| // Copyright 2017 The Abseil Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // https://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "absl/strings/internal/memutil.h" | |
| #include <cstdlib> | |
| #include "absl/base/config.h" | |
| #include "absl/strings/ascii.h" | |
| namespace absl { | |
| ABSL_NAMESPACE_BEGIN | |
| namespace strings_internal { | |
| int memcasecmp(const char* s1, const char* s2, size_t len) { | |
| const unsigned char* us1 = reinterpret_cast<const unsigned char*>(s1); | |
| const unsigned char* us2 = reinterpret_cast<const unsigned char*>(s2); | |
| for (size_t i = 0; i < len; i++) { | |
| unsigned char c1 = us1[i]; | |
| unsigned char c2 = us2[i]; | |
| // If bytes are the same, they will be the same when converted to lower. | |
| // So we only need to convert if bytes are not equal. | |
| // NOTE(b/308193381): We do not use `absl::ascii_tolower` here in order | |
| // to avoid its lookup table and improve performance. | |
| if (c1 != c2) { | |
| c1 = c1 >= 'A' && c1 <= 'Z' ? c1 - 'A' + 'a' : c1; | |
| c2 = c2 >= 'A' && c2 <= 'Z' ? c2 - 'A' + 'a' : c2; | |
| const int diff = int{c1} - int{c2}; | |
| if (diff != 0) return diff; | |
| } | |
| } | |
| return 0; | |
| } | |
| } // namespace strings_internal | |
| ABSL_NAMESPACE_END | |
| } // namespace absl |