific algorithm has some of the improvements suggested by the | |
| // 2005 paper, "An Improved Ziggurat Method to Generate Normal Random Samples", | |
| // Jurgen A Doornik. (https://www.doornik.com/research/ziggurat.pdf) | |
| class ABSL_DLL gaussian_distribution_base { | |
| public: | |
| template <typename URBG> | |
| inline double zignor(URBG& g); // NOLINT(runtime/references) | |
| private: | |
| friend class TableGenerator; | |
| template <typename URBG> | |
| inline double zignor_fallback(URBG& g, // NOLINT(runtime/references) | |
| bool neg); | |
| // Constants used for the gaussian distribution. | |
| static constexpr double kR = 3.442619855899; // Start of the tail. | |
| static constexpr double kRInv = 0.29047645161474317; // ~= (1.0 / kR) . | |
| static constexpr double kV = 9.91256303526217e-3; | |
| static constexpr uint64_t kMask = 0x07f; | |
| // The ziggurat tables store the pdf(f) and inverse-pdf(x) for equal-area | |
| // points on one-half of the normal distribution, where the pdf function, | |
| // pdf = e ^ (-1/2 *x^2), assumes that the mean = 0 & stddev = 1. | |
| // | |
| // These tables are just over 2kb in size; larger tables might improve the | |
| // distributions, but also lead to more cache pollution. | |
| // | |
| // x = {3.71308, 3.44261, 3.22308, ..., 0} | |
| // f = {0.00101, 0.00266, 0.00554, ..., 1} | |
| struct Tables { | |
| double x[kMask + 2]; | |
| double f[kMask + 2]; | |
| }; | |
| static const Tables zg_; | |
| random_internal::FastUniformBits<uint64_t> fast_u64_; | |
| }; | |
| } // namespace random_internal | |
| // absl::gaussian_distribution: | |
| // Generates a number conforming to a Gaussian distribution. | |
| template <typename RealType = double> | |
| class gaussian_distribution : random_internal::gaussian_distribution_base { | |
| public: | |
| using result_type = RealType; | |
| class param_type { | |
| public: | |
| using distribution_type = gaussian_distribution; | |
| explicit param_type(result_type mean = 0, result_type stddev = 1) | |
| : mean_(mean), stddev_(stddev) {} | |
| // Returns the mean distribution parameter. The mean specifies the location | |
| // of the peak. The default value is 0.0. | |
| result_type mean() const { return mean_; } | |
| // Returns the deviation distribution parameter. The default value is 1.0. | |
| result_type stddev() const { return stddev_; } | |
| friend bool operator==(const param_type& a, const param_type& b) { | |
| return a.mean_ == b.mean_ && a.stddev_ == b.stddev_; | |
| } | |
| friend bool operator!=(const param_type& a, const param_type& b) { | |
| return !(a == b); | |
| } | |
| private: | |
| result_type mean_; | |
| result_type stddev_; | |
| static_assert( | |
| std::is_floating_point_v<RealType>, | |
| "Class-template absl::gaussian_distribution<> must be parameterized " | |
| "using a floating-point type."); | |
| }; | |
| gaussian_distribution() : gaussian_distribution(0) {} | |
| explicit gaussian_distribution(result_type mean, result_type stddev = 1) | |
| : param_(mean, stddev) {} | |
| explicit gaussian_distribution(const param_type& p) : param_(p) {} | |
| void reset() {} | |
| // Generating functions | |
| template <typename URBG> | |
| result_type operator()(URBG& g) { // NOLINT(runtime/references) | |
| return (*this)(g, param_); | |
| } | |
| template <typename URBG> | |
| result_type operator()(URBG& g, // NOLINT(runtime/references) | |
| const param_type& p); | |
| param_type param() const { return param_; } | |
| void param(const param_type& p) { param_ = p; } | |
| result_type(min)() const { | |
| return -std::numeric_limits<result_type>::infinity(); | |
| } | |
| result_type(max)() const { | |
| return std::numeric_limits<result_type>::infinity(); | |
| } | |
| result_type mean() const { return param_.mean(); } | |
| result_type stddev() const { return param_.stddev(); } | |
| friend bool operator==(const gaussian_distribution& a, | |
| const gaussian_distribution& b) { | |
| return a.param_ == b.param_; | |
| } | |
| friend bool operator!=(const gaussian_distribution& a, | |
| const gaussian_distribution& b) { | |
| return a.param_ != b.param_; | |
| } | |
| private: | |
| param_type param_; | |
| }; | |
| // -------------------------------------------------------------------------- | |
| // Implementation details only below | |
| // -------------------------------------------------------------------------- | |
| template <typename RealType> | |
| template <typename URBG> | |
| typename gaussian_distribution<RealType>::result_type | |
| gaussian_distribution<RealType>::operator()( | |
| URBG& g, // NOLINT(runtime/references) | |
| const param_type& p) { | |
| return p.mean() + p.stddev() * static_cast<result_type>(zignor(g)); | |
| } | |
| template <typename CharT, typename Traits, typename RealType> | |
| std::basic_ostream<CharT, Traits>& operator<<( | |
| std::basic_ostream<CharT, Traits>& os, // NOLINT(runtime/references) | |
| const gaussian_distribution<RealType>& x) { | |
| auto saver = random_internal::make_ostream_state_saver(os); | |
| os.precision(random_internal::stream_precision_helper<RealType>::kPrecision); | |
| os << x.mean() << os.fill() << x.stddev(); | |
| return os; | |
| } | |
| template <typename CharT, typename Traits, typename RealType> | |
| std::basic_istream<CharT, Traits>& operator>>( | |
| std::basic_istream<CharT, Traits>& is, // NOLINT(runtime/references) | |
| gaussian_distribution<RealType>& x) { // NOLINT(runtime/references) | |
| using result_type = typename gaussian_distribution<RealType>::result_type; | |
| using param_type = typename gaussian_distribution<RealType>::param_type; | |
| auto saver = random_internal::make_istream_state_saver(is); | |
| auto mean = random_internal::read_floating_point<result_type>(is); | |
| if (is.fail()) return is; | |
| auto stddev = random_internal::read_floating_point<result_type>(is); | |
| if (!is.fail()) { | |
| x.param(param_type(mean, stddev)); | |
| } | |
| return is; | |
| } | |
| namespace random_internal { | |
| template <typename URBG> | |
| inline double gaussian_distribution_base::zignor_fallback(URBG& g, bool neg) { | |
| using random_internal::GeneratePositiveTag; | |
| using random_internal::GenerateRealFromBits; | |
| // This fallback path happens approximately 0.05% of the time. | |
| double x, y; | |
| do { | |
| // kRInv = 1/r, U(0, 1) | |
| x = kRInv * | |
| std::log(GenerateRealFromBits<double, GeneratePositiveTag, false>( | |
| fast_u64_(g))); | |
| y = -std::log( | |
| GenerateRealFromBits<double, GeneratePositiveTag, false>(fast_u64_(g))); | |
| } while ((y + y) < (x * x)); | |
| return neg ? (x - kR) : (kR - x); | |
| } | |
| template <typename URBG> | |
| inline double gaussian_distribution_base::zignor( | |
| URBG& g) { // NOLINT(runtime/references) | |
| using random_internal::GeneratePositiveTag; | |
| using random_internal::GenerateRealFromBits; | |
| using random_internal::GenerateSignedTag; | |
| while (true) { | |
| // We use a single uint64_t to generate both a double and a strip. | |
| // These bits are unused when the generated double is > 1/2^5. | |
| // This may introduce some bias from the duplicated low bits of small | |
| // values (those smaller than 1/2^5, which all end up on the left tail). | |
| uint64_t bits = fast_u64_(g); | |
| int i = static_cast<int>(bits & kMask); // pick a random strip | |
| double j = GenerateRealFromBits<double, GenerateSignedTag, false>( | |
| bits); // U(-1, 1) | |
| const double x = j * zg_.x[i]; | |
| // Rectangular box. Handles >97% of all cases. | |
| // For any given box, this handles between 75% and 99% of values. | |
| // Equivalent to U(01) < (x[i+1] / x[i]), and when i == 0, ~93.5% | |
| if (std::abs(x) < zg_.x[i + 1]) { | |
| return x; | |
| } | |
| // i == 0: Base box. Sample using a ratio of uniforms. | |
| if (i == 0) { | |
| // This path happens about 0.05% of the time. | |
| return zignor_fallback(g, j < 0); | |
| } | |
| // i > 0: Wedge samples using precomputed values. | |
| double v = GenerateRealFromBits<double, GeneratePositiveTag, false>( | |
| fast_u64_(g)); // U(0, 1) | |
| if ((zg_.f[i + 1] + v * (zg_.f[i] - zg_.f[i + 1])) < | |
| std::exp(-0.5 * x * x)) { | |
| return x; | |
| } | |
| // The wedge was missed; reject the value and try again. | |
| } | |
| } | |
| } // namespace random_internal | |
| ABSL_NAMESPACE_END | |
| } // namespace absl | |
| #endif // ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_ |