| // Copyright 2021 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <limits> | |
| #include "absl/base/no_destructor.h" | |
| #include "absl/synchronization/blocking_counter.h" | |
| #include "absl/synchronization/internal/thread_pool.h" | |
| #include "benchmark/benchmark.h" | |
| namespace { | |
| void BM_BlockingCounter_SingleThread(benchmark::State& state) { | |
| for (auto _ : state) { | |
| int iterations = state.range(0); | |
| absl::BlockingCounter counter{iterations}; | |
| for (int i = 0; i < iterations; ++i) { | |
| counter.DecrementCount(); | |
| } | |
| counter.Wait(); | |
| } | |
| } | |
| BENCHMARK(BM_BlockingCounter_SingleThread) | |
| ->ArgName("iterations") | |
| ->Arg(2) | |
| ->Arg(4) | |
| ->Arg(16) | |
| ->Arg(64) | |
| ->Arg(256); | |
| void BM_BlockingCounter_DecrementCount(benchmark::State& state) { | |
| static absl::NoDestructor<absl::BlockingCounter> counter( | |
| std::numeric_limits<int>::max()); | |
| for (auto _ : state) { | |
| counter->DecrementCount(); | |
| } | |
| } | |
| BENCHMARK(BM_BlockingCounter_DecrementCount) | |
| ->Threads(2) | |
| ->Threads(4) | |
| ->Threads(6) | |
| ->Threads(8) | |
| ->Threads(10) | |
| ->Threads(12) | |
| ->Threads(16) | |
| ->Threads(32) | |
| ->Threads(64) | |
| ->Threads(128); | |
| void BM_BlockingCounter_Wait(benchmark::State& state) { | |
| int num_threads = state.range(0); | |
| absl::synchronization_internal::ThreadPool pool(num_threads); | |
| for (auto _ : state) { | |
| absl::BlockingCounter counter{num_threads}; | |
| pool.Schedule([num_threads, &counter, &pool]() { | |
| for (int i = 0; i < num_threads; ++i) { | |
| pool.Schedule([&counter]() { counter.DecrementCount(); }); | |
| } | |
| }); | |
| counter.Wait(); | |
| } | |
| } | |
| BENCHMARK(BM_BlockingCounter_Wait) | |
| ->ArgName("threads") | |
| ->Arg(2) | |
| ->Arg(4) | |
| ->Arg(8) | |
| ->Arg(16) | |
| ->Arg(32) | |
| ->Arg(64) | |
| ->Arg(128); | |
| } // namespace |